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STRUCTS(3)		     Library Functions Manual		      STRUCTS(3)

NAME
     structs -- library for data structure introspection

LIBRARY
     PDEL Library (libpdel, -lpdel)

SYNOPSIS
     #include <sys/types.h>
     #include <pdel/structs/structs.h>

     int
     structs_init(const struct structs_type *type, const char *name,
	 void *data);

     int
     structs_reset(const struct structs_type *type, const char *name,
	 void *data);

     int
     structs_free(const struct structs_type *type, const char *name,
	 void *data);

     int
     structs_equal(const struct structs_type *type, const char *name,
	 const void *data1, const void *data2);

     const struct structs_type *
     structs_find(const struct structs_type *type, const char *name,
	 void **datap, int set_union);

     int
     structs_get(const struct structs_type *type, const char *name,
	 const void *from, void *to);

     int
     structs_set(const struct structs_type *type, const void *from,
	 const char *name, void *to);

     char *
     structs_get_string(const struct structs_type *type, const char *name,
	 const void *data, const char *mtype);

     int
     structs_set_string(const struct structs_type *type, const char *name,
	 const char *ascii, void *data, char *ebuf, size_t emax);

     int
     structs_get_binary(const struct structs_type *type, const char *name,
	 const void *data, const char *mtype, struct structs_data *code);

     int
     structs_set_binary(const struct structs_type *type, const char *name,
	 const struct structs_data *code, void *data, char *ebuf, size_t emax);

     int
     structs_traverse(const struct structs_type *type, const void *data,
	 char ***listp, const char *mtype);

DESCRIPTION
   Overview
     The  structs  library  includes macros and functions for defining and using
     structs types.  A structs type is a C structure that  contains  information
     describing  some  other  C data structure.  This information can be used to
     access the contents of the described  data  structure  dynamically  at  run
     time.   The  library  provides  several pre-defined types for commonly used
     data structures, as well as macros for creating new types.

     A data structure is supported by the structs library if it can be described
     by a structs type (see structs_type(3)).  There are two classes  of  types:
     primitive	and  complex.  Primitive types describe things such as integers,
     strings, etc.  They are user-definable, and  several  predefined  primitive
     types are supplied with the structs library.  Any data structure can be de-
     scribed by a primitive structs type if it has the following properties:

	*   It has a fixed size known at compile time.
	*   It	can  be  initialized,  uninitialized,  copied,	and compared for
	    equality.
	*   It can be converted into an ASCII string and back without losing in-
	    formation.
	*   It can be converted into a byte-order  independent,  self-delimiting
	    binary sequence and back without losing information.

     The  complex types are defined recursively in terms of other types, and in-
     clude the following:

	1.   Pointers
	2.   Fixed length arrays
	3.   Variable length arrays
	4.   Structures
	5.   Unions

     The complex types support accessing sub-elements dircectly by name at  run-
     time.   That  is,	array,	structure, and union elements can be accessed by
     field name or array index expressed as an ASCII string.  The accessed  ele-
     ments may be arbitrarily deep in the data structure.

     The  upshot  of  all  this is that if one takes the time to describe a data
     structures with a structs type, then the following operations can	be  per-
     formed  dynamically  and  automatically on any instance of that data struc-
     ture:

	*   Initialization and uninitialization, including allocating and  free-
	    ing heap memory or other resources.
	*   Comparison of two instances for equality
	*   "Deep"  copying,  i.e., creating a completely new instance that is a
	    copy of an original with no shared components.
	*   Access to arbitrary sub-fields by name (aka.  "introspection" ).
	*   Conversion to/from ASCII (primitive types only)
	*   Conversion to/from XML, with precise input validation
	*   Conversion to/from XML-RPC "values"
	*   Conversion to/from a byte-order  independent,  self-delimiting  byte
	    sequence

   Data Structure Initialization
     A	"data structure" is just a contiguous block of memory.	It may of course
     contain other sub-structures within it, including	pointers  to  yet  other
     data structures, but for the purposes of the structs library a "data struc-
     ture" just a block of memory that you can point to.

     Such  a  data  structure can be in one of two states: uninitialized or ini-
     tialized.	For example, a region of heap memory freshly  returned	by  mal-
     loc(3)  is unintialized.  The only valid structs operation on an uninitial-
     ized data	structure  is  to  initialize  it;  this  is  done  by	invoking
     structs_init() (see below).

     Initializing  a  data  structure  puts it in a known, valid, default state.
     This may involve more than just filling the region of  memory  with  zeros.
     For  example, it may cause additional heap memory to be allocated (and ini-
     tialized), hidden reference counts to be incremented, or other resources to
     be allocated.

     Note that structs_init() does not itself allocate the block  of  memory  in
     which  the data structure is stored, it only initializes it.  The user code
     must handle allocation of the block of memory.  As a consequence, this mem-
     ory may live on the stack, or the	heap.	Any  data  structures  that  are
     stored  in  stack variables and are initialized during execution of a func-
     tion must be uninitialized before the function returns  to  avoid	resource
     leaks.

     structs_free() (see below) is used to free any resources associated with an
     initialized  data structure and return it to the uninitialized state.  Note
     that this does not invoke free(3) on the block  of  memory  containing  the
     data  structure,  though  it  may cause free(3) to be invoked for any addi-
     tional memory previously allocated by structs_init().

