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KHANGMAN(6) KHangMan User's Manual KHANGMAN(6) NAME khangman - The classical hangman game by KDE DESCRIPTION KHangMan is a game based on the well known hangman game. It is aimed for children 6 and above. It has several word categories like Animals, Cloth- ing, Computers, Currencies and more. A word is picked at random and the letters are hidden. You must guess the word by trying one letter after another. Each time you guess a wrong let- ter, part of a picture of a hangman is drawn. You must guess the word be- fore getting hanged! You have 10 tries. This application is part of the KDE Edutainment module. SEE ALSO More detailed user documentation is available from help:/khangman (either enter this URL into Konqueror, or run khelpcenter help:/khangman). There is also further information available at the KDE Edutainment web site[1]. AUTHORS KHangMan was written by Primoz Anzur and Anne-Marie Mahfouf <annma@kde.org> This manual page based on the one prepared by Ben Burton for the Debian(R) project. AUTHOR Ben Burton <bab@debian.org> KHangMan man page. NOTES 1. KDE Edutainment web site https://edu.kde.org/khangman/ Applications 20.12 2020-12-22 KHANGMAN(6)
NAME | DESCRIPTION | SEE ALSO | AUTHORS | AUTHOR | NOTES
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