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std::async(3) C++ Standard Libary std::async(3) NAME std::async - std::async Synopsis Defined in header <future> template< class F, class... Args > (since std::future<typename std::result_of<typename C++11) std::decay<F>::type( (until typename std::decay<Args>::type...)>::type> C++17) async( F&& f, Args&&... args ); template< class F, class... Args > (since std::future<std::invoke_result_t<std::decay_t<F>, C++17) std::decay_t<Args>...>> (until C++20) async( F&& f, Args&&... args ); template< class F, class... Args > [[nodiscard]] std::future<std::invoke_result_t<std::decay_t<F>, (since C++20) std::decay_t<Args>...>> async( F&& f, Args&&... args ); (1) template< class F, class... Args > (since std::future<typename std::result_of<typename C++11) std::decay<F>::type( (until typename std::decay<Args>::type...)>::type> C++17) async( std::launch policy, F&& f, Args&&... args ); template< class F, class... Args > (since std::future<std::invoke_result_t<std::decay_t<F>, C++17) std::decay_t<Args>...>> (2) (until C++20) async( std::launch policy, F&& f, Args&&... args ); template< class F, class... Args > [[nodiscard]] std::future<std::invoke_result_t<std::decay_t<F>, (since C++20) std::decay_t<Args>...>> async( std::launch policy, F&& f, Args&&... args ); The function template std::async runs the function f asynchronously (potentially in a separate thread which might be a part of a thread pool) and re- turns a std::future that will eventually hold the result of that function call. 1) Behaves as if (2) is called with policy being std::launch::async | std::launch::deferred. 2) Calls a function f with arguments args according to a specific launch policy policy (see below). If any of the following conditions is satisfied, the program is ill-formed: * F is not MoveConstructible. (until C++20) * Any type in Args is not MoveConstructible. * INVOKE(decay-copy(std::forward<F>(f)), decay-copy(std::forward<Args>(args))...) is not a valid expression. If any of the following is false, the program is ill-formed: * std::is_constructible_v<std::decay_t<F>, F> (since C++20) * (std::is_constructible_v<std::decay_t<Args>, Args> && ...) * std::is_invocable_v<std::decay_t<F>, std::decay_t<Args>...> The call to std::async synchronizes with the call to f, and the com- pletion of f is sequenced before making the shared state ready. Parameters f - Callable object to call args - parameters to pass to f policy - bitmask value, where individual bits control the allowed methods of execution Return value std::future referring to the shared state created by this call to std::async. Launch policies Async invocation If the async flag is set (i.e. (policy & std::launch::async) != 0), then std::async calls INVOKE(decay-copy(std::forward<F>(f)), decay-copy(std::forward<Args>(args))...) as if in a new thread (until C++23) of execution represented by a std::thread object. std::async calls std::invoke(auto(std::forward<F>(f)), auto(std::forward<Args>(args))...) as if in a new thread (since C++23) of execution represented by a std::thread object. The calls of decay-copy are evaluated (until C++23) The values produced by auto are materialized (since C++23) in the current thread. If the function f returns a value or throws an exception, it is stored in the shared state accessible through the std::future that std::async returns to the caller. Deferred invocation If the deferred flag is set (i.e. (policy & std::launch::deferred) != 0), then std::async stores decay-copy(std::forward<F>(f)) and decay-copy(std::for- ward<Args>(args))... (until C++23) auto(std::forward<F>(f)) and auto(std::forward<Args>(args))... (since C++23) in the shared state. Lazy evaluation is performed: * The first call to a non-timed wait function on the std::future that std::async returned to the caller will evaluate INVOKE(std::move(g), std::move(xyz)) in the current thread (which does not have to be the thread that origi- nally called std::async), where * g is the stored value of decay-copy(std::forward<F>(f)) (until C++23) auto(std::forward<F>(f)) (since C++23) and * xyz is the stored copy of decay-copy(std::forward<Args>(args))... (until C++23) auto(std::forward<Args>(args))... (since C++23). * The result or exception is placed in the shared state associated with the returned std::future and only then it is made ready. All further accesses to the same std::future will return the result immediately. Other policies If neither std::launch::async nor std::launch::deferred, nor any implementation-defined policy flag is set in policy, the behavior is undefined. Policy selection If more than one flag is set, it is implementation-defined which policy is selected. For the default (both the std::launch::async and std::launch::de- ferred flags are set in policy), standard recommends (but does not require) utilizing available concurrency, and