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load_bmp(3)			 Allegro manual 		     load_bmp(3)

NAME
     load_bmp  -  Loads  a  BMP bitmap from a file. Allegro game programming li-
     brary.

SYNOPSIS
     #include <allegro.h>

     BITMAP *load_bmp(const char *filename, RGB *pal);

DESCRIPTION
     Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.

RETURN VALUE
     Returns a pointer to the bitmap or NULL on error. Remember that you are re-
     sponsible for destroying the bitmap when you are finished with it to  avoid
     memory leaks.

SEE ALSO
     load_bitmap(3), load_bmp_pf(3)

Allegro 			  version 4.4.3 		     load_bmp(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=load_bmp&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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