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set_blender_mode_ex(3)		 Allegro manual 	  set_blender_mode_ex(3)

NAME
     set_blender_mode_ex  -  An even more complex version of set_blender_mode().
     Allegro game programming library.

SYNOPSIS
     #include <allegro.h>

     void set_blender_mode_ex(BLENDER_FUNC b15, b16, b24, b32, b15x, b16x, b24x,
     int r, g, b, a);

DESCRIPTION
     Like set_blender_mode(), but allows you to specify a more complete  set  of
     blender routines. The b15, b16, b24, and b32 routines are used when drawing
     pixels onto destinations of the same format, while b15x, b16x, and b24x are
     used  by  draw_trans_sprite() and draw_trans_rle_sprite() when drawing RGBA
     images onto destination bitmaps of another format. These blenders	will  be
     passed  a	32-bit	x  parameter,  along with a y value of a different color
     depth, and must try to do something sensible in response.

SEE ALSO
     set_blender_mode(3), set_alpha_blender(3)

Allegro 			  version 4.4.3 	  set_blender_mode_ex(3)

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