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LIBPNG(3)		    Library Functions Manual		       LIBPNG(3)

NAME
     libpng - Portable Network Graphics (PNG) Reference Library 1.6.58

SYNOPSIS
     #include <png.h>

     png_uint_32 png_access_version_number (void);

     void png_benign_error (png_structp png_ptr, png_const_charp error);

     void png_build_grayscale_palette (int bit_depth, png_colorp palette);

     png_voidp png_calloc (png_structp png_ptr, png_alloc_size_t size);

     void png_chunk_benign_error (png_structp png_ptr, png_const_charp error);

     void png_chunk_error (png_structp png_ptr, png_const_charp error);

     void png_chunk_warning (png_structp png_ptr, png_const_charp message);

     void png_convert_from_struct_tm (png_timep ptime, struct tm FAR * ttime);

     void png_convert_from_time_t (png_timep ptime, time_t ttime);

     png_charp png_convert_to_rfc1123 (png_structp png_ptr, png_timep ptime);

     png_infop png_create_info_struct (png_structp png_ptr);

     png_structp png_create_read_struct (png_const_charp user_png_ver, png_voidp
     error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn);

     png_structp    png_create_read_struct_2	(png_const_charp   user_png_ver,
     png_voidp	error_ptr,  png_error_ptr   error_fn,	png_error_ptr	warn_fn,
     png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);

     png_structp    png_create_write_struct    (png_const_charp    user_png_ver,
     png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn);

     png_structp   png_create_write_struct_2   (png_const_charp    user_png_ver,
     png_voidp	 error_ptr,   png_error_ptr   error_fn,  png_error_ptr	warn_fn,
     png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);

     void png_data_freer (png_structp png_ptr, png_infop  info_ptr,  int  freer,
     png_uint_32 mask);

     void     png_destroy_info_struct	  (png_structp	  png_ptr,    png_infopp
     info_ptr_ptr);

     void   png_destroy_read_struct   (png_structpp   png_ptr_ptr,    png_infopp
     info_ptr_ptr, png_infopp end_info_ptr_ptr);

     void   png_destroy_write_struct   (png_structpp   png_ptr_ptr,   png_infopp
     info_ptr_ptr);

     void png_err (png_structp png_ptr);

     void png_error (png_structp png_ptr, png_const_charp error);

     void png_free (png_structp png_ptr, png_voidp ptr);

     void png_free_chunk_list (png_structp png_ptr);

     void png_free_default (png_structp png_ptr, png_voidp ptr);

     void png_free_data (png_structp png_ptr, png_infop info_ptr, int num);

     png_byte  png_get_bit_depth  (png_const_structp  png_ptr,	 png_const_infop
     info_ptr);

     png_uint_32  png_get_bKGD	(png_const_structp  png_ptr, png_infop info_ptr,
     png_color_16p *background);

     png_byte  png_get_channels  (png_const_structp   png_ptr,	 png_const_infop
     info_ptr);

     png_uint_32   png_get_cHRM   (png_const_structp   png_ptr,  png_const_infop
     info_ptr, double *white_x, double *white_y, double *red_x,  double  *red_y,
     double *green_x, double *green_y, double *blue_x, double *blue_y);

     png_uint_32  png_get_cHRM_fixed (png_const_structp png_ptr, png_const_infop
     info_ptr, png_uint_32 *white_x, png_uint_32 *white_y,  png_uint_32  *red_x,
     png_uint_32 *red_y, png_uint_32 *green_x, png_uint_32 *green_y, png_uint_32
     *blue_x, png_uint_32 *blue_y);

     png_uint_32    png_get_cHRM_XYZ   (png_structp   png_ptr,	 png_const_infop
     info_ptr, double *red_X, double *red_Y,  double  *red_Z,  double  *green_X,
     double  *green_Y,	double	*green_Z, double *blue_X, double *blue_Y, double
     *blue_Z);

     png_uint_32 png_get_cHRM_XYZ_fixed  (png_structp  png_ptr,  png_const_infop
     info_ptr,	  png_fixed_point    *int_red_X,   png_fixed_point   *int_red_Y,
     png_fixed_point *int_red_Z, png_fixed_point  *int_green_X,  png_fixed_point
     *int_green_Y,  png_fixed_point  *int_green_Z,  png_fixed_point *int_blue_X,
     png_fixed_point *int_blue_Y, png_fixed_point *int_blue_Z);

     png_uint_32 png_get_chunk_cache_max (png_const_structp png_ptr);

     png_alloc_size_t png_get_chunk_malloc_max (png_const_structp png_ptr);

     png_byte  png_get_color_type  (png_const_structp  png_ptr,  png_const_infop
     info_ptr);

     png_uint_32 png_get_compression_buffer_size (png_const_structp png_ptr);

     png_byte png_get_compression_type (png_const_structp png_ptr, png_const_in-
     fop info_ptr);

     png_byte png_get_copyright (png_const_structp png_ptr);

     png_uint_32 png_get_current_row_number (png_const_structp);

     png_byte png_get_current_pass_number (png_const_structp);

     png_voidp png_get_error_ptr (png_const_structp png_ptr);

     png_byte  png_get_filter_type  (png_const_structp	png_ptr, png_const_infop
     info_ptr);

     png_uint_32  png_get_gAMA	 (png_const_structp   png_ptr,	 png_const_infop
     info_ptr, double *file_gamma);

     png_uint_32  png_get_gAMA_fixed (png_const_structp png_ptr, png_const_infop
     info_ptr, png_uint_32 *int_file_gamma);

     png_byte png_get_header_ver (png_const_structp png_ptr);

     png_byte png_get_header_version (png_const_structp png_ptr);

     png_uint_32  png_get_eXIf	 (png_const_structp   png_ptr,	 png_const_infop
     info_ptr, png_bytep *exif);

     png_uint_32   png_get_eXIf_1  (png_const_structp  png_ptr,  png_const_infop
     info_ptr, png_unit_32 *num_exif, png_bytep *exif);

     png_uint_32  png_get_hIST	 (png_const_structp   png_ptr,	 png_const_infop
     info_ptr, png_uint_16p *hist);

     png_uint_32   png_get_iCCP   (png_const_structp   png_ptr,  png_const_infop
     info_ptr,	png_charpp  name,  int	*compression_type,  png_bytepp	profile,
     png_uint_32 *proflen);

     png_uint_32   png_get_IHDR   (png_structp	 png_ptr,   png_infop  info_ptr,
     png_uint_32 *width, png_uint_32 *height, int *bit_depth,  int  *color_type,
     int *interlace_type, int *compression_type, int *filter_type);

     png_uint_32  png_get_image_height (png_const_structp png_ptr, png_const_in-
     fop info_ptr);

     png_uint_32 png_get_image_width (png_const_structp png_ptr, png_const_infop
     info_ptr);

     png_int_32 png_get_int_32 (png_bytep buf);

     png_byte png_get_interlace_type (png_const_structp png_ptr, png_const_infop
     info_ptr);

     png_uint_32 png_get_io_chunk_type (png_const_structp png_ptr);

     png_voidp png_get_io_ptr (png_structp png_ptr);

     png_uint_32 png_get_io_state (png_structp png_ptr);

     png_byte png_get_libpng_ver (png_const_structp png_ptr);

     int    png_get_palette_max(png_const_structp    png_ptr,	 png_const_infop
     info_ptr);

     png_voidp png_get_mem_ptr (png_const_structp png_ptr);

     png_uint_32   png_get_oFFs   (png_const_structp   png_ptr,  png_const_infop
     info_ptr, png_uint_32 *offset_x, png_uint_32 *offset_y, int *unit_type);

     png_uint_32  png_get_pCAL	 (png_const_structp   png_ptr,	 png_const_infop
     info_ptr,	png_charp  *purpose,  png_int_32 *X0, png_int_32 *X1, int *type,
     int *nparams, png_charp *units, png_charpp *params);

     png_uint_32  png_get_pHYs	 (png_const_structp   png_ptr,	 png_const_infop
     info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type);

     float  png_get_pixel_aspect_ratio (png_const_structp png_ptr, png_const_in-
     fop info_ptr);

     png_uint_32 png_get_pHYs_dpi  (png_const_structp  png_ptr,  png_const_infop
     info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type);

     png_fixed_point	 png_get_pixel_aspect_ratio_fixed     (png_const_structp
     png_ptr, png_const_infop info_ptr);

     png_uint_32     png_get_pixels_per_inch	 (png_const_structp	png_ptr,
     png_const_infop info_ptr);

     png_uint_32     png_get_pixels_per_meter	  (png_const_structp	png_ptr,
     png_const_infop info_ptr);

     png_voidp png_get_progressive_ptr (png_const_structp png_ptr);

     png_uint_32  png_get_PLTE	 (png_const_structp   png_ptr,	 png_const_infop
     info_ptr, png_colorp *palette, int *num_palette);

     png_byte png_get_rgb_to_gray_status (png_const_structp png_ptr);

     png_uint_32  png_get_rowbytes  (png_const_structp	png_ptr, png_const_infop
     info_ptr);

     png_bytepp   png_get_rows	 (png_const_structp   png_ptr,	 png_const_infop
     info_ptr);

     png_uint_32  png_get_sBIT	(png_const_structp  png_ptr, png_infop info_ptr,
     png_color_8p *sig_bit);

     void png_get_sCAL	(png_const_structp  png_ptr,  png_const_infop  info_ptr,
     int* unit, double* width, double* height);

     void   png_get_sCAL_fixed	 (png_const_structp   png_ptr,	 png_const_infop
     info_ptr, int* unit, png_fixed_pointp width, png_fixed_pointp height);

     void png_get_sCAL_s (png_const_structp png_ptr,  png_const_infop  info_ptr,
     int* unit, png_charpp width, png_charpp height);

     png_bytep	  png_get_signature    (png_const_structp   png_ptr,   png_infop
     info_ptr);

     png_uint_32  png_get_sPLT	 (png_const_structp   png_ptr,	 png_const_infop
     info_ptr, png_spalette_p *splt_ptr);

     png_uint_32   png_get_sRGB   (png_const_structp   png_ptr,  png_const_infop
     info_ptr, int *file_srgb_intent);

     png_uint_32  png_get_text	 (png_const_structp   png_ptr,	 png_const_infop
     info_ptr, png_textp *text_ptr, int *num_text);

     png_uint_32  png_get_tIME	(png_const_structp  png_ptr, png_infop info_ptr,
     png_timep *mod_time);

     png_uint_32 png_get_tRNS (png_const_structp  png_ptr,  png_infop  info_ptr,
     png_bytep *trans_alpha, int *num_trans, png_color_16p *trans_color);

     /* This function is really an inline macro. */

     png_uint_16 png_get_uint_16 (png_bytep buf);

     png_uint_32 png_get_uint_31 (png_structp png_ptr, png_bytep buf);

     /* This function is really an inline macro. */

     png_uint_32 png_get_uint_32 (png_bytep buf);

     png_uint_32      png_get_unknown_chunks	 (png_const_structp	png_ptr,
     png_const_infop info_ptr, png_unknown_chunkpp unknowns);

     png_voidp png_get_user_chunk_ptr (png_const_structp png_ptr);

     png_uint_32 png_get_user_height_max (png_const_structp png_ptr);

     png_voidp png_get_user_transform_ptr (png_const_structp png_ptr);

     png_uint_32 png_get_user_width_max (png_const_structp png_ptr);

     png_uint_32  png_get_valid  (png_const_structp   png_ptr,	 png_const_infop
     info_ptr, png_uint_32 flag);

     float  png_get_x_offset_inches  (png_const_structp png_ptr, png_const_infop
     info_ptr);

     png_fixed_point   png_get_x_offset_inches_fixed	(png_structp	png_ptr,
     png_const_infop info_ptr);

     png_int_32     png_get_x_offset_microns	 (png_const_structp	png_ptr,
     png_const_infop info_ptr);

     png_int_32     png_get_x_offset_pixels	(png_const_structp	png_ptr,
     png_const_infop info_ptr);

     png_uint_32     png_get_x_pixels_per_inch	  (png_const_structp	png_ptr,
     png_const_infop info_ptr);

     png_uint_32    png_get_x_pixels_per_meter	  (png_const_structp	png_ptr,
     png_const_infop info_ptr);

     float  png_get_y_offset_inches  (png_const_structp png_ptr, png_const_infop
     info_ptr);

     png_fixed_point   png_get_y_offset_inches_fixed	(png_structp	png_ptr,
     png_const_infop info_ptr);

     png_int_32     png_get_y_offset_microns	 (png_const_structp	png_ptr,
     png_const_infop info_ptr);

     png_int_32     png_get_y_offset_pixels	(png_const_structp	png_ptr,
     png_const_infop info_ptr);

     png_uint_32     png_get_y_pixels_per_inch	  (png_const_structp	png_ptr,
     png_const_infop info_ptr);

     png_uint_32    png_get_y_pixels_per_meter	  (png_const_structp	png_ptr,
     png_const_infop info_ptr);

     int png_handle_as_unknown (png_structp png_ptr, png_bytep chunk_name);

     int    png_image_begin_read_from_file   (png_imagep   image,   const   char
     *file_name);

     int png_image_begin_read_from_stdio (png_imagep image, FILE *file);

     int, png_image_begin_read_from_memory  (png_imagep  image,  png_const_voidp
     memory, size_t size);

     int  png_image_finish_read  (png_imagep  image, png_colorp background, void
     *buffer, png_int_32 row_stride, void *colormap);

     void png_image_free (png_imagep image);

     int png_image_write_to_file (png_imagep image, const char *file,  int  con-
     vert_to_8bit, const void *buffer, png_int_32 row_stride, void *colormap);

     int  png_image_write_to_memory  (png_imagep  image,  void	*memory, png_al-
     loc_size_t * PNG_RESTRICT memory_bytes, int  convert_to_8_bit,  const  void
     *buffer, png_int_32 row_stride, const void *colormap);

     int  png_image_write_to_stdio  (png_imagep  image,  FILE  *file,  int  con-
     vert_to_8_bit, const void *buffer, png_int_32 row_stride, void *colormap);

     void png_info_init_3 (png_infopp info_ptr, size_t png_info_struct_size);

     void png_init_io (png_structp png_ptr, FILE *fp);

     void png_longjmp (png_structp png_ptr, int val);

     png_voidp png_malloc (png_structp png_ptr, png_alloc_size_t size);

     png_voidp png_malloc_default (png_structp png_ptr, png_alloc_size_t size);

     png_voidp png_malloc_warn (png_structp png_ptr, png_alloc_size_t size);

     png_uint_32  png_permit_mng_features  (png_structp   png_ptr,   png_uint_32
     mng_features_permitted);

     void  png_process_data  (png_structp png_ptr, png_infop info_ptr, png_bytep
     buffer, size_t buffer_size);

     size_t png_process_data_pause (png_structp png_ptr, int save);

     png_uint_32 png_process_data_skip (png_structp png_ptr);

     void png_progressive_combine_row (png_structp png_ptr,  png_bytep	old_row,
     png_bytep new_row);

     void png_read_end (png_structp png_ptr, png_infop info_ptr);

     void png_read_image (png_structp png_ptr, png_bytepp image);

     void png_read_info (png_structp png_ptr, png_infop info_ptr);

     void png_read_png (png_structp png_ptr, png_infop info_ptr, int transforms,
     png_voidp params);

     void  png_read_row  (png_structp  png_ptr,  png_bytep  row,  png_bytep dis-
     play_row);

     void png_read_rows (png_structp png_ptr, png_bytepp  row,	png_bytepp  dis-
     play_row, png_uint_32 num_rows);

     void png_read_update_info (png_structp png_ptr, png_infop info_ptr);

     int png_reset_zstream (png_structp png_ptr);

     void png_save_int_32 (png_bytep buf, png_int_32 i);

     void png_save_uint_16 (png_bytep buf, unsigned int i);

     void png_save_uint_32 (png_bytep buf, png_uint_32 i);

     void   png_set_add_alpha  (png_structp  png_ptr,  png_uint_32  filler,  int
     flags);

     void  png_set_alpha_mode  (png_structp  png_ptr,  int  mode,  double   out-
     put_gamma);

     void    png_set_alpha_mode_fixed	 (png_structp	 png_ptr,    int   mode,
     png_fixed_point output_gamma);

     void   png_set_background	 (png_structp	png_ptr,   png_color_16p   back-
     ground_color,  int  background_gamma_code,  int  need_expand,  double back-
     ground_gamma);

     void png_set_background_fixed  (png_structp  png_ptr,  png_color_16p  back-
     ground_color, int background_gamma_code, int need_expand, png_uint_32 back-
     ground_gamma);

     void png_set_benign_errors (png_structp png_ptr, int allowed);

     void png_set_bgr (png_structp png_ptr);

     void  png_set_bKGD  (png_structp png_ptr, png_infop info_ptr, png_color_16p
     background);

     void png_set_check_for_invalid_index (png_structrp png_ptr, int allowed);

     void png_set_cHRM (png_structp png_ptr, png_infop info_ptr, double white_x,
     double white_y, double red_x, double red_y, double green_x, double green_y,
     double blue_x, double blue_y);

     void   png_set_cHRM_fixed	 (png_structp	png_ptr,   png_infop   info_ptr,
     png_uint_32  white_x,  png_uint_32  white_y, png_uint_32 red_x, png_uint_32
     red_y,  png_uint_32  green_x,  png_uint_32  green_y,  png_uint_32	 blue_x,
     png_uint_32 blue_y);

     void  png_set_cHRM_XYZ  (png_structp  png_ptr,  png_infop	info_ptr, double
     red_X, double red_Y, double red_Z, double green_X, double	green_Y,  double
     green_Z, double blue_X, double blue_Y, double blue_Z);

     void   png_set_cHRM_XYZ_fixed  (png_structp  png_ptr,  png_infop  info_ptr,
     png_fixed_point  int_red_X,  png_fixed_point   int_red_Y,	 png_fixed_point
     int_red_Z,   png_fixed_point   int_green_X,   png_fixed_point  int_green_Y,
     png_fixed_point int_green_Z,  png_fixed_point  int_blue_X,  png_fixed_point
     int_blue_Y, png_fixed_point int_blue_Z);

     void     png_set_chunk_cache_max	 (png_structp	 png_ptr,    png_uint_32
     user_chunk_cache_max);

     void png_set_compression_level (png_structp png_ptr, int level);

     void png_set_compression_mem_level (png_structp png_ptr, int mem_level);

     void png_set_compression_method (png_structp png_ptr, int method);

     void png_set_compression_strategy (png_structp png_ptr, int strategy);

     void  png_set_compression_window_bits  (png_structp   png_ptr,   int   win-
     dow_bits);

     void  png_set_crc_action  (png_structp  png_ptr,  int  crit_action, int an-
     cil_action);

     void png_set_error_fn (png_structp png_ptr,  png_voidp  error_ptr,  png_er-
     ror_ptr error_fn, png_error_ptr warning_fn);

     void png_set_expand (png_structp png_ptr);

     void png_set_expand_16 (png_structp png_ptr);

     void png_set_expand_gray_1_2_4_to_8 (png_structp png_ptr);

     void png_set_filler (png_structp png_ptr, png_uint_32 filler, int flags);

     void png_set_filter (png_structp png_ptr, int method, int filters);

     void  png_set_filter_heuristics (png_structp png_ptr, int heuristic_method,
     int num_weights, png_doublep filter_weights, png_doublep filter_costs);

     void  png_set_filter_heuristics_fixed  (png_structp  png_ptr,  int  heuris-
     tic_method,     int    num_weights,    png_fixed_point_p	 filter_weights,
     png_fixed_point_p filter_costs);

     void png_set_flush (png_structp png_ptr, int nrows);

     void png_set_gamma (png_structp png_ptr, double  screen_gamma,  double  de-
     fault_file_gamma);

     void  png_set_gamma_fixed	(png_structp  png_ptr, png_uint_32 screen_gamma,
     png_uint_32 default_file_gamma);

     void  png_set_gAMA  (png_structp  png_ptr,   png_infop   info_ptr,   double
     file_gamma);

     void   png_set_gAMA_fixed	 (png_structp	png_ptr,   png_infop   info_ptr,
     png_uint_32 file_gamma);

     void png_set_gray_1_2_4_to_8 (png_structp png_ptr);

     void png_set_gray_to_rgb (png_structp png_ptr);

     void  png_set_eXIf  (png_structp  png_ptr,  png_infop  info_ptr,  png_bytep
     exif);

     void  png_set_eXIf_1  (png_structp png_ptr, png_infop info_ptr, png_uint_32
     num_exif, png_bytep exif);

     void png_set_hIST (png_structp png_ptr,  png_infop  info_ptr,  png_uint_16p
     hist);

     void png_set_iCCP (png_structp png_ptr, png_infop info_ptr, png_const_charp
     name, int compression_type, png_const_bytep profile, png_uint_32 proflen);

     int png_set_interlace_handling (png_structp png_ptr);

     void png_set_invalid (png_structp png_ptr, png_infop info_ptr, int mask);

     void png_set_invert_alpha (png_structp png_ptr);

     void png_set_invert_mono (png_structp png_ptr);

     void  png_set_IHDR  (png_structp  png_ptr,  png_infop info_ptr, png_uint_32
     width, png_uint_32  height,  int  bit_depth,  int	color_type,  int  inter-
     lace_type, int compression_type, int filter_type);

     void  png_set_keep_unknown_chunks (png_structp png_ptr, int keep, png_bytep
     chunk_list, int num_chunks);

     jmp_buf*	png_set_longjmp_fn   (png_structp    png_ptr,	 png_longjmp_ptr
     longjmp_fn, size_t jmp_buf_size);

     void   png_set_chunk_malloc_max   (png_structp   png_ptr,	png_alloc_size_t
     user_chunk_cache_max);

     void  png_set_compression_buffer_size  (png_structp  png_ptr,   png_uint_32
     size);

     void png_set_mem_fn (png_structp png_ptr, png_voidp mem_ptr, png_malloc_ptr
     malloc_fn, png_free_ptr free_fn);

     void  png_set_oFFs  (png_structp  png_ptr,  png_infop info_ptr, png_uint_32
     offset_x, png_uint_32 offset_y, int unit_type);

     int png_set_option(png_structrp png_ptr, int option, int onoff);

     void png_set_packing (png_structp png_ptr);

     void png_set_packswap (png_structp png_ptr);

     void png_set_palette_to_rgb (png_structp png_ptr);

     void png_set_pCAL (png_structp png_ptr, png_infop info_ptr, png_charp  pur-
     pose, png_int_32 X0, png_int_32 X1, int type, int nparams, png_charp units,
     png_charpp params);

     void  png_set_pHYs  (png_structp  png_ptr,  png_infop info_ptr, png_uint_32
     res_x, png_uint_32 res_y, int unit_type);

     void png_set_progressive_read_fn (png_structp png_ptr,  png_voidp	progres-
     sive_ptr, png_progressive_info_ptr info_fn, png_progressive_row_ptr row_fn,
     png_progressive_end_ptr end_fn);

     void  png_set_PLTE  (png_structp  png_ptr,  png_infop  info_ptr, png_colorp
     palette, int num_palette);

     void  png_set_quantize  (png_structp  png_ptr,  png_colorp   palette,   int
     num_palette,  int	maximum_colors,  png_uint_16p  histogram, int full_quan-
     tize);

     void png_set_read_fn (png_structp	png_ptr,  png_voidp  io_ptr,  png_rw_ptr
     read_data_fn);

     void   png_set_read_status_fn   (png_structp  png_ptr,  png_read_status_ptr
     read_row_fn);

     void    png_set_read_user_chunk_fn    (png_structp    png_ptr,    png_voidp
     user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn);

     void  png_set_read_user_transform_fn  (png_structp png_ptr, png_user_trans-
     form_ptr read_user_transform_fn);

     void png_set_rgb_to_gray (png_structp  png_ptr,  int  error_action,  double
     red, double green);

     void   png_set_rgb_to_gray_fixed  (png_structp  png_ptr,  int  error_action
     png_uint_32 red, png_uint_32 green);

     void png_set_rows	(png_structp  png_ptr,	png_infop  info_ptr,  png_bytepp
     row_pointers);

     void  png_set_sBIT  (png_structp  png_ptr, png_infop info_ptr, png_color_8p
     sig_bit);

     void png_set_sCAL (png_structp png_ptr, png_infop info_ptr, int unit,  dou-
     ble width, double height);

     void png_set_sCAL_fixed (png_structp png_ptr, png_infop info_ptr, int unit,
     png_fixed_point width, png_fixed_point height);

     void  png_set_sCAL_s  (png_structp  png_ptr,  png_infop info_ptr, int unit,
     png_charp width, png_charp height);

     void png_set_scale_16 (png_structp png_ptr);

     void png_set_shift (png_structp png_ptr, png_color_8p true_bits);

     void png_set_sig_bytes (png_structp png_ptr, int num_bytes);

     void png_set_sPLT (png_structp png_ptr, png_infop info_ptr,  png_spalette_p
     splt_ptr, int num_spalettes);

     void  png_set_sRGB  (png_structp  png_ptr, png_infop info_ptr, int srgb_in-
     tent);

     void png_set_sRGB_gAMA_and_cHRM (png_structp png_ptr,  png_infop  info_ptr,
     int srgb_intent);

     void png_set_strip_16 (png_structp png_ptr);

     void png_set_strip_alpha (png_structp png_ptr);

     void    png_set_strip_error_numbers   (png_structp   png_ptr,   png_uint_32
     strip_mode);

     void png_set_swap (png_structp png_ptr);

     void png_set_swap_alpha (png_structp png_ptr);

     void  png_set_text  (png_structp  png_ptr,  png_infop  info_ptr,  png_textp
     text_ptr, int num_text);

     void png_set_text_compression_level (png_structp png_ptr, int level);

     void    png_set_text_compression_mem_level    (png_structp   png_ptr,   int
     mem_level);

     void png_set_text_compression_strategy (png_structp png_ptr, int strategy);

     void png_set_text_compression_window_bits (png_structp  png_ptr,  int  win-
     dow_bits);

     void png_set_text_compression_method (png_structp png_ptr, int method);

     void  png_set_tIME  (png_structp  png_ptr,  png_infop  info_ptr,  png_timep
     mod_time);

     void  png_set_tRNS  (png_structp  png_ptr,  png_infop  info_ptr,  png_bytep
     trans_alpha, int num_trans, png_color_16p trans_color);

     void png_set_tRNS_to_alpha (png_structp png_ptr);

     png_uint_32    png_set_unknown_chunks   (png_structp   png_ptr,   png_infop
     info_ptr, png_unknown_chunkp unknowns, int num, int location);

     void   png_set_unknown_chunk_location   (png_structp   png_ptr,   png_infop
     info_ptr, int chunk, int location);

     void  png_set_user_limits (png_structp png_ptr, png_uint_32 user_width_max,
     png_uint_32 user_height_max);

     void   png_set_user_transform_info    (png_structp    png_ptr,    png_voidp
     user_transform_ptr, int user_transform_depth, int user_transform_channels);

     void  png_set_write_fn  (png_structp  png_ptr, png_voidp io_ptr, png_rw_ptr
     write_data_fn, png_flush_ptr output_flush_fn);

     void  png_set_write_status_fn  (png_structp  png_ptr,  png_write_status_ptr
     write_row_fn);

     void  png_set_write_user_transform_fn (png_structp png_ptr, png_user_trans-
     form_ptr write_user_transform_fn);

     int png_sig_cmp (png_bytep sig, size_t start, size_t num_to_check);

     void png_start_read_image (png_structp png_ptr);

     void png_warning (png_structp png_ptr, png_const_charp message);

     void png_write_chunk (png_structp png_ptr, png_bytep chunk_name,  png_bytep
     data, size_t length);

     void  png_write_chunk_data  (png_structp  png_ptr,  png_bytep  data, size_t
     length);

     void png_write_chunk_end (png_structp png_ptr);

     void  png_write_chunk_start  (png_structp	png_ptr,  png_bytep  chunk_name,
     png_uint_32 length);

     void png_write_end (png_structp png_ptr, png_infop info_ptr);

     void png_write_flush (png_structp png_ptr);

     void png_write_image (png_structp png_ptr, png_bytepp image);

     void png_write_info (png_structp png_ptr, png_infop info_ptr);

     void png_write_info_before_PLTE (png_structp png_ptr, png_infop info_ptr);

     void  png_write_png  (png_structp	png_ptr,  png_infop info_ptr, int trans-
     forms, png_voidp params);

     void png_write_row (png_structp png_ptr, png_bytep row);

     void  png_write_rows  (png_structp  png_ptr,  png_bytepp  row,  png_uint_32
     num_rows);

     void png_write_sig (png_structp png_ptr);

DESCRIPTION
     The  libpng  library supports encoding, decoding, and various manipulations
     of the Portable Network Graphics (PNG) format image  files.   It  uses  the
     zlib(3)  compression library.  Following is a copy of the libpng-manual.txt
     file that accompanies libpng.

LIBPNG.TXT
     libpng-manual.txt - A description on how to use and modify libpng

      Copyright (c) 2018-2026 Cosmin Truta
      Copyright (c) 1998-2018 Glenn Randers-Pehrson

      This document is released under the libpng license.
      For conditions of distribution and use, see the disclaimer
      and license in png.h

      Based on:

      libpng version 1.6.36, December 2018, through 1.6.58 - April 2026
      Updated and distributed by Cosmin Truta
      Copyright (c) 2018-2026 Cosmin Truta

      libpng versions 0.97, January 1998, through 1.6.35 - July 2018
      Updated and distributed by Glenn Randers-Pehrson
      Copyright (c) 1998-2018 Glenn Randers-Pehrson

      libpng 1.0 beta 6 - version 0.96 - May 28, 1997
      Updated and distributed by Andreas Dilger
      Copyright (c) 1996, 1997 Andreas Dilger

      libpng 1.0 beta 2 - version 0.88 - January 26, 1996
      For conditions of distribution and use, see copyright
      notice in png.h. Copyright (c) 1995, 1996 Guy Eric
      Schalnat, Group 42, Inc.

      Updated/rewritten per request in the libpng FAQ
      Copyright (c) 1995, 1996 Frank J. T. Wojcik
      December 18, 1995 & January 20, 1996

      TABLE OF CONTENTS

	 I. Introduction
	II. Structures
       III. Reading
	IV. Writing
	 V. Simplified API
	VI. Modifying/Customizing libpng
       VII. MNG support
      VIII. Changes to Libpng from version 0.88
	IX. Changes to Libpng from version 1.0.x to 1.2.x
	 X. Changes to Libpng from version 1.0.x/1.2.x to 1.4.x
	XI. Changes to Libpng from version 1.4.x to 1.5.x
       XII. Changes to Libpng from version 1.5.x to 1.6.x
      XIII. Detecting libpng
       XIV. Source code repository
	XV. Coding style

I. Introduction
     This file describes how to use and modify the PNG reference library  (known
     as libpng) for your own use.  In addition to this file, example.c is a good
     starting point for using the library, as it is heavily commented and should
     include everything most people will need.	We assume that libpng is already
     installed;  see  the  INSTALL file for instructions on how to configure and
     install libpng.

