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rotate_sprite_v_flip(3) 	 Allegro manual 	 rotate_sprite_v_flip(3)

NAME
     rotate_sprite_v_flip - Rotates and flips a sprite. Allegro game programming
     library.

SYNOPSIS
     #include <allegro.h>

     void  rotate_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed
     angle);

DESCRIPTION
     Like rotate_sprite, but flips the image vertically before rotating  it.  To
     flip  horizontally,  use  this routine but add itofix(128) to the angle. To
     flip in both directions, use rotate_sprite() and add itofix(128) to its an-
     gle.

SEE ALSO
     rotate_sprite(3),	rotate_scaled_sprite_v_flip(3),  pivot_sprite_v_flip(3),
     pivot_scaled_sprite_v_flip(3), exsprite(3)

Allegro 			  version 4.4.3 	 rotate_sprite_v_flip(3)

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