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VTWM(1) 		     General Commands Manual			 VTWM(1)

NAME
     vtwm - Virtual Tab Window Manager for the X Window System

SYNTAX
     vtwm [-d display] [-f [initfile]] [-m [options]] [-p] [-s] [-v] [-V]

DESCRIPTION
     vtwm  is  a window manager for the X Window System.  It provides titlebars,
     shaped windows, several forms of icon management, user-defined macro  func-
     tions,  click-to-type and pointer-driven keyboard focus, and user-specified
     key and pointer button bindings.

     This program is usually started by the user's session  manager  or  startup
     script.   When used from xdm(1) or xinit(1) without a session manager, vtwm
     is frequently executed in the foreground as the last client.  When run this
     way, exiting vtwm causes the session to be terminated (i.e., logged out).

     By default, application windows are surrounded by a border with a	titlebar
     at  the  top.   The titlebar contains the window's name, a rectangular area
     that indicates when the window is receiving keyboard input, and three func-
     tion boxes known as "titlebar buttons".  Pressing pointer Button1	(usually
     the  left-most button unless it has been changed with xmodmap(1)) on any of
     these titlebar features will invoke the function associated with them.

     With the default interface, windows are iconified by clicking (pressing and
     then immediately releasing) the titlebar button  that  looks  like  a  dot.
     Conversely,  windows  are deiconified by clicking in the associated icon or
     entry in the icon manager (see the descriptions of the  variable  ShowIcon-
     Manager and the function f.showiconmgr in the BINDINGS section).

     Windows  are resized by pressing the titlebar button that resembles a group
     of nested squares, dragging the pointer over the edge that is to be  moved,
     and  releasing the pointer when the window is the desired size.  Similarly,
     windows are moved by pressing in the title or highlight area,  dragging  it
     to  the  new location, and then releasing when the window is in the desired
     position.	Just clicking in the title or highlight area raises  the  window
     without moving it.

     Pressing  the  titlebar  button  with the down arrow in it brings up a menu
     with many other functions that may be applied to the window.

     When new windows are created, vtwm will honor any size and location  infor-
     mation  requested by the user (usually through -geometry command line argu-
     ment or X11 resources for the individual applications).  With  the  default
     configuration,  Clicking  pointer	Button1  will position the window at the
     current position and give it the default size.   Pressing	pointer  Button2
     (usually  the  middle pointer button) and dragging the window will give the
     window its current position but allow the sides to be resized as  described
     above.   Clicking	pointer  Button3 (usually the right pointer button) will
     give the window its current position but attempt to make it long enough  to
     touch the bottom of the screen.

     The  default  behavior  during  these operations is to represent the window
     with an outline of the client  window  and  its  titlebar,  lines	crossing
     within  the  client  window.  Alternatively, vtwm may be configured to draw
     the window completely, but it is not recommended unless  yours  is  a  fast
     system.

THE VIRTUAL DESKTOP
     vtwm  is based upon the twm(1) window manager, but adds extra functionality
     in the form of a virtual desktop.	The virtual desktop is	an  area  larger
     than the physical screen. The real screen is considered to be a window onto
     portions  of  the	virtual  desktop showing whatever windows are present in
     that area of the desktop.	 To help navigate around the desktop, vtwm  cre-
     ates a new window, of the name VTWM Desktop, which shows the entire desktop
     using a small scale.  In the Virtual Desktop window, all windows that exist
     are displayed and various options are provided to recognize the identity of
     the  different  windows  (see the descriptions of the variables DesktopDis-
     playBackground, DesktopDisplayForeground, DesktopDisplayBorder  and  Virtu-
     alDesktopFont).

     To  provide  a consistent workspace, the option is provided of nailing win-
     dows onto the real screen.  When a window is nailed, it is considered stuck
     to the real screen no matter what part of the desktop  is	currently  being
     displayed.

     Normally,	a  few standard utilities are nailed down: the icon manager, the
     desktop view, a load average chart, a clock,  and	a  mail  notifier.   The
     f.nail  (or  its  alias, f.stick) function can be used to change the nailed
     status of any window; see the BINDINGS section for details.

     The root window of the display is unchanged by this program  and  utilities
     such as xsetroot(1) will continue to work unmodified.

OPTIONS
     vtwm accepts the following command line options:

     -d display     This option specifies the X server to use.

     -f [initfile]  This  option  specifies the name of the startup file to use.
		    By default, vtwm will look in the user's home directory  for
		    files  named  .vtwmrc.N, .vtwmrc, .twmrc.N, or .twmrc (where
		    'N' is a screen number).  It also looks for system-wide  de-
		    fault  files;  see	the  CUSTOMIZATION section below for de-
		    tails. If initfile is not provided, this specifies that vtwm
		    should disregard any startup files it finds,  and  use  only
		    the defaults that are compiled in (intended for testing com-
		    piled-in defaults).

     -m [options]   This option causes vtwm to preprocess the startup file using
		    the m4(1) macro processor. The options will be passed verba-
		    tim to m4 along with those symbols that vtwm declares.  Note
		    that  options  itself  should be quoted, to prevent unwanted
		    processing that may occur by the shell, etc.

     -p 	    This option indicates that vtwm should attempt to write it's
		    PID to $HOME/vtwm.pid on startup, and delete  that	file  on
		    shutdown.	This  file  may be useful as a lock file, or for
		    determining the correct vtwm process for a particular  user.
		    If the file cannot be written on startup, a bell will sound,
		    but vtwm will continue.

     -s 	    This option indicates that only the default screen (as spec-
		    ified  by  the -d option or by the DISPLAY environment vari-
		    able) should be managed.  By default, vtwm will  attempt  to
		    manage all screens on the display.

     -v 	    This option indicates that vtwm should print messages to the
		    stderr  device when an unexpected event occurs.  This can be
		    be useful for debugging applications, but may be distracting
		    in regular use.

     -V 	    Show the version string and exit.

CUSTOMIZATION
     Much of vtwm's appearance and behavior can be  controlled	by  providing  a
     startup  file in one of the following locations (searched in order for each
     screen being managed when vtwm begins):

     $HOME/.vtwmrc.screennumber
	     The screennumber is a small positive  number  (e.g.,  0,  1,  etc.)
	     representing  the	screen number (e.g., the last number in the DIS-
	     PLAY environment variable host:displaynum.screennum) that would  be
	     used  to  contact that screen of the display.  This is intended for
	     displays with multiple screens of differing visual types.

     $HOME/.vtwmrc
	     This is the usual name for an individual user's startup file.

     $VTWMDIR/twm/system.vtwmrc
	     If neither of the preceding files are found, vtwm will look in this
	     file for a default configuration.	Note that the  variable  is  de-
	     fined  only  in  the Makefile, and is often set and tailored by the
	     site administrator to provide convenient menus or familiar bindings
	     for novice users.

     $HOME/.twmrc.screennumber

     $HOME/.twmrc

     $VTWMDIR/twm/system.twmrc
	     When none of the .vtwmrc files can be found, vtwm reverts to acting
	     like twm(1), and searches for these three	.twmrc	variants.   Note
	     that the variable is defined only in the Makefile.

     This  search algorithm allows both twm(1) and vtwm to coexist peacefully at
     an installation.  Since vtwm is a superset of twm(1), it can even	used  to
     replace  the latter, and users who have only a .twmrc-style file should not
     notice much difference.

     If no startup files are found, or if vtwm is told to ignore them, vtwm will
     use built-in defaults as described in the DESCRIPTION section above, though
     the system.vtwmrc file, if re-configured before the build,  may  intervene.
     The  only X11 resource used by vtwm is bitmapFilePath for a colon-separated
     list of directories to search when looking for bitmap and pixmap files (for
     more information, see the Athena Widgets manual and xrdb(1)).

     vtwm startup files are logically broken up into three types  of  specifica-
     tions:  Variables, Bindings, Menus.

     The  Variables  section  must come first and is used to describe the fonts,
     colors, cursors, border widths, icon and  window  placement,  highlighting,
     autoraising, layout of titles, warping, and use of the icon manager.

     The  Bindings section usually comes second and is used to specify the func-
     tions that should be to be invoked when keyboard and  pointer  buttons  are
     pressed in windows, icons, titles, and frames.

     The  Menus section gives any user-defined menus (containing functions to be
     invoked or commands to be executed).

     Variable names and keywords are case-insensitive.	 Strings  must	be  sur-
     rounded  by  double quote characters (e.g., "blue") and are case-sensitive.
     A sharp sign ('#') outside of a string causes the remainder of the line  in
     which the character appears to be treated as a comment.

M4 PREPROCESSING
     A	powerful feature of vtwm as of version 5.4.6 is that it can use m4(1) to
     pre-process it's startup files.  When vtwm is started with -m, it will open
     a file for input as described above, but will process that file through  m4
     before parsing it.  So, you can use m4 macros to perform operations at run-
     time.   This  makes  it  very easy to work when you use many different dis-
     plays, etc.  For example, if you want to set the lower right section of the
     screen to be your IconRegion, you can use	m4  directives	and  pre-defined
     symbols to calculate the region you want:
	 define(IRegion, translit(eval(WIDTH/3)*eval(HEIGHT/2)+eval(WIDTH-WIDTH/3)-0, *, x))
	 IconRegion  "IRegion" SOUTH EAST 75 25
     will  define  the lower half, and right-hand third of the screen.	The sym-
     bols WIDTH and HEIGHT are calculated by vtwm for m4 to use.  The  following
     symbols are pre-defined by vtwm:

     SERVERHOST     This variable is set to the name of the machine that is run-
		    ning the X server.

     CLIENTHOST     The  machine  that	is  running the X clients (i.e., "vtwm",
		    "xterm", etc.).

     HOSTNAME	    The canonical hostname running the clients (i.e.,  a  fully-
		    qualified version of CLIENTHOST).

     USER	    The  name  of the user running the program.  Gotten from the
		    environment.

     HOME	    The user's home directory.	Gotten from the environment.

     VERSION	    The X major protocol version.  As seen by ProtocolVersion().

     REVISION	    The X minor protocol revision.   As  seen  by  ProtocolRevi-
		    sion().

     VENDOR	    The vendor of your X server (i.e., "MIT X Consortium").

     RELEASE	    The release number of your X server.  For MIT X11R5, this is
		    "5".

     WIDTH	    The width of your display in pixels.

     HEIGHT	    The height of your display in pixels.

     X_RESOLUTION   The X resolution of your display in pixels per meter.

     Y_RESOLUTION   The Y resolution of your display in pixels per meter.

     PLANES	    The  number  of  bit planes your display supports in the de-
		    fault root window.

     BITS_PER_RGB   The number of significant bits in an RGB color.  (log base 2
		    of the number of distinct colors that can be created.   This
		    is	often  different  from	the number of colors that can be
		    displayed at once.)

     TWM_TYPE	    Tells which twm derivative is running.  It	will  always  be
		    set  to "vtwm" in this program.  This is useful for protect-
		    ing parts of your startup file that twm proper won't  under-
		    stand  (like VirtualDesktop) so that it is still usable with
		    other twm-based programs.

     CLASS	    Your  visual  class.   Will  return  one  of   "StaticGray",
		    "GrayScale", "StaticColor", "PseudoColor", "TrueColor", "Di-
		    rectColor",  or, if it cannot determine what you have, "Non-
		    Standard".

     COLOR	    This will be either "Yes" or "No".	This is just  a  wrapper
		    around the above definition.  Returns "Yes" on "*Color", and
		    "No" on "StaticGray" and "GrayScale".

     I18N	    This  will be either "Yes" or "No" depending on whether sup-
		    port for internationalization has been compiled in.

     XPM	    This will be either "Yes" or "No" depending on whether  sup-
		    port for pixmap image files has been compiled in.

     SOUND	    This  will be either "Yes" or "No" depending on whether sup-
		    port for sound has been compiled in.

     REGEX	    This will be either "Yes" or "No" depending on whether  sup-
		    port for regular expressions ("RE"s) has been compiled in.

     Note  that  any symbols passed to m4 on the command line that conflict with
     these will not be anticipated or dealt with by vtwm; you  will  be  at  the
     mercy of your particular m4.

     Note  also  that  if vtwm's preparation for executing m4 fails, the startup
     file will be processed normally, and will choke on the first m4  macro  en-
     countered.