     For examples of libpng usage, see the files "example.c",  "pngtest.c",  and
     the  files  in  the  "contrib"  directory, all of which are included in the
     libpng distribution.

     Libpng was written as a companion to the PNG specification, as a way of re-
     ducing the amount of time and effort it takes to support the PNG file  for-
     mat in application programs.

     The  PNG  specification  (Third  Edition), June 2025, is available as a W3C
     Recommendation at <https://www.w3.org/TR/2025/REC-png-3-20250624/>.

     The PNG specification (Second Edition), November 2003, is	available  as  a
     W3C  Recommendation  and  as  an  ISO  Standard (ISO/IEC 15948:2004 (E)) at
     <https://www.w3.org/TR/2003/REC-PNG-20031110/>.  The W3C and ISO  documents
     have identical technical content.

     The	PNG-1.2        specification	    is	      available       at
     <https://www.libpng.org/pub/png/spec/1.2/>.  It is  technically  equivalent
     to the PNG specification (Second Edition) but has some additional material.

     The    PNG-1.0    specification	is    available    as	 RFC   2083   at
     <https://www.libpng.org/pub/png/spec/1.0/> and as a W3C  Recommendation  at
     <https://www.w3.org/TR/REC-png-961001>.

     Some  additional  chunks are described in the special-purpose public chunks
     documents at <http://www.libpng.org/pub/png/spec/register/>

     Other information about PNG, and the latest version of libpng, can be found
     at the PNG home page, <http://www.libpng.org/pub/png/>.

     Most users will not have to  modify  the  library	significantly;	advanced
     users  may  want  to  modify it more.  All attempts were made to make it as
     complete as possible, while keeping the  code  easy  to  understand.   Cur-
     rently, this library only supports C.  Support for other languages is being
     considered.

     Libpng  has  been	designed  to handle multiple sessions at one time, to be
     easily modifiable, to be portable to the vast majority of	machines  (ANSI,
     K&R,  16-, 32-, and 64-bit) available, and to be easy to use.  The ultimate
     goal of libpng is to promote the acceptance of the PNG file format in what-
     ever way possible.  While there is still work to  be  done  (see  the  TODO
     file), libpng should cover the majority of the needs of its users.

     Libpng  uses zlib for its compression and decompression of PNG files.  Fur-
     ther information about zlib, and the latest version of zlib, can  be  found
     at  the  zlib home page, <https://zlib.net/>.  The zlib compression utility
     is a general purpose utility that is useful for more than	PNG  files,  and
     can  be used without libpng.  See the documentation delivered with zlib for
     more details.  You can usually find the source files for the  zlib  utility
     wherever you find the libpng source files.

     Libpng  is  thread safe, provided the threads are using different instances
     of the structures.  Each thread should have its own png_struct and png_info
     instances, and thus its own image.  Libpng does not protect itself  against
     two threads using the same instance of a structure.

II. Structures
     There  are two main structures that are important to libpng, png_struct and
     png_info.	Both are internal structures that are no longer exposed  in  the
     libpng interface (as of libpng 1.5.0).

     The  png_info  structure  is  designed to provide information about the PNG
     file.  At one time, the fields of png_info were intended to be directly ac-
     cessible to the user.  However, this tended to cause problems with applica-
     tions using dynamically loaded libraries, and as a result a set  of  inter-
     face functions for png_info (the png_get_*() and png_set_*() functions) was
     developed, and direct access to the png_info fields was deprecated..

     The png_struct structure is the object used by the library to decode a sin-
     gle image.  As of 1.5.0 this structure is also not exposed.

     Almost all libpng APIs require a pointer to a png_struct as the first argu-
     ment.   Many  (in	particular  the png_set and png_get APIs) also require a
     pointer to png_info as  the  second  argument.   Some  application  visible
     macros defined in png.h designed for basic data access (reading and writing
     integers  in the PNG format) don't take a png_info pointer, but it's almost
     always safe to assume that a (png_struct*) has to be passed to call an  API
     function.

     You  can have more than one png_info structure associated with an image, as
     illustrated in pngtest.c, one for	information  valid  prior  to  the  IDAT
     chunks and another (called "end_info" below) for things after them.

     The  png.h  header  file  is  an  invaluable reference for programming with
     libpng.  And while I'm on the topic,  make  sure  you  include  the  libpng
     header file:

     #include <png.h>

     and also (as of libpng-1.5.0) the zlib header file, if you need it:

     #include <zlib.h>

   Types
     The  png.h header file defines a number of integral types used by the APIs.
     Most of these are fairly obvious; for example types corresponding to  inte-
     gers of particular sizes and types for passing color values.

     One  exception  is  how  non-integral numbers are handled.  For application
     convenience most APIs that take such numbers  have  C  (double)  arguments;
     however,  internally PNG, and libpng, use 32 bit signed integers and encode
     the value by multiplying by 100,000.  As  of  libpng  1.5.0  a  convenience
     macro  PNG_FP_1  is  defined  in  png.h along with a type (png_fixed_point)
     which is simply (png_int_32).

     All APIs that take (double) arguments also have a matching API  that  takes
     the  corresponding  fixed point integer arguments.  The fixed point API has
     the same name as the floating point one with "_fixed" appended.  The actual
     range of values permitted in the APIs is  frequently  less  than  the  full
     range  of	(png_fixed_point)  (-21474 to +21474).	When APIs require a non-
     negative argument the type is recorded as png_uint_32 above.   Consult  the
     header file and the text below for more information.

     Special care must be take with sCAL chunk handling because the chunk itself
     uses  non-integral  values  encoded  as strings containing decimal floating
     point numbers.  See the comments in the header file.

   Configuration
     The main header file function declarations are frequently	protected  by  C
     preprocessing directives of the form:

	 #ifdef PNG_feature_SUPPORTED
	 declare-function
	 #endif
	 ...
	 #ifdef PNG_feature_SUPPORTED
	 use-function
	 #endif

     The  library  can be built without support for these APIs, although a stan-
     dard build will have all implemented  APIs.   Application	programs  should
     check the feature macros before using an API for maximum portability.  From
     libpng 1.5.0 the feature macros set during the build of libpng are recorded
     in  the  header  file  "pnglibconf.h"  and  this file is always included by
     png.h.

     If you don't need to change the library  configuration  from  the	default,
     skip to the next section ("Reading").

     Notice that some of the makefiles in the 'scripts' directory and (in 1.5.0)
     all  of  the  build  project  files in the 'projects' directory simply copy
     scripts/pnglibconf.h.prebuilt to pnglibconf.h.  This means that these build
     systems do not permit easy auto-configuration of the library  -  they  only
     support the default configuration.

     The  easiest  way	to  make  minor changes to the libpng configuration when
     auto-configuration is supported is to add definitions to the  command  line
     using (typically) CPPFLAGS.  For example:

     CPPFLAGS=-DPNG_NO_FLOATING_ARITHMETIC

     will  change  the	internal libpng math implementation for gamma correction
     and other arithmetic calculations to fixed point,	avoiding  the  need  for
     fast  floating  point  support.   The  result  can be seen in the generated
     pnglibconf.h - make sure it contains the changed feature macro setting.

     If you need to make more extensive configuration changes - more than one or
     two feature macro settings - you can either add  -DPNG_USER_CONFIG  to  the
     build  command line and put a list of feature macro settings in pngusr.h or
     you can set DFA_XTRA (a makefile variable) to a file  containing  the  same
     information in the form of 'option' settings.

     A. Changing pnglibconf.h

     A	variety  of methods exist to build libpng.  Not all of these support re-
     configuration of pnglibconf.h.  To reconfigure pnglibconf.h it must  either
     be  rebuilt  from	scripts/pnglibconf.dfa using awk or it must be edited by
     hand.

     Hand  editing  is	achieved  by  copying  scripts/pnglibconf.h.prebuilt  to
     pnglibconf.h and changing the lines defining the supported features, paying
     very  close attention to the 'option' information in scripts/pnglibconf.dfa
     that describes those features and their requirements.  This is easy to  get
     wrong.

     B. Configuration using DFA_XTRA

     Rebuilding  from  pnglibconf.dfa is easy if a functioning 'awk', or a later
     variant such as 'nawk' or 'gawk', is available.  The configure  build  will
     automatically   find  an  appropriate  awk  and  build  pnglibconf.h.   The
     scripts/pnglibconf.mak file contains a set of make rules for doing the same
     thing if configure is not used, and many of the makefiles	in  the  scripts
     directory use this approach.

     When  rebuilding simply write a new file containing changed options and set
     DFA_XTRA to the name of this file.  This causes the build to append the new
     file to the end of scripts/pnglibconf.dfa.  The pngusr.dfa file should con-
     tain lines of the following forms:

     everything = off

     This turns all optional features off.  Include  it  at  the  start  of  pn-
     gusr.dfa to make it easier to build a minimal configuration.  You will need
     to  turn  at  least  some features on afterward to enable either reading or
     writing code, or both.

     option feature on option feature off

     Enable or disable a single feature.  This will automatically  enable  other
     features  required by a feature that is turned on or disable other features
     that require a feature which is  turned  off.   Conflicting  settings  will
     cause an error message to be emitted by awk.

     setting feature default value

     Changes  the  default  value  of setting 'feature' to 'value'.  There are a
     small number of settings listed at the top of pnglibconf.h, they are  docu-
     mented  in the source code.  Most of these values have performance implica-
     tions for the library but most of them have no visible effect on  the  API.
     Some can also be overridden from the API.

     This  method  of  building a customized pnglibconf.h is illustrated in con-
     trib/pngminim/*.  See the "$(PNGCONF):" target  in  the  makefile	and  pn-
     gusr.dfa in these directories.

     C. Configuration using PNG_USER_CONFIG

     If  -DPNG_USER_CONFIG  is added to the CPPFLAGS when pnglibconf.h is built,
     the file pngusr.h will automatically be  included	before	the  options  in
     scripts/pnglibconf.dfa  are  processed.   Your pngusr.h file should contain
     only macro definitions turning features on or off or setting settings.

     Apart from the global setting "everything = off"  all  the  options  listed
     above can be set using macros in pngusr.h:

     #define PNG_feature_SUPPORTED

     is equivalent to:

     option feature on

     #define PNG_NO_feature

     is equivalent to:

     option feature off

     #define PNG_feature value

     is equivalent to:

     setting feature default value

     Notice that in both cases, pngusr.dfa and pngusr.h, the contents of the pn-
     gusr file you supply override the contents of scripts/pnglibconf.dfa

     If confusing or incomprehensible behavior results it is possible to examine
     the intermediate file pnglibconf.dfn to find the full set of dependency in-
     formation	for  each  setting and option.	Simply locate the feature in the
     file and read the C comments that precede it.

     This method is also illustrated in the contrib/pngminim/* makefiles and pn-
     gusr.h.

III. Reading
     We'll now walk you through the possible functions to call when reading in a
     PNG file sequentially, briefly explaining the syntax and  purpose	of  each
     one.   See  example.c and png.h for more detail.  While progressive reading
     is covered in the next section, you will still need some of  the  functions
     discussed in this section to read a PNG file.

   Setup
     You  will	want to do the I/O initialization(*) before you get into libpng,
     so if it doesn't work, you don't have much to undo.  Of  course,  you  will
     also want to insure that you are, in fact, dealing with a PNG file.  Libpng
     provides a simple check to see if a file is a PNG file.  To use it, pass in
     the  first  1  to 8 bytes of the file to the function png_sig_cmp(), and it
     will return 0 (false) if the bytes match the corresponding bytes of the PNG
     signature, or nonzero (true) otherwise.  Of course, the more bytes you pass
     in, the greater the accuracy of the prediction.

     If you are intending to keep the file pointer open for use in  libpng,  you
     must  ensure  you	don't  read  more than 8 bytes from the beginning of the
     file, and you also have to make a call to png_set_sig_bytes() with the num-
     ber of bytes you read from the beginning.	Libpng will then only check  the
     bytes (if any) that your program didn't read.

     (*):  If you are not using the standard I/O functions, you will need to re-
     place them with custom functions.	See  the  discussion  under  Customizing
     libpng.

	 FILE *fp = fopen(file_name, "rb");
	 if (!fp)
	 {
	    return ERROR;
	 }

	 if (fread(header, 1, number, fp) != number)
	 {
	    return ERROR;
	 }

	 is_png = (png_sig_cmp(header, 0, number) == 0);
	 if (!is_png)
	 {
	    return NOT_PNG;
	 }

     Next, png_struct and png_info need to be allocated and initialized.  In or-
     der  to ensure that the size of these structures is correct even with a dy-
     namically linked libpng, there are functions to initialize and allocate the
     structures.  We also pass the library version, optional pointers  to  error
     handling  functions,  and	a  pointer to a data struct for use by the error
     functions, if necessary (the pointer and functions can be NULL if	the  de-
     fault error handlers are to be used).  See the section on Changes to Libpng
     below regarding the old initialization functions.	The structure allocation
     functions quietly return NULL if they fail to create the structure, so your
     application should check for that.

	 png_structp png_ptr = png_create_read_struct
	     (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	     user_error_fn, user_warning_fn);

	 if (!png_ptr)
	    return ERROR;

	 png_infop info_ptr = png_create_info_struct(png_ptr);

	 if (!info_ptr)
	 {
	    png_destroy_read_struct(&png_ptr, NULL, NULL);
	    return ERROR;
	 }

     If  you  want to use your own memory allocation routines, use a libpng that
     was  built  with	PNG_USER_MEM_SUPPORTED	 defined,   and   use	png_cre-
     ate_read_struct_2() instead of png_create_read_struct():

	 png_structp png_ptr = png_create_read_struct_2
	     (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	     user_error_fn, user_warning_fn, (png_voidp)
	     user_mem_ptr, user_malloc_fn, user_free_fn);

     The error handling routines passed to png_create_read_struct() and the mem-
     ory  alloc/free routines passed to png_create_struct_2() are only necessary
     if you are not using the libpng supplied  error  handling	and  memory  al-
     loc/free functions.

     When  libpng  encounters  an error, it expects to longjmp back to your rou-
     tine.  Therefore, you will need to  call  setjmp  and  pass  your	png_jmp-
     buf(png_ptr).   If you read the file from different routines, you will need
     to update the longjmp buffer every time you enter a new routine  that  will
     call a png_*() function.

     See  your documentation of setjmp/longjmp for your compiler for more infor-
     mation on setjmp/longjmp.	See the discussion on libpng error  handling  in
     the Customizing Libpng section below for more information on the libpng er-
     ror  handling.   If  an  error  occurs,  and  libpng longjmp's back to your
     setjmp, you will want to call png_destroy_read_struct() to free any memory.

	 if (setjmp(png_jmpbuf(png_ptr)))
	 {
	    png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
	    fclose(fp);
	    return ERROR;
	 }

     Pass NULL instead of &end_info if you didn't create an end_info structure.

     If you would rather avoid the complexity of setjmp/longjmp issues, you  can
     compile  libpng  with  PNG_NO_SETJMP, in which case errors will result in a
     call to PNG_ABORT() which defaults to abort().

     You can #define PNG_ABORT() to a function that does something  more  useful
     than abort(), as long as your function does not return.

     Now  you  need  to set up the input code.	The default for libpng is to use
     the C function fread().  If you use this, you will need  to  pass	a  valid
     FILE  *  in the function png_init_io().  Be sure that the file is opened in
     binary mode.  If you wish to handle reading data in another way,  you  need
     not call the png_init_io() function, but you must then implement the libpng
     I/O methods discussed in the Customizing Libpng section below.

	 png_init_io(png_ptr, fp);

     If  you  had  previously opened the file and read any of the signature from
     the beginning in order to see if this was a  PNG  file,  you  need  to  let
     libpng know that there are some bytes missing from the start of the file.

	 png_set_sig_bytes(png_ptr, number);

     You  can  change  the zlib compression buffer size to be used while reading
     compressed data with

	 png_set_compression_buffer_size(png_ptr, buffer_size);

     where the default size is 8192 bytes.  Note that the buffer size is changed
     immediately and the buffer is reallocated immediately, instead of setting a
     flag to be acted upon later.

     If you want CRC errors to be handled in a different  manner  than	the  de-
     fault, use

	 png_set_crc_action(png_ptr, crit_action, ancil_action);

     The  values for png_set_crc_action() say how libpng is to handle CRC errors
     in ancillary and critical chunks, and whether to  use  the  data  contained
     therein.  Starting with libpng-1.6.26, this also governs how an ADLER32 er-
     ror is handled while reading the IDAT chunk. Note that it is impossible  to
     "discard" data in a critical chunk.

     Choices for (int) crit_action are
	PNG_CRC_DEFAULT      0	error/quit
	PNG_CRC_ERROR_QUIT   1	error/quit
	PNG_CRC_WARN_USE     3	warn/use data
	PNG_CRC_QUIET_USE    4	quiet/use data
	PNG_CRC_NO_CHANGE    5	use the current value

     Choices for (int) ancil_action are
	PNG_CRC_DEFAULT      0	error/quit
	PNG_CRC_ERROR_QUIT   1	error/quit
	PNG_CRC_WARN_DISCARD 2	warn/discard data
	PNG_CRC_WARN_USE     3	warn/use data
	PNG_CRC_QUIET_USE    4	quiet/use data
	PNG_CRC_NO_CHANGE    5	use the current value

     When  the setting for crit_action is PNG_CRC_QUIET_USE, the CRC and ADLER32
     checksums are not only ignored, but they are not evaluated.

   Setting up callback code
     You can set up a callback function to handle any unknown chunks in the  in-
     put stream. You must supply the function

	 read_chunk_callback(png_structp png_ptr,
	      png_unknown_chunkp chunk)
	 {
	    /* The unknown chunk structure contains your
	       chunk data, along with similar data for any other
	       unknown chunks: */

		png_byte name[5];
		png_byte *data;
		size_t size;

	    /* Note that libpng has already taken care of
	       the CRC handling */

	    /* put your code here.  Search for your chunk in the
	       unknown chunk structure, process it, and return one
	       of the following: */

	    return -n; /* chunk had an error */
	    return 0; /* did not recognize */
	    return n; /* success */
	 }

     (You  can	give  your  function  another  name  that  you	like  instead of
     "read_chunk_callback")

     To inform libpng about your function, use

	 png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
	     read_chunk_callback);

     This names not only the callback function, but also a user pointer that you
     can retrieve with

	 png_get_user_chunk_ptr(png_ptr);

     If you call the png_set_read_user_chunk_fn()  function,  then  all  unknown
     chunks which the callback does not handle will be saved when read.  You can
     cause  them  to  be  discarded by returning '1' ("handled") instead of '0'.
     This behavior will change in libpng 1.7 and the default handling set by the
     png_set_keep_unknown_chunks() function, described below, will be used  when
     the  callback  returns 0.	If you want the existing behavior you should set
     the global default to PNG_HANDLE_CHUNK_IF_SAFE now; this is compatible with
     all current versions of libpng and with 1.7.  Libpng 1.6 issues  a  warning
     if  you  keep  the default, or PNG_HANDLE_CHUNK_NEVER, and the callback re-
     turns 0.

     At this point, you can set up a callback function that will be called after
     each row has been read, which you can use to control a  progress  meter  or
     the like.	It's demonstrated in pngtest.c.  You must supply a function

	 void read_row_callback(png_structp png_ptr,
	    png_uint_32 row, int pass)
	 {
	    /* put your code here */
	 }

     (You can give it another name that you like instead of "read_row_callback")

     To inform libpng about your function, use

	 png_set_read_status_fn(png_ptr, read_row_callback);

     When  this function is called the row has already been completely processed
     and the 'row' and 'pass' refer to the next row to be handled.  For the non-
     interlaced case the row that was just handled is simply one less  than  the
     passed  in  row number, and pass will always be 0.  For the interlaced case
     the same applies unless the row value is 0, in which case the row just han-
     dled was the last one from one of the preceding passes.  Because  interlac-
     ing  may  skip  a	pass  you cannot be sure that the preceding pass is just
     'pass-1'; if you  really  need  to  know  what  the  last	pass  is  record
     (row,pass) from the callback and use the last recorded value each time.

     As  with  the  user  transform  you  can  find  the  output  row  using the
     PNG_ROW_FROM_PASS_ROW macro.

   Unknown-chunk handling
     Now you get to set the way the library processes unknown chunks in the  in-
     put  PNG stream. Both known and unknown chunks will be read.  Normal behav-
     ior is that known	chunks	will  be  parsed  into	information  in  various
     info_ptr  members while unknown chunks will be discarded. This behavior can
     be wasteful if your application will never use some known chunk  types.  To
     change this, you can call:

	 png_set_keep_unknown_chunks(png_ptr, keep,
	     chunk_list, num_chunks);

	 keep	    - 0: default unknown chunk handling
		      1: ignore; do not keep
		      2: keep only if safe-to-copy
		      3: keep even if unsafe-to-copy

		    You can use these definitions:
		      PNG_HANDLE_CHUNK_AS_DEFAULT   0
		      PNG_HANDLE_CHUNK_NEVER	    1
		      PNG_HANDLE_CHUNK_IF_SAFE	    2
		      PNG_HANDLE_CHUNK_ALWAYS	    3

	 chunk_list - list of chunks affected (a byte string,
		      five bytes per chunk, NULL or ' ' if
		      num_chunks is positive; ignored if
		      numchunks <= 0).

	 num_chunks - number of chunks affected; if 0, all
		      unknown chunks are affected.  If positive,
		      only the chunks in the list are affected,
		      and if negative all unknown chunks and
		      all known chunks except for the IHDR,
		      PLTE, tRNS, IDAT, and IEND chunks are
		      affected.

     Unknown  chunks  declared in this way will be saved as raw data onto a list
     of png_unknown_chunk structures.  If a chunk  that  is  normally  known  to
     libpng  is  named	in the list, it will be handled as unknown, according to
     the "keep" directive.  If a chunk	is  named  in  successive  instances  of
     png_set_keep_unknown_chunks(),  the  final  instance  will take precedence.
     The IHDR and IEND chunks should not be named in chunk_list;  if  they  are,
     libpng  will  process them normally anyway.  If you know that your applica-
     tion  will  never	make  use  of  some  particular  chunks,  use	PNG_HAN-
     DLE_CHUNK_NEVER (or 1) as demonstrated below.

     Here is an example of the usage of png_set_keep_unknown_chunks(), where the
     private "vpAg" chunk will later be processed by a user chunk callback func-
     tion:

	 png_byte vpAg[5]={118, 112,  65, 103, (png_byte) ' '};

	 #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
	   png_byte unused_chunks[]=
	   {
	     104,  73,	83,  84, (png_byte) ' ',   /* hIST */
	     105,  84,	88, 116, (png_byte) ' ',   /* iTXt */
	     112,  67,	65,  76, (png_byte) ' ',   /* pCAL */
	     115,  67,	65,  76, (png_byte) ' ',   /* sCAL */
	     115,  80,	76,  84, (png_byte) ' ',   /* sPLT */
	     116,  73,	77,  69, (png_byte) ' ',   /* tIME */
	   };
	 #endif

	 ...

	 #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
	   /* ignore all unknown chunks
	    * (use global setting "2" for libpng16 and earlier):
	    */
	   png_set_keep_unknown_chunks(read_ptr, 2, NULL, 0);

	   /* except for vpAg: */
	   png_set_keep_unknown_chunks(read_ptr, 2, vpAg, 1);

	   /* also ignore unused known chunks: */
	   png_set_keep_unknown_chunks(read_ptr, 1, unused_chunks,
	      (int)(sizeof unused_chunks)/5);
	 #endif

   User limits
     The  PNG  specification  allows  the  width and height of an image to be as
     large as 2^(31-1 (0x7fffffff), or about 2.147  billion  rows  and	columns.
     For  safety,  libpng imposes a default limit of 1 million rows and columns.
     Larger images will be rejected immediately with a png_error() call. If  you
     wish to change these limits, you can use

	png_set_user_limits(png_ptr, width_max, height_max);

     to  set your own limits (libpng may reject some very wide images anyway be-
     cause of potential buffer overflow conditions).

     You should put this statement after you create the PNG structure and before
     calling png_read_info(), png_read_png(), or png_process_data().

     When  writing  a  PNG  datastream,  put  this  statement	before	 calling
     png_write_info() or png_write_png().

     If you need to retrieve the limits that are being applied, use

	width_max = png_get_user_width_max(png_ptr);
	height_max = png_get_user_height_max(png_ptr);

     The  PNG  specification sets no limit on the number of ancillary chunks al-
     lowed in a PNG datastream.  By default, libpng imposes a limit of	a  total
     of  1000  sPLT,  tEXt, iTXt, zTXt, and unknown chunks to be stored.  If you
     have set up both info_ptr and end_info_ptr, the limit applies separately to
     each.  You can change the limit on the total number  of  such  chunks  that
     will be stored, with

	png_set_chunk_cache_max(png_ptr, user_chunk_cache_max);

     where 0x7fffffffL means unlimited.  You can retrieve this limit with

	chunk_cache_max = png_get_chunk_cache_max(png_ptr);

     Libpng  imposes  a  limit of 8 Megabytes (8,000,000 bytes) on the amount of
     memory that any chunk other than IDAT can occupy, originally or when decom-
     pressed (prior to libpng-1.6.32 the limit was only  applied  to  compressed
     chunks after decompression). You can change this limit with

	png_set_chunk_malloc_max(png_ptr, user_chunk_malloc_max);

     and you can retrieve the limit with

	chunk_malloc_max = png_get_chunk_malloc_max(png_ptr);

     Any  chunks  that would cause either of these limits to be exceeded will be
     ignored.

   Information about your system
     If you intend to display the PNG or to incorporate it in other  image  data
     you  need	to tell libpng information about your display or drawing surface
     so that libpng can convert the values in the image to match the display.

     From libpng-1.5.4 this information can be set before reading the  PNG  file
     header.   In  earlier  versions  png_set_gamma() existed but behaved incor-
     rectly if called before the PNG file header had been read	and  png_set_al-
     pha_mode() did not exist.

     If you need to support versions prior to libpng-1.5.4 test the version num-
     ber  as  illustrated  below  using "PNG_LIBPNG_VER >= 10504" and follow the
     procedures described in the appropriate manual page.

     You give libpng the encoding expected by your system expressed as a 'gamma'
     value.  You can also specify a default encoding for the PNG  file	in  case
     the  required  information is missing from the file.  By default libpng as-
     sumes that the PNG data matches your system, to keep this default call:

	png_set_gamma(png_ptr, screen_gamma, output_gamma);

     or you can use the fixed point equivalent:

	png_set_gamma_fixed(png_ptr, PNG_FP_1*screen_gamma,
	   PNG_FP_1*output_gamma);

     If you don't know the gamma for your system it is probably 2.2 - a good ap-
     proximation to the IEC standard for display systems (sRGB).  If images  are
     too  contrasty  or  washed  out you got the value wrong - check your system
     documentation!

     Many systems permit the system gamma to be changed via a  lookup  table  in
     the  display  driver,  a  few systems, including older Macs, change the re-
     sponse by default.  As of 1.5.4 three special values are available to  han-
     dle common situations:

	PNG_DEFAULT_sRGB: Indicates that the system conforms to the
			  IEC 61966-2-1 standard.  This matches almost
			  all systems.
	PNG_GAMMA_MAC_18: Indicates that the system is an older
			  (pre Mac OS 10.6) Apple Macintosh system with
			  the default settings.
	PNG_GAMMA_LINEAR: Just the fixed point value for 1.0 - indicates
			  that the system expects data with no gamma
			  encoding.

     You would use the linear (unencoded) value if you need to process the pixel
     values  further  because  this avoids the need to decode and re-encode each
     component value whenever arithmetic is performed.	A lot of graphics  soft-
     ware uses linear values for this reason, often with higher precision compo-
     nent values to preserve overall accuracy.

     The  output_gamma	value expresses how to decode the output values, not how
     they are encoded.	The values used correspond to the normal numbers used to
     describe the overall gamma of a computer display system;  for  example  2.2
     for  an  sRGB  conformant	system.   The values are scaled by 100000 in the
     _fixed version of the API (so 220000 for sRGB.)

     The inverse of the value is always used to provide a default  for	the  PNG
     file  encoding  if it has no gAMA chunk and if png_set_gamma() has not been
     called to override the PNG gamma information.

     When the ALPHA_OPTIMIZED mode is selected the output gamma is used  to  en-
     code  opaque pixels however pixels with lower alpha values are not encoded,
     regardless of the output gamma setting.

     When the standard Porter Duff handling is requested with mode 1 the  output
     encoding is set to be linear and the output_gamma value is only relevant as
     a	default for input data that has no gamma information.  The linear output
     encoding will be overridden if png_set_gamma() is called - the results  may
     be highly unexpected!

     The  following  numbers are derived from the sRGB standard and the research
     behind it.  sRGB is defined to be approximated by a PNG gAMA chunk value of
     0.45455 (1/2.2) for PNG.  The value implicitly includes any viewing correc-
     tion required to take account of any differences in the  color  environment
     of  the  original scene and the intended display environment; the value ex-
     presses how to *decode* the image for display, not how  the  original  data
     was *encoded*.

     sRGB provides a peg for the PNG standard by defining a viewing environment.
     sRGB  itself,  and earlier TV standards, actually use a more complex trans-
     form (a linear portion then a gamma 2.4 power law) than  PNG  can	express.
     (PNG  is limited to simple power laws.)  By saying that an image for direct
     display on an sRGB conformant system should be stored  with  a  gAMA  chunk
     value of 45455 (11.3.3.2 and 11.3.3.5 of the ISO PNG specification) the PNG
     specification  makes it possible to derive values for other display systems
     and environments.

     The Mac value is deduced from the sRGB based on an assumption that the  ac-
     tual  extra viewing correction used in early Mac display systems was imple-
     mented as a power 1.45 lookup table.

     Any system where a programmable lookup table is used or where the	behavior
     of  the final display device characteristics can be changed requires system
     specific code to obtain the current characteristic.  However  this  can  be
     difficult and most PNG gamma correction only requires an approximate value.

     By  default, if png_set_alpha_mode() is not called, libpng assumes that all
     values are unencoded, linear, values and that the output device also has  a
     linear characteristic.  This is only very rarely correct - it is invariably
     better  to call png_set_alpha_mode() with PNG_DEFAULT_sRGB than rely on the
     default if you don't know what the right answer is!

     The special value PNG_GAMMA_MAC_18 indicates an older Mac system  (pre  Mac
     OS  10.6) which used a correction table to implement a somewhat lower gamma
     on an otherwise sRGB system.

     Both these values are reserved (not simple gamma values) in order to  allow
     more precise correction internally in the future.

     NOTE:  the values can be passed to either the fixed or floating point APIs,
     but the floating point API will also accept floating point values.

     The second thing you may need to tell libpng about is how your system  han-
     dles  alpha  channel  information.  Some, but not all, PNG files contain an
     alpha channel.  To display these files correctly you need	to  compose  the
     data onto a suitable background, as described in the PNG specification.

