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keyd(1) 		     General Commands Manual			 keyd(1)

NAME
     keyd - A key remapping daemon.

SYNOPSIS
     keyd [command] [options]

COMMANDS
     monitor [-t]
	 Print	key  events.  If -t is supplied, also prints time since the last
	 event in ms. Useful for discovering key names/device ids and debugging.

     listen
	 Print layer state changes of the running keyd daemon to stdout.  Useful
	 for scripting.

     bind reset|<binding> [<binding>...]
	 Apply the supplied bindings. See Bindings for details.

     reload
	 Reload config files.

     list-keys
	 List valid key names.

     input [-t <timeout>] <text> [<text>...]
	 Input the supplied text. If no arguments are given, read the input from
	 STDIN. A timeout in microseconds may optionally be supplied correspond-
	 ing to the time between emitted events.

     do [-t <timeout>] [<exp>]
	 Execute the supplied expression. See MACROS for the format of <exp>. If
	 no arguments are given, the expression is read from STDIN. If supplied,
	 <timeout> corresponds to the macro_sequence_timeout.

     check [<config file>...]
	 Validate the supplied config files. If no files are supplied, all files
	 in  the config directory are checked. This exits with a non-zero return
	 code if and only if any files fail validation.

OPTIONS
     -v, --version
	 Print the current version and exit.

     -h, --help
	 Print help and exit.

DESCRIPTION
     keyd is a system wide key remapping daemon  which	supports  features  like
     layering,	oneshot  modifiers, and macros. In its most basic form it can be
     used to define a custom key layout  that  persists  across  display  server
     boundaries (e.g wayland/X/tty).

     The  program runs in the foreground, printing diagnostic information to the
     standard output streams, and is intended to be run  as  a	single	instance
     managed by the init system.

     NOTE:

     Because  keyd  modifies your primary input device, it is possible to render
     your machine unusable with a bad config file. If you find yourself in  this
     situation	the  panic sequence <backspace>+<escape>+<enter> will force keyd
     to terminate.

CONFIGURATION
     Configuration files loosely follow an INI style format consisting of  head-
     ers of the form [section_name] followed by a set of bindings.  Lines begin-
     ning with a hash are ignored.

     Config files are stored in /usr/local/etc/keyd/ and loaded upon initializa-
     tion.  The  reload  command can be used to update the working set of config
     files (e.g sudo keyd reload).

     A valid config file has the extension .conf and must begin  with  an  [ids]
     section that has one of the following forms:

	      [ids]

	      <id 1 (obtained via keyd monitor)>
	      <id 2>
	      ...

     or

	      [ids]

	      *
	      -<id 1>
	      -<id 2>
	      ...

     The  first form specifies a list of ids to be explicitly matched, while the
     second matches any id which has not been explicitly excluded.

     For example:

	      [ids]
	      *
	      -0123:4567

     Will match all keyboards which do not(2) have the id 0123:4567, while:

	      [ids]

	      0123:4567

     will exclusively match any devices which do. Device  ids  can  be	obtained
     from  the monitor command (see COMMANDS). Note that a device id may only be
     listed in a single config file.

     Each subsequent section of the file corresponds to a layer (with the excep-
     tion of [global] (see GLOBALS).

     Config errors will appear in the log output and  can  be  accessed  in  the
     usual  way  using	your  system's	service manager (e.g sudo journalctl -eu
     keyd).

     If an id matches more than one device type, the prefix k: may  be	used  to
     exclusively  match  keyboards  and the prefix m: may be used to exclusively
     match mice. (E.g m:046d:b01d)

     Note: All keyboards defined within a given config file will share the  same
     state. This is useful for linking separate input devices together (e.g foot
     pedals).

     Note  2: The wildcard will only match devices which keyd identifies as key-
     boards. keyd is also capable of managing mice (e.g to  facilitate	clearing
     of oneshot modifiers on click), but their ids must be explicitly listed.

     Note  3: Mouse support is currently experimental, and is mostly confined to
     traditional mice (e.g touchpads). Adding some mice to your ids section  may
     break  your  pointer. It may also be necessary to explicitly blacklist mice
     which are misidentified as keyboards (e.g if you find your moused misbehav-
     ing).

   Layers
     A layer is a collection of bindings, each of which specifies the  behaviour
     of a particular key. Multiple layers may be active at any given time, form-
     ing a stack of occluding keymaps consulted in activation order. The default
     layer is called main and is where common bindings should be defined.

