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nerverot(6)		       XScreenSaver manual		     nerverot(6)

NAME
     nerverot - induces edginess in the viewer

SYNOPSIS
     nerverot [--display host:display.screen] [--foreground color] [--background
     color]  [--window] [--root] [--window-id number][--mono] [--install] [--vi-
     sual visual] [--db] [--no-db]  [--colors  integer]  [--delay  microseconds]
     [--count	integer]   [--line-width   integer]   [--event-chance  fraction]
     [--iter-amt fraction] [--nervousness  fraction]  [--max-nerve-radius  frac-
     tion]  [--min-radius integer] [--max-radius integer] [--min-scale fraction]
     [--max-scale fraction] [--fps]

DESCRIPTION
     The goal of nerverot is to be interesting and compelling to watch, yet  in-
     duce a state of nervous edginess in the viewer. This manpage describes v1.3
     of the program.

OPTIONS
     nerverot accepts the following options:

     --window
	     Draw on a newly-created window.  This is the default.

     --root  Draw on the root window.

     --window-id number
	     Draw on the specified window.

     --mono  If on a color display, pretend we're on a monochrome display.

     --install
	     Install a private colormap for the window.

     --visual visual
	     Which  visual to use.  Legal values are the name of a visual class,
	     or the id number (decimal or hex) of a specific visual.

     --db    --no-db Use double-buffering (or not, respectively). Double-buffer-
	     ing may make things look  better  for  larger  line  widths  and/or
	     larger  numbers  of blots, but "better" may equate to yielding less
	     of the desired edginess effect. You'll be calmer after watching the
	     double-buffered variant; you're more likely to  go  into  epileptic
	     fits  with  it  off.  Hence, it is off (false) by default, resource
	     doubleBuffer.

     --colors integer
	     How many colors should be used (if possible).  The  colors  form  a
	     smooth  ramp between two randomly-chosen colors. Defaults to 4, re-
	     source colors.

     --delay microseconds
	     The interframe delay, in microseconds. Defaults to 10000,	resource
	     delay.

     --max-iters integer
	     The  maximum  number  of  iterations (frames) before a new model is
	     generated. The actual number of iterations per model  is  a  random
	     number  between  1  and this value. Defaults to 1200, resource max-
	     Iters.

     --count integer
	     How many "blots" to draw at a time. This number may be rounded down
	     to fit the particularly chosen model, and has a fixed minimum  per-
	     model.  Defaults to 250, resource count.

     --line-width integer
	     The  width  of  the lines to draw. 0 means an optimized pixel-thick
	     line.  Defaults to 0, resource lineWidth.

     --event-chance fraction
	     The chance, per iteration, for a life-altering event to occur (such
	     as picking a new rotation target), in the range 0..1.  Defaults  to
	     0.2, resource eventChance.

     --iter-amt fraction
	     The  fraction  of movement towards a target (such as rotation angle
	     or scale) that happens per iteration, in the range  0..1.	Defaults
	     to 0.01, resource iterAmt.

     --nervousness fraction
	     How  nervous  the	drawing is, in the range 0..1. This is how jumpy
	     the points on each blot are. Defaults to 0.3, resource nervousness.

     --max-nerve-radius fraction
	     The maximum radius of blot nervousness, as a fraction of the radius
	     of the blot, in the range 0..1. Defaults  to  0.7,  resource  maxN-
	     erveRadius.

     --min-radius integer
	     The  minimum radius for a blot, in the range 1..100. Defaults to 3,
	     resource minRadius.

     --max-radius integer
	     The maximum radius for a blot, in the range 1..100. Defaults to 25,
	     resource maxRadius.

     --min-scale fraction
	     The minimum overall scale of drawing, as  a  fraction  of	min(win-
	     dowHeight,windowWidth),  in  the  range 0..10. Defaults to 0.6, re-
	     source minScale.

     --max-scale fraction
	     The maximum overall scale of drawing, as  a  fraction  of	min(win-
	     dowHeight,windowWidth),  in  the range 0..10. Defaults to 1.75, re-
	     source maxScale.

     --fps   Display the current frame rate and CPU load.

ENVIRONMENT
     DISPLAY
	     to get the default host and display number.

     XENVIRONMENT
	     to get the name of a resource file that overrides	the  global  re-
	     sources stored in the RESOURCE_MANAGER property.

     XSCREENSAVER_WINDOW
	     The window ID to use with --root.

X RESOURCES
     There are resource equivalents for each option, noted above.

BUGS
     nerverot should have more models.

     XDBE should be detected and used, if available.

SEE ALSO
     xscreensaver(1)

COPYRIGHT
     Copyright (C) 2000-2001 by Dan Bornstein. All rights reserved.

     Permission to use, copy, modify, distribute, and sell this software and its
     documentation  for any purpose is hereby granted without fee, provided that
     the above copyright notice appear in all copies and that  both  that  copy-
     right notice and this permission notice appear in supporting documentation.
     No  representations are made about the suitability of this software for any
     purpose. It is provided "as is" without express or implied warranty.

AUTHOR
     Dan Bornstein <danfuzz@milk.com>.

X Version 11		       6.15 (30-Mar-2026)		     nerverot(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=nerverot&sektion=6&manpath=FreeBSD+Ports+15.1.quarterly>

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