     Libpng  only  supports  composing	onto a single color (using png_set_back-
     ground; see below).  Otherwise you must do the composition yourself and, in
     this case, you may need to call png_set_alpha_mode:

	#if PNG_LIBPNG_VER >= 10504
	   png_set_alpha_mode(png_ptr, mode, screen_gamma);
	#else
	   png_set_gamma(png_ptr, screen_gamma, 1.0/screen_gamma);
	#endif

     The screen_gamma value is the same as the argument to  png_set_gamma;  how-
     ever,  how it affects the output depends on the mode.  png_set_alpha_mode()
     sets the file gamma default to 1/screen_gamma, so normally you  don't  need
     to call png_set_gamma.  If you need different defaults call png_set_gamma()
     before  png_set_alpha_mode()  -  if  you call it after it will override the
     settings made by png_set_alpha_mode().

     The mode is as follows:

	 PNG_ALPHA_PNG: The data is encoded according to the PNG  specification.
     Red, green and blue, or gray, components are gamma encoded color values and
     are not premultiplied by the alpha value.	The alpha value is a linear mea-
     sure  of  the  contribution  of the pixel to the corresponding final output
     pixel.

     You should normally use this format if you intend to perform color  correc-
     tion on the color values; most, maybe all, color correction software has no
     handling  for  the alpha channel and, anyway, the math to handle pre-multi-
     plied component values is unnecessarily complex.

     Before you do any arithmetic on the component values you need to remove the
     gamma encoding and multiply out the alpha channel.  See the PNG  specifica-
     tion  for	more detail.  It is important to note that when an image with an
     alpha channel is scaled, linear encoded,  pre-multiplied  component  values
     must be used!

     The  remaining  modes assume you don't need to do any further color correc-
     tion or that if you do, your color correction software knows all about  al-
     pha  (it probably doesn't!).  They 'associate' the alpha with the color in-
     formation by storing color channel values that have been scaled by the  al-
     pha.   The advantage is that the color channels can be resampled (the image
     can be scaled) in this form.  The disadvantage is that normal  practice  is
     to store linear, not (gamma) encoded, values and this requires 16-bit chan-
     nels  for	still  images rather than the 8-bit channels that are just about
     sufficient if gamma encoding is  used.   In  addition  all  non-transparent
     pixel  values,  including	completely opaque ones, must be gamma encoded to
     produce the final image.  These are the 'STANDARD', 'ASSOCIATED'  or  'PRE-
     MULTIPLIED'  modes  described  below (the latter being the two common names
     for associated alpha color channels). Note that PNG  files  always  contain
     non-associated  color  channels; png_set_alpha_mode() with one of the modes
     causes the decoder to convert the pixels to an associated form  before  re-
     turning them to your application.

     Since  it	is not necessary to perform arithmetic on opaque color values so
     long as they are not to be resampled and are in the final color space it is
     possible to optimize the handling of alpha by storing the opaque pixels  in
     the  PNG  format  (adjusted  for the output color space) while storing par-
     tially opaque pixels in the standard, linear,  format.   The  accuracy  re-
     quired for standard alpha composition is relatively low, because the pixels
     are isolated, therefore typically the accuracy loss in storing 8-bit linear
     values  is  acceptable.   (This is not true if the alpha channel is used to
     simulate transparency over large areas - use 16 bits or  the  PNG	mode  in
     this  case!)   This  is  the  'OPTIMIZED'	mode.	For this mode a pixel is
     treated as opaque only if the alpha value is equal to the maximum value.

	 PNG_ALPHA_STANDARD:  The data libpng produces is encoded in  the  stan-
     dard  way	assumed  by most correctly written graphics software.  The gamma
     encoding will be removed by libpng and the linear component values will  be
     pre-multiplied by the alpha channel.

     With  this  format  the final image must be re-encoded to match the display
     gamma before the image is displayed.  If your system doesn't do  that,  yet
     still  seems  to perform arithmetic on the pixels without decoding them, it
     is broken - check out the modes below.

     With PNG_ALPHA_STANDARD libpng always  produces  linear  component  values,
     whatever screen_gamma you supply.	The screen_gamma value is, however, used
     as a default for the file gamma if the PNG file has no gamma information.

     If  you  call  png_set_gamma() after png_set_alpha_mode() you will override
     the linear encoding.  Instead the pre-multiplied pixel values will be gamma
     encoded but the alpha channel will still  be  linear.   This  may	actually
     match the requirements of some broken software, but it is unlikely.

     While linear 8-bit data is often used it has insufficient precision for any
     image  with  a  reasonable  dynamic  range.  To avoid problems, and if your
     software supports it, use png_set_expand_16() to force all components to 16
     bits.

	 PNG_ALPHA_OPTIMIZED: This mode is the same as PNG_ALPHA_STANDARD except
     that  completely  opaque  pixels  are  gamma  encoded  according	to   the
     screen_gamma value.  Pixels with alpha less than 1.0 will still have linear
     components.

     Use  this	format if you have control over your compositing software and so
     don't do other arithmetic (such as  scaling)  on  the  data  you  get  from
     libpng.   Your  compositing  software  can simply copy opaque pixels to the
     output but still has linear values for the non-opaque pixels.

     In normal compositing, where the alpha channel encodes partial pixel cover-
     age (as opposed to broad area translucency), the inaccuracies of the  8-bit
     representation of non-opaque pixels are irrelevant.

     You can also try this format if your software is broken; it might look bet-
     ter.

	 PNG_ALPHA_BROKEN:  This  is  PNG_ALPHA_STANDARD; however, all component
     values, including the alpha channel are gamma encoded.  This is broken  be-
     cause,  in  practice, no implementation that uses this choice correctly un-
     does the encoding before handling alpha composition.  Use this choice  only
     if other serious errors in the software or hardware you use mandate it.  In
     most cases of broken software or hardware the bug in the final display man-
     ifests  as a subtle halo around composited parts of the image.  You may not
     even perceive this as a halo; the composited part of the image  may  simply
     appear separate from the background, as though it had been cut out of paper
     and pasted on afterward.

     If  you don't have to deal with bugs in software or hardware, or if you can
     fix them, there are three recommended ways of using png_set_alpha_mode():

	png_set_alpha_mode(png_ptr, PNG_ALPHA_PNG,
	    screen_gamma);

     You can do color correction on the result (libpng does not  currently  sup-
     port  color  correction internally).  When you handle the alpha channel you
     need to undo the gamma encoding and multiply out the alpha.

	png_set_alpha_mode(png_ptr, PNG_ALPHA_STANDARD,
	    screen_gamma);
	png_set_expand_16(png_ptr);

     If you are using the high level interface, don't call  png_set_expand_16();
     instead pass PNG_TRANSFORM_EXPAND_16 to the interface.

     With  this  mode  you can't do color correction, but you can do arithmetic,
     including composition and scaling, on the data without further processing.

	png_set_alpha_mode(png_ptr, PNG_ALPHA_OPTIMIZED,
	    screen_gamma);

     You can avoid the expansion to 16-bit components with this  mode,	but  you
     lose  the	ability  to  scale the image or perform other linear arithmetic.
     All you can do is compose the result onto a matching  output.   Since  this
     mode  is  libpng-specific you also need to write your own composition soft-
     ware.

     The following are examples of calls to png_set_alpha_mode	to  achieve  the
     required  overall gamma correction and, where necessary, alpha premultipli-
     cation.

	 png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);

     Choices for the alpha_mode are

	 PNG_ALPHA_PNG		 0 /* according to the PNG standard */
	 PNG_ALPHA_STANDARD	 1 /* according to Porter/Duff */
	 PNG_ALPHA_ASSOCIATED	 1 /* as above; this is the normal practice */
	 PNG_ALPHA_PREMULTIPLIED 1 /* as above */
	 PNG_ALPHA_OPTIMIZED	 2 /* 'PNG' for opaque pixels,	else  'STANDARD'
     */
	 PNG_ALPHA_BROKEN	 3 /* the alpha channel is gamma encoded */

     PNG_ALPHA_PNG  is	the  default libpng handling of the alpha channel. It is
     not pre-multiplied into the color components. In addition the  call  states
     that  the output is for a sRGB system and causes all PNG files without gAMA
     chunks to be assumed to be encoded using sRGB.

	 png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);

     In this case the output is assumed to be something like an sRGB  conformant
     display  preceded	by  a power-law lookup table of power 1.45.  This is how
     early Mac systems behaved.

	 png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_GAMMA_LINEAR);

     This is the classic Jim Blinn approach and will work in  academic	environ-
     ments  where everything is done by the book.  It has the shortcoming of as-
     suming that input PNG data with no gamma information is linear  -	this  is
     unlikely  to  be correct unless the PNG files were generated locally.  Most
     of the time the output precision will be so  low  as  to  show  significant
     banding in dark areas of the image.

	 png_set_expand_16(pp);
	 png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_DEFAULT_sRGB);

     This  is  a somewhat more realistic Jim Blinn inspired approach.  PNG files
     are assumed to have the sRGB encoding if not marked with a gamma value  and
     the  output is always 16 bits per component.  This permits accurate scaling
     and processing of the data.  If you know that your  input	PNG  files  were
     generated	locally you might need to replace PNG_DEFAULT_sRGB with the cor-
     rect value for your system.

	 png_set_alpha_mode(pp, PNG_ALPHA_OPTIMIZED, PNG_DEFAULT_sRGB);

     If you just need to composite the PNG image onto an existing background and
     if you control the code that does this you can use  the  optimization  set-
     ting.   In  this case you just copy completely opaque pixels to the output.
     For pixels that are not completely transparent (you just skip those) you do
     the composition math using png_composite or png_composite_16 below then en-
     code the resultant 8-bit or 16-bit values to match the output encoding.

	 Other cases

     If neither the PNG nor the standard linear encoding work for you because of
     the software or hardware you use then you have a big problem.  The PNG case
     will probably result in halos around the image.  The linear  encoding  will
     probably  result in a washed out, too bright, image (it's actually too con-
     trasty.)  Try the ALPHA_OPTIMIZED mode above - this will probably	substan-
     tially reduce the halos.  Alternatively try:

	 png_set_alpha_mode(pp, PNG_ALPHA_BROKEN, PNG_DEFAULT_sRGB);

     This option will also reduce the halos, but there will be slight dark halos
     round  the opaque parts of the image where the background is light.  In the
     OPTIMIZED mode the halos will be light halos where the background is  dark.
     Take  your  pick  - the halos are unavoidable unless you can get your hard-
     ware/software fixed!  (The OPTIMIZED approach is slightly faster.)

     When the default gamma of PNG files doesn't match the output gamma.  If you
     have PNG files with no gamma information png_set_alpha_mode allows  you  to
     provide  a default gamma, but it also sets the output gamma to the matching
     value.  If you know your PNG files have a gamma that doesn't match the out-
     put you can take advantage of the fact that png_set_alpha_mode always  sets
     the output gamma but only sets the PNG default if it is not already set:

	 png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
	 png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);

     The  first call sets both the default and the output gamma values, the sec-
     ond call overrides the output gamma without changing the default.	This  is
     easier  than  achieving  the  same effect with png_set_gamma.  You must use
     PNG_ALPHA_PNG for the first call - internal checking in png_set_alpha  will
     fire  if more than one call to png_set_alpha_mode and png_set_background is
     made in the same read operation, however multiple calls with  PNG_ALPHA_PNG
     are ignored.

     If  you  don't  need,  or	can't  handle,	the  alpha  channel you can call
     png_set_background() to remove it by compositing  against	a  fixed  color.
     Don't  call png_set_strip_alpha() to do this - it will leave spurious pixel
     values in transparent parts of this image.

	png_set_background(png_ptr, &background_color,
	    PNG_BACKGROUND_GAMMA_SCREEN, 0, 1);

     The background_color is an RGB or grayscale value	according  to  the  data
     format  libpng will produce for you.  Because you don't yet know the format
     of the PNG file, if you call png_set_background  at  this	point  you  must
     arrange  for  the	format produced by libpng to always have 8-bit or 16-bit
     components and then store the color as an 8-bit or 16-bit color  as  appro-
     priate.   The color contains separate gray and RGB component values, so you
     can let libpng produce gray or RGB output according to  the  input  format,
     but  low  bit  depth  grayscale images must always be converted to at least
     8-bit format.  (Even though low bit depth grayscale images  can't	have  an
     alpha channel they can have a transparent color!)

     You  set  the  transforms you need later, either as flags to the high level
     interface or libpng API calls for the low level interface.   For  reference
     the settings and API calls required are:

     8-bit values:
	PNG_TRANSFORM_SCALE_16 | PNG_EXPAND
	png_set_expand(png_ptr); png_set_scale_16(png_ptr);

	If you must get exactly the same inaccurate results
	produced by default in versions prior to libpng-1.5.4,
	use PNG_TRANSFORM_STRIP_16 and png_set_strip_16(png_ptr)
	instead.

     16-bit values:
	PNG_TRANSFORM_EXPAND_16
	png_set_expand_16(png_ptr);

     In  either  case  palette	image data will be expanded to RGB.  If you just
     want   color   data    you    can	  add	 PNG_TRANSFORM_GRAY_TO_RGB    or
     png_set_gray_to_rgb(png_ptr) to the list.

     Calling png_set_background before the PNG file header is read will not work
     prior  to libpng-1.5.4.  Because the failure may result in unexpected warn-
     ings or errors it is therefore much safer to call png_set_background  after
     the   head   has  been  read.   Unfortunately  this  means  that  prior  to
     libpng-1.5.4 it cannot be used with the high level interface.

   The high-level read interface
     At this point there are two ways to proceed; through  the	high-level  read
     interface, or through a sequence of low-level read operations.  You can use
     the  high-level  interface  if (a) you are willing to read the entire image
     into memory, and (b) the input transformations you want to do  are  limited
     to the following set:

	 PNG_TRANSFORM_IDENTITY      No transformation
	 PNG_TRANSFORM_SCALE_16      Strip 16-bit samples to
				     8-bit accurately
	 PNG_TRANSFORM_STRIP_16      Chop 16-bit samples to
				     8-bit less accurately
	 PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
	 PNG_TRANSFORM_PACKING	     Expand 1, 2 and 4-bit
				     samples to bytes
	 PNG_TRANSFORM_PACKSWAP      Change order of packed
				     pixels to LSB first
	 PNG_TRANSFORM_EXPAND	     Perform set_expand()
	 PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
	 PNG_TRANSFORM_SHIFT	     Normalize pixels to the
				     sBIT depth
	 PNG_TRANSFORM_BGR	     Flip RGB to BGR, RGBA
				     to BGRA
	 PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
				     to AG
	 PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
				     to transparency
	 PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
	 PNG_TRANSFORM_GRAY_TO_RGB   Expand grayscale samples
				     to RGB (or GA to RGBA)
	 PNG_TRANSFORM_EXPAND_16     Expand samples to 16 bits

     (This  excludes  setting  a  background  color, doing gamma transformation,
     quantizing, and setting filler.)  If this is the case, simply do this:

	 png_read_png(png_ptr, info_ptr, png_transforms, NULL)

     where png_transforms is an integer containing the bitwise OR of some set of
     transformation flags.  This call is equivalent to png_read_info(), followed
     the  set  of  transformations  indicated  by  the	transform   mask,   then
     png_read_image(), and finally png_read_end().

     (The  final parameter of this call is not yet used.  Someday it might point
     to transformation parameters required by some future input transform.)

     You must use png_transforms and not call any png_set_transform()  functions
     when you use png_read_png().

     After you have called png_read_png(), you can retrieve the image data with

	row_pointers = png_get_rows(png_ptr, info_ptr);

     where row_pointers is an array of pointers to the pixel data for each row:

	png_bytep row_pointers[height];

     If  you know your image size and pixel size ahead of time, you can allocate
     row_pointers prior to calling png_read_png() with

	if (height > PNG_UINT_32_MAX / (sizeof (png_bytep)))
	   png_error(png_ptr,
	       "Image is too tall to process in memory");

	if (width > PNG_UINT_32_MAX / pixel_size)
	   png_error(png_ptr,
	       "Image is too wide to process in memory");

	row_pointers = png_malloc(png_ptr,
	    height*(sizeof (png_bytep)));

	for (int i = 0; i < height, i++)
	   row_pointers[i] = NULL;  /* security precaution */

	for (int i = 0; i < height, i++)
	   row_pointers[i] = png_malloc(png_ptr,
	       width*pixel_size);

	png_set_rows(png_ptr, info_ptr, &row_pointers);

     Alternatively you could allocate your image in one  big  block  and  define
     row_pointers[i] to point into the proper places in your block, but first be
     sure that your platform is able to allocate such a large buffer:

	/* Guard against integer overflow */
	if (height > PNG_SIZE_MAX/(width*pixel_size))
	   png_error(png_ptr, "image_data buffer would be too large");

	png_bytep buffer = png_malloc(png_ptr,
	   height*width*pixel_size);

	for (int i = 0; i < height, i++)
	   row_pointers[i] = buffer + i*width*pixel_size;

	png_set_rows(png_ptr, info_ptr, &row_pointers);

     If  you  use  png_set_rows(),  the  application  is responsible for freeing
     row_pointers (and row_pointers[i], if they were separately allocated).

     If you don't allocate row_pointers ahead of time,	png_read_png()	will  do
     it, and it'll be free'ed by libpng when you call png_destroy_*().

   The low-level read interface
     If  you  are  going  the low-level route, you are now ready to read all the
     file information up to the actual image data.  You do this with a	call  to
     png_read_info().

	 png_read_info(png_ptr, info_ptr);

     This will process all chunks up to but not including the image data.

     This  also copies some of the data from the PNG file into the decode struc-
     ture for use in later transformations.  Important information copied in is:

     1) The PNG file gamma from the gAMA chunk.   This	overwrites  the  default
     value provided by an earlier call to png_set_gamma or png_set_alpha_mode.

     2) Prior to libpng-1.5.4 the background color from a bKGd chunk.  This dam-
     ages  the information provided by an earlier call to png_set_background re-
     sulting in unexpected behavior.  Libpng-1.5.4 no longer does this.

     3) The number of significant bits in each	component  value.   Libpng  uses
     this  to  optimize  gamma	handling  by  reducing the internal lookup table
     sizes.

     4) The transparent color information from a tRNS chunk.  This can be  modi-
     fied by a later call to png_set_tRNS.

   Querying the info structure
     Functions	are  used  to  get the information from the info_ptr once it has
     been read.  Note that these fields may not be completely  filled  in  until
     png_read_end() has read the chunk data following the image.

	 png_get_IHDR(png_ptr, info_ptr, &width, &height,
	    &bit_depth, &color_type, &interlace_type,
	    &compression_type, &filter_method);

	 width		- holds the width of the image
			  in pixels (up to 2^31).

	 height 	- holds the height of the image
			  in pixels (up to 2^31).

	 bit_depth	- holds the bit depth of one of the
			  image channels.  (valid values are
			  1, 2, 4, 8, 16 and depend also on
			  the color_type.  See also
			  significant bits (sBIT) below).

	 color_type	- describes which color/alpha channels
			      are present.
			  PNG_COLOR_TYPE_GRAY
			     (bit depths 1, 2, 4, 8, 16)
			  PNG_COLOR_TYPE_GRAY_ALPHA
			     (bit depths 8, 16)
			  PNG_COLOR_TYPE_PALETTE
			     (bit depths 1, 2, 4, 8)
			  PNG_COLOR_TYPE_RGB
			     (bit_depths 8, 16)
			  PNG_COLOR_TYPE_RGB_ALPHA
			     (bit_depths 8, 16)

			  PNG_COLOR_MASK_PALETTE
			  PNG_COLOR_MASK_COLOR
			  PNG_COLOR_MASK_ALPHA

	 interlace_type - (PNG_INTERLACE_NONE or
			  PNG_INTERLACE_ADAM7)

	 compression_type - (must be PNG_COMPRESSION_TYPE_BASE
			  for PNG 1.0)

	 filter_method	- (must be PNG_FILTER_TYPE_BASE
			  for PNG 1.0, and can also be
			  PNG_INTRAPIXEL_DIFFERENCING if
			  the PNG datastream is embedded in
			  a MNG-1.0 datastream)

	 Any of width, height, color_type, bit_depth,
	 interlace_type, compression_type, or filter_method can
	 be NULL if you are not interested in their values.

	 Note that png_get_IHDR() returns 32-bit data into
	 the application's width and height variables.
	 This is an unsafe situation if these are not png_uint_32
	 variables.  In such situations, the
	 png_get_image_width() and png_get_image_height()
	 functions described below are safer.

	 width		  = png_get_image_width(png_ptr,
			      info_ptr);

	 height 	  = png_get_image_height(png_ptr,
			      info_ptr);

	 bit_depth	  = png_get_bit_depth(png_ptr,
			      info_ptr);

	 color_type	  = png_get_color_type(png_ptr,
			      info_ptr);

	 interlace_type   = png_get_interlace_type(png_ptr,
			      info_ptr);

	 compression_type = png_get_compression_type(png_ptr,
			      info_ptr);

	 filter_method	  = png_get_filter_type(png_ptr,
			      info_ptr);

	 channels = png_get_channels(png_ptr, info_ptr);

	 channels	- number of channels of info for the
			  color type (valid values are 1 (GRAY,
			  PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
			  4 (RGB_ALPHA or RGB + filler byte))

	 rowbytes = png_get_rowbytes(png_ptr, info_ptr);

	 rowbytes	- number of bytes needed to hold a row
			  This value, the bit_depth, color_type,
			  and the number of channels can change
			  if you use transforms such as
			  png_set_expand(). See
			  png_read_update_info(), below.

	 signature = png_get_signature(png_ptr, info_ptr);

	 signature	- holds the signature read from the
			  file (if any).  The data is kept in
			  the same offset it would be if the
			  whole signature were read (i.e. if an
			  application had already read in 4
			  bytes of signature before starting
			  libpng, the remaining 4 bytes would
			  be in signature[4] through signature[7]
			  (see png_set_sig_bytes())).

     These  are  also important, but their validity depends on whether the chunk
     has been read.  The png_get_valid(png_ptr, info_ptr, PNG_INFO_<chunk>)  and
     png_get_<chunk>(png_ptr,  info_ptr,  ...)	functions return non-zero if the
     data has been read, or zero if  it  is  missing.	The  parameters  to  the
     png_get_<chunk>  are  set	directly  if  they  are  simple data types, or a
     pointer into the info_ptr is returned for any complex types.

     The colorspace data from gAMA, cHRM, sRGB, iCCP, and sBIT chunks is  simply
     returned  to  give  the application information about how the image was en-
     coded.  Libpng itself only does transformations using the file  gamma  when
     combining	semitransparent  pixels  with  the  background color, and, since
     libpng-1.6.0, when converting between 8-bit sRGB and 16-bit  linear  pixels
     within the simplified API.  Libpng also uses the file gamma when converting
     RGB  to  gray,  beginning	with  libpng-1.0.5,  if  the  application  calls
     png_set_rgb_to_gray()).

	 png_get_PLTE(png_ptr, info_ptr, &palette,
			  &num_palette);

	 palette	- the palette for the file
			  (array of png_color)

	 num_palette	- number of entries in the palette

	 png_get_gAMA(png_ptr, info_ptr, &file_gamma);
	 png_get_gAMA_fixed(png_ptr, info_ptr, &int_file_gamma);

	 file_gamma	- the gamma at which the file is
			  written (PNG_INFO_gAMA)

	 int_file_gamma - 100,000 times the gamma at which the
			  file is written

	 png_get_cHRM(png_ptr, info_ptr,  &white_x, &white_y, &red_x,
			  &red_y, &green_x, &green_y, &blue_x, &blue_y)
	 png_get_cHRM_XYZ(png_ptr, info_ptr, &red_X, &red_Y, &red_Z,
			  &green_X, &green_Y, &green_Z, &blue_X, &blue_Y,
			  &blue_Z)
	 png_get_cHRM_fixed(png_ptr, info_ptr, &int_white_x,
			  &int_white_y, &int_red_x, &int_red_y,
			  &int_green_x, &int_green_y, &int_blue_x,
			  &int_blue_y)
	 png_get_cHRM_XYZ_fixed(png_ptr, info_ptr, &int_red_X, &int_red_Y,
			  &int_red_Z, &int_green_X, &int_green_Y,
			  &int_green_Z, &int_blue_X, &int_blue_Y,
			  &int_blue_Z)

	 {white,red,green,blue}_{x,y}
			  A color space encoding specified using the
			  chromaticities of the end points and the
			  white point. (PNG_INFO_cHRM)

	 {red,green,blue}_{X,Y,Z}
			  A color space encoding specified using the
			  encoding end points - the CIE tristimulus
			  specification of the intended color of the red,
			  green and blue channels in the PNG RGB data.
			  The white point is simply the sum of the three
			  end points. (PNG_INFO_cHRM)

	 png_get_sRGB(png_ptr, info_ptr, &srgb_intent);

	 srgb_intent -	  the rendering intent (PNG_INFO_sRGB)
			  The presence of the sRGB chunk
			  means that the pixel data is in the
			  sRGB color space.  This chunk also
			  implies specific values of gAMA and
			  cHRM.

	 png_get_iCCP(png_ptr, info_ptr, &name,
	    &compression_type, &profile, &proflen);

	 name		  - The profile name.

	 compression_type - The compression type; always
			    PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
			    You may give NULL to this argument to
			    ignore it.

	 profile	  - International Color Consortium color
			    profile data. May contain NULs.

	 proflen	  - length of profile data in bytes.

	 png_get_sBIT(png_ptr, info_ptr, &sig_bit);

	 sig_bit	- the number of significant bits for
			  (PNG_INFO_sBIT) each of the gray,
			  red, green, and blue channels,
			  whichever are appropriate for the
			  given color type (png_color_16)

	 png_get_tRNS(png_ptr, info_ptr, &trans_alpha,
			  &num_trans, &trans_color);

	 trans_alpha	- array of alpha (transparency)
			  entries for palette (PNG_INFO_tRNS)

	 num_trans	- number of transparent entries
			  (PNG_INFO_tRNS)

	 trans_color	- graylevel or color sample values of
			  the single transparent color for
			  non-paletted images (PNG_INFO_tRNS)

	 png_get_eXIf_1(png_ptr, info_ptr, &num_exif, &exif);

	 exif		- Exif profile (array of png_byte)
			  (PNG_INFO_eXIf)

	 png_get_hIST(png_ptr, info_ptr, &hist);

	 hist		- histogram of palette (array of
			  png_uint_16) (PNG_INFO_hIST)

	 png_get_tIME(png_ptr, info_ptr, &mod_time);

	 mod_time	- time image was last modified
			  (PNG_INFO_tIME)

	 png_get_bKGD(png_ptr, info_ptr, &background);

	 background	- background color (of type
			  png_color_16p) (PNG_INFO_bKGD)
			  valid 16-bit red, green and blue
			  values, regardless of color_type

	 num_comments	= png_get_text(png_ptr, info_ptr,
			  &text_ptr, &num_text);

	 num_comments	- number of comments

	 text_ptr	- array of png_text holding image
			  comments

	 text_ptr[i].compression - type of compression used
		      on "text" PNG_TEXT_COMPRESSION_NONE
				PNG_TEXT_COMPRESSION_zTXt
				PNG_ITXT_COMPRESSION_NONE
				PNG_ITXT_COMPRESSION_zTXt

	 text_ptr[i].key   - keyword for comment.  Must contain
			      1-79 characters.

	 text_ptr[i].text  - text comments for current
			      keyword.	Can be empty.

	 text_ptr[i].text_length - length of text string,
		      after decompression, 0 for iTXt

	 text_ptr[i].itxt_length - length of itxt string,
		      after decompression, 0 for tEXt/zTXt

	 text_ptr[i].lang  - language of comment (empty
			      string for unknown).

	 text_ptr[i].lang_key  - keyword in UTF-8
			      (empty string for unknown).

	 Note that the itxt_length, lang, and lang_key
	 members of the text_ptr structure only exist when the
	 library is built with iTXt chunk support.  Prior to
	 libpng-1.4.0 the library was built by default without
	 iTXt support. Also note that when iTXt is supported,
	 they contain NULL pointers when the "compression"
	 field contains PNG_TEXT_COMPRESSION_NONE or
	 PNG_TEXT_COMPRESSION_zTXt.

	 num_text	- number of comments (same as
			  num_comments; you can put NULL here
			  to avoid the duplication)

	 Note while png_set_text() will accept text, language,
	 and translated keywords that can be NULL pointers, the
	 structure returned by png_get_text will always contain
	 regular zero-terminated C strings.  They might be
	 empty strings but they will never be NULL pointers.

	 num_spalettes = png_get_sPLT(png_ptr, info_ptr,
	    &palette_ptr);

	 num_spalettes	- number of sPLT chunks read.

	 palette_ptr	- array of palette structures holding
			  contents of one or more sPLT chunks
			  read.

	 png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
	    &unit_type);

	 offset_x	- positive offset from the left edge
			  of the screen (can be negative)

	 offset_y	- positive offset from the top edge
			  of the screen (can be negative)

	 unit_type	- PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

	 png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
	    &unit_type);

	 res_x		- pixels/unit physical resolution in
			  x direction

	 res_y		- pixels/unit physical resolution in
			  x direction

	 unit_type	- PNG_RESOLUTION_UNKNOWN,
			  PNG_RESOLUTION_METER

	 png_get_sCAL(png_ptr, info_ptr, &unit, &width,
	    &height)

	 unit	     - physical scale units (an integer)

	 width	     - width of a pixel in physical scale units

	 height      - height of a pixel in physical scale units
		      (width and height are doubles)

	 png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
	    &height)

	 unit	     - physical scale units (an integer)

	 width	     - width of a pixel in physical scale units
		       (expressed as a string)

	 height      - height of a pixel in physical scale units
		      (width and height are strings like "2.54")

	 num_unknown_chunks = png_get_unknown_chunks(png_ptr,
	    info_ptr, &unknowns)

	 unknowns	   - array of png_unknown_chunk
			     structures holding unknown chunks

	 unknowns[i].name  - name of unknown chunk

	 unknowns[i].data  - data of unknown chunk

	 unknowns[i].size  - size of unknown chunk's data

	 unknowns[i].location - position of chunk in file

	 The value of "i" corresponds to the order in which the
	 chunks were read from the PNG file or inserted with the
	 png_set_unknown_chunks() function.

	 The value of "location" is a bitwise "or" of

	      PNG_HAVE_IHDR  (0x01)
	      PNG_HAVE_PLTE  (0x02)
	      PNG_AFTER_IDAT (0x08)

     The data from the pHYs chunk can be retrieved in several convenient forms:

	 res_x = png_get_x_pixels_per_meter(png_ptr,
	    info_ptr)

	 res_y = png_get_y_pixels_per_meter(png_ptr,
	    info_ptr)

	 res_x_and_y = png_get_pixels_per_meter(png_ptr,
	    info_ptr)

	 res_x = png_get_x_pixels_per_inch(png_ptr,
	    info_ptr)

	 res_y = png_get_y_pixels_per_inch(png_ptr,
	    info_ptr)

	 res_x_and_y = png_get_pixels_per_inch(png_ptr,
	    info_ptr)

	 aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
	    info_ptr)

	 Each of these returns 0 [signifying "unknown"] if
	    the data is not present or if res_x is 0;
	    res_x_and_y is 0 if res_x != res_y

	 Note that because of the way the resolutions are
	    stored internally, the inch conversions won't
	    come out to exactly even number.  For example,
	    72 dpi is stored as 0.28346 pixels/meter, and
	    when this is retrieved it is 71.9988 dpi, so
	    be sure to round the returned value appropriately
	    if you want to display a reasonable-looking result.