     Finally,  be  aware  that	m4 preprocessing can cause things often found in
     startup files to break.  For example, quotes and backquotes in  shell  com-
     mands will be badly messed up by m4's own internal quoting mechanism.  This
     particular  problem  can  be worked around by placing changequote(,) at the
     top of your startup file.

     Invoking vtwm with both the -m and -v options will  print	the  m4  command
     with all symbols expanded.

VARIABLES
     Many  of  the  aspects of vtwm's user interface are controlled by variables
     that may be set in the user's startup file.  Some of the  options	are  en-
     abled  or	disabled  simply by the presence of a particular keyword.  Other
     options require keywords, numbers, strings, or lists of all of these.

     Lists are surrounded by braces and are usually separated by whitespace or a
     newline.  For example:
	 AutoRaise { "emacs" "VTWM*" "x*clock" "Xmh" "XTerm" }
     or
	 AutoRaise
	 {
	     "emacs"
	     "VTWM*"
	     "x*clock"
	     "Xmh"
	     "XTerm"
	 }

     When a variable containing  a  list  of  strings  representing  windows  is
     searched  (e.g.,  to  determine whether or not to enable autoraise as shown
     above), a string must be a case-sensitive match to the window's name (given
     by the WM_NAME window property), or the class name  or  class  class  (both
     given by the WM_CLASS window property).  The preceding example would enable
     autoraise	on  windows named "emacs", all vtwm-specific windows, any clocks
     installed whose name starts with an 'x' (asclock will not	autoraise),  and
     all  xmh  and  xterm windows (which are of class "XTerm" and "Xmh", respec-
     tively).  See the WILDCARDS section for details on what the asterisks ('*')
     mean.

     String arguments that are interpreted as filenames (see the  Pixmaps,  Cur-
     sors,  and IconDirectory variables below) will prepend the user's directory
     (specified by the HOME environment variable) if the first	character  is  a
     tilde  ('~').   If, instead, the first character is a colon (':'), the name
     is assumed to refer to one of the internal bitmaps that are used to  create
     2D titlebar buttons, the 2D icon manager button, and the 2D menu pull-right
     icon.   Finally,  if the first five characters are ":xpm:", the name is as-
     sumed to refer to one of the built-in pixmaps that can used  to  create  3D
     titlebar  buttons,  the  3D icon manager button, and the 3D menu pull-right
     icon.  See the IMAGE AND AUDIO FORMATS section for further details.

     The following variables may be specified in the vtwm startup  file.   Lists
     of window names are indicated by win-list, and optional arguments are shown
     in  square  brackets.  Any default values are based on the distributed sys-
     tem.vtwmrc files, and if none is mentioned, the default setting  is  "off",
     "disabled", or "none".

     AppletRegion geomstr vgrav hgrav hgrid vgrid { win-list }
	    This variable specifies an area on the root window in which the win-
	    dows  listed in win-list are placed.  The geomstr is a quoted string
	    containing a standard geometry specification for the region size and
	    location.  If more than one AppletRegion is specified, windows  will
	    be	put into succeeding regions that have the window listed when the
	    first is full.  The vgrav argument should be either North  or  South
	    and  is used to control whether windows are first filled in from the
	    top or bottom of the region.  Similarly, the hgrav	argument  should
	    be either East or West and is used to control whether windows should
	    be filled in from the left or right.  Windows are laid out in a grid
	    with  cells  hgrid pixels wide and vgrid pixels high.  Note that the
	    smallest dimension of the region must be at least the  size  of  the
	    largest  window in it, including frame and titlebar, in the same di-
	    rection.  This variable is intended to simplify  management  of  all
	    those little tool applications like xcb(1), xbiff(1), xload(1), etc.
	    that are used regularly.

     AutoPan N
	     This  variable  allows  the  screen to automatically pan by N% of a
	     real screen when the pointer approaches the edge of the screen. The
	     pan will be in the direction of the edge approached. The default is
	     100, effectively "paging" across the virtual desktop.

     AutoPanBorderWidth pixels
	     If AutoPan is turned on, when the pointer goes within the specified
	     number of pixels of the real screen's border, the screen is panned.
	     The default value is 5.

     AutoPanExtraWarp pixels
	     If AutoPan is turned on and NaturalAutopanBehavior turned off, this
	     variable specifies how far, in pixels, you want the pointer to move
	     away from the inner edge of the autopan  border  when  autopanning.
	     The default value is 2 pixels.

     AutoPanWarpWithRespectToRealScreen N
	     With  this  option  turned  on, the pointer is warped by N% as many
	     pixels on the real screen as the screen is scrolled, or by
		 (AutoPanBorderWidth + AutoPanExtraWarp)
	     pixels, whichever is greater.   See  NaturalAutopanBehavior  for  a
	     more thorough discussion of this and some recommended settings.

     AutoRaise [{ win-list }]
	     This  variable specifies a list of windows (all windows if win-list
	     is omitted) to be automatically raised  whenever  the  pointer  has
	     come  to  rest  in a window for the amount of time specified by the
	     RaiseDelay variable.  This action can be interactively  enabled  or
	     disabled on individual windows using the function f.autoraise.

     AutoRaiseDelay milliseconds
	     A synonym for RaiseDelay.

     AutoRelativeResize
	     This  variable  indicates	that  dragging out a window size (either
	     when initially sizing the window with pointer Button2 or  when  re-
	     sizing it) should not wait until the pointer has crossed the window
	     edges.   Instead, moving the pointer automatically causes the near-
	     est edge or edges to move by the same amount.  This allows the  re-
	     sizing  windows  that  extend  off  the edge of the screen.  If the
	     pointer is in the center of the window, or if the resize  is  begun
	     by pressing a titlebar button, vtwm will still wait for the pointer
	     to cross a window edge (to prevent accidents).  This option is par-
	     ticularly	useful for people who like the press-drag-release method
	     of sweeping out window sizes.

     AutoResizeKeepOnScreen
	     This variables indicates that if a window is fully on-screen when a
	     programmatic (non-user-initiated) resize occurs,  that  if  at  all
	     possible  the  window  should  be	onsize after the resize has com-
	     pleted.

     BeNiceToColormap
	     This variable specifies that stippled lines be used for  the  bevel
	     colors  when  any	of the 3D variables are set, to conserve on col-
	     ormap allocations.

     BorderBevelWidth pixels
	     Tells vtwm to use 3D-looking  window  borders,  and  specifies  the
	     width in pixels of the bevel. The color of the 3D border is Border-
	     TileBackground,  and  if NoHighlight is not selected, the border of
	     the Focus window is BorderColor.  The default is 0 if vtwm is built
	     with 2D features, or 2 when vtwm is built with 3D features.

     BorderColor string [{ wincolorlist }]
	     This variable specifies the default  color  of  the  border  to  be
	     placed  around  all  non-iconified  windows,  and may only be given
	     within a Color or Monochrome list.  The optional wincolorlist spec-
	     ifies a list of window and color name pairs for specifying particu-
	     lar border colors for different types of windows.	For example:
		 BorderColor	"gray50"
		 {
		     "XTerm"	"red"
		     "xmh"	"green"
		 }

	     The default is "gray70".

     BorderTileBackground string [{ wincolorlist }]
	     This variable specifies the default background color  in  the  gray
	     pattern  used  in unhighlighted borders (only if NoHighlight hasn't
	     been set), and may only be given within a Color or Monochrome list.
	     The optional wincolorlist allows per-window colors to be specified.
	     The default is "gray60".

     BorderTileForeground string [{ wincolorlist }]
	     This variable specifies the default foreground color  in  the  gray
	     pattern  used  in unhighlighted borders (only if NoHighlight hasn't
	     been set), and may only be given within a Color or Monochrome list.
	     The optional wincolorlist allows per-window colors to be specified.
	     The default is "gray60".

     BorderWidth pixels
	     This variable specifies the width in pixels of the border surround-
	     ing all client window frames  if  ClientBorderWidth  has  not  been
	     specified.   This value is also used to set the border size of win-
	     dows created by vtwm (such as the icon manager).  The default is  2
	     if  vtwm is built with 2D features, or 6 when vtwm is built with 3D
	     features.

     ButtonBevelWidth pixels
	     Tells vtwm to use 3D-looking window buttons. It specifies the width
	     in pixels of the bevel.  The default is 0 if vtwm is built with  2D
	     features, or 1 when vtwm is built with 3D features.

     ButtonIndent pixels
	     This  variable specifies the size of titlebar buttons, expressed as
	     a difference from the titlebar font height, and normally means that
	     titlebar buttons will shrink (built-in images) or be  cropped  (ex-
	     ternal images) accordingly.  A negative value is accepted, however,
	     indicating that titlebar buttons should be larger than the titlebar
	     font.  Setting this to a negated FramePadding value, with TitleBut-
	     tonBorderWidth set to 0, makes titlebar buttons as tall and wide as
	     possible. The default is 0 if vtwm is built with with 2D  features,
	     or  -2 when vtwm is built with 3D features.  (Note that there is an
	     implicit 2 pixel adjustment when built when  3D  features,  meaning
	     the -2 specified above would adjust to a zero pixel indention and a
	     value of 2 would mean a four pixel indention).

     ButtonColorIsFrame
	     This  variable specifies that the titlebar buttons will be the same
	     color as the window frame. It is set by default if  vtwm  is  built
	     with 3D features.

     ClearBevelContrast contrast
	     Indicates	to  vtwm  how  to calculate the clear bevel color for 3D
	     items.  The value is a compressed to the range 0 and 100. The  for-
	     mula used is:
		 clear.{RGB} = (65535 - color.{RGB}) * (contrast / 100)

	     The default is 40 if vtwm is built with 3D features.

     ClientBorderWidth
	     This  variable  indicates	that width of a window's frame should be
	     set to the border width as specified by the client, rather than  to
	     the value of BorderWidth. If BorderBevelWidth is non-zero, however,
	     this variable is ignored.

     Color { colors-list }
	     This  variable  specifies a list of color assignments to be made if
	     the default display is capable of displaying more than simple black
	     and white.  The colors-list is made up of the following color vari-
	     ables  and  their	values:  DefaultBackground,   DefaultForeground,
	     MenuBackground, MenuForeground, MenuTitleBackground, MenuTitleFore-
	     ground,  and  MenuShadowColor.   The  following color variables may
	     also be given a list of window and color name pairs to  allow  per-
	     window  colors  to be specified (see BorderColor for details): Bor-
	     derColor, DesktopDisplayForeground,  DesktopDisplayBackground,  Re-
	     alScreenForeground, RealScreenBackground, VirtualForeground, Virtu-
	     alBackground,  DekstopDisplayBorder,  IconManagerHighlight, Border-
	     TileBackground, BorderTileForeground,  TitleBackground,  TitleFore-
	     ground,  IconBackground,  IconForeground, IconBorderColor, IconMan-
	     agerBackground, and IconManagerForeground.  For example:
		 Color
		 {
		     MenuBackground	"gray50"
		     MenuForeground	"blue"
		     BorderColor	"red"
		     {
			 "XTerm"	"yellow"
		     }
		     TitleForeground	"yellow"
		     TitleBackground	"blue"
		 }

	     All of these color variables may also be specified  for  the  Mono-
	     chrome  variable,	allowing the same initialization file to be used
	     on both color and monochrome displays.

     ConstrainedMoveTime milliseconds
	     This variable specifies the length of time  between  button  clicks
	     needed  to  begin	a  constrained	move  operation. Double clicking
	     within this amount of time when invoking f.move will cause the win-
	     dow only to be moved in a horizontal or vertical  direction.   Set-
	     ting  this  value to 0 will disable constrained moves.  The default
	     is 400 milliseconds.