     For  example,  the  following config snippet defines a layer called nav and
     creates a toggle for it in the main layer:

	      [main]

	      capslock = layer(nav)

	      [nav]

	      h = left
	      k = up
	      j = down
	      l = right

     When capslock is held, the nav layer occludes the main layer  causing  hjkl
     to function as the corresponding arrow keys.

     Unlike  most  other  remapping tools, keyd provides first class support for
     modifiers. A layer name may optionally end with a ':' followed by a set  of
     modifiers to emulate in the absence of an explicit mapping. Layer names may
     consist of a maximum of 64 characters (including all modifiers).

     These  layers play nicely with other modifiers and preserve existing stack-
     ing semantics.

     For example:

	      [main]

	      capslock = layer(capslock)

	      [capslock:C]

	      j = down

     will cause capslock to behave as control, except in the case of capslock+j,
     which will emit down. This makes it  trivial  to  define  custom  modifiers
     which don't interfere with one another.

     Note  that bindings are not affected by the modifiers of the layer in which
     they are defined. Thus capslock+j will produce an unmodified down keypress,
     while shift+capslock+j will produce shift+down as expected.

     Formally, each layer heading has the following form:

	      "[" <layer name>[:<modifier set>] "]"

     Where <modifier_set> has the form:

	 <modifier1>[-<modifier2>]...

     and each modifier is one of:

	 C - Control
	 M - Meta/Super
	 A - Alt
	 S - Shift
	 G - AltGr

     Finally, each layer heading is followed by a set of bindings which take the
     form:

	 <key> | <alias> = <key>|<macro>|<action>

     for a description of <action> and <macro> see ACTIONS and MACROS.

     By default, each key is bound to itself within the main layer.  The  excep-
     tion  to this are the modifier keys, which are instead bound to eponymously
     named layers with the corresponding modifiers.

     For example, meta is actually bound to layer(meta), where	meta  is  inter-
     nally defined as meta:M.

     The full set of modifier bindings are as follows:

	      control = layer(control)
	      meta = layer(meta)
	      shift = layer(shift)
	      leftalt = layer(alt)
	      rightalt = layer(altgr)

     A	consequence  of this is that overriding modifier keys is a simple matter
     of adding the desired bindings to an appropriate pre-defined layer.

     Thus

	      [ids]
	      *

	      [control]
	      j = down

     is a completely valid config, which does what the benighted user might  ex-
     pect. Internally, the full config actually looks something like this:

	      [ids]
	      *

	      [main]
	      leftcontrol = layer(control)
	      rightcontrol = layer(control)

	      [control:C]
	      j = down

     If  multiple  bindings  for  the  same key are present, the most recent one
     takes precedence.

     A layer heading may also appear multiple times, in  which	case  the  layer
     will  contain  the sum of all bindings. Note that the layer type may not be
     reassigned.

     That is:

	 [mylayer:A]
	 a = b
	 c = d

	 [mylayer:C]
	 a = x
	 b = c

     is equivalent to:

	 [mylayer:A]
	 a = x
	 b = c
	 c = d

   Composite Layers
     A special kind of layer called a composite layer can be defined by creating
     a layer with a name consisting of existing layers delimited by +.	The  re-
     sultant  layer  will be activated and given precedence when all of its con-
     stituents are activated. Composite layers are not allowed to have modifiers
     attached and cannot be explicitly assigned.

     E.g.

	      [control+alt]
	      h = left

     will cause the sequence control+alt+h to produce left (ignoring the control
     and alt modifiers attached to the active control  and  alt  layers),  while
     pressing  control+alt+f1  preserves  those modifiers, emitting exactly what
     was pressed, as there is no explicit binding for f1 on the composite layer.

	      [main]
	      capslock = layer(capslock)

	      [capslock:C]

	      [capslock+shift]
	      h = left

     Will cause the sequence capslock+shift+h to produce left, while  preserving
     the expected functionality of capslock and shift in isolation.

     Note:  composite  layers  must  always be defined after the layers of which
     they are comprised.

     That is:

	 [layer1]
	 [layer2]
	 [layer1+layer2]

     and not

	 [layer1+layer2]
	 [layer1]
	 [layer2]

   Layouts
     A layout is a special kind of layer intended for modifying alpha keys.  Un-
     like  layers,  layouts  cannot  have any associated modifiers, and only one
     layout may be active at a given time. The default layout is called  'main',
     and can be changed using the setlayout() action.