deferring any additional tasks. If the std::launch::async policy is chosen, * a call to a waiting function on an asynchronous return object that shares the shared state created by this std::async call blocks until the associated thread has completed, as if joined, or else time out; and * the associated thread completion synchronizes-with the success- ful return from the first function that is waiting on the shared state, or with the return of the last function that releases the shared state, whichever comes first. Exceptions Throws * std::bad_alloc, if the memory for the internal data structures cannot be allocated, or * std::system_error with error condition std::errc::resource_unavailable_try_again, if policy == std::launch::async and the implementation is unable to start a new thread. * If policy is std::launch::async | std::launch::deferred or has additional bits set, it will fall back to deferred invocation or the implementation-defined policies in this case. Notes The implementation may extend the behavior of the first overload of std::async by enabling additional (implementation-defined) bits in the default launch policy. Examples of implementation-defined launch policies are the sync pol- icy (execute immediately, within the std::async call) and the task policy (simi- lar to std::async, but thread-locals are not cleared) If the std::future obtained from std::async is not moved from or bound to a reference, the destructor of the std::future will block at the end of the full expression until the asynchronous operation completes, essentially making code such as the following synchronous: std::async(std::launch::async, []{ f(); }); // temporary's dtor waits for f() std::async(std::launch::async, []{ g(); }); // does not start until f() completes Note that the destructors of std::futures obtained by means other than a call to std::async never block. Example // Run this code #include <algorithm> #include <future> #include <iostream> #include <mutex> #include <numeric> #include <string> #include <vector> std::mutex m; struct X { void foo(int i, const std::string& str) { std::lock_guard<std::mutex> lk(m); std::cout << str << ' ' << i << '\n'; } void bar(const std::string& str) { std::lock_guard<std::mutex> lk(m); std::cout << str << '\n'; } int operator()(int i) { std::lock_guard<std::mutex> lk(m); std::cout << i << '\n'; return i + 10; } }; template<typename RandomIt> int parallel_sum(RandomIt beg, RandomIt end) { auto len = end - beg; if (len < 1000) return std::accumulate(beg, end, 0); RandomIt mid = beg + len / 2; auto handle = std::async(std::launch::async, parallel_sum<RandomIt>, mid, end); int sum = parallel_sum(beg, mid); return sum + handle.get(); } int main() { std::vector<int> v(10000, 1); std::cout << "The sum is " << parallel_sum(v.begin(), v.end()) << '\n'; X x; // Calls (&x)->foo(42, "Hello") with default policy: // may print "Hello 42" concurrently or defer execution auto a1 = std::async(&X::foo, &x, 42, "Hello"); // Calls x.bar("world!") with deferred policy // prints "world!" when a2.get() or a2.wait() is called auto a2 = std::async(std::launch::deferred, &X::bar, x, "world!"); // Calls X()(43); with async policy // prints "43" concurrently auto a3 = std::async(std::launch::async, X(), 43); a2.wait(); // prints "world!" std::cout << a3.get() << '\n'; // prints "53" } // if a1 is not done at this point, destructor of a1 prints "Hello 42" here Possible output: The sum is 10000 43 world! 53 Hello 42 Defect reports The following behavior-changing defect reports were applied retroac- tively to previously published C++ standards. DR Applied to Behavior as published Cor- rect behavior return type incorrect and value corrected return type and LWG 2021 C++11 category clarified that rvalues are of arguments unclear in the deferred used case it was unclear whether std::system_error can only be thrown if LWG 2078 C++11 may be thrown if policy specifies policy == other std::launch::async launch policies besides std::launch::async timed waiting functions could not LWG 2100 C++11 timeout allowed if std::launch::async policy is used the behavior was unclear if no LWG 2120 C++11 standard the behav- ior is or implementation-defined policy is undefined in this case set std::async might not throw LWG 2752 C++11 std::bad_alloc if the throws memory for the internal data structures cannot be allocated (the decayed types of) F and the LWG 3476 C++20 argument types removed these were directly required to be move require- ments^[1] constructible 1. The move-constructibility is already indirectly required by std::is_constructible_v. See also future waits for a value that is set asynchronously (C++11) (class template) http://cppreference.com 2024.06.10 std::async(3)
NAME | Synopsis | Parameters | Return value | Exceptions | Notes | Example | Possible output: | See also
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