     Cursors { cursor-list }
	     This variable specifies the glyphs that vtwm should use for various
	     pointer cursors.  Each cursor may be defined either from the cursor
	     font or from two bitmap files.  Shapes from the cursor font may  be
	     specified directly as:
		 cursorname    "string"
	     where  cursorname	is  one  of  the  cursor names listed below, and
	     string is the name of  a  glyph  as  found  in  the  file	/usr/in-
	     clude/X11/cursorfont.h  (without  the "XC_" prefix).  If the cursor
	     is to be defined from bitmap files, the following	syntax	is  used
	     instead:
		 cursorname    "image"	  "mask"
	     where  image  and	mask  specify  the names of files containing the
	     glyph image and mask in bitmap(1) form.  The bitmap files	are  lo-
	     cated in the same manner as icon bitmap files.  The following exam-
	     ple shows the default cursor definitions:
		 Cursors
		 {
		     Frame	"top_left_arrow"
		     Title	"top_left_arrow"
		     Window	"top_left_arrow"
		     Icon	"top_left_arrow"
		     IconMgr	"top_left_arrow"
		     Move	"fleur"
		     Resize	"fleur"
		     Menu	"sb_left_arrow"
		     Button	"hand2"
		     Wait	"watch"
		     Select	"dot"
		     Destroy	"pirate"
		     Door	"exchange"
		     Virtual	"rtl_logo"
		     Desktop	"dotbox"
		 }

	     Note:  if the client provides a cursor glyph for its top-level win-
	     dow, that one is used instead of  the  value  specified  by  Window
	     above.

     DarkBevelContrast contrast
	     Indicates	to  vtwm  has  to  calculate the dark bevel color for 3D
	     items.  The value is a comprised between 0  and  100.  The  formula
	     used is:
		 dark.{RGB} = color.{RGB} * ((100 - contrast) / 100)

	     The default is 40 if vtwm is built with 3D features.

     DecorateTransients
	     This  variable indicates that transient windows (those containing a
	     WM_TRANSIENT_FOR property)  should  have  titlebars.   By	default,
	     transients are not reparented.

     DefaultBackground string
	     This  variable specifies the background color to be used for sizing
	     and information windows.  The default is "maroon"	for  color  dis-
	     plays or "gray50" for monochrome displays.

     DefaultFont string
	     This  variable specifies the font to use if loading some other font
	     fails for some reason. The default is "fixed".

     DefaultForeground string
	     This variable specifies the foreground color to be used for  sizing
	     and information windows.  The default is "gray85".

     DeiconifyToScreen
	     When  deiconifying  a window, by default, the window will be placed
	     at its previous geometry in the virtual desktop. With this variable
	     set, vtwm ensures that the window will be placed somewhere  on  the
	     real screen.

     DesktopDisplayBackground color [{ win-list }]
	     This variable sets the backgrounds of the little windows inside the
	     Virtual Desktop window, AND it sets the backgrounds of menu entries
	     in the VTWM Windows menu -- unless you specify OldFashionedVtwmWin-
	     dowsMenu.	 The default color is used for the default background of
	     windows not named in the list.  The optional win-list is a list  of
	     window names and colors, for example:
		 DesktopDisplayBackground    "purple"
		 {
		     "zwgc"		     "green"
		 }

	     The default is "gray60".

     DesktopDisplayBorder color [{ win-list }]
	     This  variable  sets the border color in the virtual desktop repre-
	     sentation window to color.  The win-list is in the same  format  as
	     TitleForeground and other similar variables.
		 DesktopDisplayBorder	 "black"
		 {
		     "zwgc"		 "green"
		 }

	     The default is "black".

     DesktopDisplayForeground color [{ win-list }]
	     If  both this and the VirtualDesktopFont variable are set, then the
	     names of the windows will be written in the window  representations
	     shown  in	the desktop.  This entry also sets foreground colors for
	     entries in the VTWM Windows menu.	The format of this  variable  is
	     the same as that used for DesktopDisplayBackground.  The default is
	     "gray85".

     DontDeiconifyTransients
	     This variable sees that iconified transient windows of an iconified
	     parent window aren't deiconified when that parent is, thus preserv-
	     ing  their  state.   Default behavior is to deiconify all transient
	     subwindows of the ancestor window when it is deiconified.

     DontIconifyByUnmapping { win-list }
	     This variable specifies a list of windows that should not be iconi-
	     fied by simply unmapping the window (as would be the case if Iconi-
	     fyByUnmapping had been set).  This is frequently used to force some
	     windows to be treated as icons while other windows are  handled  by
	     the icon manager.

     DontInterpolateTitles
	     This variable specifies a modification to the InterpolateMenuColors
	     behavior.	 It  will cause vtwm to not apply color interpolation to
	     any titles in the middle of the menu.  So, f.title strings that ap-
	     pear in the middle of the menu (ie, without a  specific  color  de-
	     fined  for  them) will inherit the default MenuTitle foreground and
	     background colors.

     DontMoveOff
	     This variable indicates that windows should not be  allowed  to  be
	     moved  off  the  screen.	It  can be overridden by the f.forcemove
	     function.

     DontShowInDisplay { list }
	     This variable specifies a list of clients that should not appear in
	     the desktop display.  The default is:
		 DontShowInDisplay
		 {
		     "VTWM *"
		     "xclock"
		     "xload"
		 }

     DontShowInTwmWindows { list }

     DontShowInVtwmWindows { list }
	     These variables specify a list of clients that should not appear in
	     the VTWM Windows menu.

     DontSqueezeTitle [{ win-list }]
	     This variable indicates that titlebars should not	be  squeezed  to
	     their  minimum  size as described under SqueezeTitle below.  If the
	     optional window list is supplied, only those windows will	be  pre-
	     vented from being squeezed.

     DoorBackground color [{ door-list }]
	     Specifies	background  colors of doors. The default is "maroon" for
	     color displays or "gray50" for monochrome displays.

     DoorBevelWidth pixels
	     Tells vtwm to use 3D-looking doors, and specifies the width in pix-
	     els of the bevel. The default is 0 if vtwm is built  with	2D  fea-
	     tures, or 1 when vtwm is built with 3D features.

     DoorFont string
	     This  variable  specifies	the  font  to be used for text in doors.
	     This must be set in  order  to  see  the  doors.	The  default  is
	     "-adobe-helvetica-bold-r-normal--*-100-*-*-*-*-*-*".

     DoorForeground color [{ door-list }]
	     Specifies foreground colors of doors. The default is "gray85".

     Doors { door-list }
	     This  variable  is used to create doors, which are teleports.  Each
	     item in the door-list has the following format:
		 "winname"    "location"    "jumpTo"

	     Windows with the name winname appear with size and position as  de-
	     fined in location (for extended geometry specification see IconMan-
	     agerGeometry), and warp the user to jumpTo when f.enterdoor is exe-
	     cuted inside them.  Doors have a class of "VTWM Door".

     EnableXftFontRenderer
	     This  variable indicates that instead of the X11 core font renderer
	     the Xft truetype font engine is to be used if available.	For  de-
	     tails see the Xft NOTES section below.

     EnhancedExecResources
	     By  default,  f.exec  variables behaved as they always did in vtwm.
	     You would have to append " &" to all of your variables in order  to
	     execute them without blocking the window manager.	With this option
	     turned  on,  you don't have to; vtwm will automatically append " &"
	     to the f.exec variable unless the last non-space character  is  ei-
	     ther  '&'	or (in case you still want a command to block the window
	     manager) ';'. For example, in a variable such as:
		 f.exec "foo; bar; baz"
	     the window manager will be blocked so that "foo" and "bar"  can  be
	     executed; "baz" is the only command which will NOT block the window
	     manager.	If  you  want all these commands to be backgrounded, try
	     the following:
		 f.exec "{ foo; bar; baz }" # note that "{" and "}"
					    # are shell keywords; they
					    # MUST be separated by
					    # spaces.

	     If you still want a command to block the window manager, you  would
	     use:
		 f.exec "xset fp rehash;" # vtwm will not append " &"
					  # because ';' is the last
					  # non-space character.

	     This  behavior  was inspired by that of vuewm(1), Hewlett-Packard's
	     workspace implementation of mwm(1).

     FixManagedVirtualGeometries

     FixTransientVirtualGeometries
	     These are bug workarounds that *should* fix the way  most	windows'
	     virtual  geometries  are  handled	i.e., they should be on the real
	     screen if the parent windows are on  the  real  screen,  no  matter
	     where  the  virtual  desktop  is (xv(1) is one example of how these
	     don't work).  This only take affect (and thus may be needed) if and
	     only if you have NotVirtualGeometries set.

     ForceIcons
	     This variable indicates that icon	image  files  specified  in  the
	     Icons variable should override any client-supplied images.

     FramePadding pixels
	     This  variable  specifies the distance between the titlebar font or
	     the titlebar button height, whichever is greater,	and  the  window
	     frame,  enlarging	the titlebar as required. See also ButtonIndent,
	     for how it influences the titlebar. The default is 2 pixels.

     IconBackground string [{ win-list }]
	     This variable specifies the background color of icons, and may only
	     be specified inside of a Color or Monochrome  list.   The	optional
	     win-list  is  a  list of window names and colors so that per-window
	     colors may be specified.  See the BorderColor variable for  a  com-
	     plete  description  of  the  win-list.  The default is "maroon" for
	     color displays or "gray50" for monochrome displays.

     IconBevelWidth pixels
	     Tells vtwm to use 3D-looking icons, and specifies the width in pix-
	     els of the bevel.	The default is 0 if vtwm is built with	2D  fea-
	     tures, or 2 when vtwm is built with 3D features.

     IconBorderColor string [{ win-list }]
	     This  variable specifies the color of the border used for icon win-
	     dows, and may only be specified inside of	a  Color  or  Monochrome
	     list.   The  optional win-list is a list of window names and colors
	     so that per-window colors may be specified.   See	the  BorderColor
	     variable  for  a complete description of the win-list.  The default
	     is "gray85".

     IconBorderWidth pixels
	     This variable specifies the width in pixels of the border surround-
	     ing icon windows.	The default is 2 if vtwm is built with	2D  fea-
	     tures, or 0 when vtwm is built with 3D features.

     IconDirectory string
	     This variable specifies the directory that should be searched if an
	     image file cannot be found in any of the directories in the bitmap-
	     FilePath variable.

     IconFont string
	     This  variable  specifies the font to be used to display icon names
	     within  icons.   The   default   is   "-adobe-helvetica-bold-r-nor-
	     mal--*-100-*-*-*-*-*-*".

     IconForeground string [{ win-list }]
	     This  variable  specifies the foreground color to be used when dis-
	     playing icons, and may only be specified inside of a Color or Mono-
	     chrome list.  The optional win-list is a list of window  names  and
	     colors so that per-window colors may be specified.  See the Border-
	     Color variable for a complete description of the win-list.  The de-
	     fault is "gray85".

     IconifyByUnmapping [{ win-list }]
	     This  variable  indicates that windows should be iconified by being
	     unmapped without trying to map any icons.	If the optional win-list
	     is provided, only those windows will be iconified by simply  unmap-
	     ping.   Windows that have both this and the IconManagerDontShow op-
	     tions set may not be accessible unless the user has provided  bind-
	     ings to the warp functions (f.warp and the like) while WarpUnmapped
	     is set, or by the VTWM Windows menu.  It is set by default.

     IconManagerBackground string [{ win-list }]
	     This  variable  specifies the background color to use for icon man-
	     ager entries, and may only be specified inside of a Color or  Mono-
	     chrome  list.   The optional win-list is a list of window names and
	     colors so that per-window colors may be specified.  See the Border-
	     Color variable for a complete description of the win-list.  The de-
	     fault is "maroon" for color displays  or  "gray50"  for  monochrome
	     displays.

     IconManagerBevelWidth pixels
	     Tells  vtwm  to  use 3D-looking icon manager entries, and specifies
	     the width in pixels of their bevels.  The default is 0 if	vtwm  is
	     built with 2D features, or 1 when vtwm is built with 3D features.

     IconManagerDontShow [{ win-list }]
	     This  variable  indicates	that the icon manager should not display
	     any windows.  If the optional win-list is given, only those windows
	     will not be displayed.  This variable is used  to	prevent  windows
	     that  are rarely iconified (such as xclock or xload) from taking up
	     space in the icon manager.  The default is:
		 IconManagerDontShow
		 {
		     "VTWM *"
		     "xclock"
		     "xload"
		 }

     IconManagerFont string
	     This variable specifies the font to be used  when	displaying  icon
	     manager  entries.	 The  default  is  "-adobe-helvetica-bold-r-nor-
	     mal--*-100-*-*-*-*-*-*".

     IconManagerForeground string [{ win-list }]
	     This variable specifies the foreground color to be used  when  dis-
	     playing icon manager entries, and may only be specified inside of a
	     Color  or Monochrome list.  The optional win-list is a list of win-
	     dow names and colors so that per-window colors  may  be  specified.
	     See the BorderColor variable for a complete description of the win-
	     list.  The default is "gray85".

