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stop_sample(3)			 Allegro manual 		  stop_sample(3)

NAME
     stop_sample  -  Stops  a  sample from playing. Allegro game programming li-
     brary.

SYNOPSIS
     #include <allegro.h>

     void stop_sample(const SAMPLE *spl);

DESCRIPTION
     Stop a sample from playing, which is required if you have set a sample  go-
     ing  in  looped mode. If there are several copies of the sample playing, it
     will stop them all. You must still destroy the  sample  using  destroy_sam-
     ple().

SEE ALSO
     play_sample(3), destroy_sample(3)

Allegro 			  version 4.4.3 		  stop_sample(3)

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<https://man.freebsd.org/cgi/man.cgi?query=stop_sample&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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