     For  convenience,	keyd  ships  with  a  number of common letter layouts in
     /usr/local/share/keyd/layouts. Before including these, it is instructive to
     inspect them. Non-english layouts include a dedicated shift  layer  (making
     order of inclusion important) and require the use of keyd's compose defini-
     tions (see Unicode Support)

     E.g.

	 # Include the shipped colemak layout.
	 include layouts/colemak

	 [global]
	 default_layout = mylayout

	 [mylayout:layout]
	 a = b
	 b = c
	 #etc...

	 [control]
	 1 = setlayout(customlayout)
	 2 = setlayout(colemak)

   Chording
     Chords  are  groups of keys which are treated as a unit when simultaneously
     depressed. A chord can be defined by using a group of + delimited key names
     as a left hand value. The corresponding action will  be  activated  if  all
     keys are struck within the chording interval (chord_timeout).

     E.g

	 j+k = esc

     will cause esc to be produced if both j and k are simultaneously depressed.

     Note: It may be desirable to change the default chording interval (50ms) to
     account for the physical characteristics of your keyboard.

   Unicode Support
     If keyd encounters a valid UTF8 sequence as a right hand value, it will try
     and  translate  that  sequence into a macro which emits a keyd-specific XKB
     sequence.

     In order for this to work,  the  sequences  defined  in  the  compose  file
     shipped  with keyd (/usr/local/share/keyd/keyd.compose) must be accessible.
     This can be achieved globally by copying the file to the appropriate  loca-
     tion  in  /usr/local/share/X11/locale, or on a per-user basis by symlinking
     it to ~/.XCompose.

     E.g.

	 ln -s /usr/local/share/keyd/keyd.compose ~/.XCompose

     Additionally you will need to be using the default US layout on  your  dis-
     play  server.  Users of non-english layouts are advised to set their layout
     within keyd (see Layouts) to avoid conflicts  between  the  display  server
     layout and keyd's unicode functionality.

     Note: You may have to restart your applications for this to take effect.

     Note  2:  The  generated compose sequences are affected by modifiers in the
     normal way. If you want shift to produce a different symbol, you will  need
     to  define a custom shift layer (see the included layout files for an exam-
     ple).

     Note 3: GTK4 currently has a bug which causes it to crash in  the	presence
     of large XCompose files (like /usr/local/share/keyd/keyd.compose).

   Aliases
     Each  key	may  optionally  be assigned an alias. This alias may be used in
     place of the key as a valid left hand value. Multiple keys may be bound  to
     the  same	alias,	but  only  one alias may be assigned to a key at a given
     time.

     For example, the keys 'leftmeta' and 'rightmeta' are  bound  to  the  alias
     meta  by default. Thus the binding 'meta = a' is equivalent to the bindings
     'leftmeta = a' and 'rightmeta = a'.

     Aliases are defined in a special section called 'aliases' where  each  line
     takes the form:

	 <key> = <name>

     where <key> must be a valid key name.

     Note  that  <name> may itself be a valid key name, in which case all refer-
     ences to the key within the config file will be replaced with the new  key.
     Additionally,  if the assigned alias is a valid key name, the corresponding
     keycode will be assigned to the key by default. This makes it  possible  to
     redefine keys before any bindings are applied and is particularly useful in
     conjunction  with	the include mechanism to account for variations in hard-
     ware.

     For example:

	 /usr/local/etc/keyd/common:
	      meta = oneshot(meta)
	      alt = oneshot(alt)

	      a = a
	      s = o
	      # etc..

	 /usr/local/etc/keyd/default.conf:
	      [ids]
	      *

	      [main]
	      include common

	 /usr/local/etc/keyd/magic_keyboard.conf:
	      [ids]
	      004c:0267

	      [aliases]
	      leftalt = meta
	      rightalt = meta
	      rightmeta = alt
	      leftmeta = alt

	      [main]
	      include common

     Allows the  user  to  define  a  set  of  universal  bindings  in	/usr/lo-
     cal/etc/keyd/common without having to explicitly account for the transposed
     meta and alt keys within the included config snippet.

   File Inclusion
     Config  files  may  include other files located within the config directory
     using the include keyword. A line of the form include <file> may appear  at
     any  point  after	the  [ids]  section. The resultant config will behave as
     though the contents of the included file appear in  place	of  the  include
     statement.

     Making  strategic use of these statements makes it possible to share common
     functionality between configs.

     Include paths are relative and must be placed in one of the  following  di-
     rectories:

	 *   /usr/local/etc/keyd/
	 *   /usr/local/share/keyd/

     E.g.

