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PCRESYNTAX(3)		    Library Functions Manual		   PCRESYNTAX(3)

NAME
     PCRE - Perl-compatible regular expressions

PCRE REGULAR EXPRESSION SYNTAX SUMMARY
     The full syntax and semantics of the regular expressions that are supported
     by  PCRE are described in the pcrepattern documentation. This document con-
     tains a quick-reference summary of the syntax.

QUOTING
       \x	  where x is non-alphanumeric is a literal x
       \Q...\E	  treat enclosed characters as literal

CHARACTERS
       \a	  alarm, that is, the BEL character (hex 07)
       \cx	  "control-x", where x is any ASCII character
       \e	  escape (hex 1B)
       \f	  form feed (hex 0C)
       \n	  newline (hex 0A)
       \r	  carriage return (hex 0D)
       \t	  tab (hex 09)
       \0dd	  character with octal code 0dd
       \ddd	  character with octal code ddd, or backreference
       \o{ddd..}  character with octal code ddd..
       \xhh	  character with hex code hh
       \x{hhh..}  character with hex code hhh..

     Note that \0dd is always an octal code, and that \8 and \9 are the  literal
     characters "8" and "9".

CHARACTER TYPES
       .	  any character except newline;
		    in dotall mode, any character whatsoever
       \C	  one data unit, even in UTF mode (best avoided)
       \d	  a decimal digit
       \D	  a character that is not a decimal digit
       \h	  a horizontal white space character
       \H	  a character that is not a horizontal white space character
       \N	  a character that is not a newline
       \p{xx}	  a character with the xx property
       \P{xx}	  a character without the xx property
       \R	  a newline sequence
       \s	  a white space character
       \S	  a character that is not a white space character
       \v	  a vertical white space character
       \V	  a character that is not a vertical white space character
       \w	  a "word" character
       \W	  a "non-word" character
       \X	  a Unicode extended grapheme cluster

     By  default, \d, \s, and \w match only ASCII characters, even in UTF-8 mode
     or in the 16- bit and 32-bit libraries. However, if locale-specific  match-
     ing  is  happening, \s and \w may also match characters with code points in
     the range 128-255. If the PCRE_UCP option is set, the  behaviour  of  these
     escape  sequences	is changed to use Unicode properties and they match many
     more characters.

GENERAL CATEGORY PROPERTIES FOR \p and \P
       C	  Other
       Cc	  Control
       Cf	  Format
       Cn	  Unassigned
       Co	  Private use
       Cs	  Surrogate

       L	  Letter
       Ll	  Lower case letter
       Lm	  Modifier letter
       Lo	  Other letter
       Lt	  Title case letter
       Lu	  Upper case letter
       L&	  Ll, Lu, or Lt

       M	  Mark
       Mc	  Spacing mark
       Me	  Enclosing mark
       Mn	  Non-spacing mark

       N	  Number
       Nd	  Decimal number
       Nl	  Letter number
       No	  Other number

       P	  Punctuation
       Pc	  Connector punctuation
       Pd	  Dash punctuation
       Pe	  Close punctuation
       Pf	  Final punctuation
       Pi	  Initial punctuation
       Po	  Other punctuation
       Ps	  Open punctuation

       S	  Symbol
       Sc	  Currency symbol
       Sk	  Modifier symbol
       Sm	  Mathematical symbol
       So	  Other symbol

       Z	  Separator
       Zl	  Line separator
       Zp	  Paragraph separator
       Zs	  Space separator

PCRE SPECIAL CATEGORY PROPERTIES FOR \p and \P
       Xan	  Alphanumeric: union of properties L and N
       Xps	  POSIX space: property Z or tab, NL, VT, FF, CR
       Xsp	  Perl space: property Z or tab, NL, VT, FF, CR
       Xuc	  Universally-named character: one that can be
		    represented by a Universal Character Name
       Xwd	  Perl word: property Xan or underscore

     Perl and POSIX space are now the same. Perl added VT to its space character
     set at release 5.18 and PCRE changed at release 8.34.

