MINETESTMAPPER(6) Games Manual MINETESTMAPPER(6) NAME minetestmapper - generate an overview image of a Luanti map SYNOPSIS minetestmapper -i world_path -o output_image See additional optional parameters below. DESCRIPTION minetestmapper generates a top-down overview image of a Luanti map. This is a port of the obsolete minetestmapper.py script to C++, that is both faster and provides more features. Minetestmapper ships with a colors.txt file suitable for Minetest Game, if you use a different game or have mods installed you should generate a matching colors.txt for better results (colors will be missing otherwise). MANDATORY PARAMETERS -i world_path Input world path -o output_image Path to output image OPTIONAL PARAMETERS --bgcolor color Background color of image, e.g. "--bgcolor #ffffff" --scalecolor color Color of scale marks and text, e.g. "--scalecolor #000000" --playercolor color Color of player indicators, e.g. "--playercolor #ff0000" --origincolor color Color of origin indicator, e.g. "--origincolor #ff0000" --drawscale Draw scale(s) with tick marks and numbers --drawplayers Draw player indicators with name --draworigin Draw origin indicator --drawalpha Allow nodes to be drawn with transparency (such as water) --noshading Don't draw shading on nodes --noemptyimage Don't output anything when the image would be empty --verbose Enable verbose log output. --min-y number Don't draw nodes below this Y value, e.g. "--min-y -25" --max-y number Don't draw nodes above this Y value, e.g. "--max-y 75" --backend backend Override auto-detected map backend; supported: sqlite3, leveldb, re- dis, postgresql, e.g. "--backend leveldb" --geometry geometry Limit area to specific geometry (x:z+w+h where x and z specify the lower left corner), e.g. "--geometry -800:-800+1600+1600" The coordinates are specified with the same axes as in-game. The Z axis becomes Y when projected on the image. --extent Don't render the image, just print the extent of the map that would be generated, in the same format as the geometry above. --zoom factor Zoom the image by using more than one pixel per node, e.g. "--zoom 4" --colors path Override auto-detected path to colors.txt, e.g. "--colors ../world/mycolors.txt" --scales edges Draw scales on specified image edges (letters t b l r meaning top, bottom, left and right), e.g. "--scales tbr" --exhaustive mode Select if database should be traversed exhaustively or using range queries, available: never, y, full, auto Defaults to auto. You shouldn't need to change this, as minetestmap- per tries to automatically picks the best option. --dumpblock pos Instead of rendering anything try to load the block at the given po- sition (x,y,z) and print its raw data as hexadecimal. MORE INFORMATION Website: https://github.com/luanti-org/minetestmapper MAN PAGE AUTHOR Daniel Moerner MINETESTMAPPER(6)
NAME | SYNOPSIS | DESCRIPTION | MANDATORY PARAMETERS | OPTIONAL PARAMETERS | MORE INFORMATION | MAN PAGE AUTHOR
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