	 /usr/local/etc/keyd/default.conf:
	      [ids]
	      *

	      # Add our shared custom bindings.
	      include common

	      # Appends bindings to the main layer
	      # defined in /usr/local/etc/keyd/common (order matters)
	      [main]
	      capslock = layer(capslock)

	      [capslock]
	      1 = setlayout(colemak)
	      2 = setlayout(dvorak)

	 /usr/local/etc/keyd/common:
	      [main]

	      rightmeta = layer(nav)

	      [nav]

	      h = left
	      j = down
	      k = up
	      l = right

	 /usr/local/share/keyd/layouts/dvorak:
	      a = a
	      s = o
	      ...

     Limitations:

	 *   All include statements should appear after the [ids] section in the
	     including file.
	 *   Included files should not contain an ids section.
	 *   Included files should not include other files (inclusion is non-re-
	     cursive).
	 *   Included files should not end in .conf.

GLOBALS
     A	special  section called [global] may be defined in the file and can con-
     tain any of the following options:

	 macro_timeout: The time (in milliseconds) separating the initial execu-
	 tion of a macro sequence and the first repetition. (default: 600)

	 macro_repeat_timeout: The time separating successive  executions  of  a
	 macro. (default: 50)

	 layer_indicator:  If set, this will turn the capslock light on whenever
	 a layer is active. Note: Some	wayland  compositors  will  aggressively
	 toggle LED state rendering this option unusable.

	 (default: 0)

	 macro_sequence_timeout:  If  set, this will add a timeout (in microsec-
	 onds) between each emitted key in a macro sequence. This is  useful  to
	 avoid overflowing the input buffer on some systems.

	 chord_timeout:  The maximum time between successive keys interpreted as
	 part of a chord. (default: 50)

	 chord_hold_timeout: The length of time a chord must be held before  be-
	 ing activated. (default: 0)

	 oneshot_timeout:  If non-zero, timeout a oneshot layer activation after
	 the supplied number of milliseconds. (default: 0)

	 disable_modifier_guard: By default, keyd will inject additional control
	 keypresses where necessary in order to prevent programs from seeing ad-
	 ditional modifier taps (E.g alt in firefox). If set, this  option  dis-
	 ables that behaviour. (default: 0)

	 overload_tap_timeout: If non-zero, ignore the tap behaviour of an over-
	 loaded key if it is held for the given number of miliseconds. (default:
	 0).

     Note:  Unicode  characters and key sequences are treated as macros, and are
     consequently affected by the corresponding timeout options.

MACROS
     Various keyd actions accept macro expressions.

     A macro expression has one of the following forms:

	 1.  macro(<exp>)
	 2.  [<modifier 1>[-<modifier 2>...]-<key>
	 3.  <char>

     Where <char> is a valid unicode character and <exp> has the  form	<token1>
     [<token2>...] and each token is one of:

	 *   A valid key code.
	 *   A type 2 macro.
	 *   A contiguous group of unicode characters.
	 *   A group of key codes delimited by + to be depressed as a unit.
	 *   A timeout of the form <time>ms (where <time> < 1024).

     The following are all valid macro expressions:

	 *   C-a
	 *   macro(C-a)
	 *   macro(leftcontrol+leftmeta) # simultaneously taps the left meta and
	     left control keys
	 *   A-M-x
	 *   macro(Hello space World)
	 *   macro(h e l l o space w o r ld) (identical to the above)
	 *   macro(C-t 100ms google.com enter)

     Splitting into smaller tokens serves as an escaping mechanism: macro(space)
     inserts  a space but macro(s pace) writes "space". Likewise, macro(3+5) de-
     presses the 3 and 5 keys as a unit while macro(3 + 5) writes "3+5".

     Some prerequisites are needed for non-ASCII characters to work, see Unicode
     Support.

ACTIONS
     A key may optionally be bound to an action which accepts zero or more argu-
     ments.

     layer(<layer>)
	 Activate the given layer for the duration of the keypress.

     oneshot(<layer>)

	 If tapped, activate the supplied layer for the  duration  of  the  next
	 keypress.

     swap(<layer>)
	 Swap  the  currently active layer with the supplied one. If the current
	 layer is toggled, it is deactivated and the supplied layer  is  toggled
	 instead.  Otherwise,  the  active layer is deactivated and the supplied
	 layer remains active for the duration of the depression of the activat-
	 ing key. The behaviour of this action is undefined for  composite  lay-
	 ers.