     IconManagerGeometry string [ columns ]
	     This  variable  indicates that a default icon manager is to be cre-
	     ated, with the geometry specified with string. The string	argument
	     should be a standard X geometry specification "WxH+X+Y", specifying
	     the  initial size and/or location.  The icon manager window is then
	     broken into columns pieces and scaled according to  the  number  of
	     entries in the icon manager.  Extra entries are wrapped to form ad-
	     ditional  rows.   The  default  string  is  "+0+0", and the default
	     columns is 1.

	     The geometry specification may include an extra  parameter  @P  ap-
	     pended as in WxH+X+Y@P to denote the Xinerama or Xrandr panel (or a
	     rectangular  area)  as  the origin for the denoted geometry.  Valid
	     values for P include absolute panel indices  as  positive	integers
	     (or  alphanumeric	Xinerama  or Xrandr output connector names, e.g.
	     Xinerama0, Xinerama1, LVDS, VGA, TMDS-1, TV, etc.)  and dynamic in-
	     dices denoted by keywords pointer, next  and  prev  specifying  the
	     panel  (resp.  the next or previous one) containing the mouse.  The
	     special keyword all is an alias for the X11 logical screen at  full
	     size  (use  with  care in 'non-wall' panel arrangements).	Further,
	     current denotes the maximum rectangular visible area spanned across
	     panels intersected by the standard part WxH+X+Y (which is then con-
	     sidered relative to all) of the geometry specification.  If the ex-
	     tended parameter @P is missing, @current is assumed.

     IconManagerHighlight string [{ win-list }]
	     This variable specifies the border color to be used when highlight-
	     ing the icon manager entry that currently has the	focus,	and  can
	     only  be  specified  inside of a Color or Monochrome list.  The op-
	     tional win-list is a list of window names and colors so  that  per-
	     window colors may be specified.  See the BorderColor variable for a
	     complete description of the win-list.  The default is "black".

     IconManagers { iconmgr-list }
	     This variable specifies a list of icon managers to create, in addi-
	     tion  to  the  default icon manager if IconManagerGeometry is used.
	     Each item in the iconmgr-list has the following format:
		 "winname"    ["iconname"]    "geometry"    columns
	     where winname is the name of the windows that should  be  put  into
	     this  icon  manager, iconname is the name of that icon manager win-
	     dow's icon, geometry is an  extended  geometry  specification,  and
	     columns  is the number of columns in this icon manager as described
	     in IconManagerGeometry.  For example:
		 IconManagers
		 {
		     "XTerm"	 "300x5+800+5"	  5
		     "myhost"	 "400x5+100+5"	  2
		 }

	     Clients whose name or class is "XTerm" will have an  entry  created
	     in the "XTerm" icon manager.  Clients whose name was "myhost" would
	     be put into the "myhost" icon manager.

     IconManagerShow { win-list }
	     This variable specifies a list of windows that should appear in the
	     icon  manager.   When  used  in  conjunction  with the IconManager-
	     DontShow variable, only the windows in this list will be  shown  in
	     the  icon	manager.  By default, all windows are shown except those
	     in IconManagerDontShow.

     IconOpacity value
	     This integer value (in range  0...255  corresponding  to  transpar-
	     ent...opaque)  is	used  to set the _NET_WM_WINDOW_OPACITY property
	     for the iconmanager and icons windows accordingly (allowing  window
	     semitransparency by e.g. xcompmgr by FreeDesktop.org and the Xorg X
	     server Xcomposite extension).  Default value is 255.

     IconRegion geomstr vgrav hgrav hgrid vgrid
	     This  variable  specifies an area on the root window in which icons
	     are placed if no specific icon location is provided by the  client.
	     The  geomstr  is  a  quoted  string containing an extended geometry
	     specification (see IconManagerGeometry) for the region size and lo-
	     cation.  If more than one IconRegion line is given, icons	will  be
	     put  into the succeeding regions when the first is full.  The vgrav
	     argument should be either North or South and  is  used  to  control
	     whether icons are first filled in from the top or bottom of the re-
	     gion.   Similarly, the hgrav argument should be either East or West
	     and is used to control whether icons should be filled in  from  the
	     left  or right.  Icons are laid out in a grid with cells hgrid pix-
	     els wide and vgrid pixels high.  Note that the  smallest  dimension
	     of  the  region must be at least the size of the largest icon in it
	     in the same direction.  Note also	that  many  applications  change
	     their  icon  name as they run, and no provision is made to reformat
	     the icon regions if any icon changes size accordingly.

     Icons { win-list }
	     This variable specifies a list of window names and the image  file-
	     names that should be used as their icons.	For example:
		 Icons
		 {
		     "XTerm"	"xterm.icon"
		     "xfd"	"xfd_icon"
		 }

	     Windows that match "XTerm" and would not be iconified by unmapping,
	     and  would  try to use the icon image in the file "xterm.icon".  If
	     ForceIcons is specified, this image will be used even if the client
	     has requested its own icon image.

     IgnoreModifiers modlist
	     This variable specifies the "shift states" to ignore when determin-
	     ing if an event is bound by vtwm. In this example:
		 IgnoreModifiers    l | m2
	     the CapsLock and NumLock states will be ignored. Note that the  use
	     of  this  variable  can  generate quite a bit of X protocol network
	     traffic; modlist should be kept as small as possible. See also  the
	     BINDINGS section.

     Immutable { win-list }
	     This variable specifies a list of windows which can not be moved or
	     resized.  For example:
		 Immutable
		 {
		     "VTWM Icon Manager"
		     "VTWM Desktop"
		     "xclock"
		     "xload"
		 }

     InfoBevelWidth pixels
	     Tells vtwm to use 3D-looking identify, move and resize windows, and
	     specifies	the  width  in pixels of the bevel.  The default is 0 if
	     vtwm is built with 2D features, or 2 when vtwm  is  built	with  3D
	     features.

     InfoFont string
	     This  variable  specifies	the  font to be used for in the identify
	     window.	 The	default     is	   "-adobe-helvetica-bold-r-nor-
	     mal--*-100-*-*-*-*-*-*".

     InterpolateMenuColors
	     This  variable  indicates that menu entry colors should be interpo-
	     lated between entry specified colors.  In this example:
		 Menu	 "mymenu"
		 {
		     "Title"	 ("black":"red")      f.title
		     "entry1"			      f.nop
		     "entry2"			      f.nop
		     "entry3"	 ("white":"green")    f.nop
		     "entry4"			      f.nop
		     "entry5"	 ("red":"white")      f.nop
		 }
	     the foreground colors for "entry1" and "entry2"  will  be	interpo-
	     lated  between  black  and white, and the background colors between
	     red and green.  Similarly, the  foreground  for  "entry4"	will  be
	     half-way between white and red, and the background will be half-way
	     between green and white.

     LessRandomZoomZoom
	     With  this  option  turned  on,  this makes random zooms a bit less
	     "random" and a bit more visible.  This might make a  better  visual
	     bell, depending on your personal taste.

     MakeTitle { win-list }
	     This  variable  specifies	a  list  of  windows on which a titlebar
	     should be placed and is used to request titles on specific  windows
	     when NoTitle has been set.

     MaxWindowSize string
	     This  variable  specifies	a geometry in which the width and height
	     give the maximum size for a given window.	This is  typically  used
	     to  restrict  windows  to	the  size of the screen.  The default is
	     "30000x30000".

     MenuBackground string
	     This variable specifies the background color used	for  menus,  and
	     can  only	be  specified inside of a Color or Monochrome list.  The
	     default is "maroon" for color displays or "gray50"  for  monochrome
	     displays.

     MenuBevelWidth pixels
	     Tells vtwm to use 3D-looking menus, and specifies the width in pix-
	     els  of  the bevel.  The default is 0 if vtwm is built with 2D fea-
	     tures, or 2 when vtwm is built with 3D features.

     MenuFont string
	     This variable specifies the font to use when displaying menus.  The
	     default is "-adobe-helvetica-bold-r-normal--*-120-*-*-*-*-*-*".

     MenuForeground string
	     This variable specifies the foreground color used	for  menus,  and
	     can  only	be  specified inside of a Color or Monochrome list.  The
	     default is "gray85".

     MenuOpacity value
	     This integer value (in range  0...255  corresponding  to  transpar-
	     ent...opaque)  is	used  to set the _NET_WM_WINDOW_OPACITY property
	     for the vtwm menu-, info-, virtual desktop and door windows accord-
	     ingly  (allowing  window  semitransparency  by  e.g.  xcompmgr   by
	     FreeDesktop.org  and  the Xorg X server Xcomposite extension).  De-
	     fault value is 255.

     MenuScrollBorderWidth pixels
	     When the contents of a menu would make it taller than the	display,
	     moving  the  pointer within pixels of the top or bottom of the menu
	     causes it to scroll the entries.  The default value is 2.

     MenuScrollJump entries
	     This variable specifies the number of entries to  scroll  when  the
	     pointer  is moved within the area defined by MenuScrollBorderWidth.
	     The default is 3 entries.

     MenuShadowColor string
	     This variable specifies the color of the  shadow  behind  pull-down
	     menus  and  can  only  be specified inside of a Color or Monochrome
	     list.  The default is "black".

     MenuTitleBackground string
	     This variable specifies the background color for f.title entries in
	     menus, and can only be specified inside of a  Color  or  Monochrome
	     list.  The default is "gray70".

     MenuTitleFont string
	     This  variable  specifies	the font to be used in menu titles.  The
	     default is "-adobe-helvetica-bold-r-normal--*-120-*-*-*-*-*-*".

     MenuTitleForeground string
	     This variable specifies the foreground color for f.title entries in
	     menus and can only be specified inside of	a  Color  or  Monochrome
	     list.   The  default is "maroon" for color displays or "gray50" for
	     monochrome displays.

     Monochrome { colors }
	     This variable specifies a list of color assignments that should  be
	     made  if  the screen has a depth of 1.  See the description of Col-
	     ors.

     MoveDelta pixels
	     This variable specifies the number of pixels the pointer must  move
	     before  the  f.move  and  f.resize functions and initial menu high-
	     lighting starts working.  See also the f.deltastop  function.   The
	     default is 3 pixels.

     NailedAbove
	     This  variable  causes  nailed  windows to be physically above non-
	     nailed windows.  The f.nailedabove function can be used  to  toggle
	     this setting.

     NailedDown { list }
	     This  variable  gives  a list of clients that are nailed initially.
	     The default is:
		 NailedDown
		 {
		     "VTWM *"
		     "xclock"
		     "xload"
		 }

     NaturalAutopanBehavior
	     By default, when autopanning, the pointer is warped by only
		 (AutoPanBorderWidth + AutoPanExtraWarp)
	     pixels on the real screen.  With this option turned on, the pointer
	     is warped on the real screen by as many pixels  as  the  screen  is
	     scrolled,	or  the  above	value,	whichever is greater.  Thus, the
	     pointer does not normally move very much (only by AutoPanExtraWarp)
	     in relation to the virtual desktop.

	     This works really well on faster X terminals and workstations,  al-
	     though for slower ones, you may want to use the following:
		 AutoPanWarpWithRespectToRealScreen    50
	     to  achieve  a  similar effect.  Setting NaturalAutopanBehavior has
	     the exact same effect as using the variable
		 AutoPanWarpWithRespectToRealScreen    100

     NoBackingStore
	     This variable indicates that  vtwm's  windows  should  not  request
	     backing  store to minimize repainting.  This is typically used with
	     servers that can repaint faster than they can handle backing store.

     NoBorder [{ win-list }]
	     This variable indicates that windows should not have  borders.   If
	     the  optional  win-list  is given, only those windows will not have
	     borders.

     NoBorderDecorations
	     This variable indicates that  the	3D  borders  of  titled  windows
	     should not have the little divots adorning the corners.

     NoCaseSensitive
	     This  variable  indicates	that case should be ignored when sorting
	     icon names in an icon manager.  This option is typically used  with
	     applications that capitalize the first letter of their icon name.

     NoDefaultMouseOrKeyboardBindings
	     This  variable  indicates	that  vtwm should not supply the default
	     pointer and keyboard bindings.  This option should only be used  if
	     the  startup file contains a completely new set of pointer and key-
	     board bindings and definitions.  See also NoDefaults.

