Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
pivot_sprite_trans(3)		 Allegro manual 	   pivot_sprite_trans(3)

NAME
     pivot_sprite_trans  -  Rotates  a	sprite around a specified point. Allegro
     game programming library.

SYNOPSIS
     #include <allegro.h>

     void pivot_sprite_trans(BITMAP *bmp, BITMAP *sprite, int x, int y, int  cx,
     int cy, fixed angle);

DESCRIPTION
     Like  rotate_sprite_trans(),  but	aligns	the point in the sprite given by
     (cx, cy) to (x, y) in the bitmap, then rotates around this point.

SEE ALSO
     rotate_sprite_trans(3),			   pivot_scaled_sprite_trans(3),
     pivot_sprite_v_flip_trans(3), exsprite(3)

Allegro 			  version 4.4.3 	   pivot_sprite_trans(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=pivot_sprite_trans&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

home | help