	      [control]

	      x = swap(xlayer)

	      [xlayer]

	      s = C-s
	      b = S-insert

	 NOTE:

	 You  probably	don't need to use this unless you are trying to do some-
	 thing quite involved. Think hard about whether or not what you are try-
	 ing to achieve can be done by other means, as it is easy to end  up  in
	 states which are impossible to exit.

     setlayout(<layout>)
	 Set the current layout.

     clear()
	 Clear any toggled or oneshot layers.

     toggle(<layer>)
	 Permanently toggle the state of the given layer.

     layerm(<layer>, <macro>)
	 Identical  to	layer,	but executes the supplied macro before the layer
	 change.

     oneshotm(<layer>, <macro>)
	 Identical to oneshot, but executes the supplied macro before the  layer
	 change.

     oneshotk(<layer>, <key>)
	 Identical  to	oneshot,  but  also  functions as the supplied key while
	 held. This is mainly useful for temporarily altering the  behaviour  of
	 immediately successive letter keys.

     swapm(<layer>, <macro>)
	 Identical to swap, but accepts a macro to be executed immediately after
	 the layer change.

     togglem(<layer>, <macro>)
	 Equivalent  to toggle, but additionally executes the supplied macro be-
	 fore toggling the layer.

     clearm(<macro>)
	 Identical to clear, but executes the  supplied  macro	before	clearing
	 layers.

     repeat()
	 Repeat the last key or macro sequence.

   Key overloading
     overload(<layer>, <action>)
	 Activates the given layer while held and executes <action> on tap.

     overloadt(<layer>, <action>, <timeout>)
	 Identical to overload, but only activates the layer if the bound key is
	 held  for <timeout> milliseconds. This is mainly useful for overloading
	 keys which are commonly struck in sequence (e.g letter keys).

	 Note that this will add a visual delay when typing,  since  overlapping
	 keys  will  be queued until the timeout expires or the bound key is re-
	 leased.

     overloadt2(<layer>, <action>, <timeout>)
	 Identical to overloadt, but additionally resolves  as	a  hold  in  the
	 event of an intervening key tap.

     overloadi(<action 1>, <action 2>, <idle timeout>)
	 Activate  <action 1> if the last non-action (i.e symbol) key was struck
	 less than <timeout> milliseconds ago, otherwise activate <action 2>.

	 This can be used in combination with other  overload  timeouts  and  is
	 particularly  useful for overloading letter keys (often called 'homerow
	 mods').

	 For example:

	      a = overloadi(a, overloadt2(control, a, 200), 150)

	 will produce a if and only if:

	     *	 a is struck within 150ms of another non-action key.
	     *	 a is struck more than 150ms after the last non-action	key  but
		 held for less than 200ms and there are no intervening key taps.

	 This  reduces	the visual latency by immediately resolving the key as a
	 letter when typed midword, but also facilitates  its  use  as	a  layer
	 trigger if it is held for a long enough period with no intervening sym-
	 bols.

	 Since	this  is a common usecase, a macro called lettermod (defined be-
	 low) has been defined to facilitate such definitions.

     lettermod(<layer>, <key>, <idle timeout>, <hold timeout>)
	 An alias for:

	     overloadi(<key>, overloadt2(<layer>, <key>, <hold timeout>),  <idle
	     timeout>)

     timeout(<action 1>, <timeout>, <action 2>)
	 If  no  key events occur within <timeout> ms, execute <action1>, other-
	 wise execute <action1>.

	 E.g.

	 timeout(a, 500, layer(control))

	 Will cause the assigned key to behave as control if it is held for more
	 than 500 ms without any keys being struck in the interval.

	 NOTE: This is an older option with numerous subtle implications. It  is
	 mainly intended to be used in combination with other actions to achieve
	 things  which	are  not otherwise possible. Most users will want to use
	 one of overload functions for simple tap/hold behaviour.

     macro2(<timeout>, <repeat timeout>, <macro>)
	 Creates a macro with the given timeout and repeat timeout. If a timeout
	 value of 0 is used, macro repeat is disabled.

	 Note that <macro> must be a valid macro expression.

	 E.g.
	      macro2(400, 50, macro(Hello space World))
	      macro2(120, 80, left)
     command(<shell command>)
	 Execute the given shell command.

	 E.g.

	 command(brightness down)

     NOTE: Commands are executed by the user running the keyd process  (probably
     root), use this feature judiciously.

     noop
	 Do nothing.

IPC
     To  facilitate extensibility, keyd employs a client-server model accessible
     through the use of -e. The keymap can thus be conceived of as a living  en-
     tity that can be modified at run time.