SCRIPT NAMES FOR \p AND \P
     Arabic, Armenian, Avestan,  Balinese,  Bamum,  Bassa_Vah,	Batak,	Bengali,
     Bopomofo,	Brahmi,  Braille,  Buginese, Buhid, Canadian_Aboriginal, Carian,
     Caucasian_Albanian, Chakma,  Cham,  Cherokee,  Common,  Coptic,  Cuneiform,
     Cypriot, Cyrillic, Deseret, Devanagari, Duployan, Egyptian_Hieroglyphs, El-
     basan,  Ethiopic,	Georgian,  Glagolitic, Gothic, Grantha, Greek, Gujarati,
     Gurmukhi, Han, Hangul, Hanunoo, Hebrew, Hiragana, Imperial_Aramaic,  Inher-
     ited, Inscriptional_Pahlavi, Inscriptional_Parthian, Javanese, Kaithi, Kan-
     nada, Katakana, Kayah_Li, Kharoshthi, Khmer, Khojki, Khudawadi, Lao, Latin,
     Lepcha,  Limbu,  Linear_A, Linear_B, Lisu, Lycian, Lydian, Mahajani, Malay-
     alam, Mandaic, Manichaean, Meetei_Mayek,  Mende_Kikakui,  Meroitic_Cursive,
     Meroitic_Hieroglyphs,  Miao,  Modi,  Mongolian,  Mro,  Myanmar,  Nabataean,
     New_Tai_Lue, Nko, Ogham, Ol_Chiki, Old_Italic, Old_North_Arabian,	Old_Per-
     mic,   Old_Persian,  Old_South_Arabian,  Old_Turkic,  Oriya,  Osmanya,  Pa-
     hawh_Hmong, Palmyrene, Pau_Cin_Hau, Phags_Pa, Phoenician,	Psalter_Pahlavi,
     Rejang,  Runic,  Samaritan, Saurashtra, Sharada, Shavian, Siddham, Sinhala,
     Sora_Sompeng, Sundanese, Syloti_Nagri, Syriac, Tagalog,  Tagbanwa,  Tai_Le,
     Tai_Tham,	Tai_Viet, Takri, Tamil, Telugu, Thaana, Thai, Tibetan, Tifinagh,
     Tirhuta, Ugaritic, Vai, Warang_Citi, Yi.

CHARACTER CLASSES
       [...]	   positive character class
       [^...]	   negative character class
       [x-y]	   range (can be used for hex characters)
       [[:xxx:]]   positive POSIX named set
       [[:^xxx:]]  negative POSIX named set

       alnum	   alphanumeric
       alpha	   alphabetic
       ascii	   0-127
       blank	   space or tab
       cntrl	   control character
       digit	   decimal digit
       graph	   printing, excluding space
       lower	   lower case letter
       print	   printing, including space
       punct	   printing, excluding alphanumeric
       space	   white space
       upper	   upper case letter
       word	   same as \w
       xdigit	   hexadecimal digit

     In PCRE, POSIX character set names recognize only ASCII characters  by  de-
     fault,  but some of them use Unicode properties if PCRE_UCP is set. You can
     use \Q...\E inside a character class.

QUANTIFIERS
       ?	   0 or 1, greedy
       ?+	   0 or 1, possessive
       ??	   0 or 1, lazy
       *	   0 or more, greedy
       *+	   0 or more, possessive
       *?	   0 or more, lazy
       +	   1 or more, greedy
       ++	   1 or more, possessive
       +?	   1 or more, lazy
       {n}	   exactly n
       {n,m}	   at least n, no more than m, greedy
       {n,m}+	   at least n, no more than m, possessive
       {n,m}?	   at least n, no more than m, lazy
       {n,}	   n or more, greedy
       {n,}+	   n or more, possessive
       {n,}?	   n or more, lazy

ANCHORS AND SIMPLE ASSERTIONS
       \b	   word boundary
       \B	   not a word boundary
       ^	   start of subject
		    also after internal newline in multiline mode
       \A	   start of subject
       $	   end of subject
		    also before newline at end of subject
		    also before internal newline in multiline mode
       \Z	   end of subject
		    also before newline at end of subject
       \z	   end of subject
       \G	   first matching position in subject

MATCH POINT RESET
       \K	   reset start of match

     \K is honoured in positive assertions, but ignored in negative ones.

ALTERNATION
       expr|expr|expr...

CAPTURING
       (...)	       capturing group
       (?<name>...)    named capturing group (Perl)
       (?'name'...)    named capturing group (Perl)
       (?P<name>...)   named capturing group (Python)
       (?:...)	       non-capturing group
       (?|...)	       non-capturing group; reset group numbers for
			capturing groups in each alternative

ATOMIC GROUPS
       (?>...)	       atomic, non-capturing group

COMMENT
       (?#....)        comment (not nestable)

OPTION SETTING
       (?i)	       caseless
       (?J)	       allow duplicate names
       (?m)	       multiline
       (?s)	       single line (dotall)
       (?U)	       default ungreedy (lazy)
       (?x)	       extended (ignore white space)
       (?-...)	       unset option(s)

     The following are recognized only at the very start of a pattern  or  after
     one of the newline or \R options with similar syntax. More than one of them
     may appear.

