Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
Holotz's Castle Editor(6)			       Holotz's Castle Editor(6)

NAME
     holotz-castle-editor - editor for holotz-castle game

SYNOPSIS
     holotz-castle-editor [-f] [-w] [--fps nn] [-mWWxHHxBPP] [-r RR] [-c CC] [-t
     theme] <story> <nr>

DESCRIPTION
     A great mistery is hidden beyond the walls of Holotz's Castle. ?Will you be
     able to help Ybelle and Ludar to scape alive from the castle?

     Use the editor to design new levels for this game!

USAGE
     You can use the following keys while working with the editor:

      - Page Down: Next level in the story (or a new one if it doesn't exist).
      - Page Up: Previous level in the story.
      - 'c': Increase the number of columns from the right.
      - CTRL-'c': Increase the number of columns from the left
      - SHIFT-'c': Decrease the number of columns from the right.
      - SHIFT-CTRL-'c': Decrease the number of columns from the left.
      - 'r': Increase the number of rows from below.
      - CTRL-'r': Increase the number of rows from above.
      - SHIFT-'r': Decrease the number of rows from below.
      - SHIFT-CTRL-r: Decrease the number of rows from Above.
      - '+': Increase level time.
      - '-': Decrease level time.
      - '1': Select 'floor' tool.
      - '2': Select 'continuous floor' tool.
      - '3': Select 'stairs' tool.
      - '4': Select 'bar' tool.
      - '5': Select 'breakable floor' tool.
      - '6': Select 'key' tool.
      - '7': Select 'rope' tool
      - '8': Select 'starting character's position' tool.
      - '9': Select 'exit position' tool.
      - '0': Select 'enemy' tool.
      - 's': Save.
      - CTRL-'q': Quit editor.
      - Arrow keys: Move around in the map.
      - 'g': Increase gravity strength.
      - SHIFT-'g': Decrease gravity strength.
      - 'x': Increase main character's speed in axis.
      - SHIFT-'x': Decrease main character's speed in X axis.
      - 'y': Increase main character's speed in Y axis.
      - SHIFT-'y': Decrease main character's speed in Y axis.
      - 'j': Increase the number of cells that the player can jump vertically.
      -  SHIFT-'j': Decrease the number of cells that the player can jump verti-
     cally.

     Other features:
      - When adding an item to the map, if you press CTRL key it is adjusted  to
     a cell.
      - To adjust a rope's lenght, you select it and, while still pressing mouse
     button,  press  ALT key and drag the mouse vertically until getting the de-
     sired length.  - To adjust a rope's oscillation amplitude, you must  select
     it  and, keeping mouse button pressed, press SHIFT key. Real time amplitude
     is not shown, as it is determined taking into account the distance in  ver-
     tical to the rope when releasing mouse button.

OPTIONS
     These command line options are available:
      -f	     Full Screen.
      -w	     Windowed.
      --fps nn	     Run the game at nn frames per second (fps).
      -mWWxHHxBPP     Run  in video mode set by WW pixels of width, HH pixels of
     height and BPP bits per pixel (eg. -m640x480x16).
      -r RR	     Crete map with RR rows of height.
      -c CC	     Crete map with CC columns of width.
      -t theme	     Use theme named 'theme'.
      <story> <nr>   Load level nr of the story called 'story'.

AUTHOR
     This manual page was written for the Debian GNU/Linux system by Miriam Ruiz
     <little_miry@yahoo.es> (but may be used by others, of course)

Miriam Ruiz			   28.01.2005	       Holotz's Castle Editor(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=holotz-castle-editor&sektion=6&manpath=FreeBSD+Ports+15.1.quarterly>

home | help