     NoDefaults
	     This variable indicates that vtwm should not supply the default ti-
	     tlebar buttons and bindings.  This option should only  be	used  if
	     the startup file contains a completely new set of bindings and def-
	     initions.	 This function has the effect of setting both NoDefault-
	     MouseOrKeyboardBindings and NoDefaultTitleButtons.

     NoDefaultTitleButtons
	     This variable indicates that vtwm should not supply the default ti-
	     tlebar buttons.  This option should only be  used	if  the  startup
	     file  contains a completely new set of titlebar button definitions.
	     See also NoDefaults.

     NoGrabServer
	     This variable indicates that vtwm should minimize server grabs when
	     popping up menus and moving or resizing windows.

     NoHighlight [{ win-list }]
	     This variable indicates that borders should not be  highlighted  to
	     track  the  location  of  the pointer.  If the optional win-list is
	     given, highlighting will only be disabled for those windows.   When
	     the  border is highlighted, it will be drawn in the current Border-
	     Color.  When the border is not highlighted,  it  will  be	stippled
	     with  an  gray  pattern  using the current BorderTileForeground and
	     BorderTileBackground colors.  It is set by default if vtwm is built
	     with 3D features.

     NoIconManagerFocus
	     This variable indicates that vtwm should not set focus  to  windows
	     corresponding  to their entries in an icon manager.  Normally, vtwm
	     sets the focus so that events from an icon manager are delivered to
	     the application.  Typically, this is set to facilitate icon manager
	     bindings that would otherwise be delivered to the application.

     NoIconManagerHighlight
	     This variable indicates that icon manager entries will not be high-
	     lighted to track the location of the pointer. This  is  independant
	     of the NoHighlight variable.

     NoIconManagers
	     This variable indicates that no icon manager should be created.

     NoIconifyIconManagers
	     This variable indicates that no icon manager should be iconified.

     NoMenuShadows
	     This  variable  indicates	that  menus should not have drop shadows
	     drawn behind them.  This is  typically  used  with  slower  servers
	     since  it	speeds up menu drawing at the expense of making the menu
	     slightly harder to read.

     NoOpaqueMove [{ win-list }]

     NoOpaqueResize [{ win-list }]
	     These variables indicate that the	f.move	and  f.resize  functions
	     should change just a window's outline.  If the optional win-list is
	     given,  only those windows will be affected. These are usually used
	     to narrow the scope of "global" OpaqueMove and  OpaqueResize  vari-
	     ables.

     NoPrettyTitles
	     If  you don't mind long titles butting up against the right edge of
	     short titlebars and icon managers. Disables the default behavior of
	     using ellipses to indicate a truncated title.

     NoRaiseOnDeiconify

     NoRaiseOnMove

     NoRaiseOnResize

     NoRaiseOnWarp
	     These variables indicate that windows should not be raised after  a
	     deiconify,  move, resize, or warp operation, and are typically used
	     to preserve the window stacking order. Note that  the  pointer  may
	     end up in an occluding window when these variables are used.

     NoSaveUnders
	     This  variable  indicates that menus should not request save-unders
	     to minimize window repainting following menu selection.  It is typ-
	     ically used with displays that can repaint  faster  than  they  can
	     handle save-unders.

     NoStackMode [{ win-list }]
	     This  variable  indicates	that  client  window  requests to change
	     stacking order should be ignored.	 If  the  optional  win-list  is
	     given,  only  requests  on  those windows will be ignored.  This is
	     typically used to prevent applications  from  relentlessly  popping
	     themselves to the front of the window stack.

     NoStormPositioning
	     This variable indicates that during a "storm" of window creation by
	     a	single application which uses window groups, instead of overrid-
	     ing the default window positioning  code  (e.g.  random,  user  se-
	     lected, pointer placement, etc) and placing newer windows on top of
	     older windows, let the normal window positioning methods run.

     NoTitle [{ win-list }]
	     This variable indicates that windows should not have titlebars.  If
	     the  optional  win-list  is given, only those windows will not have
	     titlebars.  MakeTitle may be used with this option to force  title-
	     bars to be put on specific windows.  The default is:
		 NoTitle
		 {
		     "VTWM *"
		     "xclock"
		     "xload"
		 }

     NoTitleFocus
	     This variable indicates that vtwm should not set keyboard input fo-
	     cus to each window as it is entered.  Normally, vtwm sets the focus
	     so  that  focus  and key events from the titlebar and icon managers
	     are delivered to the application.	If the pointer is moved  quickly
	     and  vtwm is slow to respond, input can be directed to the old win-
	     dow instead of the new.  This option is typically used  to  prevent
	     this "input lag" and to work around bugs in older applications that
	     have problems with focus events.

     NoTitleHighlight [{ win-list }]
	     This  variable  indicates	that the highlight area of the titlebar,
	     which is used to indicate the window that currently has  the  input
	     focus, should not be displayed.  If the optional win-list is given,
	     only  those  windows  will  not have highlight areas.  This and the
	     SqueezeTitle options can be set to substantially reduce the  amount
	     of screen space required by titlebars.

     NotVirtualGeometries
	     This  variable  indicates	that vtwm should assume that user geome-
	     tries should be relative to the current screen-view into  the  vir-
	     tual  space,  as opposed to the default of absolute use of the user
	     geometries in the virtual space.  If  you	set  this,  then  "xterm
	     -geometry	+20+20" specifies a position in the current view; other-
	     wise, it would specify a position in the  top-left  view.	 By  de-
	     fault,  +20+20 specifies a position in the top-left view.	See Fix-
	     ManagedVirtualGeometries, FixTransientVirtualGeometries, and  UseP-
	     Position.

     NoWindowRing { win-list }
	     This variable specifies a list of windows that will not be added to
	     the list along which the f.warpring function cycles.  See also Win-
	     dowRing.

     OldFashionedTwmWindowsMenu

     OldFashionedVtwmWindowsMenu
	     By default, the VTWM Windows menu will use the same colors that you
	     see in the panner. This variable disables that behavior.

     OpaqueMove [{ win-list }]

     OpaqueResize [{ win-list }]
	     These  variables  indicate  that  the f.move and f.resize functions
	     should actually change the window instead of  just  an  outline  so
	     that  the	user can immediately see what the window will look like.
	     If the optional win-list is given, only those windows will  be  af-
	     fected  "opaquely".   These options are typically used on fast sys-
	     tems (particularly when NoGrabServer is set).

     PanDistanceX N

     PanDistanceY N
	     These variables define a grid of screens for the  virtual	desktop,
	     expressed	as  N%	of  a  real  screen. When the f.snap function is
	     called, the real screen will be moved to the closest grid location.
	     The (mis)naming of these variables is for historical  reasons.  The
	     default value is 100, effectively setting up "pages" in the virtual
	     desktop.

     PanResistance milliseconds
	     This variable indicates how hard it should be to pan to an adjacent
	     virtual  screen.	It specifies how long the pointer must be within
	     AutoPanBorderWidth pixels of the real screen's edge.  Values  equal
	     to  0  or greater than 10000 disables this feature.  The default is
	     750 milliseconds.

     PauseOnExit N

     PauseOnQuit N
	     These variables define a delay on exit, expressed in seconds.  They
	     allow  the  (vtwm	stop)  and f.quit sounds time to play before the
	     connection to rplayd(8) is closed.

     Pixmaps { pixmaps }
	     This variable specifies a list of images that define the appearance
	     of various windows.  Each entry is a keyword indicating the  window
	     to set, followed by a string giving the name of the image. Built-in
	     and  external images may be freely mixed, given the constraints de-
	     scribed in the IMAGE AND AUDIO FORMATS section.  The following win-
	     dows may be specified thus:
		 Pixmaps
		 {
		     TitleHighlight		":xpm:sunkenbox"
		     RealScreenPixmap		"scaledbackground.xpm"
		     VirtualBackgroundPixmap	"gray1"
		     MenuIconPixmap		":xpm:rarrow"
		     IconManagerPixmap		":xpm:zoom"
		 }

	     By default, the TitleHighlight is an even, stippled pattern if vtwm
	     is built with 2D features, or "sunken" lines  when  vtwm  is  built
	     with  3D  features.  The MenuIconPixmap is a right arrow by default
	     (rendered 3D as appropriate), and the default IconManagerPixmap  is
	     either the X logo or a "raised" box, for 2D or 3D features, respec-
	     tively.

     PointerPlacement
	     This  variable  indicates	that  windows with no specified geometry
	     should be placed with the window origin  at  the  location  of  the
	     mouse pointer or, if WarpSnug is specified, as close as possible to
	     that  location  such  that the window fits onto the real screen. If
	     RandomPlacement is also set then it takes precedence.

     PrettyZoom
	     If Zoom is turned on, this makes the associated animation look just
	     a little nicer, depending on your personal taste.	This  makes  the
	     zoom  slower, however, so you may have to decrease the value of the
	     Zoom variable.

     RaiseDelay milliseconds
	     For windows that are to be automatically raised  when  the  pointer
	     enters  (see  the	AutoRaise variable and the f.autoraise function)
	     this variable specifies the length of time the pointer should  rest
	     in the window before it is raised.  The default is 0 milliseconds.

     RaiseOnStart
	     This  variable  specifies that the raise which would normally occur
	     at the end of a move or resize operation (subject to MoveDelta, No-
	     RaiseOnMove, and NoRaiseOnResize) will occur at the  start  of  the
	     operation.  This  may be useful when OpaqueMove and/or OpaqueResize
	     are specified. Note that cancelling a move or resize operation with
	     this variable set will not preserve the window stacking order.

     RandomPlacement
	     This variable indicates that windows  with  no  specified	geometry
	     should  be placed in a pseudo-random location instead of having the
	     user drag an outline (or the window itself if the OpaqueMove  vari-
	     able is set) to the preferred location.

     RealScreenBackground string
	     See RealScreenForeground.

     RealScreenBorderWidth pixels
	     This value specifies the border width of the RealScreen window (see
	     RealScreenForeground). The default value is 0 pixels.

     RealScreenForeground string
	     Inside  what  vtwm  calls	the virtual desktop window, but which we
	     might call the "panner", is a little window that  shows  where  the
	     physical  screen is located in virtual space.  The vtwm source code
	     calls this little window the RealScreen.  By  default,  it  has  no
	     border,  and  can	be distinguished from the normal backdrop of the
	     panner only by its color or image.  Its  foreground  color  has  no
	     meaning  unless  you  give  it an image.  (It can be given a border
	     with RealScreenBorderWidth.)

     RealScreenPixmap string
	     Names an image file used to decorate the RealScreen window.  A sam-
	     ple is provided, nestedsqu.xbm, but your mileage may  vary  as  the
	     size  of  your  screen  varies!  It is easy to find out the size of
	     this window and to create any  image  file  of  type  bitmap(1)  or
	     pixmap(1) for it; that is the recommended procedure.

     RecoverStolenFocus attempts
	     This variable indicates that vtwm should attempt to return focus if
	     it  discovers some client window is grabbing focus on its own.  Af-
	     ter attempts unsuccessful trials vtwm gives up.   By  default  vtwm
	     does  not	attempt  to steal focus back.  The titlebar highlighting
	     will always indicate where focus  is  directed,  even  after  focus
	     theft  by a greedy client.  Vtwm also measures X11-server roundtrip
	     and esimates a timeout for focus recovery, and no further	attempts
	     are  made if this timeout is reached.  (Attention: high system load
	     or mouse movement speed may lead to accidental focus lag.)

     ResizeFont string
	     This variable specifies the font to be used for in  the  dimensions
	     window  when  resizing  windows.  The default is "-adobe-helvetica-
	     bold-r-normal--*-120-*-*-*-*-*-*".

     ResizeRegion location
	     This variable specifies the area on the screen to display	the  re-
	     size  window.   The location should be one of NorthWest, NorthEast,
	     SouthWest, SouthEast, or Centered.

     RestartOnScreenChangeNotify
	     This per-screen variable indicates that vtwm  should  automatically
	     execute  f.restart  in  case  RRScreenChangeNotify  event of XRANDR
	     X11-extension occurs on the given screen.	 In  order  to	preserve
	     client window unzoomed sizes all zoomed clients are unzoomed first.