       (*LIMIT_MATCH=d) set the match limit to d (decimal number)
       (*LIMIT_RECURSION=d) set the recursion limit to d (decimal number)
       (*NO_AUTO_POSSESS) no auto-possessification (PCRE_NO_AUTO_POSSESS)
       (*NO_START_OPT) no start-match optimization (PCRE_NO_START_OPTIMIZE)
       (*UTF8)	       set UTF-8 mode: 8-bit library (PCRE_UTF8)
       (*UTF16)        set UTF-16 mode: 16-bit library (PCRE_UTF16)
       (*UTF32)        set UTF-32 mode: 32-bit library (PCRE_UTF32)
       (*UTF)	       set appropriate UTF mode for the library in use
       (*UCP)	       set PCRE_UCP (use Unicode properties for \d etc)

     Note  that LIMIT_MATCH and LIMIT_RECURSION can only reduce the value of the
     limits set by the caller of pcre_exec(), not increase them.

NEWLINE CONVENTION
     These are recognized only at the very start of the pattern or after  option
     settings with a similar syntax.

       (*CR)	       carriage return only
       (*LF)	       linefeed only
       (*CRLF)	       carriage return followed by linefeed
       (*ANYCRLF)      all three of the above
       (*ANY)	       any Unicode newline sequence

WHAT \R MATCHES
     These  are recognized only at the very start of the pattern or after option
     setting with a similar syntax.

       (*BSR_ANYCRLF)  CR, LF, or CRLF
       (*BSR_UNICODE)  any Unicode newline sequence

LOOKAHEAD AND LOOKBEHIND ASSERTIONS
       (?=...)	       positive look ahead
       (?!...)	       negative look ahead
       (?<=...)        positive look behind
       (?<!...)        negative look behind

     Each top-level branch of a look behind must be of a fixed length.

BACKREFERENCES
       \n	       reference by number (can be ambiguous)
       \gn	       reference by number
       \g{n}	       reference by number
       \g{-n}	       relative reference by number
       \k<name>        reference by name (Perl)
       \k'name'        reference by name (Perl)
       \g{name}        reference by name (Perl)
       \k{name}        reference by name (.NET)
       (?P=name)       reference by name (Python)

SUBROUTINE REFERENCES (POSSIBLY RECURSIVE)
       (?R)	       recurse whole pattern
       (?n)	       call subpattern by absolute number
       (?+n)	       call subpattern by relative number
       (?-n)	       call subpattern by relative number
       (?&name)        call subpattern by name (Perl)
       (?P>name)       call subpattern by name (Python)
       \g<name>        call subpattern by name (Oniguruma)
       \g'name'        call subpattern by name (Oniguruma)
       \g<n>	       call subpattern by absolute number (Oniguruma)
       \g'n'	       call subpattern by absolute number (Oniguruma)
       \g<+n>	       call subpattern by relative number (PCRE extension)
       \g'+n'	       call subpattern by relative number (PCRE extension)
       \g<-n>	       call subpattern by relative number (PCRE extension)
       \g'-n'	       call subpattern by relative number (PCRE extension)

CONDITIONAL PATTERNS
       (?(condition)yes-pattern)
       (?(condition)yes-pattern|no-pattern)

       (?(n)...        absolute reference condition
       (?(+n)...       relative reference condition
       (?(-n)...       relative reference condition
       (?(<name>)...   named reference condition (Perl)
       (?('name')...   named reference condition (Perl)
       (?(name)...     named reference condition (PCRE)
       (?(R)...        overall recursion condition
       (?(Rn)...       specific group recursion condition
       (?(R&name)...   specific recursion condition
       (?(DEFINE)...   define subpattern for reference
       (?(assert)...   assertion condition

BACKTRACKING CONTROL
     The following act immediately they are reached:

       (*ACCEPT)       force successful match
       (*FAIL)	       force backtrack; synonym (*F)
       (*MARK:NAME)    set name to be passed back; synonym (*:NAME)

     The following act only when a subsequent match failure causes  a  backtrack
     to reach them. They all force a match failure, but they differ in what hap-
     pens  afterwards. Those that advance the start-of-match point do so only if
     the pattern is not anchored.

       (*COMMIT)       overall failure, no advance of starting point
       (*PRUNE)        advance to next starting character
       (*PRUNE:NAME)   equivalent to (*MARK:NAME)(*PRUNE)
       (*SKIP)	       advance to current matching position
       (*SKIP:NAME)    advance to position corresponding to an earlier
		       (*MARK:NAME); if not found, the (*SKIP) is ignored
       (*THEN)	       local failure, backtrack to next alternation
       (*THEN:NAME)    equivalent to (*MARK:NAME)(*THEN)

CALLOUTS
       (?C)	 callout
       (?Cn)	 callout with data n

SEE ALSO
     pcrepattern(3), pcreapi(3), pcrecallout(3), pcrematching(3), pcre(3).

AUTHOR
     Philip Hazel
     University Computing Service
     Cambridge CB2 3QH, England.

REVISION
     Last updated: 08 January 2014
     Copyright (c) 1997-2014 University of Cambridge.

PCRE 8.35			 08 January 2014		   PCRESYNTAX(3)

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