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TORNADO(6)			   Tornado 1.4			      TORNADO(6)

NAME
     tornado - clone of the original C64 game.

SYNOPSIS
     tornado [--connect IP|--demo|--help|--server|--version]

DESCRIPTION
     The  object of the game tornado is to destroy your opponents house with the
     powers of rain, snow, hail, lightning and the tornado.

     After the game is started the two player enter their names.  If  you  leave
     the  field  blank the computer will take the player's part. You can see two
     houses with each player name in the corner below it and a cloud on  top  of
     the  screen, the sky. The player whose turn it is has an asterisk * next to
     his name.

     From the menu in the center of the screen each player now picks  a  weather
     phenomenon.  A second box will appear where you can enter the aim you would
     like to use. You may have noticed the value Windspeed in the mid bottom  of
     the  screen by now. Ideally you would take aim 2 if windspeed is -2 for ex-
     ample and then your  rain/hail/snow/tornado  would  go  straight  down  the
     cloud.  However,  it's chosen randomly if the rain appears on the left side
     of the cloud or the right side, so aiming might be  not  that  easy  as  it
     looks like.

     If  you hit your opponent's house (or your own) the percentage counter will
     decrease depending on how much damage you did. If the counter is down to 0%
     the player loses the game.

     The keys you can use in the game are:

     s	selects snow
	    Snow is a defensive weapon. If you hit a house with snow it  creates
	    a coating that hail cannot destroy. Only rain can be used to destroy
	    that layer of snow.  Lightning and tornado are not effected.

     r	selects rain
	    Destroys one row of the house. Can be used to melt a row of snow.

     h	selects hail
	    This  will	destroy two rows of the house, but cannot destroy a snow
	    coating.

     l	selects lightning
	    Splits the house into two pieces. Not influenced by wind.

     t	selects tornado
	    Not as effective as lightning but the tornado goes straight  to  the
	    bottom of the house as well.

     q	quits the game

     o	show the highscores

     c	show current player scores

OPTIONS
     You can start the game with the following command line options:

     --connect	IP,  The game will connect to the server with the given host (IP
     or hostname).

     --demo, Self running demo mode.

     --help, Short help screen.

     --server, Starts the game in server mode and waits for a connecting client.

     --version, Shows the program version and exits.

FILES
     /usr/local/bin/tornado

     /usr/local/man/man6/tornado.6

     /var/games/tornado.scores

     /usr/local/share/locale/de/LC_MESSAGES/tornado.mo

     /usr/local/share/locale/fr/LC_MESSAGES/tornado.mo

NOTES
     When you run the game in network mode you should have the	same  game  ver-
     sions  on	client and server side. Versions prior 1.0pre4 won't work at all
     due to the lack of network capability. The game will start  with  different
     versions,	but  it  will  probably crash at any time, if there are too many
     differences in the two versions.

     The Tornado game server runs on port 3000 TCP. (defined in main.c)

BUGS
     Destroying your own house will increase your score as well. :^)

AUTHOR
     Oliver Feiler <kiza@kcore.de>

Games				 31 January 2002		      TORNADO(6)

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