     RestartOnScreenSizeChangeNotify
	     In  contrast to RestartOnScreenChangeNotify this variable indicates
	     that vtwm should restart on the RRScreenChangeNotify event only  if
	     the  X11  logical screen size has changed (i.e. the values returned
	     by XDisplayWidth() or XDisplayHeight() differ from those in  effect
	     during vtwm startup).

     RestartPreviousState
	     This  variable  indicates	that  vtwm  should  attempt  to  use the
	     WM_STATE property on client windows to tell which windows should be
	     iconified and which should be left visible.  This is typically used
	     to try to regenerate the state that the screen was  in  before  the
	     previous window manager was shutdown. It is set by default.

     RightHandSidePulldownMenus
	     Pull-down	menus can appear when the pointer is to the right of the
	     center of their parent menu, or they can appear when the pointer is
	     closer to the right edge of their parent menu.  This option enables
	     the latter behavior, and is the default.

     SaveColor { colors-list }
	     This variable indicates a list of color assignments to be stored as
	     pixel values in  the  root  window  property  _MIT_PRIORITY_COLORS.
	     Clients  may  elect  to preserve these values when installing their
	     own colormap.  Note that use of this mechanism is a way an for  ap-
	     plication to avoid the "technicolor" problem, whereby useful screen
	     objects  such as window borders and titlebars disappear when a pro-
	     grams custom colors are installed by the window manager.  For exam-
	     ple:
		 SaveColor
		 {
		     BorderColor
		     TitleBackground
		     TitleForeground
		     "red"
		     "green"
		     "blue"
		 }

	     This would place on the root window 3 pixel values for borders  and
	     titlebars,  as  well as the three color strings, all taken from the
	     default colormap.

     ShallowReliefWindowButton
	     This indicates that the features of built-in 3D  titlebar	buttons,
	     the  3D icon manager button the 3D menu pull-right icon, and the 3D
	     titlebar highlight area should be rendered with a "flatter" appear-
	     ance. It is set by default if vtwm is built with 3D features.

     ShowIconManager
	     This variable indicates that the icon manager window should be dis-
	     played when vtwm is started. If not set it will remain  hidden  un-
	     less brought up using the f.showiconmgr function.

     SloppyFocus
	     This boolean variable sets the vtwm client focusing model initially
	     into  sloppy  mode:  moving  the  mouse  out  of some client window
	     doesn't unfocus it until some other client window is entered.   De-
	     fault value is FALSE and can be set to TRUE by f.sloppyfocus (f.un-
	     focus and f.focus recover FALSE).

     SnapRealScreen
	     This  variable  causes the real screen to snap to a grid defined in
	     PanDistanceX and PanDistanceY increments whenever	the  representa-
	     tion  moves.  The	f.snaprealscreen  function can be used to toggle
	     this setting.

     SortIconManager
	     This variable indicates that entries in the icon manager should  be
	     sorted  alphabetically  rather than by simply appending new windows
	     to the end. It is set by default.

     SoundHost string
	     This variable specifies what machine (by its  TCP/IP  hostname)  is
	     running  the  rplayd(8) daemon. If not specified, the local machine
	     is tried. If rplayd(8) cannot be accessed, sound  will  be  toggled
	     off.

     Sounds { sound-list }
	     This  variable is a list of identifiers and associated sound files.
	     It contains entries of the form:
		 "identifier"	 "soundfile"	[volume]
	     where identifier is any function described in the BINDINGS  section
	     except  f.playsound,  f.sounds,  and  f.separator, as well as these
	     event identifiers: (vtwm start), (vtwm stop), (client map), (client
	     unmap), (menu map), (menu unmap), (info  unmap),  (autopan  event),
	     and  (bell  event). The soundfile is the full pathname of the sound
	     file to play for the associated identifier,  and  volume  sets  the
	     volume  for  which  to play that sound (see also SoundVolume). Note
	     that the list entries must be quoted:
		 Sounds
		 {
		     "(vtwm start)"    "/usr/share/sounds/wowee.wav"
		     "(vtwm stop)"     "/usr/share/sounds/seeya.wav"
		     "f.exec"	       "/usr/share/sounds/click.au"   50
		     "(client map)"    "/usr/share/sounds/ping.au"    50
		     "f.delete"        "/usr/share/sounds/doh1.wav"
		     "f.deletedoor"    "/usr/share/sounds/doh2.wav"
		     "f.destroy"       "/usr/share/sounds/doh3.wav"
		     "(client unmap)"  "/usr/share/sounds/ping.au"
		 }

	     This example points out that some identifiers "overlap":
		 f.beep > (bell event)		  f.exec > (client map)
		 f.delete > (client unmap)	  f.menu > (menu map)
		 f.deletedoor > (client unmap)	  f.quit > (vtwm stop)
		 f.destroy > (client unmap)	  f.version = f.identify

	     In these cases, the function takes precedence over the  event  when
	     both would otherwise play.

     SoundVolume N
	     This variable sets the overall volume for which to play sounds, ex-
	     pressed as N% of maximum. Default is 25 (1/4 attenuation).

     SqueezeTitle [{ squeeze-list }]
	     This  variable  indicates that vtwm should attempt to use the SHAPE
	     extension to make titlebars occupy only as  much  screen  space  as
	     they  need, rather than extending all the way across the top of the
	     window.  The optional squeeze-list may be used to control the loca-
	     tion of the squeezed titlebar along the top of the window.  It con-
	     tains entries of the form:
		 "name"    justification    num    denom
	     where name is a window name, justification is either left,  center,
	     or  right, and num and denom are numbers specifying a ratio for the
	     relative position about which the	titlebar  is  located,	measured
	     from  left  to right.  A ratio of 0/0 indicates that the justifica-
	     tion is absolute, A non-zero numerator with a zero denominator  in-
	     dicates  a  pixel	count, and the justification is ignored entirely
	     for any other ratio.  For example:
		 SqueezeTitle
		 {
		     "XTerm"	 left	   0	0
		     "xterm1"	 left	   1	3
		     "xterm2"	 right	   2	3
		     "oclock"	 center    0	0
		     "emacs"	 right	   0	0
		 }

	     The DontSqueezeTitle list can be used to turn off squeezing on cer-
	     tain titles. It is set by default.

     StartIconified [{ win-list }]
	     This variable indicates that client  windows  should  initially  be
	     left as icons until explicitly deiconified by the user.  If the op-
	     tional  win-list  is  given,  only  those	windows  will be started
	     iconic.  This is useful for programs that do not support an -iconic
	     command line option or resource.

     StaticIconPositions
	     This variable alters icon placement such that  they  will	maintain
	     their positions on the virtual desktop when not nailed and Deiconi-
	     fyToScreen  is  not  used.   This	is  most applicable when SnapRe-
	     alScreen and AutoPan is used  with  PanDistanceX  and  PanDistanceY
	     values to simulate ctwm(1) workspaces.

     StayUpMenus
	     This  variable alters menu interaction.  By default, a menu item is
	     selected when a pointer button is released over it.  This	variable
	     causes menu items to be selected on the next button press event.

     StayUpOptionalMenus
	     This  variable  is  similar to StayUpMenus, except that if any menu
	     items are selected, the menu interaction reverts to the old  behav-
	     ior.   For example, suppose you have the right pointer button bound
	     to bring up a menu with a title bar.  Clicking the right button and
	     releasing it (over the title bar) will bring up the menu  and  have
	     it stay up until you click on a menu item.  Clicking the right but-
	     ton,  moving  the	pointer  to a menu item, and releasing the right
	     button will activate that menu item and dismiss the menu.

     Sticky { list }
	     A synonym for NailedDown.

     StickyAbove
	     A synonym for NailedAbove.

     StrictIconManager
	     This variable causes icon managers to list only those windows  that
	     are in an iconified state.

     TextOffsets { offset-list }
	     This  list provides fine grain control over the placement of fonts.
	     Each entry is a keyword indicating a font followed by a string  in-
	     dicating  an offset in the standard X11 geometry "+X+Y" (i.e. with-
	     out the height and width parts).  For example:
		 TextOffsets
		 {
		     TitleFont		 "+1-1"
		     MenuTitleFont	 "+0+1"
		     MenuFont		 "+0-1"
		     IconManagerFont	 "+0-2"
		     VirtualDesktopFont  "-1-4"
		 }

	     Default offsets are "+0+0".

     TitleBackground string [{ win-list }]
	     This variable specifies the background color used in titlebars, and
	     may only be specified inside of a Color or  Monochrome  list.   The
	     optional win-list is a list of window names and colors so that per-
	     window  colors  may be specified. The default is "maroon" for color
	     displays or "gray50" for monochrome displays.

     TitleBevelWidth pixels
	     Tells vtwm to use 3D-looking titlebars, and specifies the width  in
	     pixels  of  the  bevel that surrounds the titlebar. If the value of
	     ButtonIndent added to FramePadding equals zero, the bevel	will  be
	     bound  to	the text and highlight area. The default is 0 if vtwm is
	     built with 2D features, or 1 when vtwm is built with 3D features..

     TitleButtonBorderWidth pixels
	     This variable specifies the width in pixels of the border surround-
	     ing titlebar buttons, drawn in the TitleForeground color.	The  de-
	     fault  is	1  if  vtwm  is built with 2D bitmaps, or 0 when vtwm is
	     built with 3D pixmaps.

     TitleFont string
	     This variable specifies the font  to  used  for  displaying  window
	     names  in	titlebars.  The default is "-adobe-helvetica-bold-r-nor-
	     mal--*-120-*-*-*-*-*-*".

     TitleForeground string [{ win-list }]
	     This variable specifies the foreground color used in titlebars, and
	     may only be specified inside of a Color or  Monochrome  list.   The
	     optional win-list is a list of window names and colors so that per-
	     window  colors may be specified.  The default is "maroon" for color
	     displays or "gray50" for monochrome displays.

     TitlePadding pixels
	     This variable specifies the distance between  titlebar  buttons  in
	     the  titlebar.   Note that distances between buttons and the title,
	     the title and the highlight area, and the highlight area  and  but-
	     tons,  are all set to a hard-coded value.	The default is 5 if vtwm
	     is built with 2D features, or 0 when vtwm is  built  with	3D  fea-
	     tures.

     UnknownIcon string
	     This  variable  specifies the filename of an image  file to be used
	     as the default icon.  This image will be used as the  icon  of  all
	     clients  which  do  not provide an icon image and are not listed in
	     the Icons list.

     UnzoomToScreen
	     When unzooming a window, by default, the window will be  placed  at
	     its  previous  geometry  in the virtual desktop. With this variable
	     set, vtwm ensures that the window will be placed somewhere  on  the
	     real screen.

     UsePPosition string [{ win-list }]
	     This  variable  specifies whether or not vtwm should honor program-
	     requested locations (given by the PPosition  flag	in  the  WM_NOR-
	     MAL_HINTS	property),  in the absence of a user-specified position.
	     The argument string may have one of four values:	"off"  (the  de-
	     fault)  indicating that vtwm should ignore the program-supplied po-
	     sition, "on" indicating that the position	should	be  used,  "non-
	     zero"  indicating that the position should used if it is other than
	     (0,0) (for working around a bug in older toolkits) and finally "on-
	     screen" indicating that the position should only be used it it  re-
	     solves  to  something visible on the physical screen.  The optional
	     win-list is a list of window names and arguments that will override
	     the global string argument. For example:
		 UsePPosition	 "off"
		 {
		     "MPlayer"	 "on"
		 }

     VirtualBackground string
	     This is the background color for the  panner,  a.k.a.  the  Virtual
	     Desktop  window.	The  default  is  "maroon" for color displays or
	     "gray50" for monochrome displays.

     VirtualBackgroundPixmap string
	     Names an image file to decorate the panner.

     VirtualForeground string
	     Foreground for the panner; has no use unless you specify  a  panner
	     image of type bitmap(1).

     VirtualDesktop geometry scale
	     This variable must be set to enable the virtual desktop features of
	     vtwm.  If	this  variable	is not set, vtwm will behave in the same
	     manner as twm. This variable specifies where to place  the  virtual
	     desktop  window and its size. The geometry is a standard X geometry
	     specification and defines the size and location of the window  con-
	     taining the desktop representation.  The geometry specification may
	     include the @P parameter appended as described in IconManagerGeome-
	     try.