     The data from the oFFs chunk can be retrieved in several convenient forms:

	 x_offset = png_get_x_offset_microns(png_ptr, info_ptr);

	 y_offset = png_get_y_offset_microns(png_ptr, info_ptr);

	 x_offset = png_get_x_offset_inches(png_ptr, info_ptr);

	 y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

	 Each of these returns 0 [signifying "unknown" if both
	    x and y are 0] if the data is not present or if the
	    chunk is present but the unit is the pixel.  The
	    remark about inexact inch conversions applies here
	    as well, because a value in inches can't always be
	    converted to microns and back without some loss
	    of precision.

     For more information, see the PNG specification  for  chunk  contents.   Be
     careful  with  trusting  rowbytes, as some of the transformations could in-
     crease the space needed to hold a row (expand, filler, gray_to_rgb,  etc.).
     See png_read_update_info(), below.

     A	quick  word  about  text_ptr  and num_text.  PNG stores comments in key-
     word/text pairs, one pair per chunk, with no limit on the	number	of  text
     chunks,  and  a  2^31  byte limit on their size.  While there are suggested
     keywords, there is no requirement to restrict the use to these strings.  It
     is strongly suggested that keywords and text be sensible to humans  (that's
     the  point),  so don't use abbreviations.	Non-printing symbols are not al-
     lowed.  See the PNG specification for more details.  There is also  no  re-
     quirement to have text after the keyword.

     Keywords  should  be  limited  to	79 Latin-1 characters without leading or
     trailing spaces, but non-consecutive spaces are allowed within the keyword.
     It is possible to have the same keyword any number of times.  The	text_ptr
     is  an  array  of png_text structures, each holding a pointer to a language
     string, a pointer to a keyword and a pointer to a text  string.   The  text
     string,  language	code, and translated keyword may be empty or NULL point-
     ers.  The keyword/text pairs are put into the array in the order that  they
     are received.  However, some or all of the text chunks may be after the im-
     age,  so,	to  make sure you have read all the text chunks, don't mess with
     these until after you read the stuff after the image.  This  will	be  men-
     tioned again below in the discussion that goes with png_read_end().

   Input transformations
     After  you've  read  the  header information, you can set up the library to
     handle any special transformations of the image data.  The various ways  to
     transform	the  data will be described in the order that they should occur.
     This is important, as some of these change the color type and/or bit  depth
     of  the  data,  and  some	others	only work on certain color types and bit
     depths.

     Transformations you request are ignored if they don't have any meaning  for
     a	particular  input data format.	However some transformations can have an
     effect as a result of a previous transformation.  If you specify a  contra-
     dictory  set  of  transformations, for example both adding and removing the
     alpha channel, you cannot predict the final result.

     The color used for the transparency values should be supplied in  the  same
     format/depth  as  the  current  image  data.  It is stored in the same for-
     mat/depth as the image data in a tRNS chunk, so this is what libpng expects
     for this data.

     The color used for the background value depends on the need_expand argument
     as described below.

     Data will be decoded into the supplied row buffers packed into bytes unless
     the library has been told to transform it into another format.   For  exam-
     ple,  4 bit/pixel paletted or grayscale data will be returned 2 pixels/byte
     with the leftmost	pixel  in  the	high-order  bits  of  the  byte,  unless
     png_set_packing()	is called.  8-bit RGB data will be stored in RGB RGB RGB
     format unless png_set_filler() or png_set_add_alpha() is called  to  insert
     filler bytes, either before or after each RGB triplet.

     16-bit  RGB  data will be returned RRGGBB RRGGBB, with the most significant
     byte of the color value  first,  unless  png_set_scale_16()  is  called  to
     transform	 it   to  regular  RGB	RGB  triplets,	or  png_set_filler()  or
     png_set_add alpha() is called to insert two filler bytes, either before  or
     after  each  RRGGBB triplet.  Similarly, 8-bit or 16-bit grayscale data can
     be modified with png_set_filler(), png_set_add_alpha(), png_set_strip_16(),
     or png_set_scale_16().

     The following code transforms grayscale images of less than 8  to	8  bits,
     changes  paletted	images to RGB, and adds a full alpha channel if there is
     transparency information in a tRNS chunk.	This is most useful on grayscale
     images with bit depths of 2 or 4 or if there is  a  multiple-image  viewing
     application that wishes to treat all images in the same way.

	 if (color_type == PNG_COLOR_TYPE_PALETTE)
	    png_set_palette_to_rgb(png_ptr);

	 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
	    png_set_tRNS_to_alpha(png_ptr);

	 if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
	    png_set_expand_gray_1_2_4_to_8(png_ptr);

     The first two functions are actually aliases for png_set_expand(), added in
     libpng  version  1.0.4,  with  the  function names expanded to improve code
     readability.  In some future version they may actually do different things.

     As of libpng version 1.2.9, png_set_expand_gray_1_2_4_to_8() was added.  It
     expands the sample depth without changing tRNS to alpha.

     As of libpng version 1.5.2, png_set_expand_16() was added.  It  behaves  as
     png_set_expand();	however, the resultant channels have 16 bits rather than
     8.  Use this when the output color or gray  channels  are	made  linear  to
     avoid fairly severe accuracy loss.

	 if (bit_depth < 16)
	    png_set_expand_16(png_ptr);

     PNG can have files with 16 bits per channel.  If you only can handle 8 bits
     per channel, this will strip the pixels down to 8-bit.

	 if (bit_depth == 16)
	 { #if PNG_LIBPNG_VER >= 10504
	    png_set_scale_16(png_ptr); #else
	    png_set_strip_16(png_ptr); #endif
	 }

     (The more accurate "png_set_scale_16()" API became available in libpng ver-
     sion 1.5.4).

     If  you  need to process the alpha channel on the image separately from the
     image data (for example if you convert it to a bitmap mask) it is	possible
     to have libpng strip the channel leaving just RGB or gray data:

	 if (color_type & PNG_COLOR_MASK_ALPHA)
	    png_set_strip_alpha(png_ptr);

     If  you  strip the alpha channel you need to find some other way of dealing
     with the information.  If, instead, you want to convert  the  image  to  an
     opaque version with no alpha channel use png_set_background; see below.

     As of libpng version 1.5.2, almost all useful expansions are supported, the
     major omissions are conversion of grayscale to indexed images (which can be
     done  trivially  in the application) and conversion of indexed to grayscale
     (which can be done by a trivial manipulation of the palette.)

     In the following table, the 01 means grayscale with depth<8, 31  means  in-
     dexed  with depth<8, other numerals represent the color type, "T" means the
     tRNS chunk is present, A means an alpha channel is  present,  and	O  means
     tRNS or alpha is present but all pixels in the image are opaque.

       FROM  01  31   0  0T  0O   2  2T  2O   3  3T  3O  4A  4O  6A  6O
	TO
	01    -  [G]  -   -   -   -   -   -   -   -   -   -   -   -   -
	31   [Q]  Q  [Q] [Q] [Q]  Q   Q   Q   Q   Q   Q  [Q] [Q]  Q   Q
	 0    1   G   +   .   .   G   G   G   G   G   G   B   B  GB  GB
	0T    lt  Gt  t   +   .   Gt  G   G   Gt  G   G   Bt  Bt GBt GBt
	0O    lt  Gt  t   .   +   Gt  Gt  G   Gt  Gt  G   Bt  Bt GBt GBt
	 2    C   P   C   C   C   +   .   .   C   -   -  CB  CB   B   B
	2T    Ct  -   Ct  C   C   t   +   t   -   -   -  CBt CBt  Bt  Bt
	2O    Ct  -   Ct  C   C   t   t   +   -   -   -  CBt CBt  Bt  Bt
	 3   [Q]  p  [Q] [Q] [Q]  Q   Q   Q   +   .   .  [Q] [Q]  Q   Q
	3T   [Qt] p  [Qt][Q] [Q]  Qt  Qt  Qt  t   +   t  [Qt][Qt] Qt  Qt
	3O   [Qt] p  [Qt][Q] [Q]  Qt  Qt  Qt  t   t   +  [Qt][Qt] Qt  Qt
	4A    lA  G   A   T   T   GA  GT  GT  GA  GT  GT  +   BA  G  GBA
	4O    lA GBA  A   T   T   GA  GT  GT  GA  GT  GT  BA  +  GBA  G
	6A    CA  PA  CA  C   C   A   T  tT   PA  P   P   C  CBA  +   BA
	6O    CA PBA  CA  C   C   A  tT   T   PA  P   P  CBA  C   BA  +

     Within the matrix,
	  "+" identifies entries where 'from' and 'to' are the same.
	  "-" means the transformation is not supported.
	  "." means nothing is necessary (a tRNS chunk can just be ignored).
	  "t" means the transformation is obtained by png_set_tRNS.
	  "A" means the transformation is obtained by png_set_add_alpha().
	  "X" means the transformation is obtained by png_set_expand().
	  "1" means the transformation is obtained by
	      png_set_expand_gray_1_2_4_to_8() (and by png_set_expand()
	      if there is no transparency in the original or the final
	      format).
	  "C" means the transformation is obtained by png_set_gray_to_rgb().
	  "G" means the transformation is obtained by png_set_rgb_to_gray().
	  "P" means the transformation is obtained by
	      png_set_expand_palette_to_rgb().
	  "p" means the transformation is obtained by png_set_packing().
	  "Q" means the transformation is obtained by png_set_quantize().
	  "T" means the transformation is obtained by
	      png_set_tRNS_to_alpha().
	  "B" means the transformation is obtained by
	      png_set_background(), or png_strip_alpha().

     When  an entry has multiple transforms listed all are required to cause the
     right overall transformation.  When two transforms are separated by a comma
     either will do the job.  When transforms are enclosed in []  the  transform
     should  do the job but this is currently unimplemented - a different format
     will result if the suggested transformations are used.

     In PNG files, the alpha channel in an image is the level  of  opacity.   If
     you  need the alpha channel in an image to be the level of transparency in-
     stead of opacity, you can invert the alpha channel (or the tRNS chunk data)
     after it's read, so that 0 is fully opaque and 255 (in  8-bit  or	paletted
     images) or 65535 (in 16-bit images) is fully transparent, with

	 png_set_invert_alpha(png_ptr);

     PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as they
     can,  resulting  in,  for example, 8 pixels per byte for 1 bit files.  This
     code expands to 1 pixel per byte without changing the values of the pixels:

	 if (bit_depth < 8)
	    png_set_packing(png_ptr);

     PNG files have possible bit depths of 1, 2,  4,  8,  and  16.   All  pixels
     stored in a PNG image have been "scaled" or "shifted" up to the next higher
     possible  bit  depth  (e.g.  from	5  bits/sample	in the range [0,31] to 8
     bits/sample in the range [0, 255]).  However, it is also possible	to  con-
     vert  the PNG pixel data back to the original bit depth of the image.  This
     call reduces the pixels back down to the original bit depth:

	 png_color_8p sig_bit;

	 if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
	    png_set_shift(png_ptr, sig_bit);

     PNG files store 3-color pixels  in  red,  green,  blue  order.   This  code
     changes the storage of the pixels to blue, green, red:

	 if (color_type == PNG_COLOR_TYPE_RGB ||
	     color_type == PNG_COLOR_TYPE_RGB_ALPHA)
	    png_set_bgr(png_ptr);

     PNG files store RGB pixels packed into 3 or 6 bytes. This code expands them
     into 4 or 8 bytes for windowing systems that need them in this format:

	 if (color_type == PNG_COLOR_TYPE_RGB)
	    png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);

     where "filler" is the 8-bit or 16-bit number to fill with, and the location
     is either PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending upon whether you
     want  the	filler before the RGB or after. When filling an 8-bit pixel, the
     least significant 8 bits of the number are used, if a 16-bit number is sup-
     plied.  This transformation does not affect images that already  have  full
     alpha  channels.	To  add  an  opaque alpha channel, use filler=0xffff and
     PNG_FILLER_AFTER which will generate RGBA pixels.

     Note that png_set_filler() does not change the color type.  If you want  to
     do that, you can add a true alpha channel with

	 if (color_type == PNG_COLOR_TYPE_RGB ||
	     color_type == PNG_COLOR_TYPE_GRAY)
	    png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

     where  "filler"  contains	the  alpha  value  to assign to each pixel.  The
     png_set_add_alpha() function was added in libpng-1.2.7.

     If you are reading an image with an alpha channel, and you need the data as
     ARGB instead of the normal PNG format RGBA:

	 if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
	    png_set_swap_alpha(png_ptr);

     For some uses, you may want a grayscale image to  be  represented	as  RGB.
     This code will do that conversion:

	 if (color_type == PNG_COLOR_TYPE_GRAY ||
	     color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
	    png_set_gray_to_rgb(png_ptr);

     Conversely,  you can convert an RGB or RGBA image to grayscale or grayscale
     with alpha.

	 if (color_type == PNG_COLOR_TYPE_RGB ||
	     color_type == PNG_COLOR_TYPE_RGB_ALPHA)
	    png_set_rgb_to_gray(png_ptr, error_action,
	       (double)red_weight, (double)green_weight);

	 error_action = 1: silently do the conversion

	 error_action = 2: issue a warning if the original
			   image has any pixel where
			   red != green or red != blue

	 error_action = 3: issue an error and abort the
			   conversion if the original
			   image has any pixel where
			   red != green or red != blue

	 red_weight:	   weight of red component

	 green_weight:	   weight of green component
			   If either weight is negative, default
			   weights are used.

     In the corresponding fixed point API the red_weight and green_weight values
     are simply scaled by 100,000:

	 png_set_rgb_to_gray(png_ptr, error_action,
	    (png_fixed_point)red_weight,
	    (png_fixed_point)green_weight);

     If you have set error_action = 1 or 2, you can later check whether the  im-
     age   really   was   gray,  after	processing  the  image	rows,  with  the
     png_get_rgb_to_gray_status(png_ptr) function.  It will  return  a	png_byte
     that  is zero if the image was gray or 1 if there were any non-gray pixels.
     Background and sBIT data will be silently converted to grayscale, using the
     green channel data for sBIT, regardless of the error_action setting.

     The default values come from the PNG file cHRM chunk if present; otherwise,
     the defaults correspond to the ITU-R recommendation 709, and also the  sRGB
     color  space, as recommended in the Charles Poynton's Colour FAQ, Copyright
     (c) 2006-11-28 Charles Poynton, in section 9:

     <http://www.poynton.com/notes/colour_and_gamma/ColorFAQ.html#RTFToC9>

	 Y = 0.2126 * R + 0.7152 * G + 0.0722 * B

     Previous versions of  this  document,  1998  through  2002,  recommended  a
     slightly different formula:

	 Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

     Libpng uses an integer approximation:

	 Y = (6968 * R + 23434 * G + 2366 * B)/32768

     The  calculation  is done in a linear colorspace, if the image gamma can be
     determined.

     The png_set_background() function has  been  described  already;  it  tells
     libpng  to  composite  images with alpha or simple transparency against the
     supplied background color.  For compatibility with versions of libpng  ear-
     lier  than  libpng-1.5.4 it is recommended that you call the function after
     reading the file header, even if you don't want to use the color in a  bKGD
     chunk, if one exists.

     If  the  PNG  file contains a bKGD chunk (PNG_INFO_bKGD valid), you may use
     this color, or supply another color more suitable for the	current  display
     (e.g.,  the background color from a web page).  You need to tell libpng how
     the color is represented, both the format of the component  values  in  the
     color  (the number of bits) and the gamma encoding of the color.  The func-
     tion takes two arguments, background_gamma_mode and need_expand  to  convey
     this information; however, only two combinations are likely to be useful:

	 png_color_16 my_background;
	 png_color_16p image_background;

	 if (png_get_bKGD(png_ptr, info_ptr, &image_background))
	    png_set_background(png_ptr, image_background,
		PNG_BACKGROUND_GAMMA_FILE, 1/*needs to be expanded*/, 1);
	 else
	    png_set_background(png_ptr, &my_background,
		PNG_BACKGROUND_GAMMA_SCREEN, 0/*do not expand*/, 1);

     The second call was described above - my_background is in the format of the
     final, display, output produced by libpng.  Because you now know the format
     of  the  PNG  it  is  possible  to avoid the need to choose either 8-bit or
     16-bit output and to retain palette images (the palette colors will be mod-
     ified appropriately and the tRNS chunk removed.)  However, if you are doing
     this, take great care not to ask for transformations without checking first
     that they apply!

     In the first call the background color has the original bit depth and color
     type of the PNG file.  So, for palette images the color is  supplied  as  a
     palette  index  and for low bit greyscale images the color is a reduced bit
     value in image_background->gray.

     If you didn't call png_set_gamma() before reading the file header, for  ex-
     ample  if	you  need  your code to remain compatible with older versions of
     libpng prior to libpng-1.5.4, this is the place to call it.

     Do not call it if you called png_set_alpha_mode(); doing so will damage the
     settings put in place by png_set_alpha_mode().  (If png_set_alpha_mode() is
     supported then you can certainly do png_set_gamma() before reading the  PNG
     header.)

     This  API unconditionally sets the screen and file gamma values, so it will
     override the value in the PNG file unless it is called before the PNG  file
     reading  starts.  For this reason you must always call it with the PNG file
     value when you call it in this position:

	if (png_get_gAMA(png_ptr, info_ptr, &file_gamma))
	   png_set_gamma(png_ptr, screen_gamma, file_gamma);

	else
	   png_set_gamma(png_ptr, screen_gamma, 0.45455);

     If you need to reduce an RGB file to a paletted file, or if a paletted file
     has more entries than will fit on your screen, png_set_quantize()	will  do
     that.   Note that this is a simple match quantization that merely finds the
     closest color available.  This  should  work  fairly  well  with  optimized
     palettes,	but fairly badly with linear color cubes.  If you pass a palette
     that is larger than maximum_colors, the file will reduce the number of col-
     ors in the palette so it will fit into maximum_colors.  If there is a  his-
     togram,  libpng  will use it to make more intelligent choices when reducing
     the palette.  If there is no histogram, it may not do as good a job.

	if (color_type & PNG_COLOR_MASK_COLOR)
	{
	   if (png_get_valid(png_ptr, info_ptr,
	       PNG_INFO_PLTE))
	   {
	      png_uint_16p histogram = NULL;

	      png_get_hIST(png_ptr, info_ptr,
		  &histogram);
	      png_set_quantize(png_ptr, palette, num_palette,
		 max_screen_colors, histogram, 1);
	   }

	   else
	   {
	      png_color std_color_cube[MAX_SCREEN_COLORS] =
		 { ... colors ... };

	      png_set_quantize(png_ptr, std_color_cube,
		 MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
		 NULL,0);
	   }
	}

     PNG files describe monochrome as black being zero and white being one.  The
     following code will reverse this (make black be one and white be zero):

	if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
	   png_set_invert_mono(png_ptr);

     This function can also be used to invert grayscale and gray-alpha images:

	if (color_type == PNG_COLOR_TYPE_GRAY ||
	    color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
	   png_set_invert_mono(png_ptr);

     PNG files store 16-bit pixels in network byte order (big-endian,  ie.  most
     significant  bits	first).   This code changes the storage to the other way
     (little-endian, i.e. least significant bits first, the way PCs store them):

	 if (bit_depth == 16)
	    png_set_swap(png_ptr);

     If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you  need
     to change the order the pixels are packed into bytes, you can use:

	 if (bit_depth < 8)
	    png_set_packswap(png_ptr);

     Finally,  you can write your own transformation function if none of the ex-
     isting ones meets your needs.  This is done by setting a callback with

	 png_set_read_user_transform_fn(png_ptr,
	     read_transform_fn);

     You must supply the function

	 void read_transform_fn(png_structp png_ptr, png_row_infop
	     row_info, png_bytep data)

     See pngtest.c for a working example.  Your function will  be  called  after
     all  of  the other transformations have been processed.  Take care with in-
     terlaced images if you do the interlace yourself - the width of the row  is
     the width in 'row_info', not the overall image width.

     If  supported, libpng provides two information routines that you can use to
     find where you are in processing the image:

	png_get_current_pass_number(png_structp png_ptr);
	png_get_current_row_number(png_structp png_ptr);

     Don't try using these outside a transform callback - firstly they are  only
     supported	if  user transforms are supported, secondly they may well return
     unexpected results unless the row is actually being processed at the moment
     they are called.

     With interlaced images the value returned is the row in the input sub-image
     image.  Use PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col,
     pass) to find the output pixel (x,y) given an  interlaced	sub-image  pixel
     (row,col,pass).

     The discussion of interlace handling above contains more information on how
     to use these values.

     You  can also set up a pointer to a user structure for use by your callback
     function, and you can inform  libpng  that  your  transform  function  will
     change the number of channels or bit depth with the function

	 png_set_user_transform_info(png_ptr, user_ptr,
	     user_depth, user_channels);

     The user's application, not libpng, is responsible for allocating and free-
     ing any memory required for the user structure.

     You can retrieve the pointer via the function png_get_user_transform_ptr().
     For example:

	 voidp read_user_transform_ptr =
	     png_get_user_transform_ptr(png_ptr);

     The  last	thing to handle is interlacing; this is covered in detail below,
     but you must call the function here if you want libpng to handle  expansion
     of the interlaced image.

	 number_of_passes = png_set_interlace_handling(png_ptr);

     After  setting  the transformations, libpng can update your png_info struc-
     ture to reflect any transformations you've requested with this call.

	 png_read_update_info(png_ptr, info_ptr);

     This is most useful to update the info structure's rowbytes  field  so  you
     can  use  it to allocate your image memory.  This function will also update
     your palette with the correct screen_gamma and  background  if  these  have
     been  given with the calls above.	You may only call png_read_update_info()
     once with a particular info_ptr.

     After you call png_read_update_info(), you can allocate any memory you need
     to hold the image.  The row data is simply raw byte data for all  forms  of
     images.   As  the	actual	allocation varies among applications, no example
     will be given.  If you are allocating one large chunk,  you  will	need  to
     build  an	array  of pointers to each row, as it will be needed for some of
     the functions below.

     Be sure that your platform  can  allocate	the  buffer  that  you'll  need.
     libpng internally checks for oversize width, but you'll need to do your own
     check  for  number_of_rows*width*pixel_size if you are using a multiple-row
     buffer:

	/* Guard against integer overflow */
	if (number_of_rows > PNG_SIZE_MAX/(width*pixel_size))
	   png_error(png_ptr, "image_data buffer would be too large");

     Remember: Before you call png_read_update_info(), the png_get_*() functions
     return the values corresponding to the original PNG image.  After you  call
     png_read_update_info the values refer to the image that libpng will output.
     Consequently  you	must  call  all  the  png_set_ functions before you call
     png_read_update_info().  This is particularly important for  png_set_inter-
     lace_handling()  - if you are going to call png_read_update_info() you must
     call png_set_interlace_handling() before it unless you want to receive  in-
     terlaced output.

   Reading image data
     After  you've  allocated memory, you can read the image data.  The simplest
     way to do this is in one function call.  If you are allocating enough  mem-
     ory  to hold the whole image, you can just call png_read_image() and libpng
     will read in all the image data and put it in  the  memory  area  supplied.
     You will need to pass in an array of pointers to each row.

     This  function automatically handles interlacing, so you don't need to call
     png_set_interlace_handling() (unless you  call  png_read_update_info())  or
     call  this  function  multiple  times, or any of that other stuff necessary
     with png_read_rows().

	png_read_image(png_ptr, row_pointers);

     where row_pointers is:

	png_bytep row_pointers[height];

     You can point to void or char or whatever you use for pixels.

     If you don't want to  read  in  the  whole  image	at  once,  you	can  use
     png_read_rows()  instead.	If there is no interlacing (check interlace_type
     == PNG_INTERLACE_NONE), this is simple:

	 png_read_rows(png_ptr, row_pointers, NULL,
	     number_of_rows);

     where row_pointers is the same as in the png_read_image() call.

     If you are doing this just one row at a time, you can do this with a single
     row_pointer instead of an array of row_pointers:

	 png_bytep row_pointer = row;
	 png_read_row(png_ptr, row_pointer, NULL);

     If the file is interlaced (interlace_type != 0 in the IHDR  chunk),  things
     get  somewhat harder.  The only current (PNG Specification version 1.2) in-
     terlacing type for PNG is (interlace_type == PNG_INTERLACE_ADAM7); a  some-
     what  complicated	2D interlace scheme, known as Adam7, that breaks down an
     image into seven smaller images of varying size,  based  on  an  8x8  grid.
     This  number  is defined (from libpng 1.5) as PNG_INTERLACE_ADAM7_PASSES in
     png.h

     libpng can fill out those images or it can give them to you "as is".  It is
     almost always better to have libpng handle the interlacing for you.  If you
     want the images filled out, there are two ways to do that.   The  one  men-
     tioned in the PNG specification is to expand each pixel to cover those pix-
     els  that have not been read yet (the "rectangle" method).  This results in
     a blocky image for the first pass, which gradually smooths out as more pix-
     els are read.  The other method is the "sparkle" method, where  pixels  are
     drawn  only  in their final locations, with the rest of the image remaining
     whatever colors they were initialized to before the start of the read.  The
     first method usually looks better, but tends to be  slower,  as  there  are
     more pixels to put in the rows.

     If,  as  is  likely, you want libpng to expand the images, call this before
     calling png_start_read_image() or png_read_update_info():

	 if (interlace_type == PNG_INTERLACE_ADAM7)
	    number_of_passes
		= png_set_interlace_handling(png_ptr);

     This will return the number of passes needed.  Currently,	this  is  seven,
     but  may  change  if another interlace type is added.  This function can be
     called even if the file is not interlaced, where it will return  one  pass.
     You  then need to read the whole image 'number_of_passes' times.  Each time
     will distribute the pixels from the current pass to the  correct  place  in
     the  output  image, so you need to supply the same rows to png_read_rows in
     each pass.

     If you are not going to display the image after each pass, but are going to
     wait until the entire image is read in, use the sparkle effect.   This  ef-
     fect is faster and the end result of either method is exactly the same.  If
     you  are  planning on displaying the image after each pass, the "rectangle"
     effect is generally considered the better looking one.

     If you  only  want  the  "sparkle"  effect,  just	call  png_read_row()  or
     png_read_rows()  as  normal,  with the third parameter NULL.  Make sure you
     make pass over the image number_of_passes times, and you don't  change  the
     data  in the rows between calls.  You can change the locations of the data,
     just not the data.  Each pass only writes the pixels appropriate  for  that
     pass, and assumes the data from previous passes is still valid.

	 png_read_rows(png_ptr, row_pointers, NULL,
	     number_of_rows);
	 or
	 png_read_row(png_ptr, row_pointers, NULL);

     If  you  only want the first effect (the rectangles), do the same as before
     except pass the row buffer in the third parameter, and leave the second pa-
     rameter NULL.

	 png_read_rows(png_ptr, NULL, row_pointers,
	     number_of_rows);
	 or
	 png_read_row(png_ptr, NULL, row_pointers);

     If you don't want libpng to  handle  the  interlacing  details,  just  call
     png_read_rows() PNG_INTERLACE_ADAM7_PASSES times to read in all the images.
     Each  of  the  images  is a valid image by itself; however, you will almost
     certainly need to distribute the pixels from each sub-image to the  correct
     place.  This is where everything gets very tricky.

     If  you want to retrieve the separate images you must pass the correct num-
     ber of rows to each successive call of  png_read_rows().	The  calculation
     gets  pretty  complicated	for  small images, where some sub-images may not
     even exist because either their width or height ends up zero.  libpng  pro-
     vides two macros to help you in 1.5 and later versions:

	png_uint_32 width = PNG_PASS_COLS(image_width, pass_number);
	png_uint_32 height = PNG_PASS_ROWS(image_height, pass_number);

     Respectively  these  tell	you the width and height of the sub-image corre-
     sponding to the numbered pass.  'pass' is in the range 0 to 6 - this can be
     confusing because the specification refers to the same passes as  1  to  7!
     Be  careful,  you	must  check  both  the	width  and height before calling
     png_read_rows() and not call it for that pass if either is zero.

     You can, of course, read each sub-image row by row.  If you want to produce
     optimal code to make a pixel-by-pixel transformation of an interlaced image
     this is the best approach; read each row of each pass,  transform	it,  and
     write it out to a new interlaced image.

     If  you  want  to	de-interlace  the image yourself libpng provides further
     macros to help that tell you where to place the pixels in the output image.
     Because the interlacing scheme is rectangular - sub-image pixels are always
     arranged on a rectangular grid - all you need to know for each pass is  the
     starting  column  and  row  in the output image of the first pixel plus the
     spacing between each pixel.  As of libpng 1.5 there are four macros to  re-
     trieve this information:

	png_uint_32 x = PNG_PASS_START_COL(pass);
	png_uint_32 y = PNG_PASS_START_ROW(pass);
	png_uint_32 xStep = 1U << PNG_PASS_COL_SHIFT(pass);
	png_uint_32 yStep = 1U << PNG_PASS_ROW_SHIFT(pass);

     These allow you to write the obvious loop:

	png_uint_32 input_y = 0;
	png_uint_32 output_y = PNG_PASS_START_ROW(pass);

	while (output_y < output_image_height)
	{
	   png_uint_32 input_x = 0;
	   png_uint_32 output_x = PNG_PASS_START_COL(pass);

	   while (output_x < output_image_width)
	   {
	      image[output_y][output_x] =
		  subimage[pass][input_y][input_x++];

	      output_x += xStep;
	   }

	   ++input_y;
	   output_y += yStep;
	}

     Notice  that  the	steps between successive output rows and columns are re-
     turned as shifts.	This is possible because the pixels in the subimages are
     always a power of 2 apart - 1, 2, 4 or 8 pixels - in  the	original  image.
     In  practice you may need to directly calculate the output coordinate given
     an input coordinate.  libpng provides two further macros for this purpose:

	png_uint_32 output_x = PNG_COL_FROM_PASS_COL(input_x, pass);
	png_uint_32 output_y = PNG_ROW_FROM_PASS_ROW(input_y, pass);

     Finally a pair of macros are provided to tell you if a particular image row
     or column appears in a given pass:

	int col_in_pass = PNG_COL_IN_INTERLACE_PASS(output_x, pass);
	int row_in_pass = PNG_ROW_IN_INTERLACE_PASS(output_y, pass);

     Bear in mind that you will probably also need to check the width and height
     of the pass in addition to the above to be sure the pass even exists!

     With any luck you are convinced by now that you don't want to do  your  own
     interlace	handling.   In	reality  normally the only good reason for doing
     this is if you are processing PNG files on a pixel-by-pixel basis and don't
     want to load the whole file into memory when it is interlaced.

     libpng includes a test program,  pngvalid,  that  illustrates  reading  and
     writing of interlaced images.  If you can't get interlacing to work in your
     code  and	don't want to leave it to libpng (the recommended approach), see
     how pngvalid.c does it.

   Finishing a sequential read
     After you are finished reading the image through the  low-level  interface,
     you can finish reading the file.

