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load_sample(3)			 Allegro manual 		  load_sample(3)

NAME
     load_sample - Loads a sample from a file. Allegro game programming library.

SYNOPSIS
     #include <allegro.h>

     SAMPLE *load_sample(const char *filename);

DESCRIPTION
     Loads  a  sample  from a file, supporting both mono and stereo WAV and mono
     VOC files, in 8 or 16-bit formats, as well as formats handled by  functions
     registered using register_sample_file_type(). Example:

	SAMPLE *sample = load_sample(user_input);
	if (!sample)
	   abort_on_error("Couldn't load sample!");

RETURN VALUE
     Returns  a  pointer  to  the SAMPLE or NULL on error. Remember to free this
     sample later to avoid memory leaks.

SEE ALSO
     destroy_sample(3),  load_voc(3),  load_wav(3),  play_sample(3),   save_sam-
     ple(3), register_sample_file_type(3), exsample(3)

Allegro 			  version 4.4.3 		  load_sample(3)

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