	     The  scale  parameter  specifies the scaling of the virtual desktop
	     window compared to the desktop. The size specification can be given
	     in three ways: If size is larger than the screen  size,  it  repre-
	     sents the size of the whole desktop, and the virtual window desktop
	     size  will  then be size divided by scale. When size times scale is
	     smaller than the screen size, size represents the number of screens
	     that should fit in the desktop. Otherwise size represents the  size
	     of the virtual desktop window, and the currently accessible virtual
	     desktop  is  then scale times the size of the desktop window. Using
	     the default as an example:
		 VirtualDesktop    "5x2-0-0"	16
	     With scale set to 16, and a physical screen size of  1024x768,  the
	     desktop  area  is	1/16  the size of the screen times the number of
	     screens specified:
		 (5 * (1024 / 16)) x (2 * (768 / 16)) = 320 x 96

	     The size of the desktop can be changed dynamically, by  simply  re-
	     sizing the virtual desktop window.

     VirtualDesktopBevelWidth pixels
	     Tells  vtwm  to use a 3D-looking virtual desktop, and specifies the
	     width in pixels of the bevel.  The default is 0 if  vtwm  is  built
	     with 2D features, or 1 when vtwm is built with 3D features.

     VirtualDesktopFont font
	     This  variable  causes font to be used when displaying the names of
	     windows in the virtual desktop display.  If this  variable  is  not
	     set,  then  names	will  not be displayed.  The DesktopDisplayFore-
	     ground should also be set for this feature to be useful.	The  de-
	     fault is "-adobe-helvetica-medium-r-normal--*-80-*-*-*-*-*-*".

     VirtualReceivesMotionEvents

     VirtualSendsMotionEvents
	     These variables indicate that changes to the position and dimension
	     of  windows  on  the  real  screen will be reflected in the virtual
	     desktop as they occur, and visa-versa.

     WarpCentered string
	     By default, on warps to windows, the pointer  goes  to  either  the
	     center of the titlebar, or in the absence of, the center of the top
	     border  member.   This  variable  specifies that the pointer should
	     warp to the center of the window depending on the string  argument:
	     "on" indicates all windows, "titled" indicates titled windows only,
	     "untitled" indicates untitled windows only, and "off" (the default)
	     indicating  the  default behavior. Note that warps to icon managers
	     are exceptional: The pointer always goes to either the  active  en-
	     try, or in the absence of, the top entry.

     WarpCursor [{ win-list }]
	     This variable indicates that the pointer should be warped into win-
	     dows  when they are first created or later deiconified.  If the op-
	     tional win-list is given, the pointer  will  only	be  warped  when
	     those windows are created or deiconified.	It is set by default.

     WarpNextWith  this variable set, the f.warpto function will begin searching
	     vtwm's internal window list for a match beginning after the  window
	     with the focus, enabling multiple matches to be traversed. See also
	     f.warpto.

     WarpSnugWith  this  variable  set, the warp functions (f.warp and the like)
	     will fit the entire window on the screen, i.e., they'll be  snugged
	     on the real screen.

     WarpToTransients
	     This  variable  indicates	that  the  pointer should be warped into
	     transient windows when they are created,  given  the  corresponding
	     clients  pointed  to by their WM_TRANSIENT_FOR window property have
	     already focus.

     WarpUnmapped
	     This variable indicates that the warp  functions  (f.warp	and  the
	     like)  should deiconify any iconified windows they encounter.  This
	     is typically used to make a key binding that will pop a  particular
	     window  (such  as	xmh), no matter where it is.  The default is for
	     the functions to ignore iconified windows.

     WarpVisible
	     This variable indicates that the  warp  functions	f.warpclassnext,
	     f.warpclassprev,  f.warpring,  and  f.warpto  should restrict them-
	     selves to windows that are on the screen.	The default is	for  the
	     functions to traverse the entire virtual desktop.

     WarpWindows
	     When  warping to a window, by default the real screen will be moved
	     to find the window on the virtual desktop. With this set, the  win-
	     dow  itself will be warped to the real screen, moving the window in
	     the virtual desktop.

     WindowRing [{ win-list }]
	     This variable specifies that when windows are created, they  should
	     be  added	to the list that the f.warpring function operates on. If
	     the optional win-list is given, then only those windows will be in-
	     cluded in the window ring. See also NoWindowRing and f.ring.

     XorValue number
	     This variable specifies the value to use when drawing  window  out-
	     lines  for moving and resizing.  This should be set to a value that
	     will result in a variety of distinguishable colors when  exclusive-
	     or'ed with the contents of the user's typical screen.  Setting this
	     variable  to  1  often gives nice results if adjacent colors in the
	     default colormap are distinct.  By default, vtwm  will  attempt  to
	     cause temporary lines to appear at the opposite end of the colormap
	     from the graphics.

     Zoom [ count ]
	     This variable indicates that outlines suggesting movement of a win-
	     dow  to and from its iconified state should be displayed whenever a
	     window is iconified or deiconified.  The  optional  count	argument
	     specifies the number of outlines to be drawn.  The default count is
	     8.

     ZoomState geomstring
	     This  per-screen keyword indicates if WM_STATE or WM_HINTS initial-
	     state property is set to ZoomState, the window is to be  zoomed  by
	     vtwm  on client startup as denoted in geomstring analogously to the
	     f.panelzoom specification.  The WM_STATE property is set  to  Zoom-
	     State  on	vtwm  shutdown if the client is zoomed in that moment as
	     given in geomstring (without considering  the  panel  index  part).
	     Only  the	'aliased'  zooming geometry specifications are accepted.
	     By default the WM_STATE or WM_HINTS initial-state property value of
	     ZoomState is treated as NormalState and no zooming is performed.

     ZoomZoomThis variable modifies zooms such that a random place will be  used
	     for  the source or destination when there isn't an appropriate win-
	     dow (e.g., an icon, icon manager entry, or client window).  Default
	     behavior inhibits zooms when there aren't appropriate windows,  ex-
	     cept for the f.zoomzoom function.

SPECIAL VARIABLES
     The  following variables must be set after the fonts have been assigned, so
     it is usually best to put them at the end of the variables or beginning  of
     the bindings sections:

     DefaultFunction function
	     This  variable  specifies the function to be executed when a key or
	     button event is received for which no binding is provided.  This is
	     typically bound to f.nop, f.beep, or a menu containing window oper-
	     ations.

     WindowFunction function
	     This variable specifies the function to execute when  a  window  is
	     selected  from  the VTWM Windows menu.  If this variable is not set
	     (default), the window  will  be  deiconified  and	raised.   It  is
	     strongly  recommended  that  if  this is set, the function includes
	     provision for deiconifying windows.

BINDINGS
     After the desired variables have been set, functions may be attached title-
     bar buttons and key and pointer buttons.  Titlebar  buttons  may  be  added
     from  the	left or right side and appear in the titlebar from left-to-right
     according to the order in which they are specified.  Key and pointer button
     bindings may be given in any order.

     Titlebuttons specifications must include the name of the image  to  use  in
     the  button  box  and  the  function to be invoked when a pointer button is
     pressed within them:
	 LeftTitleButton  "image" = function
     or
	 RightTitleButton "image" = function

     See the ButtonIndent and FramePadding variables and  the  IMAGE  AND  AUDIO
     FORMATS section for details on the image specification.

     Key  and pointer button specifications must give the modifiers that must be
     pressed, over which parts of the screen the pointer must be, and what func-
     tion is to be invoked.  Keys are given as strings containing the  appropri-
     ate keysym name; buttons are given as the keywords Button1-Button5:
	 "FP1"	 = modlist : context : function
	 Button1 = modlist : context : function

     The  modlist is any combination of the modifier names shift, control, lock,
     meta, mod1, mod2, mod3, mod4, or mod5 (which may be abbreviated as s, c, l,
     m, m1, m2, m3, m4, m5, respectively) separated by a vertical bar (|).  Sim-
     ilarly, the context is any combination of window, title, icon, root, frame,
     virtual, desktop, door, iconmgr, their first letters (iconmgr  abbreviation
     is  m,  door has no abbreviation), or all, separated by a vertical bar.  It
     is rumored that window class names will also work.  The function is any  of
     the  f.  keywords	described  below.  For example, the default startup file
     contains the following bindings:
	 Button1 =   : root	     : f.menu "VTWM Windows"
	 Button1 = m : window | icon : f.function "move-or-lower"
	 Button2 = m : window | icon : f.iconify
	 Button3 = m : window | icon : f.move
	 Button1 =   : title	     : f.move
	 Button2 =   : title	     : f.raiselower
	 Button1 =   : icon	     : f.function "move-or-iconify"
	 Button2 =   : icon	     : f.iconify
	 Button1 =   : iconmgr	     : f.iconify
	 Button2 =   : iconmgr	     : f.iconify

     A user who wanted to be able to manipulate windows from the keyboard  could
     use the following bindings:
	 "F1"	 =	 : all : f.iconify
	 "F2"	 =	 : all : f.raiselower
	 "F3"	 =	 : all : f.warpring "next"
	 "F4"	 =	 : all : f.warpto "xmh"
	 "F5"	 =	 : all : f.warpto "emacs"
	 "F6"	 =	 : all : f.colormap "next"
	 "F7"	 =	 : all : f.colormap "default"
	 "F20"	 =	 : all : f.warptoscreen "next"
	 "Left"  = m	 : all : f.backiconmgr
	 "Right" = m | s : all : f.forwiconmgr
	 "Up"	 = m	 : all : f.upiconmgr
	 "Down"  = m | s : all : f.downiconmgr

     Note, however, that using all for button or key bindings is almost always a
     bad  idea,  since it prevents all applications from receiving those events;
     this can cripple text and graphics editors that  otherwise  expect  to  see
     those  buttons  or  keys  (see  also  the IgnoreModifiers variable, and the
     f.bindbuttons, f.bindkeys, f.unbindbuttons, and f.unbindkeys functions).

     vtwm provides many more window manipulation primitives than can  be  conve-
     niently  stored  in  a  titlebar, menu, or set of key bindings.  Although a
     small set of defaults are supplied (unless  either  NoDefaults,  NoDefault-
     MouseOrKeyboardBindings, or NoDefaultTitleButtons is specified), most users
     will  want  to  have  their  most common operations bound to key and button
     strokes.  To do this, vtwm associates names with each of the primitives and
     provides user-defined functions for building higher  level  primitives  and
     menus for interactively selecting among groups of functions.

     User-defined  functions  contain  the  name by which they are referenced in
     calls to f.function and a list of other functions to execute.  For example:
	 Function "move-or-lower"    { f.move f.deltastop f.lower }
	 Function "move-or-iconify"  { f.move f.deltastop f.iconify }
	 Function "restore-colormap" { f.colormap "default" f.lower }

     The function name must be used in f.function exactly as it appears  in  the
     function specification.

     VTWM  PROFILE.   If  a function called "VTWM Profile" is defined within the
     startup file, that function will be executed upon startup or restarting  of
     the window manager.  For example:
	 AutoPan    25
	 Function   "VTWM Profile"
	 {
	     f.autopan
	 }
     gives  AutoPan a value but turns autopanning off initially (it won't have a
     value unless AutoPan is set in the startup file; see f.autopan  below),  in
     case you want to turn it on sometime later.

     In  the  descriptions  below, if the function is said to operate on the se-
     lected window, but is invoked from a root menu, the cursor will be  changed
     to  the Select cursor and the next window to receive a button press will be
     chosen:

     ! stringThis is an abbreviation for f.exec string.