     If you want to use a different crc action for handling CRC errors in chunks
     after  the  image	data,  you  can  call png_set_crc_action() again at this
     point.

     If you are interested in comments or time, which may be stored  either  be-
     fore  or after the image data, you should pass the separate png_info struct
     if you want to keep the comments from before and after the image separate.

	 png_infop end_info = png_create_info_struct(png_ptr);

	 if (!end_info)
	 {
	    png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
	    return ERROR;
	 }

	 png_read_end(png_ptr, end_info);

     If you are not interested, you should still call png_read_end() but you can
     pass NULL, avoiding the need to create an end_info structure.   If  you  do
     this,  libpng  will  not  process any chunks after IDAT other than skipping
     over them and perhaps (depending on whether you have called png_set_crc_ac-
     tion) checking their CRCs while looking for the IEND chunk.

	png_read_end(png_ptr, NULL);

     If you don't call png_read_end(), then  your  file  pointer  will	be  left
     pointing to the first chunk after the last IDAT, which is probably not what
     you  want	if you expect to read something beyond the end of the PNG datas-
     tream.

     When you are done, you can free all memory allocated by libpng like this:

	png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);

     or, if you didn't create an end_info structure,

	png_destroy_read_struct(&png_ptr, &info_ptr, NULL);

     It is also possible to individually free the info_ptr members that point to
     libpng-allocated storage with the following function:

	 png_free_data(png_ptr, info_ptr, mask, seq)

	 mask - identifies data to be freed, a mask
		containing the bitwise OR of one or
		more of
		  PNG_FREE_PLTE, PNG_FREE_TRNS,
		  PNG_FREE_HIST, PNG_FREE_ICCP,
		  PNG_FREE_PCAL, PNG_FREE_ROWS,
		  PNG_FREE_SCAL, PNG_FREE_SPLT,
		  PNG_FREE_TEXT, PNG_FREE_UNKN,
		or simply PNG_FREE_ALL

	 seq  - sequence number of item to be freed
		(-1 for all items)

     This function may be safely called when the relevant  storage  has  already
     been freed, or has not yet been allocated, or was allocated by the user and
     not  by libpng, and will in those cases do nothing.  The "seq" parameter is
     ignored if only one item of the selected data type, such as  PLTE,  is  al-
     lowed.   If  "seq"  is  not -1, and multiple items are allowed for the data
     type identified in the mask, such as text or sPLT, only the  n'th	item  in
     the structure is freed, where n is "seq".

     The  default behavior is only to free data that was allocated internally by
     libpng.  This can be changed, so that libpng will not free the data, or  so
     that  it will free data that was allocated by the user with png_malloc() or
     png_calloc() and passed in via a png_set_*() function, with

	 png_data_freer(png_ptr, info_ptr, freer, mask)

	 freer	- one of
		    PNG_DESTROY_WILL_FREE_DATA
		    PNG_SET_WILL_FREE_DATA
		    PNG_USER_WILL_FREE_DATA

	 mask	- which data elements are affected
		  same choices as in png_free_data()

     This function only affects data that has already been allocated.	You  can
     call  this  function  after  reading  the	PNG  data but before calling any
     png_set_*() functions, to control whether the user or the png_set_*() func-
     tion is responsible for freeing any existing data that  might  be	present,
     and  again  after	the png_set_*() functions to control whether the user or
     png_destroy_*() is supposed to free the data.  When the  user  assumes  re-
     sponsibility for libpng-allocated data, the application must use png_free()
     to  free  it, and when the user transfers responsibility to libpng for data
     that the user has allocated,  the	user  must  have  used	png_malloc()  or
     png_calloc() to allocate it.

     If you allocated your row_pointers in a single block, as suggested above in
     the description of the high level read interface, you must not transfer re-
     sponsibility  for	freeing it to the png_set_rows or png_read_destroy func-
     tion, because they would also try to free the individual row_pointers[i].

     If you allocated text_ptr.text, text_ptr.lang, and text_ptr.translated_key-
     word separately, do not transfer responsibility  for  freeing  text_ptr  to
     libpng,  because  when  libpng fills a png_text structure it combines these
     members  with  the  key  member,  and  png_free_data()   will   free   only
     text_ptr.key.   Similarly,  if  you  transfer  responsibility  for free'ing
     text_ptr from libpng to your application, your application must  not  sepa-
     rately free those members.

     The png_free_data() function will turn off the "valid" flag for anything it
     frees.  If you need to turn the flag off for a chunk that was freed by your
     application instead of by libpng, you can use

	 png_set_invalid(png_ptr, info_ptr, mask);

	 mask - identifies the chunks to be made invalid,
		containing the bitwise OR of one or
		more of
		  PNG_INFO_gAMA, PNG_INFO_sBIT,
		  PNG_INFO_cHRM, PNG_INFO_PLTE,
		  PNG_INFO_tRNS, PNG_INFO_bKGD,
		  PNG_INFO_eXIf,
		  PNG_INFO_hIST, PNG_INFO_pHYs,
		  PNG_INFO_oFFs, PNG_INFO_tIME,
		  PNG_INFO_pCAL, PNG_INFO_sRGB,
		  PNG_INFO_iCCP, PNG_INFO_sPLT,
		  PNG_INFO_sCAL, PNG_INFO_IDAT

     For a more compact example of reading a PNG image, see the file example.c.

   Reading PNG files progressively
     The  progressive  reader  is  slightly  different	from the non-progressive
     reader.   Instead	of   calling   png_read_info(),   png_read_rows(),   and
     png_read_end(),  you make one call to png_process_data(), which calls call-
     backs when it has the info, a row, or the end of the  image.   You  set  up
     these  callbacks  with  png_set_progressive_read_fn().   You  don't have to
     worry about the input/output functions of libpng, as you are giving the li-
     brary the data directly in png_process_data().  I will assume that you have
     read the section on reading PNG files above, so I will only  highlight  the
     differences (although I will show all of the code).

     png_structp png_ptr; png_infop info_ptr;

      /*  An example code fragment of how you would
	  initialize the progressive reader in your
	  application. */
      int
      initialize_png_reader()
      {
	 png_ptr = png_create_read_struct
	     (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	      user_error_fn, user_warning_fn);

	 if (!png_ptr)
	     return ERROR;

	 info_ptr = png_create_info_struct(png_ptr);

	 if (!info_ptr)
	 {
	    png_destroy_read_struct(&png_ptr, NULL, NULL);
	    return ERROR;
	 }

	 if (setjmp(png_jmpbuf(png_ptr)))
	 {
	    png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
	    return ERROR;
	 }

	 /* This one's new.  You can provide functions
	    to be called when the header info is valid,
	    when each row is completed, and when the image
	    is finished.  If you aren't using all functions,
	    you can specify NULL parameters.  Even when all
	    three functions are NULL, you need to call
	    png_set_progressive_read_fn().  You can use
	    any struct as the user_ptr (cast to a void pointer
	    for the function call), and retrieve the pointer
	    from inside the callbacks using the function

	       png_get_progressive_ptr(png_ptr);

	    which will return a void pointer, which you have
	    to cast appropriately.
	  */
	 png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
	     info_callback, row_callback, end_callback);

	 return 0;
      }

      /* A code fragment that you call as you receive blocks
	of data */
      int
      process_data(png_bytep buffer, png_uint_32 length)
      {
	 if (setjmp(png_jmpbuf(png_ptr)))
	 {
	    png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
	    return ERROR;
	 }

	 /* This one's new also.  Simply give it a chunk
	    of data from the file stream (in order, of
	    course).  On machines with segmented memory
	    models machines, don't give it any more than
	    64K.  The library seems to run fine with sizes
	    of 4K. Although you can give it much less if
	    necessary (I assume you can give it chunks of
	    1 byte, I haven't tried less than 256 bytes
	    yet).  When this function returns, you may
	    want to display any rows that were generated
	    in the row callback if you don't already do
	    so there.
	  */
	 png_process_data(png_ptr, info_ptr, buffer, length);

	 /* At this point you can call png_process_data_skip if
	    you want to handle data the library will skip yourself;
	    it simply returns the number of bytes to skip (and stops
	    libpng skipping that number of bytes on the next
	    png_process_data call).
	 return 0;
      }

      /* This function is called (as set by
	 png_set_progressive_read_fn() above) when enough data
	 has been supplied so all of the header has been
	 read.
      */
      void
      info_callback(png_structp png_ptr, png_infop info)
      {
	 /* Do any setup here, including setting any of
	    the transformations mentioned in the Reading
	    PNG files section.	For now, you _must_ call
	    either png_start_read_image() or
	    png_read_update_info() after all the
	    transformations are set (even if you don't set
	    any).  You may start getting rows before
	    png_process_data() returns, so this is your
	    last chance to prepare for that.

	    This is where you turn on interlace handling,
	    assuming you don't want to do it yourself.

	    If you need to you can stop the processing of
	    your original input data at this point by calling
	    png_process_data_pause.  This returns the number
	    of unprocessed bytes from the last png_process_data
	    call - it is up to you to ensure that the next call
	    sees these bytes again.  If you don't want to bother
	    with this you can get libpng to cache the unread
	    bytes by setting the 'save' parameter (see png.h) but
	    then libpng will have to copy the data internally.
	  */
      }

      /* This function is called when each row of image
	 data is complete */
      void
      row_callback(png_structp png_ptr, png_bytep new_row,
	 png_uint_32 row_num, int pass)
      {
	 /* If the image is interlaced, and you turned
	    on the interlace handler, this function will
	    be called for every row in every pass.  Some
	    of these rows will not be changed from the
	    previous pass.  When the row is not changed,
	    the new_row variable will be NULL.	The rows
	    and passes are called in order, so you don't
	    really need the row_num and pass, but I'm
	    supplying them because it may make your life
	    easier.

	    If you did not turn on interlace handling then
	    the callback is called for each row of each
	    sub-image when the image is interlaced.  In this
	    case 'row_num' is the row in the sub-image, not
	    the row in the output image as it is in all other
	    cases.

	    For the non-NULL rows of interlaced images when
	    you have switched on libpng interlace handling,
	    you must call png_progressive_combine_row()
	    passing in the row and the old row.  You can
	    call this function for NULL rows (it will just
	    return) and for non-interlaced images (it just
	    does the memcpy for you) if it will make the
	    code easier.  Thus, you can just do this for
	    all cases if you switch on interlace handling;
	  */

	     png_progressive_combine_row(png_ptr, old_row,
	       new_row);

	 /* where old_row is what was displayed
	    previously for the row.  Note that the first
	    pass (pass == 0, really) will completely cover
	    the old row, so the rows do not have to be
	    initialized.  After the first pass (and only
	    for interlaced images), you will have to pass
	    the current row, and the function will combine
	    the old row and the new row.

	    You can also call png_process_data_pause in this
	    callback - see above.
	 */
      }

      void
      end_callback(png_structp png_ptr, png_infop info)
      {
	 /* This function is called after the whole image
	    has been read, including any chunks after the
	    image (up to and including the IEND).  You
	    will usually have the same info chunk as you
	    had in the header, although some data may have
	    been added to the comments and time fields.

	    Most people won't do much here, perhaps setting
	    a flag that marks the image as finished.
	  */
      }

IV. Writing
     Much of this is very similar to reading.  However, everything of importance
     is repeated here, so you won't have to constantly look back up in the read-
     ing section to understand writing.

   Setup
     You  will	want to do the I/O initialization before you get into libpng, so
     if it doesn't work, you don't have anything to undo. If you are  not  using
     the standard I/O functions, you will need to replace them with custom writ-
     ing functions.  See the discussion under Customizing libpng.

	 FILE *fp = fopen(file_name, "wb");

	 if (!fp)
	    return ERROR;

     Next,  png_struct	and  png_info  need to be allocated and initialized.  As
     these can be both relatively large, you may not want to store these on  the
     stack,  unless  you have stack space to spare.  Of course, you will want to
     check if they return NULL.  If you are also reading, you won't want to name
     your read structure and your write structure both "png_ptr"; you  can  call
     them  anything  you  like,  such  as  "read_ptr"  and "write_ptr".  Look at
     pngtest.c, for example.

	 png_structp png_ptr = png_create_write_struct
	    (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	     user_error_fn, user_warning_fn);

	 if (!png_ptr)
	    return ERROR;

	 png_infop info_ptr = png_create_info_struct(png_ptr);
	 if (!info_ptr)
	 {
	    png_destroy_write_struct(&png_ptr, NULL);
	    return ERROR;
	 }

     If  you  want  to	use  your  own	memory	 allocation   routines,   define
     PNG_USER_MEM_SUPPORTED   and  use	png_create_write_struct_2()  instead  of
     png_create_write_struct():

	 png_structp png_ptr = png_create_write_struct_2
	    (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
	     user_error_fn, user_warning_fn, (png_voidp)
	     user_mem_ptr, user_malloc_fn, user_free_fn);

     After you have these structures, you will need to set  up	the  error  han-
     dling.   When  libpng  encounters an error, it expects to longjmp() back to
     your routine.  Therefore, you will need  to  call	setjmp()  and  pass  the
     png_jmpbuf(png_ptr).   If	you  write the file from different routines, you
     will need to update the png_jmpbuf(png_ptr) every time you enter a new rou-
     tine that	will  call  a  png_*()	function.   See  your  documentation  of
     setjmp/longjmp  for  your	compiler for more information on setjmp/longjmp.
     See the discussion on libpng error handling in the Customizing Libpng  sec-
     tion below for more information on the libpng error handling.

	 if (setjmp(png_jmpbuf(png_ptr)))
	 {
	    png_destroy_write_struct(&png_ptr, &info_ptr);
	    fclose(fp);
	    return ERROR;
	 }
	 ...
	 return;

     If  you would rather avoid the complexity of setjmp/longjmp issues, you can
     compile libpng with PNG_NO_SETJMP, in which case errors will  result  in  a
     call to PNG_ABORT() which defaults to abort().

     You  can  #define PNG_ABORT() to a function that does something more useful
     than abort(), as long as your function does not return.

     Checking for invalid palette index on write was added at libpng 1.5.10.  If
     a pixel contains an invalid (out-of-range) index libpng issues a benign er-
     ror.  This is enabled by default because this condition is an error accord-
     ing to the PNG specification, Clause 11.3.2, but the error can  be  ignored
     in each png_ptr with

	png_set_check_for_invalid_index(png_ptr, 0);

     If  the  error is ignored, or if png_benign_error() treats it as a warning,
     any invalid pixels are written as-is by the encoder, resulting  in  an  in-
     valid  PNG datastream as output.  In this case the application is responsi-
     ble for ensuring that the pixel indexes are in range when it writes a  PLTE
     chunk with fewer entries than the bit depth would allow.

     Now  you  need to set up the output code.	The default for libpng is to use
     the C function fwrite().  If you use this, you will need to  pass	a  valid
     FILE  *  in the function png_init_io().  Be sure that the file is opened in
     binary mode.  Again, if you wish to handle writing data in another way, see
     the discussion on libpng I/O handling in the Customizing Libpng section be-
     low.

	 png_init_io(png_ptr, fp);

     If you are embedding your PNG into a datastream such as MNG, and don't want
     libpng to write the 8-byte signature, or if you have  already  written  the
     signature in your application, use

	 png_set_sig_bytes(png_ptr, 8);

     to inform libpng that it should not write a signature.

   Write callbacks
     At this point, you can set up a callback function that will be called after
     each row has been written, which you can use to control a progress meter or
     the like.	It's demonstrated in pngtest.c.  You must supply a function

	 void write_row_callback(png_structp png_ptr, png_uint_32 row,
	    int pass)
	 {
	    /* put your code here */
	 }

     (You  can	give  it  another name that you like instead of "write_row_call-
     back")

     To inform libpng about your function, use

	 png_set_write_status_fn(png_ptr, write_row_callback);

     When this function is called the row has already been completely  processed
     and  it  has also been written out.  The 'row' and 'pass' refer to the next
     row to be handled.  For the non-interlaced case the row that was just  han-
     dled is simply one less than the passed in row number, and pass will always
     be  0.  For the interlaced case the same applies unless the row value is 0,
     in which case the row just handled was the last one from one of the preced-
     ing passes.  Because interlacing may skip a pass you cannot  be  sure  that
     the  preceding  pass  is just 'pass-1', if you really need to know what the
     last pass is record (row,pass) from the callback and use the last	recorded
     value each time.

     As  with  the  user  transform  you  can  find  the  output  row  using the
     PNG_ROW_FROM_PASS_ROW macro.

     You now have the option of modifying how the compression library will  run.
     The  following  functions are mainly for testing, but may be useful in some
     cases, like if you need to write PNG files extremely fast and  are  willing
     to  give  up  some  compression, or if you want to get the maximum possible
     compression at the expense of slower writing.  If you have no special needs
     in this area, let the library do what it wants by not calling this function
     at all, as it has been tuned to deliver a good speed/compression ratio. The
     second parameter to png_set_filter() is the filter method,  for  which  the
     only  valid  values  are  0 (as of the July 1999 PNG specification, version
     1.2) or 64 (if you are writing a PNG datastream that is to be embedded in a
     MNG datastream).  The third parameter is a flag that indicates which filter
     type(s) are to be tested for each scanline.  See the PNG specification  for
     details on the specific filter types.

	 /* turn on or off filtering, and/or choose
	    specific filters.  You can use either a single
	    PNG_FILTER_VALUE_NAME or the bitwise OR of one
	    or more PNG_FILTER_NAME masks.
	  */
	 png_set_filter(png_ptr, 0,
	    PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
	    PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
	    PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
	    PNG_FILTER_AVG   | PNG_FILTER_VALUE_AVG  |
	    PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
	    PNG_ALL_FILTERS  | PNG_FAST_FILTERS);

     If  an  application wants to start and stop using particular filters during
     compression, it should start out with all of the filters  (to  ensure  that
     the  previous  row of pixels will be stored in case it's needed later), and
     then add and remove them after the start of compression.

     If you are writing a PNG datastream that is to be embedded in a MNG  datas-
     tream, the second parameter can be either 0 or 64.

     The png_set_compression_*() functions interface to the zlib compression li-
     brary, and should mostly be ignored unless you really know what you are do-
     ing.   The  only generally useful call is png_set_compression_level() which
     changes how much time zlib spends on trying to  compress  the  image  data.
     See  the  Compression  Library  (zlib.h and algorithm.txt, distributed with
     zlib) for details on the compression levels.

	 #include zlib.h

	 /* Set the zlib compression level */
	 png_set_compression_level(png_ptr,
	     Z_BEST_COMPRESSION);

	 /* Set other zlib parameters for compressing IDAT */
	 png_set_compression_mem_level(png_ptr, 8);
	 png_set_compression_strategy(png_ptr,
	     Z_DEFAULT_STRATEGY);
	 png_set_compression_window_bits(png_ptr, 15);
	 png_set_compression_method(png_ptr, 8);
	 png_set_compression_buffer_size(png_ptr, 8192)

	 /* Set zlib parameters for text compression
	  * If you don't call these, the parameters
	  * fall back on those defined for IDAT chunks
	  */
	 png_set_text_compression_mem_level(png_ptr, 8);
	 png_set_text_compression_strategy(png_ptr,
	     Z_DEFAULT_STRATEGY);
	 png_set_text_compression_window_bits(png_ptr, 15);
	 png_set_text_compression_method(png_ptr, 8);

   Setting the contents of info for output
     You now need to fill in the png_info structure with all the data  you  wish
     to write before the actual image.	Note that the only thing you are allowed
     to  write	after the image is the text chunks and the time chunk (as of PNG
     Specification 1.2, anyway).  See png_write_end() and the latest PNG  speci-
     fication  for  more  information on that.	If you wish to write them before
     the image, fill them in now, and flag that data as  being	valid.	 If  you
     want  to  wait until after the data, don't fill them until png_write_end().
     For all the fields in png_info and their data types, see png.h.  For expla-
     nations of what the fields contain, see the PNG specification.

     Some of the more important parts of the png_info are:

	 png_set_IHDR(png_ptr, info_ptr, width, height,
	    bit_depth, color_type, interlace_type,
	    compression_type, filter_method)

	 width		- holds the width of the image
			  in pixels (up to 2^31).

	 height 	- holds the height of the image
			  in pixels (up to 2^31).

	 bit_depth	- holds the bit depth of one of the
			  image channels.
			  (valid values are 1, 2, 4, 8, 16
			  and depend also on the
			  color_type.  See also significant
			  bits (sBIT) below).

	 color_type	- describes which color/alpha
			  channels are present.
			  PNG_COLOR_TYPE_GRAY
			     (bit depths 1, 2, 4, 8, 16)
			  PNG_COLOR_TYPE_GRAY_ALPHA
			     (bit depths 8, 16)
			  PNG_COLOR_TYPE_PALETTE
			     (bit depths 1, 2, 4, 8)
			  PNG_COLOR_TYPE_RGB
			     (bit_depths 8, 16)
			  PNG_COLOR_TYPE_RGB_ALPHA
			     (bit_depths 8, 16)

			  PNG_COLOR_MASK_PALETTE
			  PNG_COLOR_MASK_COLOR
			  PNG_COLOR_MASK_ALPHA

	 interlace_type - PNG_INTERLACE_NONE or
			  PNG_INTERLACE_ADAM7

	 compression_type - (must be
			  PNG_COMPRESSION_TYPE_DEFAULT)

	 filter_method	- (must be PNG_FILTER_TYPE_DEFAULT
			  or, if you are writing a PNG to
			  be embedded in a MNG datastream,
			  can also be
			  PNG_INTRAPIXEL_DIFFERENCING)

     If you call png_set_IHDR(), the call must appear before any  of  the  other
     png_set_*()  functions,  because  they  might require access to some of the
     IHDR settings.  The remaining png_set_*() functions can be  called  in  any
     order.

     If  you  wish,  you can reset the compression_type, interlace_type, or fil-
     ter_method later by calling png_set_IHDR()  again;  if  you  do  this,  the
     width, height, bit_depth, and color_type must be the same in each call.

	 png_set_PLTE(png_ptr, info_ptr, palette,
	    num_palette);

	 palette	- the palette for the file
			  (array of png_color)
	 num_palette	- number of entries in the palette

	 png_set_gAMA(png_ptr, info_ptr, file_gamma);
	 png_set_gAMA_fixed(png_ptr, info_ptr, int_file_gamma);

	 file_gamma	- the gamma at which the image was
			  created (PNG_INFO_gAMA)

	 int_file_gamma - 100,000 times the gamma at which
			  the image was created

	 png_set_cHRM(png_ptr, info_ptr,  white_x, white_y, red_x, red_y,
			  green_x, green_y, blue_x, blue_y)
	 png_set_cHRM_XYZ(png_ptr, info_ptr, red_X, red_Y, red_Z, green_X,
			  green_Y, green_Z, blue_X, blue_Y, blue_Z)
	 png_set_cHRM_fixed(png_ptr, info_ptr, int_white_x, int_white_y,
			  int_red_x, int_red_y, int_green_x, int_green_y,
			  int_blue_x, int_blue_y)
	 png_set_cHRM_XYZ_fixed(png_ptr, info_ptr, int_red_X, int_red_Y,
			  int_red_Z, int_green_X, int_green_Y, int_green_Z,
			  int_blue_X, int_blue_Y, int_blue_Z)

	 {white,red,green,blue}_{x,y}
			  A color space encoding specified using the chromatici-
     ties
			  of the end points and the white point.

	 {red,green,blue}_{X,Y,Z}
			  A  color  space  encoding specified using the encoding
     end
			  points - the CIE tristimulus specification of the  in-
     tended
			  color  of  the red, green and blue channels in the PNG
     RGB
			  data.  The white point is simply the sum of the  three
     end
			  points.

	 png_set_sRGB(png_ptr, info_ptr, srgb_intent);

	 srgb_intent	- the rendering intent
			  (PNG_INFO_sRGB) The presence of
			  the sRGB chunk means that the pixel
			  data is in the sRGB color space.
			  This chunk also implies specific
			  values of gAMA and cHRM.  Rendering
			  intent is the CSS-1 property that
			  has been defined by the International
			  Color Consortium
			  (http://www.color.org).
			  It can be one of
			  PNG_sRGB_INTENT_SATURATION,
			  PNG_sRGB_INTENT_PERCEPTUAL,
			  PNG_sRGB_INTENT_ABSOLUTE, or
			  PNG_sRGB_INTENT_RELATIVE.

	 png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
	    srgb_intent);

	 srgb_intent	- the rendering intent
			  (PNG_INFO_sRGB) The presence of the
			  sRGB chunk means that the pixel
			  data is in the sRGB color space.
			  This function also causes gAMA and
			  cHRM chunks with the specific values
			  that are consistent with sRGB to be
			  written.

	 png_set_iCCP(png_ptr, info_ptr, name, compression_type,
			    profile, proflen);

	 name		  - The profile name.

	 compression_type - The compression type; always
			    PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
			    You may give NULL to this argument to
			    ignore it.

	 profile	  - International Color Consortium color
			    profile data. May contain NULs.

	 proflen	  - length of profile data in bytes.

	 png_set_sBIT(png_ptr, info_ptr, sig_bit);

	 sig_bit	- the number of significant bits for
			  (PNG_INFO_sBIT) each of the gray, red,
			  green, and blue channels, whichever are
			  appropriate for the given color type
			  (png_color_16)

	 png_set_tRNS(png_ptr, info_ptr, trans_alpha,
	    num_trans, trans_color);

	 trans_alpha	- array of alpha (transparency)
			  entries for palette (PNG_INFO_tRNS)

	 num_trans	- number of transparent entries
			  (PNG_INFO_tRNS)

	 trans_color	- graylevel or color sample values
			  (in order red, green, blue) of the
			  single transparent color for
			  non-paletted images (PNG_INFO_tRNS)

	 png_set_eXIf_1(png_ptr, info_ptr, num_exif, exif);

	 exif		- Exif profile (array of png_byte)
			  (PNG_INFO_eXIf)

	 png_set_hIST(png_ptr, info_ptr, hist);

	 hist		- histogram of palette (array of
			  png_uint_16) (PNG_INFO_hIST)

	 png_set_tIME(png_ptr, info_ptr, mod_time);

	 mod_time	- time image was last modified
			  (PNG_INFO_tIME)

	 png_set_bKGD(png_ptr, info_ptr, background);

	 background	- background color (of type
			  png_color_16p) (PNG_INFO_bKGD)

	 png_set_text(png_ptr, info_ptr, text_ptr, num_text);

	 text_ptr	- array of png_text holding image
			  comments

	 text_ptr[i].compression - type of compression used
		      on "text" PNG_TEXT_COMPRESSION_NONE
				PNG_TEXT_COMPRESSION_zTXt
				PNG_ITXT_COMPRESSION_NONE
				PNG_ITXT_COMPRESSION_zTXt
	 text_ptr[i].key   - keyword for comment.  Must contain
		      1-79 characters.
	 text_ptr[i].text  - text comments for current
			      keyword.	Can be NULL or empty.
	 text_ptr[i].text_length - length of text string,
		      after decompression, 0 for iTXt
	 text_ptr[i].itxt_length - length of itxt string,
		      after decompression, 0 for tEXt/zTXt
	 text_ptr[i].lang  - language of comment (NULL or
			      empty for unknown).
	 text_ptr[i].translated_keyword  - keyword in UTF-8 (NULL
			      or empty for unknown).

	 Note that the itxt_length, lang, and lang_key
	 members of the text_ptr structure only exist when the
	 library is built with iTXt chunk support.  Prior to
	 libpng-1.4.0 the library was built by default without
	 iTXt support. Also note that when iTXt is supported,
	 they contain NULL pointers when the "compression"
	 field contains PNG_TEXT_COMPRESSION_NONE or
	 PNG_TEXT_COMPRESSION_zTXt.

	 num_text	- number of comments

	 png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
	    num_spalettes);

	 palette_ptr	- array of png_sPLT_struct structures
			  to be added to the list of palettes
			  in the info structure.
	 num_spalettes	- number of palette structures to be
			  added.

	 png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
	     unit_type);

	 offset_x  - positive offset from the left
			  edge of the screen

	 offset_y  - positive offset from the top
			  edge of the screen

	 unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

	 png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
	     unit_type);

	 res_x	     - pixels/unit physical resolution
		       in x direction

	 res_y	     - pixels/unit physical resolution
		       in y direction

	 unit_type   - PNG_RESOLUTION_UNKNOWN,
		       PNG_RESOLUTION_METER

	 png_set_sCAL(png_ptr, info_ptr, unit, width, height)

	 unit	     - physical scale units (an integer)

	 width	     - width of a pixel in physical scale units

	 height      - height of a pixel in physical scale units
		       (width and height are doubles)

	 png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)

	 unit	     - physical scale units (an integer)

	 width	     - width of a pixel in physical scale units
		       expressed as a string

	 height      - height of a pixel in physical scale units
		      (width and height are strings like "2.54")

	 png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
	    num_unknowns)

	 unknowns	   - array of png_unknown_chunk
			     structures holding unknown chunks
	 unknowns[i].name  - name of unknown chunk
	 unknowns[i].data  - data of unknown chunk
	 unknowns[i].size  - size of unknown chunk's data
	 unknowns[i].location - position to write chunk in file
				0: do not write chunk
				PNG_HAVE_IHDR: before PLTE
				PNG_HAVE_PLTE: before IDAT
				PNG_AFTER_IDAT: after IDAT

     The  "location"  member  is set automatically according to what part of the
     output file has already been written.  You can change its value after call-
     ing png_set_unknown_chunks() as demonstrated in pngtest.c.  Within each  of
     the  "locations",	the  chunks are sequenced according to their position in
     the structure (that is, the value of "i", which is the order in  which  the
     chunk  was  either  read  from  the  input file or defined with png_set_un-
     known_chunks).

     A quick word about text and num_text.  text is an array of png_text  struc-
     tures.   num_text	is  the  number  of valid structures in the array.  Each
     png_text structure holds a language code, a keyword, a text  value,  and  a
     compression type.

     The  compression types have the same valid numbers as the compression types
     of the image data.  Currently, the only valid number is zero.  However, you
     can store text either compressed or uncompressed, unlike images, which  al-
     ways  have to be compressed.  So if you don't want the text compressed, set
     the compression type to PNG_TEXT_COMPRESSION_NONE.  Because tEXt  and  zTXt
     chunks  don't  have  a  language  field,  if  you specify PNG_TEXT_COMPRES-
     SION_NONE or PNG_TEXT_COMPRESSION_zTXt any language code or translated key-
     word will not be written out.

     Until text gets around a few hundred bytes, it is not worth compressing it.
     After the text has been written out to the file, the  compression	type  is
     set  to  PNG_TEXT_COMPRESSION_NONE_WR  or	PNG_TEXT_COMPRESSION_zTXt_WR, so
     that it isn't written out again  at  the  end  (in  case  you  are  calling
     png_write_end() with the same struct).

