pacman(6) XScreenSaver manual pacman(6) NAME pacman - simulates a game of Pac-Man on a randomly-created level. SYNOPSIS pacman [--display host:display.screen] [--window] [--root] [--window-id number] [--mono] [--install] [--visual visual] [--ncolors integer] [--delay microseconds] [--size pixels] [--fps] DESCRIPTION Simulates a game of Pac-Man on a randomly-created level. OPTIONS pacman accepts the following options: --window Draw on a newly-created window. This is the default. --root Draw on the root window. --window-id number Draw on the specified window. --mono If on a color display, pretend we're on a monochrome display. --install Install a private colormap for the window. --visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. --ncolors integer How many colors should be used (if possible). Default 6. --size integer How big to make Pac-Man and the ghosts. 0 means "default." --fps Display the current frame rate and CPU load. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global re- sources stored in the RESOURCE_MANAGER property. XSCREENSAVER_WINDOW The window ID to use with --root. SEE ALSO X(1), xscreensaver(1). COPYRIGHT Copyright (C) 2000 Edwin de Jong. Permission to use, copy, modify, and distribute this software and its docu- mentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copy- right notice and this permission notice appear in supporting documentation. AUTHOR Edwin de Jong <mauddib@gmx.net>. X Version 11 6.15 (30-Mar-2026) pacman(6)
NAME | SYNOPSIS | DESCRIPTION | OPTIONS | ENVIRONMENT | SEE ALSO | COPYRIGHT | AUTHOR
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