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textout_ex(3)			 Allegro manual 		   textout_ex(3)

NAME
     textout_ex - Writes a string on a bitmap. Allegro game programming library.

SYNOPSIS
     #include <allegro.h>

     void  textout_ex(BITMAP  *bmp,  const FONT *f, const char *s, int x, int y,
     int color, int bg);

DESCRIPTION
     Writes the string `s' onto the bitmap at position x, y, using the specified
     font, foreground color and background color. If the background color is -1,
     then the text is written transparently. If the foreground color is -1 and a
     color font is in use, it will be drawn using the colors from  the	original
     font  bitmap  (the one you imported into the grabber program), which allows
     multicolored text output. For high and true  color  fonts,  the  foreground
     color is ignored and always treated as -1. Example:

	/* Show the program's version in blue letters. */
	textout_ex(screen, font, "v4.2.0-beta2", 10, 10,
		   makecol(0, 0, 255), -1);

SEE ALSO
     font(3),  textout_centre_ex(3), textout_right_ex(3), textout_justify_ex(3),
     textprintf_ex(3), text_height(3), text_length(3)

Allegro 			  version 4.4.3 		   textout_ex(3)

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