     The keywords that are given in the PNG Specification are:

	 Title		  Short (one line) title or
			  caption for image

	 Author 	  Name of image's creator

	 Description	  Description of image (possibly long)

	 Copyright	  Copyright notice

	 Creation Time	  Time of original image creation
			  (usually RFC 1123 format, see below)

	 Software	  Software used to create the image

	 Disclaimer	  Legal disclaimer

	 Warning	  Warning of nature of content

	 Source 	  Device used to create the image

	 Comment	  Miscellaneous comment; conversion
			  from other image format

     The keyword-text pairs work like this.  Keywords should be short simple de-
     scriptions  of  what the comment is about.  Some typical keywords are found
     in the PNG specification, as is some recommendations on keywords.	You  can
     repeat  keywords  in a file.  You can even write some text before the image
     and some after.  For example, you may want to put a description of the  im-
     age  before  the  image,  but  leave the disclaimer until after, so viewers
     working over modem connections don't have to wait for the disclaimer to  go
     over  the	modem  before  they  start  seeing the image.  Finally, keywords
     should be full words, not abbreviations.  Keywords and text are in the  ISO
     8859-1  (Latin-1)	character  set	(a superset of regular ASCII) and cannot
     contain NUL characters, and should not contain control or other unprintable
     characters.  To make the comments widely readable, stick with basic  ASCII,
     and avoid machine specific character set extensions like the IBM-PC charac-
     ter  set.	 The  keyword  must  be  present, but you can leave off the text
     string on non-compressed pairs.  Compressed pairs must have a text  string,
     as  only  the text string is compressed anyway, so the compression would be
     meaningless.

     PNG supports modification time via the png_time structure.  Two  conversion
     routines  are  provided,  png_convert_from_time_t() for time_t and png_con-
     vert_from_struct_tm() for struct tm.  The	time_t	routine  uses  gmtime().
     You  don't  have  to  use	either	of these, but if you wish to fill in the
     png_time structure directly, you should provide the time in universal  time
     (GMT) if possible instead of your local time.  Note that the year number is
     the  full	year  (e.g. 1998, rather than 98 - PNG is year 2000 compliant!),
     and that months start with 1.

     If you want to store the time of the original image  creation,  you  should
     use a plain tEXt chunk with the "Creation Time" keyword.  This is necessary
     because  the "creation time" of a PNG image is somewhat vague, depending on
     whether you mean the PNG file, the time the image was created in a  non-PNG
     format,  a  still	photo  from which the image was scanned, or possibly the
     subject matter itself.  In order to facilitate machine-readable  dates,  it
     is  recommended  that  the  "Creation  Time" tEXt chunk use RFC 1123 format
     dates (e.g. "22 May 1997 18:07:10 GMT"), although this isn't a requirement.
     Unlike the tIME chunk, the "Creation Time" tEXt chunk is not expected to be
     automatically changed by the software.  To facilitate the use of  RFC  1123
     dates,  a function png_convert_to_rfc1123_buffer(buffer, png_timep) is pro-
     vided to convert from PNG time to an RFC 1123 format  string.   The  caller
     must provide a writeable buffer of at least 29 bytes.

   Writing unknown chunks
     You  can use the png_set_unknown_chunks function to queue up private chunks
     for writing.  You give it a chunk name, location, raw  data,  and	a  size.
     You  also must use png_set_keep_unknown_chunks() to ensure that libpng will
     handle them.  That's all there is to it.  The chunks will be written by the
     next following png_write_info_before_PLTE, png_write_info, or png_write_end
     function, depending upon the specified  location.	 Any  chunks  previously
     read  into the info structure's unknown-chunk list will also be written out
     in a sequence that satisfies the PNG specification's ordering rules.

     Here is an example of writing two private chunks, prVt and miNE:

	 #ifdef PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
	 /* Set unknown chunk data */
	 png_unknown_chunk unk_chunk[2];
	 strcpy((char *) unk_chunk[0].name, "prVt";
	 unk_chunk[0].data = (unsigned char *) "PRIVATE DATA";
	 unk_chunk[0].size = strlen(unk_chunk[0].data)+1;
	 unk_chunk[0].location = PNG_HAVE_IHDR;
	 strcpy((char *) unk_chunk[1].name, "miNE";
	 unk_chunk[1].data = (unsigned char *) "MY CHUNK DATA";
	 unk_chunk[1].size = strlen(unk_chunk[0].data)+1;
	 unk_chunk[1].location = PNG_AFTER_IDAT;
	 png_set_unknown_chunks(write_ptr, write_info_ptr,
	     unk_chunk, 2);
	 /* Needed because miNE is not safe-to-copy */
	 png_set_keep_unknown_chunks(png, PNG_HANDLE_CHUNK_ALWAYS,
	    (png_bytep) "miNE", 1);
	 #endif

   The high-level write interface
     At this point there are two ways to proceed; through the  high-level  write
     interface,  or  through  a sequence of low-level write operations.  You can
     use the high-level interface if your image data  is  present  in  the  info
     structure.   All  defined	output transformations are permitted, enabled by
     the following masks.

	 PNG_TRANSFORM_IDENTITY      No transformation
	 PNG_TRANSFORM_PACKING	     Pack 1, 2 and 4-bit samples
	 PNG_TRANSFORM_PACKSWAP      Change order of packed
				     pixels to LSB first
	 PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
	 PNG_TRANSFORM_SHIFT	     Normalize pixels to the
				     sBIT depth
	 PNG_TRANSFORM_BGR	     Flip RGB to BGR, RGBA
				     to BGRA
	 PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
				     to AG
	 PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
				     to transparency
	 PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
	 PNG_TRANSFORM_STRIP_FILLER	   Strip out filler
					   bytes (deprecated).
	 PNG_TRANSFORM_STRIP_FILLER_BEFORE Strip out leading
					   filler bytes
	 PNG_TRANSFORM_STRIP_FILLER_AFTER  Strip out trailing
					   filler bytes

     If  you  have  valid  image  data	in  the  info  structure  (you	can  use
     png_set_rows() to put image data in the info structure), simply do this:

	 png_write_png(png_ptr, info_ptr, png_transforms, NULL)

     where png_transforms is an integer containing the bitwise OR of some set of
     transformation  flags.   This  call is equivalent to png_write_info(), fol-
     lowed the set of transformations indicated  by  the  transform  mask,  then
     png_write_image(), and finally png_write_end().

     (The  final parameter of this call is not yet used.  Someday it might point
     to transformation parameters required by some future output transform.)

     You must use png_transforms and not call any png_set_transform()  functions
     when you use png_write_png().

   The low-level write interface
     If  you  are  going the low-level route instead, you are now ready to write
     all the file information up to the actual image data.  You do this  with  a
     call to png_write_info().

	 png_write_info(png_ptr, info_ptr);

     Note   that  there  is  one  transformation  you  may  need  to  do  before
     png_write_info().	In PNG files, the alpha channel in an image is the level
     of opacity.  If your data is supplied as a level of transparency,	you  can
     invert  the alpha channel before you write it, so that 0 is fully transpar-
     ent and 255 (in 8-bit or paletted images) or 65535 (in  16-bit  images)  is
     fully opaque, with

	 png_set_invert_alpha(png_ptr);

     This  must  appear  before png_write_info() instead of later with the other
     transformations because in the case of paletted images the tRNS chunk  data
     has  to be inverted before the tRNS chunk is written.  If your image is not
     a paletted image, the tRNS data (which in such cases  represents  a  single
     color  to be rendered as transparent) won't need to be changed, and you can
     safely do this transformation after your png_write_info() call.

     If you need to write a private chunk that you want  to  appear  before  the
     PLTE  chunk  when PLTE is present, you can write the PNG info in two steps,
     and insert code to write your own chunk between them:

	 png_write_info_before_PLTE(png_ptr, info_ptr);
	 png_set_unknown_chunks(png_ptr, info_ptr, ...);
	 png_write_info(png_ptr, info_ptr);

     After you've written the file information, you can set up	the  library  to
     handle  any special transformations of the image data.  The various ways to
     transform the data will be described in the order that they  should  occur.
     This  is important, as some of these change the color type and/or bit depth
     of the data, and some others only work  on  certain  color  types	and  bit
     depths.   Even though each transformation checks to see if it has data that
     it can do something with, you should make sure to only enable a transforma-
     tion if it will be valid for the data.  For example,  don't  swap	red  and
     blue on grayscale data.

     PNG  files  store RGB pixels packed into 3 or 6 bytes.  This code tells the
     library to strip input data that has 4 or 8 bytes per pixel down to 3 or  6
     bytes  (or  strip	2  or  4-byte  grayscale+filler data to 1 or 2 bytes per
     pixel).

	 png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

     where the 0 is unused, and the  location  is  either  PNG_FILLER_BEFORE  or
     PNG_FILLER_AFTER,	depending  upon  whether the filler byte in the pixel is
     stored XRGB or RGBX.

     PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as they
     can, resulting in, for example, 8 pixels per byte for 1 bit files.  If  the
     data  is  supplied at 1 pixel per byte, use this code, which will correctly
     pack the pixels into a single byte:

	 png_set_packing(png_ptr);

     PNG files reduce possible bit depths to 1, 2, 4, 8, and 16.  If  your  data
     is  of another bit depth, you can write an sBIT chunk into the file so that
     decoders can recover the original data if desired.

	 /* Set the true bit depth of the image data */
	 if (color_type & PNG_COLOR_MASK_COLOR)
	 {
	    sig_bit.red = true_bit_depth;
	    sig_bit.green = true_bit_depth;
	    sig_bit.blue = true_bit_depth;
	 }

	 else
	 {
	    sig_bit.gray = true_bit_depth;
	 }

	 if (color_type & PNG_COLOR_MASK_ALPHA)
	 {
	    sig_bit.alpha = true_bit_depth;
	 }

	 png_set_sBIT(png_ptr, info_ptr, &sig_bit);

     If the data is stored in the row buffer in a bit depth other than one  sup-
     ported by PNG (e.g. 3 bit data in the range 0-7 for a 4-bit PNG), this will
     scale  the  values  to appear to be the correct bit depth as is required by
     PNG.

	 png_set_shift(png_ptr, &sig_bit);

     PNG files store 16-bit pixels in network byte order (big-endian,  ie.  most
     significant  bits first).	This code would be used if they are supplied the
     other way (little-endian, i.e. least significant bits first,  the	way  PCs
     store them):

	 if (bit_depth > 8)
	    png_set_swap(png_ptr);

     If  you are using packed-pixel images (1, 2, or 4 bits/pixel), and you need
     to change the order the pixels are packed into bytes, you can use:

	 if (bit_depth < 8)
	    png_set_packswap(png_ptr);

     PNG files store 3 color pixels in red, green, blue order.	This code  would
     be used if they are supplied as blue, green, red:

	 png_set_bgr(png_ptr);

     PNG files describe monochrome as black being zero and white being one. This
     code would be used if the pixels are supplied with this reversed (black be-
     ing one and white being zero):

	 png_set_invert_mono(png_ptr);

     Finally,  you can write your own transformation function if none of the ex-
     isting ones meets your needs.  This is done by setting a callback with

	 png_set_write_user_transform_fn(png_ptr,
	    write_transform_fn);

     You must supply the function

	 void write_transform_fn(png_structp png_ptr, png_row_infop
	    row_info, png_bytep data)

     See pngtest.c for a working example.  Your function will be  called  before
     any  of  the other transformations are processed.	If supported libpng also
     supplies an information routine that may be called from your callback:

	png_get_current_row_number(png_ptr);
	png_get_current_pass_number(png_ptr);

     This returns the current row passed to the transform.  With interlaced  im-
     ages  the	value  returned  is  the  row in the input sub-image image.  Use
     PNG_ROW_FROM_PASS_ROW(row, pass) and  PNG_COL_FROM_PASS_COL(col,  pass)  to
     find   the   output   pixel  (x,y)  given	an  interlaced	sub-image  pixel
     (row,col,pass).

     The discussion of interlace handling above contains more information on how
     to use these values.

     You can also set up a pointer to a user structure for use by your	callback
     function.

	 png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

     The  user_channels  and  user_depth parameters of this function are ignored
     when writing; you can set them to zero as shown.

     You can retrieve the pointer via the function png_get_user_transform_ptr().
     For example:

	 voidp write_user_transform_ptr =
	    png_get_user_transform_ptr(png_ptr);

     It is possible to have libpng flush any pending output, either manually, or
     automatically after a certain number of lines have been written.  To  flush
     the output stream a single time call:

	 png_write_flush(png_ptr);

     and  to  have  libpng  flush the output stream periodically after a certain
     number of scanlines have been written, call:

	 png_set_flush(png_ptr, nrows);

     Note that the distance between rows is from the last time png_write_flush()
     was called, or the first row of the image if it has never been called.   So
     if  you write 50 lines, and then png_set_flush 25, it will flush the output
     on  the  next   scanline,	 and   every   25   lines   thereafter,   unless
     png_write_flush()	is  called  before  25 more lines have been written.  If
     nrows is too small (less than about 10 lines for a 640 pixel wide	RGB  im-
     age)  the	image  compression may decrease noticeably (although this may be
     acceptable for real-time applications).  Infrequent flushing will only  de-
     grade  the compression performance by a few percent over images that do not
     use flushing.

   Writing the image data
     That's it for the transformations.  Now you can write the image data.   The
     simplest way to do this is in one function call.  If you have the whole im-
     age  in  memory,  you can just call png_write_image() and libpng will write
     the image.  You will need to pass in an array  of	pointers  to  each  row.
     This  function automatically handles interlacing, so you don't need to call
     png_set_interlace_handling() or call this function multiple times,  or  any
     of that other stuff necessary with png_write_rows().

	 png_write_image(png_ptr, row_pointers);

     where row_pointers is:

	 png_byte *row_pointers[height];

     You can point to void or char or whatever you use for pixels.

     If  you  don't  want  to  write  the  whole  image  at  once,  you  can use
     png_write_rows() instead.	If the file is not interlaced, this is simple:

	 png_write_rows(png_ptr, row_pointers,
	    number_of_rows);

     row_pointers is the same as in the png_write_image() call.

     If you are just writing one row at a time, you can do this  with  a  single
     row_pointer instead of an array of row_pointers:

	 png_bytep row_pointer = row;

	 png_write_row(png_ptr, row_pointer);

     When  the	file is interlaced, things can get a good deal more complicated.
     The only currently (as of the PNG Specification  version  1.2,  dated  July
     1999)  defined  interlacing  scheme  for PNG files is the "Adam7" interlace
     scheme, that breaks down an image into  seven  smaller  images  of  varying
     size.  libpng will build these images for you, or you can do them yourself.
     If  you  want to build them yourself, see the PNG specification for details
     of which pixels to write when.

     If you don't want libpng  to  handle  the	interlacing  details,  just  use
     png_set_interlace_handling()  and	call png_write_rows() the correct number
     of times to write all the sub-images (png_set_interlace_handling()  returns
     the number of sub-images.)

     If  you  want  libpng  to	build the sub-images, call this before you start
     writing any rows:

	 number_of_passes = png_set_interlace_handling(png_ptr);

     This will return the number of passes needed.  Currently,	this  is  seven,
     but may change if another interlace type is added.

     Then write the complete image number_of_passes times.

	 png_write_rows(png_ptr, row_pointers, number_of_rows);

     Think  carefully before you write an interlaced image.  Typically code that
     reads such images reads all the image data into memory,  uncompressed,  be-
     fore  doing any processing.  Only code that can display an image on the fly
     can take advantage of the interlacing and even then the image has to be ex-
     actly the correct size for the output device, because scaling an image  re-
     quires  adjacent  pixels  and  these are not available until all the passes
     have been read.

     If you do write an interlaced image you will hardly ever need to handle the
     interlacing yourself.  Call png_set_interlace_handling() and  use	the  ap-
     proach described above.

     The  only	time it is conceivable that you will really need to write an in-
     terlaced image pass-by-pass is when you have read one pass by pass and made
     some pixel-by-pixel transformation to it, as described  in  the  read  code
     above.   In this case use the PNG_PASS_ROWS and PNG_PASS_COLS macros to de-
     termine the size of each sub-image in turn and simply write  the  rows  you
     obtained from the read code.

   Finishing a sequential write
     After  you  are  finished	writing the image, you should finish writing the
     file.  If you are interested in writing comments or time, you  should  pass
     an  appropriately	filled png_info pointer.  If you are not interested, you
     can pass NULL.

	 png_write_end(png_ptr, info_ptr);

     When you are done, you can free all memory used by libpng like this:

	 png_destroy_write_struct(&png_ptr, &info_ptr);

     It is also possible to individually free the info_ptr members that point to
     libpng-allocated storage with the following function:

	 png_free_data(png_ptr, info_ptr, mask, seq)

	 mask  - identifies data to be freed, a mask
		 containing the bitwise OR of one or
		 more of
		   PNG_FREE_PLTE, PNG_FREE_TRNS,
		   PNG_FREE_HIST, PNG_FREE_ICCP,
		   PNG_FREE_PCAL, PNG_FREE_ROWS,
		   PNG_FREE_SCAL, PNG_FREE_SPLT,
		   PNG_FREE_TEXT, PNG_FREE_UNKN,
		 or simply PNG_FREE_ALL

	 seq   - sequence number of item to be freed
		 (-1 for all items)

     This function may be safely called when the relevant  storage  has  already
     been freed, or has not yet been allocated, or was allocated by the user and
     not  by libpng, and will in those cases do nothing.  The "seq" parameter is
     ignored if only one item of the selected data type, such as  PLTE,  is  al-
     lowed.   If  "seq"  is  not -1, and multiple items are allowed for the data
     type identified in the mask, such as text or sPLT, only the  n'th	item  in
     the structure is freed, where n is "seq".

     If  you  allocated data such as a palette that you passed in to libpng with
     png_set_*, you must not free it until  just  before  the  call  to  png_de-
     stroy_write_struct().

     The  default behavior is only to free data that was allocated internally by
     libpng.  This can be changed, so that libpng will not free the data, or  so
     that  it will free data that was allocated by the user with png_malloc() or
     png_calloc() and passed in via a png_set_*() function, with

	 png_data_freer(png_ptr, info_ptr, freer, mask)

	 freer	- one of
		    PNG_DESTROY_WILL_FREE_DATA
		    PNG_SET_WILL_FREE_DATA
		    PNG_USER_WILL_FREE_DATA

	 mask	- which data elements are affected
		  same choices as in png_free_data()

     For example, to transfer responsibility for some data from a read structure
     to a write structure, you could use

	 png_data_freer(read_ptr, read_info_ptr,
	    PNG_USER_WILL_FREE_DATA,
	    PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

	 png_data_freer(write_ptr, write_info_ptr,
	    PNG_DESTROY_WILL_FREE_DATA,
	    PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

     thereby briefly reassigning responsibility for freeing to the user but  im-
     mediately	afterwards  reassigning  it once more to the write_destroy func-
     tion.  Having done this, it would then be safe to destroy the  read  struc-
     ture  and continue to use the PLTE, tRNS, and hIST data in the write struc-
     ture.

     This function only affects data that has already been allocated.	You  can
     call  this  function before calling after the png_set_*() functions to con-
     trol whether the user or png_destroy_*() is  supposed  to	free  the  data.
     When  the user assumes responsibility for libpng-allocated data, the appli-
     cation must use png_free() to free it, and when the user transfers  respon-
     sibility to libpng for data that the user has allocated, the user must have
     used png_malloc() or png_calloc() to allocate it.

     If you allocated text_ptr.text, text_ptr.lang, and text_ptr.translated_key-
     word  separately,	do  not  transfer responsibility for freeing text_ptr to
     libpng, because when libpng fills a png_text structure  it  combines  these
     members   with   the   key  member,  and  png_free_data()	will  free  only
     text_ptr.key.  Similarly,	if  you  transfer  responsibility  for	free'ing
     text_ptr  from  libpng to your application, your application must not sepa-
     rately free those members.  For a more compact example of writing a PNG im-
     age, see the file example.c.

V. Simplified API
     The simplified API, which became available in libpng-1.6.0, hides	the  de-
     tails  of	both libpng and the PNG file format itself.  It allows PNG files
     to be read into a very limited number of in-memory bitmap formats or to  be
     written  from  the  same formats.	If these formats do not accommodate your
     needs then you can, and should, use the more  sophisticated  APIs	above  -
     these support a wide variety of in-memory formats and a wide variety of so-
     phisticated  transformations  to those formats as well as a wide variety of
     APIs to manipulate ancillary information.

     To read a PNG file using the simplified API:

       1) Declare a 'png_image' structure (see below) on the stack, set the
	  version field to PNG_IMAGE_VERSION and the 'opaque' pointer to NULL
	  (this is REQUIRED, your program may crash if you don't do it.)

       2) Call the appropriate png_image_begin_read... function.

       3) Set the png_image 'format' member to the required sample format.

       4) Allocate a buffer for the image and, if required, the color-map.

       5) Call png_image_finish_read to read the image and, if required, the
	  color-map into your buffers.

     There are no restrictions on the format of the PNG input itself; all  valid
     color  types, bit depths, and interlace methods are acceptable, and the in-
     put image is transformed as necessary to  the  requested  in-memory  format
     during  the  png_image_finish_read()  step.  The only caveat is that if you
     request a color-mapped image from a PNG that is full-color or makes complex
     use of an alpha channel the transformation is extremely lossy and	the  re-
     sult may look terrible.

     To write a PNG file using the simplified API:

       1) Declare a 'png_image' structure on the stack and memset()
	  it to all zero.

       2) Initialize the members of the structure that describe the
	  image, setting the 'format' member to the format of the
	  image samples.

       3) Call the appropriate png_image_write... function with a
	  pointer to the image and, if necessary, the color-map to write
	  the PNG data.

     png_image	is  a  structure that describes the in-memory format of an image
     when it is being read or defines the in-memory format of an image that  you
     need to write.  The "png_image" structure contains the following members:

	png_controlp opaque  Initialize to NULL, free with png_image_free
	png_uint_32  version Set to PNG_IMAGE_VERSION
	png_uint_32  width   Image width in pixels (columns)
	png_uint_32  height  Image height in pixels (rows)
	png_uint_32  format  Image format as defined below
	png_uint_32  flags   A bit mask containing informational flags
	png_uint_32  colormap_entries; Number of entries in the color-map
	png_uint_32  warning_or_error;
	char	     message[64];

     In  the  event  of an error or warning the "warning_or_error" field will be
     set to a non-zero value and the 'message' field will contain a  ' '  termi-
     nated  string  with  the libpng error or warning message.	If both warnings
     and an error were encountered, only the error is recorded.   If  there  are
     multiple warnings, only the first one is recorded.

     The upper 30 bits of the "warning_or_error" value are reserved; the low two
     bits contain a two bit code such that a value more than 1 indicates a fail-
     ure in the API just called:

	0 - no warning or error
	1 - warning
	2 - error
	3 - error preceded by warning

     The  pixels  (samples)  of the image have one to four channels whose compo-
     nents have original values in the range 0 to 1.0:

       1: A single gray or luminance channel (G).
       2: A gray/luminance channel and an alpha channel (GA).
       3: Three red, green, blue color channels (RGB).
       4: Three color channels and an alpha channel (RGBA).

     The channels are encoded in one of two ways:

       a) As a small integer, value 0..255, contained in a single byte.  For the
     alpha channel the original value is simply value/255.  For the color or lu-
     minance channels the value is encoded according to the  sRGB  specification
     and matches the 8-bit format expected by typical display devices.

     The  color/gray channels are not scaled (pre-multiplied) by the alpha chan-
     nel and are suitable for passing to color management software.

       b) As a value in the range 0..65535, contained in a  2-byte  integer,  in
     the  native byte order of the platform on which the application is running.
     All channels can be converted to the original value by dividing  by  65535;
     all  channels  are  linear.   Color channels use the RGB encoding (RGB end-
     points) of the sRGB specification.  This  encoding  is  identified  by  the
     PNG_FORMAT_FLAG_LINEAR flag below.

     When  the	simplified  API  needs to convert between sRGB and linear color-
     spaces, the actual sRGB transfer curve defined in	the  sRGB  specification
     (see  the	article  at https://en.wikipedia.org/wiki/SRGB) is used, not the
     gamma=1/2.2 approximation used elsewhere in libpng.

     When an alpha channel is present it is expected to denote pixel coverage of
     the color or luminance channels and is  returned  as  an  associated  alpha
     channel:  the  color/gray channels are scaled (pre-multiplied) by the alpha
     value.

     The samples are either contained directly in the image data, between 1  and
     8 bytes per pixel according to the encoding, or are held in a color-map in-
     dexed by bytes in the image data.	In the case of a color-map the color-map
     entries  are  individual  samples, encoded as above, and the image data has
     one byte per pixel to select the relevant sample from the color-map.

     PNG_FORMAT_*

     The #defines to be used in png_image::format.  Each  #define  identifies  a
     particular layout of channel data and, if present, alpha values.  There are
     separate defines for each of the two component encodings.

     A	format	is  built up using single bit flag values.  All combinations are
     valid.  Formats can be built up from the flag values or you can use one  of
     the  predefined  values  below.   When  testing formats always use the FOR-
     MAT_FLAG macros to test for individual features - future  versions  of  the
     library may add new flags.

     When reading or writing color-mapped images the format should be set to the
     format of the entries in the color-map then png_image_{read,write}_colormap
     called  to read or write the color-map and set the format correctly for the
     image data.  Do not set the PNG_FORMAT_FLAG_COLORMAP bit directly!

     NOTE: libpng can be built with particular features  disabled.  If	you  see
     compiler  errors  because	the definition of one of the following flags has
     been compiled out it is because libpng does not have the required	support.
     It  is possible, however, for the libpng configuration to enable the format
     on just read or just write; in that case you may see an error at run  time.
     You  can guard against this by checking for the definition of the appropri-
     ate "_SUPPORTED" macro, one of:

	PNG_SIMPLIFIED_{READ,WRITE}_{BGR,AFIRST}_SUPPORTED

	PNG_FORMAT_FLAG_ALPHA	 format with an alpha channel
	PNG_FORMAT_FLAG_COLOR	 color format: otherwise grayscale
	PNG_FORMAT_FLAG_LINEAR	 2-byte channels else 1-byte
	PNG_FORMAT_FLAG_COLORMAP image data is color-mapped
	PNG_FORMAT_FLAG_BGR	 BGR colors, else order is RGB
	PNG_FORMAT_FLAG_AFIRST	 alpha channel comes first

     Supported formats are as follows.	Future versions of  libpng  may  support
     more  formats;  for  compatibility  with older versions simply check if the
     format macro is defined using #ifdef.  These defines describe the in-memory
     layout of the components of the pixels of the image.

     First the single byte (sRGB) formats:

	PNG_FORMAT_GRAY
	PNG_FORMAT_GA
	PNG_FORMAT_AG
	PNG_FORMAT_RGB
	PNG_FORMAT_BGR
	PNG_FORMAT_RGBA
	PNG_FORMAT_ARGB
	PNG_FORMAT_BGRA
	PNG_FORMAT_ABGR

     Then the linear 2-byte formats.  When naming these "Y" is used to	indicate
     a luminance (gray) channel.  The component order within the pixel is always
     the  same	- there is no provision for swapping the order of the components
     in the linear format.  The components are 16-bit  integers  in  the  native
     byte  order  for  your platform, and there is no provision for swapping the
     bytes to a different endian condition.

	PNG_FORMAT_LINEAR_Y
	PNG_FORMAT_LINEAR_Y_ALPHA
	PNG_FORMAT_LINEAR_RGB
	PNG_FORMAT_LINEAR_RGB_ALPHA

     With color-mapped formats the image data is one byte for  each  pixel.  The
     byte is an index into the color-map which is formatted as above.  To obtain
     a	color-mapped format it is sufficient just to add the PNG_FOMAT_FLAG_COL-
     ORMAP to one of the above definitions, or you can use one	of  the  defini-
     tions below.

	PNG_FORMAT_RGB_COLORMAP
	PNG_FORMAT_BGR_COLORMAP
	PNG_FORMAT_RGBA_COLORMAP
	PNG_FORMAT_ARGB_COLORMAP
	PNG_FORMAT_BGRA_COLORMAP
	PNG_FORMAT_ABGR_COLORMAP

     PNG_IMAGE macros

     These  are convenience macros to derive information from a png_image struc-
     ture.  The PNG_IMAGE_SAMPLE_ macros return values appropriate to the actual
     image sample values - either the entries in the color-map or the pixels  in
     the image.  The PNG_IMAGE_PIXEL_ macros return corresponding values for the
     pixels  and  will	always return 1 for color-mapped formats.  The remaining
     macros return information about the rows in the image and the complete  im-
     age.

     NOTE:  All  the  macros that take a png_image::format parameter are compile
     time constants if the format parameter is, itself, a  constant.   Therefore
     these  macros  can  be used in array declarations and case labels where re-
     quired.  Similarly the macros are also pre-processor constants  (sizeof  is
     not used) so they can be used in #if tests.

       PNG_IMAGE_SAMPLE_CHANNELS(fmt)
	 Returns the total number of channels in a given format: 1..4

       PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt)
	 Returns the size in bytes of a single component of a pixel or color-map
	 entry (as appropriate) in the image: 1 or 2.

       PNG_IMAGE_SAMPLE_SIZE(fmt)
	 This is the size of the sample data for one sample.  If the image is
	 color-mapped  it  is  the size of one color-map entry (and image pixels
     are
	 one byte in size), otherwise it is the size of one image pixel.

       PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(fmt)
	 The maximum size of the color-map required by the format expressed in a
	 count of components.  This can be used to compile-time allocate a
	 color-map:

	 png_uint_16	     colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(lin-
     ear_fmt)];

	 png_byte colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(sRGB_fmt)];

	 Alternatively use the PNG_IMAGE_COLORMAP_SIZE macro below to use the
	 information from one of the png_image_begin_read_ APIs and dynamically
	 allocate the required memory.

       PNG_IMAGE_COLORMAP_SIZE(fmt)
	The  size  of  the color-map required by the format; this is the size of
     the
	color-map buffer passed to the png_image_{read,write}_colormap APIs.  It
     is
	a  fixed  number  determined by the format so can easily be allocated on
     the
	stack if necessary.

     Corresponding information about the pixels

       PNG_IMAGE_PIXEL_CHANNELS(fmt)
	The number of separate channels (components) in a pixel; 1 for a
	color-mapped image.

       PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)   The size, in bytes, of each  compo-
     nent in a pixel; 1 for a color-mapped
	image.

       PNG_IMAGE_PIXEL_SIZE(fmt)
	The size, in bytes, of a complete pixel; 1 for a color-mapped image.

     Information about the whole row, or whole image

       PNG_IMAGE_ROW_STRIDE(image)
	Returns  the  total  number  of components in a single row of the image;
     this
	is the minimum 'row stride', the minimum  count  of  components  between
     each
	row.  For a color-mapped image this is the minimum number of bytes in a
	row.

	If you need the stride measured in bytes, row_stride_bytes is
	PNG_IMAGE_ROW_STRIDE(image) * PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)
	plus any padding bytes that your application might need, for example
	to start the next row on a 4-byte boundary.

       PNG_IMAGE_BUFFER_SIZE(image, row_stride)
	Return	the  size,  in bytes, of an image buffer given a png_image and a
     row
	stride - the number of components to leave space for in each row.

       PNG_IMAGE_SIZE(image)
	Return the size, in bytes, of the image in memory given just  a  png_im-
     age;
	the row stride is the minimum stride required for the image.