   Structs Functions
     Generally speaking, in the functions shown above type points to the structs
     type describing a data structure, data points to an instance of  that  data
     structure,  and name references by name the target sub-field or sub-element
     of the data structure on which the operation is to take place.  If name  is
     equal  to	NULL  or  the empty string then the entire data structure is the
     target.  In practice, name is often NULL.

     structs_init() initializes the uninitialized sub-field  name  of  the  data
     structure	pointed  to  by data.  The data structure will be set to its de-
     fault value, which is defined by type.

     structs_reset() resets the already initialized sub-field name of  the  data
     structure	pointed  to  by  data to its default value, i.e., the same value
     that it would have after a call to structs_init().

     structs_free() uninitializes the  sub-field  name	of  the  data  structure
     pointed   to  by  data,  freeing  any  resources  previously  allocated  by
     structs_init().

     structs_equal() compares the sub-fields name of  the  two	data  structures
     pointed to by data1 and data2 for equality.  It returns 1 if they are equal
     or 0 if not.

     structs_find()  locates a sub-field of a data structure by name and returns
     its structs type.	When invoked, *datap should point to the data  structure
     being  searched.	Upon  successful  return, it will point to the sub-field
     named by name.  If set_union is non-zero, then if	during	the  search  any
     unions  are encountered and the union's current field is different from the
     named field, then the union's field is changed to the named field	and  its
     value reset to the default value before continuing with the search.

     structs_get()  generates a copy of the sub-field name in the data structure
     pointed to by from and places it in  the  uninitialized  region  of  memory
     pointed  to  by to; type is the structs type of from.  This is a recursive,
     or "deep" copy containing no shared elements  with  from.	 Note  that  the
     structs  type  of from.<name> and to must be the same.  Upon successful re-
     turn, to will be initialized and therefore it is the caller's  responsibil-
     ity to eventually uninitialize it.

     structs_set()  changes  the  contents  of the already initialized sub-field
     name in the data structure pointed to by to to be a copy of the data struc-
     ture pointed to by from; type is the structs type of to.  This is a  recur-
     sive,  or	"deep"	copy containing no shared elements with from.  Note that
     the structs type of from and to.<name> must  be  the  same.   structs_set()
     does not modify from in any way.

     structs_get_string()  returns  the  ASCII form of the sub-field name in the
     data structure pointed to by data.  This operation is only required  to  be
     implemented  for  primitive  types.   The returned string is allocated with
     typed_mem(3) type mtype, and the caller is responsible for eventually free-
     ing it.

     structs_set_string() changes the contents of the already  initialized  sub-
     field  name  in  the  data structure pointed to by data to the value repre-
     sented by the ASCII string ascii.	This operation is only	required  to  be
     implemented  for primitive types.	If there is an error, e.g., ascii is not
     a valid representation of the type, then structs_set_string()  will  return
     -1  and  if  ebuf is not NULL an error message (including terminating '\0')
     will be printed into the buffer ebuf, which is assumed to have length emax.

     structs_get_binary() and structs_set_binary() are similar, except that they
     work with byte-order independent, self-delimiting binary  data  instead  of
     ASCII strings.

     structs_get_binary()  returns  the binary encoding of the sub-field name in
     the data structure pointed to by data.  The code argument is a pointer to a
     struct structs_data:

	struct structs_data {
	    u_int     length;	    /* number of bytes */
	    u_char    *data;	    /* pointer to the bytes */
	};

     Upon successful return, code->data points to the binary encoding, which has
     length code->length and is allocated with	typed_mem(3)  type  mtype.   The
     caller is eventually responsible for freeing code->data.

     structs_set_binary()  changes  the contents of the already initialized sub-
     field name in the data structure pointed to by data  to  the  value  repre-
     sented  by  the byte-order independent, self-delimiting binary encoding de-
     scribed by code.  On success, the actual number of bytes  consumed  is  re-
     turned;  this  will  be less than or equal to code->length.  If there is an
     error, e.g., the encoding was invalid, then structs_set_binary()  will  re-
     turn  -1  and  if	ebuf is not NULL an error message (including terminating
     '\0') will be printed into the buffer ebuf, which is assumed to have length
     emax.

     structs_traverse() generates a list of the names of all of the "leaf"  sub-
     structures  in  the  data structure pointed to by data; these will all have
     primitive structs type.  It returns the number of elements in the array.  A
     pointer to the array is stored in the location referenced	by  listp.  Each
     name  in  the  array,  as	well  as  the  array  itself,  is allocated with
     typed_mem(3) type mtype.  The caller is responsible for freeing  all  array
     elements as well as the array itself.

RETURN VALUES
     All  of the above functions indicate an error condition by returning either
     -1 or NULL and setting errno to an appropriate value.

     Whenever there is an error, no partial work is done: the state of the para-
     meters has not changed, and nothing has been allocated or freed.

SEE ALSO
     libpdel(3),	     structs_type(3),		  structs_type_array(3),
     structs_type_boolean(3),	  structs_type_bpf(3),	   structs_type_data(3),
     structs_type_dnsname(3),	structs_type_ether(3),	  structs_type_float(3),
     structs_type_id(3),	structs_type_int(3),	    structs_type_ip4(3),
     structs_type_null(3),    structs_type_pointer(3),	  structs_type_regex(3),
     structs_type_string(3),	structs_type_struct(3),    structs_type_time(3),
     structs_type_union(3),	  structs_xml_input(3),       structs_xmlrpc(3),
     typed_mem(3)

HISTORY
     The    PDEL    library    was    developed    at	 Packet   Design,   LLC.
     http://www.packetdesign.com/

AUTHORS
     Archie Cobbs <archie@freebsd.org>

FreeBSD ports 15.quarterly	 April 22, 2002 		      STRUCTS(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=structs_set&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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