     In  addition  to allowing the user to try new bindings on the fly, this en-
     ables the user to fully leverage keyd's expressive power  from  other  pro-
     grams without incurring a performance penalty.

     For  instance,  the user may use this functionality to write a script which
     alters the keymap when they switch between different tmux sessions.

     The application remapping	tool  (keyd-application-mapper(1))  which  ships
     with keyd is a good example of this. It is a small python script which per-
     forms  event  detection  for the various display servers (e.g X/sway/gnome,
     etc) and feeds the desired mappings to the core using -e.

     NOTE: Users with access to the keyd socket should be considered  privileged
     (i.e assumed to have access to the entire system.).

   Bindings
     The  bind command accepts one or more bindings, each of which must have the
     following form:

	 [<layer>.]<key> = <key>|<macro>|<action>

     Where <layer> is the name of an (existing) layer in which the key is to  be
     bound.

     As a special case, the string "reset" may be used in place of a binding, in
     which case the current keymap will revert to its original state (all dynam-
     ically applied bindings will be dropped).

     Examples:

	      $ keyd bind '- = C-c'
	      $ keyd bind reset '+ = C-c' # Reset the keyboard before applying the '+' binding (drops the previous '-' binding)

     By default expressions apply to the most recently active keyboard.

EXAMPLES
   Example 1
     Make esc+q toggle the dvorak letter layout.

	      [ids]
	      *

	      [main]
	      esc = layer(esc)

	      [dvorak]

	      a = a
	      s = o
	      ...

	      [esc]

	      q = toggle(dvorak)

   Example 2
     Invert the behaviour of the shift key without breaking modifier behaviour.

	      [ids]
	      *

	      [main]
	      1 = !
	      2 = @
	      3 = #
	      4 = $
	      5 = %
	      6 = ^
	      7 = &
	      8 = *
	      9 = (
	      0 = )

	      [shift]
	      0 = 0
	      1 = 1
	      2 = 2
	      3 = 3
	      4 = 4
	      5 = 5
	      6 = 6
	      7 = 7
	      8 = 8
	      9 = 9

   Example 3
     Tapping  control  once causes it to apply to the next key, tapping it twice
     activates it until it is pressed again, and holding  it  produces	expected
     behaviour.

	      [main]

	      control = oneshot(control)

	      [control]

	      control = toggle(control)

   Example 4
     Meta  behaves  as	normal except when ` is pressed, after which the alt_tab
     layer is activated for the duration of the  leftmeta  keypress.  Subsequent
     actuations will thus produce A-tab instead of M-\.

	      [meta]

	      ` = swap(alt_tab, A-tab)

	      [alt_tab:A]

	      tab = A-S-tab
	      ` = A-tab

   Example 5
	      # Uses the compose key functionality of the display server to generate
	      # international glyphs.  # For this to work 'setxkbmap -option  compose:menu'
	      # must be run after keyd has started (see NOTES).

	      # A list of sequences can be found in /usr/local/share/X11/locale/en_US.UTF-8/Compose
	      # on most systems.

	      [main]

	      rightalt = layer(dia)

	      [dia]

	      # Map o to A<paragraph>
	      o = macro(compose o ")

	      # Map e to a~
	      e = macro(compose c =)

   Example 6
	      # Tapping both shift keys will activate capslock.

	      [shift]

	      leftshift = capslock
	      rightshift = capslock

   Example 7
     Capslock  will  behave as control in all instances except when used in con-
     junction with 'h/j/k/l' in which  case  it  will  produce	arrow  keys.  If
     tapped, it will function as escape.

	      [main]
	      capslock = overload(capslock, esc)
	      esc = capslock

	      [capslock:C]
	      h = left
	      k = up
	      j = down
	      l = right

   Example 8
     Disables the esc and end keys.

	      [main]
	      esc = noop
	      end = noop

NOTES
     Since  keyd  creates  a virtual input device, settings applied using higher
     level input tools like setxkbmap, xset may  be  lost  when  the  daemon  is
     (re)started. See https://github.com/rvaiya/keyd/issues/183 for details.

ENVIRONMENT VARIABLES
     KEYD_DEBUG
	 Debug log level. 0,1,2 can be specified (default: 0).

AUTHOR
     Written by Raheman Vaiya (2017-).

BUGS
     Please file any bugs or feature requests at the following url:

     <https://github.com/rvaiya/keyd/issues>

				   2026-08-01				 keyd(1)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=keyd&sektion=1&manpath=FreeBSD+Ports+15.1.quarterly>

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