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set_gfx_mode(3) 		 Allegro manual 		 set_gfx_mode(3)

NAME
     set_gfx_mode - Sets a graphic video mode. Allegro game programming library.

SYNOPSIS
     #include <allegro.h>

     int set_gfx_mode(int card, int w, int h, int v_w, int v_h);

DESCRIPTION
     Switches  into  graphics  mode. The card parameter should usually be one of
     the Allegro magic drivers (read introduction of chapter  "Graphics  modes")
     or see the platform specific documentation for a list of the available dri-
     vers.  The w and h parameters specify what screen resolution you want.  The
     color depth of the graphic mode has to be	specified  before  calling  this
     function with set_color_depth().

     The v_w and v_h parameters specify the minimum virtual screen size, in case
     you  need	a  large virtual screen for hardware scrolling or page flipping.
     You should set them to zero if you don't  care  about  the  virtual  screen
     size.

     When you call set_gfx_mode(), the v_w and v_h parameters represent the min-
     imum  size of virtual screen that is acceptable for your program. The range
     of possible sizes is usually very restricted, and Allegro may end up creat-
     ing a virtual screen much larger than the one you request.   Allowed  sizes
     are driver dependent and some drivers do not allow virtual screens that are
     larger  than the visible screen at all: don't assume that whatever you pass
     will always work.

     In mode-X the virtual width can be any multiple of eight  greater	than  or
     equal  to the physical screen width, and the virtual height will be set ac-
     cordingly (the VGA has  256k  of  vram,  so  the  virtual	height	will  be
     256*1024/virtual_width).

     Currently,  using	a big virtual screen for page flipping is considered bad
     practice.	There are platforms which don't support virtual  screens  bigger
     than  the physical screen but can create different video pages to flip back
     and forth. This means that, if you want page flipping and aren't  going  to
     use  hardware  scrolling,	you should call set_gfx_mode() with (0,0) as the
     virtual screen size and later create the different video  pages  with  cre-
     ate_video_bitmap(). Otherwise your program will be limited to the platforms
     supporting hardware scrolling.

     After you select a graphics mode, the physical and virtual screen sizes can
     be checked with the macros SCREEN_W, SCREEN_H, VIRTUAL_W, and VIRTUAL_H.

RETURN VALUE
     Returns  zero on success. On failure returns a negative number and stores a
     description of the problem in allegro_error.

SEE ALSO
     set_color_depth(3),   request_refresh_rate(3),   screen(3),   gfx_capabili-
     ties(3),	allegro_error(3),   create_video_bitmap(3),  get_desktop_resolu-
     tion(3), SCREEN_W(3), SCREEN_H(3), VIRTUAL_W(3), VIRTUAL_H(3)

Allegro 			  version 4.4.3 		 set_gfx_mode(3)

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