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std::ranges::shuffle(3) C++ Standard Libary std::ranges::shuffle(3) NAME std::ranges::shuffle - std::ranges::shuffle Synopsis Defined in header <algorithm> Call signature template< std::random_access_iterator I, std::sentinel_for<I> S, class Gen > (since requires std::permutable<I> && (1) C++20) std::uniform_random_bit_generator<std::remove_refer- ence_t<Gen>> I shuffle( I first, S last, Gen&& gen ); template< ranges::random_access_range R, class Gen > requires std::permutable<ranges::iterator_t<R>> && (since std::uniform_random_bit_generator<std::remove_refer- ence_t<Gen>> (2) C++20) ranges::borrowed_iterator_t<R> shuffle( R&& r, Gen&& gen ); 1) Reorders the elements in the given range [first, last) such that each possible permutation of those elements has equal probability of appearance. 2) Same as (1), but uses r as the range, as if using ranges::be- gin(r) as first and ranges::end(r) as last. The function-like entities described on this page are niebloids, that is: * Explicit template argument lists cannot be specified when call- ing any of them. * None of them are visible to argument-dependent lookup. * When any of them are found by normal unqualified lookup as the name to the left of the function-call operator, argument-dependent lookup is in- hibited. In practice, they may be implemented as function objects, or with special compiler extensions. Parameters first, last - the range of elements to shuffle randomly r - the range of elements to shuffle randomly gen - the random number generator Return value An iterator equal to last. Complexity Exactly (last - first) - 1 swaps. Possible implementation struct shuffle_fn { template<std::random_access_iterator I, std::sentinel_for<I> S, class Gen> requires std::permutable<I> && std::uniform_random_bit_generator<std::remove_refer- ence_t<Gen>> I operator()(I first, S last, Gen&& gen) const { using diff_t = std::iter_difference_t<I>; using distr_t = std::uniform_int_distribution<diff_t>; using param_t = typename distr_t::param_type; distr_t D; const auto n {last - first}; for (diff_t i {1}; i < n; ++i) ranges::iter_swap(first + i, first + D(gen, param_t(0, i))); return ranges::next(first, last); } template<ranges::random_access_range R, class Gen> requires std::permutable<ranges::iterator_t<R>> && std::uniform_random_bit_generator<std::remove_refer- ence_t<Gen>> ranges::borrowed_iterator_t<R> operator()(R&& r, Gen&& gen) const { return (*this)(ranges::begin(r), ranges::end(r), std::for- ward<Gen>(gen)); } }; inline constexpr shuffle_fn shuffle {}; Example // Run this code #include <algorithm> #include <array> #include <iostream> #include <random> void print(const auto& a) { for (const auto e : a) std::cout << e << ' '; std::cout << '\n'; } int main() { std::array a {'A', 'B', 'C', 'D', 'E', 'F'}; print(a); std::random_device rd; std::mt19937 gen {rd()}; for (int i {}; i != 3; ++i) { std::ranges::shuffle(a, gen); print(a); } } Possible output: A B C D E F F E A C D B E C B F A D B A E C F D See also ranges::next_permutation generates the next greater lexicographic permutation of a (C++20) range of elements (niebloid) ranges::prev_permutation generates the next smaller lexicographic permutation of a (C++20) range of elements (niebloid) random_shuffle shuffle randomly re-orders elements in a range (until C++17) (function template) (C++11) http://cppreference.com 2024.06.10 std::ranges::shuffle(3)
NAME | Synopsis | Parameters | Return value | Complexity | Possible implementation | Example | Possible output: | See also
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