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load_bmp_pf(3)			 Allegro manual 		  load_bmp_pf(3)

NAME
     load_bmp_pf  -  Packfile  version of load_bmp. Allegro game programming li-
     brary.

SYNOPSIS
     #include <allegro.h>

     BITMAP *load_bmp_pf(PACKFILE *f, RGB *pal);

DESCRIPTION
     A version of load_bmp() which reads from a packfile. Example:

	PACKFILE *packfile;
	BITMAP *bmp;

	packfile = pack_fopen("mybitmap.bmp", F_READ);
	if (!packfile)
	   abort_on_error("Couldn't open mybitmap.bmp");

	bmp = load_bmp_pf(packfile, pal);
	if (!bmp)
	   abort_on_error("Error loading mybitmap.bmp");

RETURN VALUE
     Returns a pointer to the bitmap or NULL on error. Remember that you are re-
     sponsible for destroying the bitmap when you are finished with it to  avoid
     memory leaks.

SEE ALSO
     load_bmp(3), expackf(3)

Allegro 			  version 4.4.3 		  load_bmp_pf(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=load_bmp_pf&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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