       PNG_IMAGE_COLORMAP_SIZE(image)
	Return the size, in bytes, of the color-map of this image.  If the image
	format is not a color-map format this will return a size sufficient for
	256 entries in the given format; check PNG_FORMAT_FLAG_COLORMAP if
	you don't want to allocate a color-map in this case.

     PNG_IMAGE_FLAG_*

     Flags  containing	additional  information  about the image are held in the
     'flags' field of png_image.

       PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB == 0x01
	 This indicates that the RGB values of the in-memory bitmap do not
	 correspond to the red, green and blue end-points defined by sRGB.

       PNG_IMAGE_FLAG_FAST == 0x02
	On write emphasise speed over compression; the resultant PNG  file  will
     be
	larger but will be produced significantly faster, particular for large
	images.   Do  not  use this option for images which will be distributed,
     only
	used it when producing intermediate files that will be read back in
	repeatedly.  For a typical 24-bit image the option will double the read
	speed at the cost of increasing the image size by 25%, however for many
	more compressible images the PNG file can be 10 times larger with only a
	slight speed gain.

       PNG_IMAGE_FLAG_16BIT_sRGB == 0x04
	 On read if the image is a 16-bit per component image and  there  is  no
     gAMA
	 or sRGB chunk assume that the components are sRGB encoded.  Notice that
	 images output by the simplified API always have gamma information; set-
     ting
	 this flag only affects the interpretation of 16-bit images from an
	 external  source.   It  is recommended that the application expose this
     flag
	 to the user; the user can normally easily recognize the difference  be-
     tween
	 linear and sRGB encoding.  This flag has no effect on write - the data
	 passed to the write APIs must have the correct encoding (as defined
	 above.)

	 If the flag is not set (the default) input 16-bit per component data is
	 assumed to be linear.

	 NOTE: the flag can only be set after the png_image_begin_read_ call,
	 because that call initializes the 'flags' field.

     READ APIs

	The png_image passed to the read APIs must have been initialized by set-
     ting
	the  png_controlp  field  'opaque' to NULL (or, better, memset the whole
     thing.)

	int png_image_begin_read_from_file( png_imagep image,
	  const char *file_name)

	  The named file is opened for read and the image header
	  is filled in from the PNG header in the file.

	int png_image_begin_read_from_stdio (png_imagep image,
	  FILE *file)

	   The PNG header is read from the stdio FILE object.

	int png_image_begin_read_from_memory(png_imagep image,
	   png_const_voidp memory, size_t size)

	   The PNG header is read from the given memory buffer.

	int png_image_finish_read(png_imagep image,
	   png_colorp background, void *buffer,
	   png_int_32 row_stride, void *colormap));

	   Finish reading the image into the supplied buffer and
	   clean up the png_image structure.

	   row_stride is the step, in png_byte or png_uint_16 units
	   as appropriate, between adjacent rows.  A positive stride
	   indicates that the top-most row is first in the buffer -
	   the normal top-down arrangement.  A negative stride
	   indicates that the bottom-most row is first in the buffer.

	   background need only be supplied if an alpha channel must
	   be removed from a png_byte format and the removal is to be
	   done by compositing on a solid color; otherwise it may be
	   NULL and any composition will be done directly onto the
	   buffer.  The value is an sRGB color to use for the
	   background, for grayscale output the green channel is used.

	   For linear output removing the alpha channel is always done
	   by compositing on black.

	void png_image_free(png_imagep image)

	   Free any data allocated by libpng in image->opaque,
	   setting the pointer to NULL.  May be called at any time
	   after the structure is initialized.

     When the simplified API needs to convert between  sRGB  and  linear  color-
     spaces,  the  actual  sRGB transfer curve defined in the sRGB specification
     (see the article at https://en.wikipedia.org/wiki/SRGB) is  used,	not  the
     gamma=1/2.2 approximation used elsewhere in libpng.

     WRITE APIS

     For  write  you must initialize a png_image structure to describe the image
     to be written:

	version: must be set to PNG_IMAGE_VERSION
	opaque: must be initialized to NULL
	width: image width in pixels
	height: image height in rows
	format: the format of the data you wish to write
	flags: set to 0 unless one of the defined flags applies; set
	   PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB for color format images
	   where the RGB values do not correspond to the colors in sRGB.
	colormap_entries: set to the number of entries in the  color-map  (0  to
     256)

	int png_image_write_to_file, (png_imagep image,
	   const char *file, int convert_to_8bit, const void *buffer,
	   png_int_32 row_stride, const void *colormap));

	   Write the image to the named file.

	int png_image_write_to_memory (png_imagep image, void *memory,
	   png_alloc_size_t * PNG_RESTRICT memory_bytes,
	   int convert_to_8_bit, const void *buffer, ptrdiff_t row_stride,
	   const void *colormap));

	   Write the image to memory.

	int png_image_write_to_stdio(png_imagep image, FILE *file,
	   int convert_to_8_bit, const void *buffer,
	   png_int_32 row_stride, const void *colormap)

	   Write the image to the given FILE object.

     With  all	write  APIs  if  image	is  in	one  of  the linear formats with
     (png_uint_16) data then setting convert_to_8_bit will cause the  output  to
     be a (png_byte) PNG gamma encoded according to the sRGB specification, oth-
     erwise a 16-bit linear encoded PNG file is written.

     With all APIs row_stride is handled as in the read APIs - it is the spacing
     from  one	row to the next in component sized units (float) and if negative
     indicates a bottom-up row layout in the buffer.  If you pass  zero,  libpng
     will  calculate  the  row_stride for you from the width and number of chan-
     nels.

     Note that the write API does not support interlacing, sub-8-bit pixels, in-
     dexed (paletted) images, or most ancillary chunks.

VI. Modifying/Customizing libpng
     There are two issues here.  The first is changing how libpng does	standard
     things  like memory allocation, input/output, and error handling.	The sec-
     ond deals with more complicated things like adding new chunks,  adding  new
     transformations,  and  generally  changing how libpng works.  Both of those
     are compile-time issues; that is, they are generally determined at the time
     the code is written, and there is rarely a need to provide the user with  a
     means of changing them.

     Memory allocation, input/output, and error handling

     All  of  the  memory allocation, input/output, and error handling in libpng
     goes through callbacks that are user-settable.  The default routines are in
     pngmem.c, pngrio.c, pngwio.c,  and  pngerror.c,  respectively.   To  change
     these functions, call the appropriate png_set_*_fn() function.

     Memory allocation is done through the functions png_malloc(), png_calloc(),
     and  png_free().	The png_malloc() and png_free() functions currently just
     call the standard C functions and png_calloc() calls png_malloc() and  then
     clears  the  newly  allocated memory to zero; note that png_calloc(png_ptr,
     size) is not the same as the  calloc(number,  size)  function  provided  by
     stdlib.h.	There is limited support for certain systems with segmented mem-
     ory  architectures  and the types of pointers declared by png.h match this;
     you will have to use appropriate pointers in your application.  If you pre-
     fer to use a different method of allocating and freeing data, you	can  use
     png_create_read_struct_2()  or png_create_write_struct_2() to register your
     own functions as described above.	These  functions  also	provide  a  void
     pointer that can be retrieved via

	 mem_ptr = png_get_mem_ptr(png_ptr);

     Your replacement memory functions must have prototypes as follows:

	 png_voidp malloc_fn(png_structp png_ptr,
	    png_alloc_size_t size);

	 void free_fn(png_structp png_ptr, png_voidp ptr);

     Your  malloc_fn()	must  return  NULL in case of failure.	The png_malloc()
     function will normally call png_error() if it receives a NULL from the sys-
     tem memory allocator or from your replacement malloc_fn().

     Your free_fn() will never	be  called  with  a  NULL  ptr,  since	libpng's
     png_free() checks for NULL before calling free_fn().

     Input/Output  in  libpng  is done through png_read() and png_write(), which
     currently just call  fread()  and	fwrite().   The  FILE  *  is  stored  in
     png_struct and is initialized via png_init_io().  If you wish to change the
     method  of I/O, the library supplies callbacks that you can set through the
     function png_set_read_fn() and png_set_write_fn() at run time,  instead  of
     calling  the  png_init_io()  function.  These functions also provide a void
     pointer that can be retrieved via the function png_get_io_ptr().  For exam-
     ple:

	 png_set_read_fn(png_structp read_ptr,
	     voidp read_io_ptr, png_rw_ptr read_data_fn)

	 png_set_write_fn(png_structp write_ptr,
	     voidp write_io_ptr, png_rw_ptr write_data_fn,
	     png_flush_ptr output_flush_fn);

	 voidp read_io_ptr = png_get_io_ptr(read_ptr);
	 voidp write_io_ptr = png_get_io_ptr(write_ptr);

     The replacement I/O functions must have prototypes as follows:

	 void user_read_data(png_structp png_ptr,
	     png_bytep data, size_t length);

	 void user_write_data(png_structp png_ptr,
	     png_bytep data, size_t length);

	 void user_flush_data(png_structp png_ptr);

     The user_read_data() function is responsible  for	detecting  and	handling
     end-of-data errors.

     Supplying	NULL  for  the read, write, or flush functions sets them back to
     using the default C stream functions, which expect the io_ptr to point to a
     standard *FILE structure.	It is probably a mistake to use NULL for one  of
     write_data_fn  and  output_flush_fn  but  not both of them, unless you have
     built libpng with PNG_NO_WRITE_FLUSH defined.  It is an error to read  from
     a write stream, and vice versa.

     Error  handling  in  libpng  is done through png_error() and png_warning().
     Errors handled through png_error()  are  fatal,  meaning  that  png_error()
     should never return to its caller.  Currently, this is handled via setjmp()
     and longjmp() (unless you have compiled libpng with PNG_NO_SETJMP, in which
     case it is handled via PNG_ABORT()), but you could change this to do things
     like exit() if you should wish, as long as your function does not return.

     On  non-fatal  errors,  png_warning() is called to print a warning message,
     and then control returns to the calling code.  By default	png_error()  and
     png_warning() print a message on stderr via fprintf() unless the library is
     compiled  with  PNG_NO_CONSOLE_IO	defined (because you don't want the mes-
     sages) or PNG_NO_STDIO defined (because fprintf() isn't available).  If you
     wish to change the behavior of the error functions, you will need to set up
     your own message callbacks.  These functions are normally supplied  at  the
     time  that  the png_struct is created.  It is also possible to redirect er-
     rors  and	warnings  to  your  own  replacement  functions  after	png_cre-
     ate_*_struct() has been called by calling:

	 png_set_error_fn(png_structp png_ptr,
	     png_voidp error_ptr, png_error_ptr error_fn,
	     png_error_ptr warning_fn);

     If  NULL is supplied for either error_fn or warning_fn, then the libpng de-
     fault function will be used, calling fprintf() and/or longjmp() if a  prob-
     lem is encountered.  The replacement error functions should have parameters
     as follows:

	 void user_error_fn(png_structp png_ptr,
	     png_const_charp error_msg);

	 void user_warning_fn(png_structp png_ptr,
	     png_const_charp warning_msg);

     Then,  within  your  user_error_fn or user_warning_fn, you can retrieve the
     error_ptr if you need it, by calling

	 png_voidp error_ptr = png_get_error_ptr(png_ptr);

     The motivation behind using setjmp() and longjmp() is  the  C++  throw  and
     catch  exception  handling  methods.   This  makes  the code much easier to
     write, as there is no need to check every return  code  of  every	function
     call.   However,  there  are  some  uncertainties about the status of local
     variables after a longjmp, so the user may want to be careful  about  doing
     anything  after  setjmp returns non-zero besides returning itself.  Consult
     your compiler documentation for more details.  For an alternative approach,
     you may wish to use the  "cexcept"  facility  (see  https://cexcept.source-
     forge.io/), which is illustrated in pngvalid.c and in contrib/visupng.

     Beginning	in  libpng-1.4.0,  the png_set_benign_errors() API became avail-
     able.  You can use this to handle certain errors (normally handled  as  er-
     rors) as warnings.

	 png_set_benign_errors (png_ptr, int allowed);

	 allowed: 0: treat png_benign_error() as an error.
		  1: treat png_benign_error() as a warning.

     As  of  libpng-1.6.0,  the  default  condition is to treat benign errors as
     warnings while reading and as errors while writing.

   Custom chunks
     If you need to read or write custom chunks, you may need to get deeper into
     the libpng code.  The library now has mechanisms for  storing  and  writing
     chunks  of  unknown type; you can even declare callbacks for custom chunks.
     However, this may not be good enough if the library code  itself  needs  to
     know about interactions between your chunk and existing `intrinsic' chunks.

     If  you  need to write a new intrinsic chunk, first read the PNG specifica-
     tion. Acquire a first level of understanding of how it works.  Pay particu-
     lar attention to the sections that describe chunk names, and  look  at  how
     other  chunks were designed, so you can do things similarly.  Second, check
     out the sections of libpng that read and write chunks.  Try to find a chunk
     that is similar to yours and use it as a template.   More	details  can  be
     found in the comments inside the code.  It is best to handle private or un-
     known  chunks  in	a  generic method, via callback functions, instead of by
     modifying libpng functions. This is illustrated in pngtest.c, which uses  a
     callback  function  to  handle  a	private  "vpAg" chunk and the new "sTER"
     chunk, which are both unknown to libpng.

     If you wish to write your own transformation for the data, look through the
     part of the code that does the transformations, and check out some  of  the
     simpler ones to get an idea of how they work.  Try to find a similar trans-
     formation	to the one you want to add and copy off of it.	More details can
     be found in the comments inside the code itself.

   Configuring for gui/windowing platforms:
     You will need to write new error and warning functions that use the GUI in-
     terface, as described previously, and set them to be the error and  warning
     functions	at  the  time  that png_create_*_struct() is called, in order to
     have them available during  the  structure  initialization.   They  can  be
     changed later via png_set_error_fn().  On some compilers, you may also have
     to change the memory allocators (png_malloc, etc.).

   Configuring zlib:
     There are special functions to configure the compression.	Perhaps the most
     useful  one  changes the compression level, which currently uses input com-
     pression values in the range 0 - 9.  The library normally uses the  default
     compression level (Z_DEFAULT_COMPRESSION = 6).  Tests have shown that for a
     large  majority  of  images,  compression	values in the range 3-6 compress
     nearly as well as higher levels, and do so much faster.  For online  appli-
     cations it may be desirable to have maximum speed (Z_BEST_SPEED = 1).  With
     versions  of  zlib  after	v0.99,	you  can  also	specify  no  compression
     (Z_NO_COMPRESSION = 0), but this would create files larger than just  stor-
     ing the raw bitmap.  You can specify the compression level by calling:

	 #include zlib.h
	 png_set_compression_level(png_ptr, level);

     Another  useful one is to reduce the memory level used by the library.  The
     memory level defaults to 8, but it can be lowered if you are short on  mem-
     ory  (running  DOS,  for example, where you only have 640K).  Note that the
     memory level does have an effect on compression; among other things,  lower
     levels  will  result  in  sections  of incompressible data being emitted in
     smaller stored blocks, with a correspondingly larger relative  overhead  of
     up to 15% in the worst case.

	 #include zlib.h
	 png_set_compression_mem_level(png_ptr, level);

     The other functions are for configuring zlib.  They are not recommended for
     normal  use  and may result in writing an invalid PNG file.  See zlib.h for
     more information on what these mean.

	 #include zlib.h
	 png_set_compression_strategy(png_ptr,
	     strategy);

	 png_set_compression_window_bits(png_ptr,
	     window_bits);

	 png_set_compression_method(png_ptr, method);

     This controls the size of the IDAT chunks (default 8192):

	 png_set_compression_buffer_size(png_ptr, size);

     As of libpng version 1.5.4, additional APIs became available to  set  these
     separately for non-IDAT compressed chunks such as zTXt, iTXt, and iCCP:

	 #include zlib.h
	 #if PNG_LIBPNG_VER >= 10504
	 png_set_text_compression_level(png_ptr, level);

	 png_set_text_compression_mem_level(png_ptr, level);

	 png_set_text_compression_strategy(png_ptr,
	     strategy);

	 png_set_text_compression_window_bits(png_ptr,
	     window_bits);

	 png_set_text_compression_method(png_ptr, method);
	 #endif

   Controlling row filtering
     If  you want to control whether libpng uses filtering or not, which filters
     are used, and how it goes about picking row filters, you can  call  one  of
     these functions.  The selection and configuration of row filters can have a
     significant impact on the size and encoding speed and a somewhat lesser im-
     pact  on  the  decoding speed of an image.  Filtering is enabled by default
     for RGB and grayscale images (with and without alpha), but not for paletted
     images nor for any images with bit depths less than 8 bits/pixel.

     The 'method' parameter sets the main filtering method, which  is  currently
     only  '0' in the PNG 1.2 specification.  The 'filters' parameter sets which
     filter(s), if any, should be used for each scanline.  Possible  values  are
     PNG_ALL_FILTERS,  PNG_NO_FILTERS,	or PNG_FAST_FILTERS to turn filtering on
     and off, or to turn on just the fast-decoding subset  of  filters,  respec-
     tively.

     Individual filter types are PNG_FILTER_NONE, PNG_FILTER_SUB, PNG_FILTER_UP,
     PNG_FILTER_AVG,  PNG_FILTER_PAETH,  which can be bitwise ORed together with
     '|' to specify one or more filters to use.  These filters are described  in
     more  detail  in the PNG specification.  If you intend to change the filter
     type during the course of writing the image, you should  start  with  flags
     set  for all of the filters you intend to use so that libpng can initialize
     its internal structures appropriately for all of the filter  types.   (Note
     that  this  means the first row must always be adaptively filtered, because
     libpng currently does not allocate the filter buffers until png_write_row()
     is called for the first time.)

	 filters = PNG_NO_FILTERS;
	 filters = PNG_ALL_FILTERS;
	 filters = PNG_FAST_FILTERS;

	 or

	 filters = PNG_FILTER_NONE | PNG_FILTER_SUB |
		   PNG_FILTER_UP | PNG_FILTER_AVG |
		   PNG_FILTER_PAETH;

	 png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
	    filters);

		   The second parameter can also be
		   PNG_INTRAPIXEL_DIFFERENCING if you are
		   writing a PNG to be embedded in a MNG
		   datastream.	This parameter must be the
		   same as the value of filter_method used
		   in png_set_IHDR().

   Requesting debug printout
     The macro definition PNG_DEBUG can be used to request  debugging  printout.
     Set  it  to an integer value in the range 0 to 3.	Higher numbers result in
     increasing amounts of debugging information.  The information is printed to
     the "stderr" file, unless another file name is  specified	in  the  PNG_DE-
     BUG_FILE macro definition.

     When PNG_DEBUG > 0, the following functions (macros) become available:

	png_debug(level, message)
	png_debug1(level, message, p1)
	png_debug2(level, message, p1, p2)

     in  which	"level"  is compared to PNG_DEBUG to decide whether to print the
     message, "message" is the formatted string to be printed, and p1 and p2 are
     parameters that are to be embedded in the string according to  printf-style
     formatting directives.  For example,

	png_debug1(2, "foo=%d", foo);

     is expanded to

	if (PNG_DEBUG > 2)
	   fprintf(PNG_DEBUG_FILE, "foo=%d\n", foo);

     When  PNG_DEBUG  is defined but is zero, the macros aren't defined, but you
     can still use PNG_DEBUG to control your own debugging:

	#ifdef PNG_DEBUG
	    fprintf(stderr, ...);
	#endif

     When PNG_DEBUG = 1, the macros are defined, but only  png_debug  statements
     having level = 0 will be printed.	There aren't any such statements in this
     version of libpng, but if you insert some they will be printed.

VII. MNG support
     The  MNG  specification (available at http://www.libpng.org/pub/mng) allows
     certain extensions to PNG for PNG images that are embedded  in  MNG  datas-
     treams.   Libpng can support some of these extensions.  To enable them, use
     the png_permit_mng_features() function:

	feature_set = png_permit_mng_features(png_ptr, mask)

	mask is a png_uint_32 containing the bitwise OR of the
	     features you want to enable.  These include
	     PNG_FLAG_MNG_EMPTY_PLTE
	     PNG_FLAG_MNG_FILTER_64
	     PNG_ALL_MNG_FEATURES

	feature_set is a png_uint_32 that is the bitwise AND of
	   your mask with the set of MNG features that is
	   supported by the version of libpng that you are using.

     It is an error to use this function when reading or  writing  a  standalone
     PNG file with the PNG 8-byte signature.  The PNG datastream must be wrapped
     in  a  MNG datastream.  As a minimum, it must have the MNG 8-byte signature
     and the MHDR and MEND chunks.  Libpng does not provide support for these or
     any other MNG chunks; your application must provide  its  own  support  for
     them.    You   may   wish	 to   consider	 using	 libmng   (available  at
     https://www.libmng.com/) instead.

VIII. Changes to Libpng from version 0.88
     It should be noted that versions of libpng later than 0.96 are not distrib-
     uted by the original libpng author, Guy Schalnat, nor  by	Andreas  Dilger,
     who  had taken over from Guy during 1996 and 1997, and distributed versions
     0.89 through 0.96, but rather by another member of the original PNG  Group,
     Glenn  Randers-Pehrson.  Guy and Andreas are still alive and well, but they
     have moved on to other things.

     The    old    libpng    functions	  png_read_init(),     png_write_init(),
     png_info_init(),  png_read_destroy(),  and  png_write_destroy()  have  been
     moved to PNG_INTERNAL in version 0.95 to discourage their use.  These func-
     tions will be removed from libpng version 1.4.0.

     The preferred method of creating and initializing the libpng structures  is
     via  the  png_create_read_struct(), png_create_write_struct(), and png_cre-
     ate_info_struct() because they isolate the size of the structures from  the
     application, allow version error checking, and also allow the use of custom
     error  handling routines during the initialization, which the old functions
     do not.  The functions png_read_destroy() and  png_write_destroy()  do  not
     actually  free the memory that libpng allocated for these structs, but just
     reset the	data  structures,  so  they  can  be  used  instead  of  png_de-
     stroy_read_struct() and png_destroy_write_struct() if you feel there is too
     much  system  overhead allocating and freeing the png_struct for each image
     read.

     Setting the error callbacks via png_set_message_fn() before png_read_init()
     as was suggested in libpng-0.88 is no longer supported because this  caused
     applications  that do not use custom error functions to fail if the png_ptr
     was not initialized to zero.  It is still possible to set the  error  call-
     backs  AFTER  png_read_init(),  or  to change them with png_set_error_fn(),
     which is essentially the same function, but with a new name to force compi-
     lation errors with applications that try to use the old method.

     Support  for  the	sCAL,  iCCP,  iTXt,  and  sPLT	chunks	was   added   at
     libpng-1.0.6; however, iTXt support was not enabled by default.

     Starting  with version 1.0.7, you can find out which version of the library
     you are using at run-time:

	png_uint_32 libpng_vn = png_access_version_number();

     The number libpng_vn is constructed from the major version,  minor  version
     with  leading  zero, and release number with leading zero, (e.g., libpng_vn
     for version 1.0.7 is 10007).

     Note that this function does not take a png_ptr, so you can call it  before
     you've created one.

     You  can also check which version of png.h you used when compiling your ap-
     plication:

	png_uint_32 application_vn = PNG_LIBPNG_VER;

IX. Changes to Libpng from version 1.0.x to 1.2.x
     Support for user memory management was enabled by default.   To  accomplish
     this,	the	 functions	png_create_read_struct_2(),	png_cre-
     ate_write_struct_2(), png_set_mem_fn(),  png_get_mem_ptr(),  png_malloc_de-
     fault(), and png_free_default() were added.

     Support  for  the	iTXt  chunk  has  been	enabled by default as of version
     1.2.41.

     Support for certain MNG features was enabled.

     Support for numbered error messages  was  added.	However,  we  never  got
     around   to   actually   numbering   the	error  messages.   The	function
     png_set_strip_error_numbers() was added (Note: the prototype for this func-
     tion was inadvertently removed from png.h in  PNG_NO_ASSEMBLER_CODE  builds
     of libpng-1.2.15.	It was restored in libpng-1.2.36).

     The  png_malloc_warn()  function  was added at libpng-1.2.3.  This issues a
     png_warning and returns NULL instead of aborting when it fails  to  acquire
     the requested memory allocation.

     Support  for  setting  user limits on image width and height was enabled by
     default.  The  functions  png_set_user_limits(),  png_get_user_width_max(),
     and png_get_user_height_max() were added at libpng-1.2.6.

     The png_set_add_alpha() function was added at libpng-1.2.7.

     The  function  png_set_expand_gray_1_2_4_to_8()  was added at libpng-1.2.9.
     Unlike png_set_gray_1_2_4_to_8(), the new function does not expand the tRNS
     chunk to alpha. The png_set_gray_1_2_4_to_8() function is deprecated.

     A number of macro definitions in support of runtime selection of  assembler
     code   features   (especially   Intel  MMX  code  support)  were  added  at
     libpng-1.2.0:

	 PNG_ASM_FLAG_MMX_SUPPORT_COMPILED
	 PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU
	 PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
	 PNG_ASM_FLAG_MMX_READ_INTERLACE
	 PNG_ASM_FLAG_MMX_READ_FILTER_SUB
	 PNG_ASM_FLAG_MMX_READ_FILTER_UP
	 PNG_ASM_FLAG_MMX_READ_FILTER_AVG
	 PNG_ASM_FLAG_MMX_READ_FILTER_PAETH
	 PNG_ASM_FLAGS_INITIALIZED
	 PNG_MMX_READ_FLAGS
	 PNG_MMX_FLAGS
	 PNG_MMX_WRITE_FLAGS
	 PNG_MMX_FLAGS

     We added the following functions in support of runtime selection of  assem-
     bler code features:

	 png_get_mmx_flagmask()
	 png_set_mmx_thresholds()
	 png_get_asm_flags()
	 png_get_mmx_bitdepth_threshold()
	 png_get_mmx_rowbytes_threshold()
	 png_set_asm_flags()

     We replaced all of these functions with simple stubs in libpng-1.2.20, when
     the Intel assembler code was removed due to a licensing issue.

     These macros are deprecated:

	 PNG_READ_TRANSFORMS_NOT_SUPPORTED
	 PNG_PROGRESSIVE_READ_NOT_SUPPORTED
	 PNG_NO_SEQUENTIAL_READ_SUPPORTED
	 PNG_WRITE_TRANSFORMS_NOT_SUPPORTED
	 PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED
	 PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED

     They have been replaced, respectively, by:

	 PNG_NO_READ_TRANSFORMS
	 PNG_NO_PROGRESSIVE_READ
	 PNG_NO_SEQUENTIAL_READ
	 PNG_NO_WRITE_TRANSFORMS
	 PNG_NO_READ_ANCILLARY_CHUNKS
	 PNG_NO_WRITE_ANCILLARY_CHUNKS

     PNG_MAX_UINT  was	replaced  with	PNG_UINT_31_MAX.  It has been deprecated
     since libpng-1.0.16 and libpng-1.2.6.

     The function
	 png_check_sig(sig, num) was replaced with
	 png_sig_cmp(sig, 0, num) == 0 It has been deprecated since libpng-0.90.

     The function
	 png_set_gray_1_2_4_to_8() which also expands tRNS to alpha was replaced
     with
	 png_set_expand_gray_1_2_4_to_8() which does not. It has been deprecated
     since libpng-1.0.18 and 1.2.9.

X. Changes to Libpng from version 1.0.x/1.2.x to 1.4.x
     Private libpng prototypes and macro definitions were moved from  png.h  and
     pngconf.h into a new pngpriv.h header file.

     Functions	png_set_benign_errors(),  png_benign_error(),  and png_chunk_be-
     nign_error() were added.

     Support for setting the maximum amount of memory that the application  will
     allocate  for  reading  chunks was added, as a security measure.  The func-
     tions png_set_chunk_cache_max() and png_get_chunk_cache_max() were added to
     the library.

     We implemented support for I/O states by adding png_ptr member io_state and
     functions png_get_io_chunk_name() and png_get_io_state() in pngget.c

     We added PNG_TRANSFORM_GRAY_TO_RGB to the available high-level input trans-
     forms.

     Checking for and reporting of errors in the IHDR chunk is more thorough.

     Support for global arrays was removed, to improve thread safety.

     Some obsolete/deprecated macros and functions have been removed.

     Typecasted NULL definitions such as
	#define png_voidp_NULL		  (png_voidp)NULL were	eliminated.   If
     you used these in your application, just use NULL instead.

     The  png_struct  and  info_struct	members  "trans" and "trans_values" were
     changed to "trans_alpha" and "trans_color", respectively.

     The obsolete, unused pnggccrd.c and pngvcrd.c files and  related  makefiles
     were removed.

     The PNG_1_0_X and PNG_1_2_X macros were eliminated.

     The PNG_LEGACY_SUPPORTED macro was eliminated.

     Many WIN32_WCE #ifdefs were removed.

     The     functions	   png_read_init(info_ptr),    png_write_init(info_ptr),
     png_info_init(info_ptr), png_read_destroy(), and  png_write_destroy()  have
     been removed.  They have been deprecated since libpng-0.95.

     The  png_permit_empty_plte()  was	removed.  It  has  been deprecated since
     libpng-1.0.9.  Use png_permit_mng_features() instead.

     We   removed   the   obsolete   stub   functions	 png_get_mmx_flagmask(),
     png_set_mmx_thresholds(), png_get_asm_flags(), png_get_mmx_bitdepth_thresh-
     old(),	png_get_mmx_rowbytes_threshold(),    png_set_asm_flags(),    and
     png_mmx_supported()

     We removed the obsolete png_check_sig(), png_memcpy_check(),  and	png_mem-
     set_check()  functions.  Instead use png_sig_cmp() == 0, memcpy(), and mem-
     set(), respectively.

     The function png_set_gray_1_2_4_to_8() was removed. It has been  deprecated
     since  libpng-1.0.18  and	1.2.9,	when  it  was  replaced with png_set_ex-
     pand_gray_1_2_4_to_8() because the former function also expanded  any  tRNS
     chunk to an alpha channel.

     Macros  for png_get_uint_16, png_get_uint_32, and png_get_int_32 were added
     and are used by default instead of the  corresponding  functions.	Unfortu-
     nately,  from  libpng-1.4.0 until 1.4.4, the png_get_uint_16 macro (but not
     the function) incorrectly returned a value of type png_uint_32.

     We changed the prototype for png_malloc() from
	 png_malloc(png_structp png_ptr, png_uint_32 size) to
	 png_malloc(png_structp png_ptr, png_alloc_size_t size)

     This also applies to the prototype for the user replacement malloc_fn().

     The png_calloc() function was added and is used in place  of  of  "png_mal-
     loc(); memset();" except in the case in png_read_png() where the array con-
     sists of pointers; in this case a "for" loop is used after the png_malloc()
     to set the pointers to NULL, to give robust.  behavior in case the applica-
     tion runs out of memory part-way through the process.

     We   changed   the   prototypes  of  png_get_compression_buffer_size()  and
     png_set_compression_buffer_size()	to   work   with   size_t   instead   of
     png_uint_32.

     Support  for numbered error messages was removed by default, since we never
     got  around  to  actually	numbering  the	error  messages.  The	function
     png_set_strip_error_numbers() was removed from the library by default.

     The  png_zalloc()	and  png_zfree()  functions are no longer exported.  The
     png_zalloc() function no longer zeroes out the memory  that  it  allocates.
     Applications   that  called  png_zalloc(png_ptr,  number,	size)  can  call
     png_calloc(png_ptr, number*size) instead, and can call  png_free()  instead
     of png_zfree().

     Support  for  dithering was disabled by default in libpng-1.4.0, because it
     has not been well tested and doesn't actually "dither".  The code	was  not
     removed,	however,   and	 could	 be  enabled  by  building  libpng  with
     PNG_READ_DITHER_SUPPORTED defined.  In libpng-1.4.2, this support	was  re-
     enabled,  but  the  function was renamed png_set_quantize() to reflect more
     accurately   what	 it   actually	 does.	  At   the   same   time,    the
     PNG_DITHER_[RED,GREEN_BLUE]_BITS  macros  were  also  renamed  to PNG_QUAN-
     TIZE_[RED,GREEN,BLUE]_BITS, and PNG_READ_DITHER_SUPPORTED	was  renamed  to
     PNG_READ_QUANTIZE_SUPPORTED.

     We removed the trailing '.' from the warning and error messages.

XI. Changes to Libpng from version 1.4.x to 1.5.x
     From libpng-1.4.0 until 1.4.4, the png_get_uint_16 macro (but not the func-
     tion)  incorrectly  returned  a  value  of type png_uint_32.  The incorrect
     macro was removed from libpng-1.4.5.

     Checking for invalid palette index on write was added at libpng 1.5.10.  If
     a pixel contains an invalid (out-of-range) index libpng issues a benign er-
     ror.  This is enabled by default because this condition is an error accord-
     ing to the PNG specification, Clause 11.3.2, but the error can  be  ignored
     in each png_ptr with

	png_set_check_for_invalid_index(png_ptr, allowed);

	   allowed  - one of
		      0: disable benign error (accept the
			 invalid data without warning).
		      1: enable benign error (treat the
			 invalid data as an error or a
			 warning).

     If  the  error is ignored, or if png_benign_error() treats it as a warning,
     any invalid pixels are decoded as opaque black by the decoder  and  written
     as-is by the encoder.

     Retrieving  the  maximum  palette	index  found was added at libpng-1.5.15.
     This statement must appear after png_read_png() or  png_read_image()  while
     reading, and after png_write_png() or png_write_image() while writing.

	int max_palette = png_get_palette_max(png_ptr, info_ptr);

     This  will  return the maximum palette index found in the image, or "-1" if
     the palette was not checked, or "0" if no palette	was  found.   Note  that
     this  does  not account for any palette index used by ancillary chunks such
     as the bKGD chunk; you must check those separately to determine the maximum
     palette index actually used.

     There are no substantial API changes between the  non-deprecated  parts  of
     the  1.4.5  API  and the 1.5.0 API; however, the ability to directly access
     members of the main libpng control  structures,  png_struct  and  png_info,
     deprecated  in earlier versions of libpng, has been completely removed from
     libpng 1.5, and new private "pngstruct.h",  "pnginfo.h",  and  "pngdebug.h"
     header files were created.

     We no longer include zlib.h in png.h.  The include statement has been moved
     to  pngstruct.h,  where  it is not accessible by applications. Applications
     that need access to information in zlib.h will need to  add  the  '#include
     "zlib.h"' directive.  It does not matter whether this is placed prior to or
     after the '"#include png.h"' directive.

     The  png_sprintf(),  png_strcpy(),  and  png_strncpy() macros are no longer
     used and were removed.

     We moved the png_strlen(),  png_memcpy(),	png_memset(),  and  png_memcmp()
     macros into a private header file (pngpriv.h) that is not accessible to ap-
     plications.

     In  png_get_iCCP,	the  type  of  "profile"  was changed from png_charpp to
     png_bytepp, and in png_set_iCCP, from png_charp to png_const_bytep.

     There are changes of form in png.h, including new and changed macros to de-
     clare parts of the API.  Some API functions with arguments that are  point-
     ers to data not modified within the function have been corrected to declare
     these arguments with const.

     Much  of the internal use of C macros to control the library build has also
     changed and some of this is visible in the exported header files,	in  par-
     ticular  the  use of macros to control data and API elements visible during
     application compilation may require  significant  revision  to  application
     code.  (It is extremely rare for an application to do this.)

     Any  program  that  compiled  against libpng 1.4 and did not use deprecated
     features or access internal library  structures  should  compile  and  work
     against   libpng	1.5,   except  for  the  change  in  the  prototype  for
     png_get_iCCP() and png_set_iCCP() API functions mentioned above.

     libpng 1.5.0 adds PNG_ PASS macros to help in the reading	and  writing  of
     interlaced  images.   The	macros	return the number of rows and columns in
     each pass and information that can be used  to  de-interlace  and	(if  ab-
     solutely necessary) interlace an image.

     libpng  1.5.0  adds an API png_longjmp(png_ptr, value).  This API calls the
     application-provided png_longjmp_ptr on the internal, but application  ini-
     tialized,	longjmp  buffer.   It  is provided as a convenience to avoid the
     need to use the png_jmpbuf macro, which had the unnecessary side effect  of
     resetting the internal png_longjmp_ptr value.

     libpng  1.5.0  includes  a  complete  fixed  point API.  By default this is
     present along with the corresponding floating point API.	In  general  the
     fixed  point  API is faster and smaller than the floating point one because
     the PNG file format used fixed point, not	floating  point.   This  applies
     even  if  the  library uses floating point in internal calculations.  A new
     macro, PNG_FLOATING_ARITHMETIC_SUPPORTED, reveals whether the library  uses
     floating  point  arithmetic  (the default) or fixed point arithmetic inter-
     nally for performance critical calculations such as gamma	correction.   In
     some  cases, the gamma calculations may produce slightly different results.
     This has changed the results in png_rgb_to_gray and  in  alpha  composition
     (png_set_background  for  example). This applies even if the original image
     was already linear (gamma == 1.0) and, therefore, it is  not  necessary  to
     linearize	the image.  This is because libpng has *not* been changed to op-
     timize that case correctly, yet.

     Fixed point support for the sCAL chunk comes with an important caveat;  the
     sCAL specification uses a decimal encoding of floating point values and the
     accuracy  of  PNG	fixed point values is insufficient for representation of
     these   values.   Consequently   a   "string"   API   (png_get_sCAL_s   and
     png_set_sCAL_s)  is  the only reliable way of reading arbitrary sCAL chunks
     in the absence of either the floating point API or internal floating  point
     calculations.   Starting  with  libpng-1.5.0,  both  of these functions are
     present when PNG_sCAL_SUPPORTED is defined.  Prior to  libpng-1.5.0,  their
     presence  also  depended  upon  PNG_FIXED_POINT_SUPPORTED being defined and
     PNG_FLOATING_POINT_SUPPORTED not being defined.

     Applications no longer need to include  the  optional  distribution  header
     file  pngusr.h  or define the corresponding macros during application build
     in order to see the correct variant of the libpng API.  From 1.5.0 applica-
     tion code can check for the corresponding _SUPPORTED macro:

     #ifdef PNG_INCH_CONVERSIONS_SUPPORTED
	/* code that uses the inch conversion APIs. */ #endif

     This macro will only be defined if the inch conversion functions have  been
     compiled  into  libpng.  The full set of macros, and whether or not support
     has been compiled in, are available in the header file pnglibconf.h.   This
     header  file  is  specific to the libpng build.  Notice that prior to 1.5.0
     the _SUPPORTED macros would always have the default definition unless reset
     by pngusr.h or by explicit settings on the compiler  command  line.   These
     settings  may produce compiler warnings or errors in 1.5.0 because of macro
     redefinition.

     Applications can now choose whether to use these macros or to call the cor-
     responding     function	 by	defining     PNG_USE_READ_MACROS      or
     PNG_NO_USE_READ_MACROS  before  including	png.h.	Notice that this is only
     supported from 1.5.0; defining PNG_NO_USE_READ_MACROS prior to  1.5.0  will
     lead to a link failure.

     Prior  to libpng-1.5.4, the zlib compressor used the same set of parameters
     when compressing the IDAT data and textual data such as zTXt and iCCP.   In
     libpng-1.5.4  we  reinitialized  the zlib stream for each type of data.  We
     added five png_set_text_*() functions for setting	the  parameters  to  use
     with textual data.

     Prior to libpng-1.5.4, the PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED option
     was  off by default, and slightly inaccurate scaling occurred.  This option
     can no longer be turned off, and  the  choice  of	accurate  or  inaccurate
     16-to-8  scaling  is by using the new png_set_scale_16_to_8() API for accu-
     rate scaling or the old png_set_strip_16_to_8() API  for  simple  chopping.
     In libpng-1.5.4, the PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED macro became
     PNG_READ_SCALE_16_TO_8_SUPPORTED,	and  the  PNG_READ_16_TO_8  macro became
     PNG_READ_STRIP_16_TO_8_SUPPORTED, to  enable  the	two  png_set_*_16_to_8()
     functions separately.

     Prior  to	libpng-1.5.4,  the  png_set_user_limits() function could only be
     used  to  reduce  the  width  and	height	limits	 from	the   value   of
     PNG_USER_WIDTH_MAX  and  PNG_USER_HEIGHT_MAX,  although  this document said
     that it could be used to override them.  Now this function will  reduce  or
     increase the limits.

     Starting  in libpng-1.5.22, default user limits were established. These can
     be   overridden   by   application    calls    to	  png_set_user_limits(),
     png_set_user_chunk_cache_max(), and/or png_set_user_malloc_max().	The lim-
     its are now
				  max possible	default
	png_user_width_max	  0x7fffffff	1,000,000
	png_user_height_max	  0x7fffffff	1,000,000
	png_user_chunk_cache_max  0 (unlimited) 1000
	png_user_chunk_malloc_max 0 (unlimited) 8,000,000

     The  png_set_option() function (and the "options" member of the png struct)
     was added to libpng-1.5.15, with option PNG_ARM_NEON.

     The library now supports a complete fixed point implementation and can thus
     be used on systems that have no floating point support or very  limited  or
     slow  support.   Previously gamma correction, an essential part of complete
     PNG support, required reasonably fast floating point.

     As part of this the choice of internal implementation has been  made  inde-
     pendent of the choice of fixed versus floating point APIs and all the miss-
     ing fixed point APIs have been implemented.

     The  exact  mechanism  used  to  control  attributes  of  API functions has
     changed, as described in the INSTALL file.

     A new test program, pngvalid, is provided in addition to pngtest.	pngvalid
     validates the arithmetic accuracy of the gamma correction calculations  and
     includes  a number of validations of the file format.  A subset of the full
     range of tests is run when "make check" is done (in the 'configure' build.)
     pngvalid also allows total allocated memory usage to be evaluated and  per-
     forms additional memory overwrite validation.

     Many changes to individual feature macros have been made. The following are
     the  changes  most  likely  to be noticed by library builders who configure
     libpng:

     1) All feature macros now have consistent naming:

     #define PNG_NO_feature turns the feature off #define  PNG_feature_SUPPORTED
     turns the feature on

     pnglibconf.h contains one line for each feature macro which is either:

     #define PNG_feature_SUPPORTED

     if the feature is supported or:

     /*#undef PNG_feature_SUPPORTED*/

     if  it is not.  Library code consistently checks for the 'SUPPORTED' macro.
     It does not, and libpng applications should not, check for the  'NO'  macro
     which  will  not  normally be defined even if the feature is not supported.
     The 'NO' macros are only used internally for setting  or  not  setting  the
     corresponding 'SUPPORTED' macros.

     Compatibility with the old names is provided as follows:

     PNG_INCH_CONVERSIONS turns on PNG_INCH_CONVERSIONS_SUPPORTED

     And the following definitions disable the corresponding feature:

     PNG_SETJMP_NOT_SUPPORTED  disables SETJMP PNG_READ_TRANSFORMS_NOT_SUPPORTED
     disables READ_TRANSFORMS PNG_NO_READ_COMPOSITED_NODIV disables READ_COMPOS-
     ITE_NODIV	PNG_WRITE_TRANSFORMS_NOT_SUPPORTED   disables	WRITE_TRANSFORMS
     PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED	disables   READ_ANCILLARY_CHUNKS
     PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED disables WRITE_ANCILLARY_CHUNKS

     Library builders should remove use of the above, inconsistent, names.

     2) Warning and error message formatting was previously conditional  on  the
     STDIO  feature.  The library has been changed to use the CONSOLE_IO feature
     instead. This means that if CONSOLE_IO is disabled the  library  no  longer
     uses  the printf(3) functions, even though the default read/write implemen-
     tations use (FILE) style stdio.h functions.

     3) Three feature macros now control the fixed/floating point decisions:

     PNG_FLOATING_POINT_SUPPORTED enables the floating point APIs

     PNG_FIXED_POINT_SUPPORTED enables the fixed point APIs; however,  in  prac-
     tice  these  are  normally required internally anyway (because the PNG file
     format is fixed point), therefore in most cases  PNG_NO_FIXED_POINT  merely
     stops the function from being exported.

     PNG_FLOATING_ARITHMETIC_SUPPORTED	chooses  between  the  internal floating
     point implementation or the fixed point one.  Typically the fixed point im-
     plementation is larger and slower than the floating point implementation on
     a system that supports floating point; however, it may be faster on a  sys-
     tem  which lacks floating point hardware and therefore uses a software emu-
     lation.

     4) Added PNG_{READ,WRITE}_INT_FUNCTIONS_SUPPORTED.  This allows  the  func-
     tions   to   read	 and   write   ints  to  be  disabled  independently  of
     PNG_USE_READ_MACROS, which allows libpng to be  built  with  the  functions
     even  though the default is to use the macros - this allows applications to
     choose at app buildtime whether or not to use macros (previously impossible
     because the functions weren't in the default build.)

XII. Changes to Libpng from version 1.5.x to 1.6.x
     A "simplified API" has been added (see documentation in png.h and a  simple
     example  in contrib/examples/pngtopng.c).	The new publicly visible API in-
     cludes the following:

	macros:
	  PNG_FORMAT_*
	  PNG_IMAGE_*
	structures:
	  png_control
	  png_image
	read functions
	  png_image_begin_read_from_file()
	  png_image_begin_read_from_stdio()
	  png_image_begin_read_from_memory()
	  png_image_finish_read()
	  png_image_free()
	write functions
	  png_image_write_to_file()
	  png_image_write_to_memory()
	  png_image_write_to_stdio()

     Starting with libpng-1.6.0, you can configure libpng to prefix all exported
     symbols, using the PNG_PREFIX macro.

     We no longer include string.h in png.h.  The  include  statement  has  been
     moved  to	pngpriv.h, where it is not accessible by applications.	Applica-
     tions that need access to information in string.h	must  add  an  '#include
     <string.h>'  directive.  It does not matter whether this is placed prior to
     or after the '#include "png.h"' directive.

     The following API are now DEPRECATED:
	png_info_init_3()
	png_convert_to_rfc1123() which has been replaced
	  with png_convert_to_rfc1123_buffer()
	png_malloc_default()
	png_free_default()
	png_reset_zstream()

     The following have been removed:
	png_get_io_chunk_name(), which has been replaced
	  with png_get_io_chunk_type().  The new
	  function returns a 32-bit integer instead of
	  a string.
	The png_sizeof(), png_strlen(), png_memcpy(), png_memcmp(), and
	  png_memset() macros are no longer used in the libpng sources and
	  have been removed.  These had already been made invisible to	applica-
     tions
	  (i.e.,   defined   in   the	private  pngpriv.h  header  file)  since
     libpng-1.5.0.

     The signatures of many exported functions were changed, such that
	png_structp became png_structrp or png_const_structrp
	png_infop became png_inforp or png_const_inforp where "rp"  indicates  a
     "restricted pointer".

     Dropped  support  for  16-bit  platforms. The support for FAR/far types has
     been eliminated and the definition of png_alloc_size_t is now controlled by
     a flag so that 'small size_t' systems can select it if necessary.

     Error detection in some chunks has improved; in particular the  iCCP  chunk
     reader  now  does pretty complete validation of the basic format.	Some bad
     profiles that were previously accepted are now accepted with a  warning  or
     rejected, depending upon the png_set_benign_errors() setting, in particular
     the  very	old  broken  Microsoft/HP 3144-byte sRGB profile.  Starting with
     libpng-1.6.11, recognizing and checking sRGB profiles  can  be  avoided  by
     means of

	 #if defined(PNG_SKIP_sRGB_CHECK_PROFILE) &&	     defined(PNG_SET_OP-
     TION_SUPPORTED)
	    png_set_option(png_ptr, PNG_SKIP_sRGB_CHECK_PROFILE,
		PNG_OPTION_ON);
	 #endif

     It's  not	a  good  idea  to do this if you are using the "simplified API",
     which needs to be able to recognize sRGB profiles	conveyed  via  the  iCCP
     chunk.

     The  PNG spec requirement that only grayscale profiles may appear in images
     with color type 0 or 4 and that even if the image only contains  gray  pix-
     els,  only RGB profiles may appear in images with color type 2, 3, or 6, is
     now enforced.  The sRGB chunk is allowed to appear in images with any color
     type and is interpreted by libpng to convey a one-tracer-curve gray profile
     or a three-tracer-curve RGB profile as appropriate.

     Libpng 1.5.x erroneously used /MD for Debug DLL builds; if you used the de-
     bug builds in your app and you changed your app to use /MD you will need to
     change it back to /MDd for libpng 1.6.x.

     Prior to libpng-1.6.0 a warning would be issued if the iTXt chunk contained
     an empty language field or an empty translated keyword.  Both of these  are
     allowed by the PNG specification, so these warnings are no longer issued.

     The library now issues an error if the application attempts to set a trans-
     form  after  it calls png_read_update_info() or if it attempts to call both
     png_read_update_info() and png_start_read_image() or to call either of them
     more than once.

     The default condition for benign_errors is now to treat  benign  errors  as
     warnings while reading and as errors while writing.

     The  library  now issues a warning if both background processing and RGB to
     gray are used when gamma correction happens. As with previous  versions  of
     the library the results are numerically very incorrect in this case.

     There  are  some  minor  arithmetic  changes  in  some  transforms  such as
     png_set_background(), that might be detected by certain regression tests.

     Unknown chunk handling  has  been	improved  internally,  without	any  API
     change.   This  adds  more  correct option control of the unknown handling,
     corrects a pre-existing bug where the per-chunk 'keep' setting is	ignored,
     and makes it possible to skip IDAT chunks in the sequential reader.

     The  machine-generated  configure	files are no longer included in branches
     libpng17 and later of the GIT repository.	They continue to be included  in
     the tarball releases, however.

     Libpng-1.6.0  through 1.6.2 used the CMF bytes at the beginning of the IDAT
     stream to set the size of the sliding window for reading instead  of  using
     the default 32-kbyte sliding window size.	It was discovered that there are
     hundreds of PNG files in the wild that have incorrect CMF bytes that caused
     zlib  to  issue  the  "invalid  distance too far back" error and reject the
     file.  Libpng-1.6.3 and later calculate their own safe CMF from  the  image
     dimensions,  provide a way to revert to the libpng-1.5.x behavior (ignoring
     the CMF bytes and using a 32-kbyte sliding window), by using

	 png_set_option(png_ptr, PNG_MAXIMUM_INFLATE_WINDOW,
	     PNG_OPTION_ON);

     and provide a tool (contrib/tools/pngfix) for rewriting a	PNG  file  while
     optimizing the CMF bytes in its IDAT chunk correctly.

     Libpng-1.6.0 and libpng-1.6.1 wrote uncompressed iTXt chunks with the wrong
     length, which resulted in PNG files that cannot be read beyond the bad iTXt
     chunk.   This  error  was	fixed  in  libpng-1.6.3, and a tool (called con-
     trib/tools/png-fix-itxt) has been added to the libpng distribution.

     Starting with libpng-1.6.17, the PNG_SAFE_LIMITS macro was  eliminated  and
     safe  limits  are	used  by default (users who need larger limits can still
     override them at compile time or run time, as described above).

     The new limits are
				     default   spec limit
	png_user_width_max	   1,000,000  2,147,483,647
	png_user_height_max	   1,000,000  2,147,483,647
	png_user_chunk_cache_max	 128  unlimited
	png_user_chunk_malloc_max  8,000,000  unlimited

     Starting with libpng-1.6.18, a PNG_RELEASE_BUILD macro was added, which al-
     lows library builders to control compilation for an installed system (a re-
     lease build).  It can be set for testing debug or	beta  builds  to  ensure
     that  they will compile when the build type is switched to RC or STABLE. In
     essence this overrides the PNG_LIBPNG_BUILD_BASE_TYPE definition  which  is
     not directly user controllable.

     Starting with libpng-1.6.19, attempting to set an over-length PLTE chunk is
     an  error. Previously this requirement of the PNG specification was not en-
     forced, and the palette was always limited to 256 entries.  An  over-length
     PLTE chunk found in an input PNG is silently truncated.

     Starting  with  libpng-1.6.31, the eXIf chunk is supported. Libpng does not
     attempt to decode the Exif profile; it simply returns a byte array contain-
     ing the profile to the calling application which must do its own decoding.

XIII. Detecting libpng
     The png_get_io_ptr() function has been present since libpng-0.88, has never
     changed, and is unaffected by conditional compilation macros.   It  is  the
     best  choice for use in configure scripts for detecting the presence of any
     libpng version since 0.88.  In an autoconf "configure.in" you could use

	 AC_CHECK_LIB(png, png_get_io_ptr, ...)

XV. Source code repository
     Since about February 2009, version 1.2.34,  libpng  has  been  under  "git"
     source  control.  The git repository was built from old libpng-x.y.z.tar.gz
     files going back to version 0.70.	You can access the git repository  (read
     only) at

	 https://github.com/pnggroup/libpng or
	 https://git.code.sf.net/p/libpng/code.git

     or you can browse it with a web browser at

	 https://github.com/pnggroup/libpng or
	 https://sourceforge.net/p/libpng/code/ci/libpng16/tree/

     Patches  can  be  sent to png-mng-implement at lists.sourceforge.net or up-
     loaded to the libpng bug tracker at

	 https://libpng.sourceforge.io/

     or as a "pull request" to

	 https://github.com/pnggroup/libpng/pulls

     We also accept patches built from the tar or zip distributions, and  simple
     verbal  descriptions  of  bug fixes, reported either to the SourceForge bug
     tracker, to the png-mng-implement at lists.sf.net mailing list,  as  github
     issues.

XV. Coding style
     Our    coding    style    is   similar   to   the	 "Allman"   style   (See
     https://en.wikipedia.org/wiki/Indent_style#Allman_style), with curly braces
     on separate lines:

	 if (condition)
	 {
	    action;
	 }

	 else if (another condition)
	 {
	    another action;
	 }

     The braces can be omitted from simple one-line actions:

	 if (condition)
	    return 0;

     We use 3-space indentation, except for continued statements which are  usu-
     ally  indented  the  same as the first line of the statement plus four more
     spaces.

     For macro definitions we use 2-space indentation, always leaving the "#" in
     the first column.

	 #ifndef PNG_NO_FEATURE
	 #  ifndef PNG_FEATURE_SUPPORTED
	 #    define PNG_FEATURE_SUPPORTED
	 #  endif
	 #endif

     Comments appear with the leading "/*" at the same indentation as the state-
     ment that follows the comment:

	 /* Single-line comment */
	 statement;

	 /* This is a multiple-line
	  * comment.
	  */
	 statement;

     Very short comments can be placed after the end of the statement  to  which
     they pertain:

	 statement;    /* comment */

     We  don't use C++ style ("//") comments. We have, however, used them in the
     past in some now-abandoned MMX assembler code.

     Functions and their curly braces are not indented, and  exported  functions
     are marked with PNGAPI:

      /* This is a public function that is visible to
       * application programmers. It does thus-and-so.
       */
      void PNGAPI
      png_exported_function(png_ptr, png_info, foo)
      {
	 body;
      }

     The  return type and decorations are placed on a separate line ahead of the
     function name, as illustrated above.

     The prototypes for all exported functions appear in png.h, above  the  com-
     ment that says

	 /* Maintainer: Put new public prototypes here ... */

     We mark all non-exported functions with "/* PRIVATE */"":

      void /* PRIVATE */
      png_non_exported_function(png_ptr, png_info, foo)
      {
	 body;
      }

     The prototypes for non-exported functions (except for those in pngtest) ap-
     pear in pngpriv.h above the comment that says

       /* Maintainer: Put new private prototypes here ^ */

     To  avoid	polluting  the global namespace, the names of all exported func-
     tions and variables begin with "png_", and  all  publicly	visible  C  pre-
     processor	macros	begin with "PNG".  We request that applications that use
     libpng *not* begin any of their own symbols with either of these strings.

     We put a space after the "sizeof" operator and we omit the optional  paren-
     theses  around  its argument when the argument is an expression, not a type
     name, and we always enclose the sizeof  operator,	with  its  argument,  in
     parentheses:

       (sizeof (png_uint_32))
       (sizeof array)

     Prior  to	libpng-1.6.0 we used a "png_sizeof()" macro, formatted as though
     it were a function.

     Control keywords if, for, while, and switch are always followed by a  space
     to distinguish them from function calls, which have no trailing space.

     We  put  a  space after each comma and after each semicolon in "for" state-
     ments, and we put spaces before and after each C binary operator and  after
     "for"  or "while", and before "?".  We don't put a space between a typecast
     and the expression being cast, nor do we put one between  a  function  name
     and the left parenthesis that follows it:

	 for (i = 2; i > 0; --i)
	    y[i] = a(x) + (int)b;

     We prefer #ifdef and #ifndef to #if defined() and #if !defined() when there
     is only one macro being tested.  We always use parentheses with "defined".

     We express integer constants that are used as bit masks in hex format, with
     an  even  number of lower-case hex digits, and to make them unsigned (e.g.,
     0x00U, 0xffU, 0x0100U) and long if they  are  greater  than  0x7fff  (e.g.,
     0xffffUL).

     We  prefer  to use underscores rather than camelCase in names, except for a
     few type names that we inherit from zlib.h.

     We prefer "if (something != 0)" and "if (something == 0)" over  "if  (some-
     thing)" and if "(!something)", respectively, and for pointers we prefer "if
     (some_pointer != NULL)" or "if (some_pointer == NULL)".

     We do not use the TAB character for indentation in the C sources.

     Lines do not exceed 80 characters.

     Other rules can be inferred by inspecting the libpng source.

NOTE
     Note about libpng version numbers:

     Due to various miscommunications, unforeseen code incompatibilities and oc-
     casional factors outside the authors' control, version numbering on the li-
     brary  has  not  always been consistent and straightforward.  The following
     table summarizes matters since version 0.89c, which was  the  first  widely
     used release:

      source		   png.h    png.h  shared-lib
      version		   string   int    version
      -------		   ------   -----  ----------
      0.89c "1.0 beta 3"     0.89      89  1.0.89
      0.90  "1.0 beta 4"     0.90      90  0.90  [should have been 2.0.90]
      0.95  "1.0 beta 5"     0.95      95  0.95  [should have been 2.0.95]
      0.96  "1.0 beta 6"     0.96      96  0.96  [should have been 2.0.96]
      0.97b "1.00.97 beta 7" 1.00.97   97  1.0.1 [should have been 2.0.97]
      0.97c		     0.97      97  2.0.97
      0.98		     0.98      98  2.0.98
      0.99		     0.99      98  2.0.99
      0.99a-m		     0.99      99  2.0.99
      1.00		     1.00     100  2.1.0 [100 should be 10000]
      1.0.0	 (from here on, the   100  2.1.0 [100 should be 10000]
      1.0.1	  png.h string is   10001  2.1.0
      1.0.1a-e	  identical to the  10002  from here on, the shared library
      1.0.2	  source version)   10002  is 2.V where V is the source code
      1.0.2a-b			    10003  version, except as noted.
      1.0.3			    10003
      1.0.3a-d			    10004
      1.0.4			    10004
      1.0.4a-f			    10005
      1.0.5 (+ 2 patches)	    10005
      1.0.5a-d			    10006
      1.0.5e-r			    10100 (not source compatible)
      1.0.5s-v			    10006 (not binary compatible)
      1.0.6 (+ 3 patches)	    10006 (still binary incompatible)
      1.0.6d-f			    10007 (still binary incompatible)
      1.0.6g			    10007
      1.0.6h			    10007  10.6h (testing xy.z so-numbering)
      1.0.6i			    10007  10.6i
      1.0.6j			    10007  2.1.0.6j (incompatible with 1.0.0)
      1.0.7beta11-14	    DLLNUM  10007  2.1.0.7beta11-14 (binary compatible)
      1.0.7beta15-18	       1    10007  2.1.0.7beta15-18 (binary compatible)
      1.0.7rc1-2	       1    10007  2.1.0.7rc1-2 (binary compatible)
      1.0.7		       1    10007  (still compatible)
      ...
      1.0.69		      10    10069  10.so.0.69[.0]
      ...
      1.2.59		      13    10259  12.so.0.59[.0]
      ...
      1.4.20		      14    10420  14.so.0.20[.0]
      ...
      1.5.30		      15    10530  15.so.15.30[.0]
      ...
      1.6.35		      16    10635  16.so.16.35[.0]

     Henceforth the source version will match the shared-library minor and patch
     numbers;  the  shared-library major version number will be used for changes
     in backward compatibility, as it is intended.   The  PNG_PNGLIB_VER  macro,
     which  is	not  used within libpng but is available for applications, is an
     unsigned integer of the form XYYZZ  corresponding	to  the  source  version
     X.Y.Z  (leading  zeros  in Y and Z).  Beta versions were given the previous
     public release number plus a letter, until version  1.0.6j;  from	then  on
     they were given the upcoming public release number plus "betaNN" or "rcNN".

SEE ALSO
     png(5)

	    The PNG (Portable Network Graphics) format specification.

     libpng

	    http://www.libpng.org/pub/png/libpng.html (canonical home page)
	    https://github.com/pnggroup/libpng (canonical Git repository)
	    https://libpng.sourceforge.io (downloadable archives)

     zlib

	    https://zlib.net (canonical home page)
	    https://github.com/madler/zlib (canonical Git repository)
	    A copy of zlib may also be found at the same location as libpng.

     In the case of any inconsistency between the PNG specification and this li-
     brary, the specification takes precedence.

AUTHORS
     This  man	page: Initially created by Glenn Randers-Pehrson.  Maintained by
     Cosmin Truta.

     The contributing authors would like to thank  all	those  who  helped  with
     testing, bug fixes, and patience.	This wouldn't have been possible without
     all of you.

     Thanks to Frank J. T. Wojcik for helping with the documentation.

     Libpng:  Initially  created in 1995 by Guy Eric Schalnat, then of Group 42,
     Inc.  Maintained by Cosmin Truta.

     Supported by the PNG development group.
     png-mng-implement	at  lists.sourceforge.net.  (Subscription  is  required;
     visit   https://lists.sourceforge.net/lists/listinfo/png-mng-implement   to
     subscribe.)

				 April 15, 2026 		       LIBPNG(3)

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