     ^ string (OBSOLETE --- use a clipboard client)
	     This is an abbreviation for f.cut string.

     f.autopan
	     If autopan wasn't configured in your .vtwmrc file, this does  noth-
	     ing.  If,	however, it was configured, this toggles the current au-
	     topan state. The reason for this command is that autopan  is  some-
	     times  nice  to  have,  but it interferes with using sticky windows
	     that are near the edge of the screen. With this  command,	you  get
	     the best of both worlds.

     f.autoraise
	     This  function toggles whether or not the selected window is raised
	     whenever entered by the pointer.  See the description of the  vari-
	     able AutoRaise.

     f.backiconmgr
	     This  function warps the pointer to the previous column in the cur-
	     rent icon manager, wrapping back to the previous row if necessary.

     f.beep  This function sounds the keyboard bell.

     f.bindbuttons

     f.bindkeys
	     These functions enable vtwm's pointer or keyboard bindings for  the
	     selected  window.	 These are only needed if the bindings have been
	     disabled with the f.unbindbuttons or  f.unbindkeys  functions.   Be
	     careful  what  you  bind  these functions to; f.bindkeys bound to a
	     window context key will not be accessable after f.unbindkeys is in-
	     voked for the window!

     f.bottomzoom
	     This function is similar to the f.fullzoom  function,  but  resizes
	     the window to fill only the bottom half of the screen.

     f.circledown
	     This function lowers the top-most window that occludes another win-
	     dow.

     f.circleup
	     This function raises the bottom-most window that is occluded by an-
	     other window.

     f.colormap string
	     This  function  rotates  the  colormaps  (obtained from the WM_COL-
	     ORMAP_WINDOWS property on the window) that vtwm will  display  when
	     the pointer is in this window.  The argument string may have one of
	     the  following values: "next", "prev", and "default".  It should be
	     noted here that in general, the installed colormap is determined by
	     keyboard focus.  A pointer driven keyboard  focus	will  install  a
	     private colormap upon entry of the window owning the colormap.  Us-
	     ing  the  click  to  type	model, private colormaps will not be in-
	     stalled until the user presses a pointer button on the target  win-
	     dow.

     f.cut string (OBSOLETE --- use a clipboard client)
	     This  function  places  the specified string (followed by a newline
	     character) into the root window property CUT_BUFFER0.

     f.cutfile (OBSOLETE --- use a clipboard client)
	     This function reads the file  indicated  by  the  contents  of  the
	     CUT_BUFFER0 window property and replaces the cut buffer.

     f.deiconify
	     This  function  deiconifies  the selected window.	If the window is
	     not an icon, this function does nothing.

     f.deleteThis function sends the WM_DELETE_WINDOW message  to  the	selected
	     window  if  the  client  application  has	requested it through the
	     WM_PROTOCOLS window property.  The application is supposed  to  re-
	     spond to the message by removing the window.  If the window has not
	     requested WM_DELETE_WINDOW messages, the keyboard bell will be rung
	     indicating that the user should choose an alternative method.  Note
	     this  is  very  different	from  f.destroy.   The intent here is to
	     delete a single window,  not necessarily the entire application.

     f.deletedoor
	     This function deletes a door.

     f.deltastop
	     This function allows a user-defined function to be aborted  if  the
	     pointer has been moved more than MoveDelta pixels.  See the example
	     definition  given	for Function "move-or-lower" at the beginning of
	     the section.

     f.destroy
	     This function instructs the X server to close the	display  connec-
	     tion  of  the client that created the selected window.  This should
	     only be used as a last resort for shutting  down  runaway	clients.
	     See also f.delete.

	     This  action  sometimes  leaves a runaway process that consumes CPU
	     cycles; you should always try to  use  the  applications  own  quit
	     function, rather than this one.

     f.downiconmgr
	     This function warps the pointer to the next row in the current icon
	     manger, wrapping to the beginning of the next column if necessary.

     f.enterdoor
	     This function activates this door.  Typically one binds:
		 Button1 = : door : f.enterdoor
		 Button2 = : door : f.enterdoor
		 Button3 = : door : f.enterdoor

     f.exec string
	     This  function passes the argument string to /bin/sh for execution.
	     In multiscreen mode, if string starts a new X client without giving
	     a display argument, the client will appear on the screen from which
	     this function was invoked.

     f.file string (OBSOLETE --- use a clipboard client)
	     This function assumes string is a file name.   This  file	is  read
	     into the window server's cut buffer.

     f.focus This  function  toggles the keyboard focus of the server to the se-
	     lected window, changing the focus rule from pointer-driven if  nec-
	     essary.   If the selected window already was focused, this function
	     executes an f.unfocus.

     f.forcemove
	     This function is like f.move except that it ignores the DontMoveOff
	     variable.

     f.forwiconmgr
	     This function warps the pointer to the next column in  the  current
	     icon  manager,  wrapping to the beginning of the next row if neces-
	     sary.

     f.fullzoom
	     This function resizes the selected window to the full size  of  the
	     display  or  else	restores the original size if the window was al-
	     ready zoomed.

     f.function string
	     This function executes the  user-defined  function  whose	name  is
	     specified by the argument string.

     f.hbzoomThis function is a synonym for f.bottomzoom.

     f.hidedesktopdisplay
	     This function unmaps the desktop display.

     f.hideiconmgr
	     This  function unmaps the current icon manager when selected from a
	     client window, and unmaps all icon managers when selected from  the
	     root window.

     f.horizoom
	     This variable is similar to the f.zoom function except that the se-
	     lected window is resized to the full width of the display.

     f.htzoomThis function is a synonym for f.topzoom.

     f.hzoom This function is a synonym for f.horizoom.

     f.iconify
	     This function iconifies or deiconifies the selected window or icon,
	     respectively.

     f.identify
	     This  function  displays  a summary of the name and geometry of the
	     selected window.  Clicking the pointer or pressing  a  key  in  the
	     window  will  dismiss  it.  If the function is invoked on a desktop
	     representation of a window, the real window  which  is  represented
	     will be identified.

     f.lefticonmgr
	     This  function  similar  to f.backiconmgr except that wrapping does
	     not change rows.

     f.leftzoom
	     This variable is similar to the f.bottomzoom  function  but  causes
	     the  selected  window  is only resized to the left half of the dis-
	     play.

     f.lower This function lowers the selected window.

     f.maximize
	     This function maximizes the selected window. In contrast to f.full-
	     zoom the top-left pixel of the client window is placed to the  top-
	     left  of  the  screen,  possibly leaving the titlebar and the frame
	     window borders out of the visible screen area.

     f.menu string
	     This function invokes the menu specified by  the  argument  string.
	     Cascaded menus may be built by nesting calls to f.menu.

     f.move  This  function drags an outline of the selected window (or the win-
	     dow itself if the OpaqueMove variable is set)  until  the	invoking
	     pointer  button  is  released,  at  which time the window is raised
	     (subject to RaiseOnStart,	MoveDelta,  and  NoRaiseOnMove).  Double
	     clicking  within  the  number of milliseconds given by Constrained-
	     MoveTime warps the pointer to the center of  the  window  and  con-
	     strains  the  move horizontally or vertically, depending on pointer
	     movement. To abort the move, press another button before  releasing
	     the invoking button.

     f.movescreen
	     Moves  a  window  (or  possibly the real screen) inside the desktop
	     display. To abort the move, press another button  before  releasing
	     the  invoking  button.   By default, the bindings using the desktop
	     context are defined as:
		 Button1 = : desktop : f.movescreen
		 Button2 = : desktop : f.movescreen

	     This is useful if you  want  to  reset  the  default  keyboard  and
	     pointer  bindings via NoDefaultMouseOrKeyboardBindings and use some
	     of your own for the virtual desktop, e.g.:
		 NoDefaultMouseOrKeyboardBindings
		 Button1 = : desktop : f.movescreen
		 Button2 = : desktop : f.warp
		 Button3 = : desktop : f.iconify

	     This function is not useful under any context other than "desktop".

     f.nail  This function nails or unnails the selected window  onto  the  real
	     screen;  the  current value of this property is toggled on the win-
	     dow.

     f.nailedabove
	     This function toggles the setting of the NailedAbove variable.

     f.namedoor
	     This function, bound to  the  door  context,  pastes  a  name  from
	     CUT_BUFFER0  into	the  selected door (see the BINDINGS section for
	     details).

     f.newdoor
	     This function creates a new door with it's destination and name set
	     to the real screen's current position in the virtual desktop.

     f.nexticonmgr
	     This function warps the pointer to the next icon manager containing
	     any windows on the current or any succeeding screen.

     f.nop   This function does nothing and is typically used with the	Default-
	     Function or WindowFunction variables or to introduce blank lines in
	     menus.

     f.panelmove geomstring
	     This  function moves the selected window to the location denoted by
	     the extended geometry  specification  geomstring  as  described  in
	     IconManagerGeometry.   Geometry  aliases  left,  right, top, bottom
	     (e.g. "left@pointer", "top@1", etc.) denote the  window  is  to  be
	     moved  and  aligned  to  the left, right, top or bottom edge on the
	     specified target panel.  A relative shift by (X,Y) of the	selected
	     window can be specified by "[01]x[01]+X+Y@P" analogously to the de-
	     scription in f.panelzoom below.

     f.panelzoom geomstring
	     This  function  enlarges  the selected window as denoted by the ex-
	     tended geometry specification geomstring described in  IconManager-
	     Geometry.	 Accepted  are left, right, top, bottom, vertical, hori-
	     zontal, full and maximize as geometry aliases in order to perform a
	     zoom operation analogous to f.leftzoom,  ...,  f.maximize	but  re-
	     stricted to the target panel specified by @P of geomstring.

	     The  non-aliased geometry string is used to denote relative zoom by
	     (X,Y) pixels and has the form "[01]x[01]+X+Y@P", i.e. W,  H  having
	     values  0	or 1 denoting if the X or Y component (or both) is to be
	     considered in the following zoom operation.  If X (or Y)  is  posi-
	     tive,  the  right	(or bottom) edge of the selected window is moved
	     that many pixels to the right (or bottom).  If X (or  Y)  is  nega-
	     tive,  the  left (or top) edge of the selected window is moved that
	     many pixels to the left (or top) accordingly.  If X (or Y) is zero,
	     then the corresponding window edge, left or right (top  or  bottom)
	     depending	on the '-' or '+' of X (or Y), is taken to the appropri-
	     ate panel edge.  The special value "-0-0" of geomstring can be used
	     to restore the original window size and location after repeated ex-
	     ecution of the geometry-based zooming.   Analogously  "+0+0"  over-
	     writes  the saved original size/location with the current values of
	     the window size and location.  (For values e.g. "0x0+0+0@next"  the
	     window  is  only  moved to the specified panel without changing its
	     size, keeping its relative location as on the source panel if  pos-
	     sible.)

     f.panup N

     f.pandown N

     f.panleft N

     f.panright N
	     These  functions move the real screen by N% of the screen dimension
	     in the indicated direction.  These are ideally bound to the  cursor
	     keys:
		 "Up"	 = : root : f.panup    "100"
		 "Down"  = : root : f.pandown  "100"
		 "Left"  = : root : f.panleft  "100"
		 "Right" = : root : f.panright "100"

     f.playsound soundfile
	     This  function plays the specified sound at SoundVolume volume. The
	     soundfile must be the full pathname of the sound file.  This  is  a
	     rather "expensive" function compared to that provided by the Sounds
	     variable, and should be avoided.

     f.previconmgr
	     This  function  warps the pointer to the previous icon manager con-
	     taining any windows on the current or preceding screens.

     f.quit  This function causes vtwm to restore the window's borders and exit.
	     If vtwm is the last client invoked from xdm, this will result in  a
	     server reset, and the user's session will be logged out.

	     Users  who  stay logged in for long periods (days or weeks), or who
	     like to change window managers, or experiment with them,  may  find
	     it  desirable  to	use a relatively simple application, such as xb-
	     iff(1), as the last application  in  their  .xinitrc  or  .xsession
	     file,  letting  the  window  manager  start earlier, and run in the
	     background.  This allows changing window managers	without  logging
	     out,  and	also  makes  it  much less likely that a session will be
	     abruptly terminated by a bug in a complex	program  like  a  window
	     manager.	The one drawback to this approach is that f.quit then no
	     longer terminates the session: you need to use  f.delete  or  f.de-
	     stroy on that last application to logout.

     f.raise This function raises the selected window.

     f.raiselower
	     This function raises the selected window to the top of the stacking
	     order  if	it is occluded by any windows, otherwise the window will
	     be lowered.

     f.refresh
	     This function causes all windows to be refreshed.

     f.resetdesktop
	     This function moves the real display to (0,0)

     f.resizeThis function drags an outline of the selected window (or the  win-
	     dow  itself  if  the OpaqueResize variable is set) after crossing a
	     border  (or  by  setting  AutoRelativeResize)  until  the	invoking
	     pointer  button  is  released,  at  which time the window is raised
	     (subject to RaiseOnStart, MoveDelta, and NoRaiseOnResize). To abort
	     the resize, press another button before releasing the invoking but-
	     ton.

     f.resizeto geomstring
	     This function caused the window to be resized and moved to the  in-
	     dicated  geometry	provided as a command line argument.  This could
	     be needed to, for example, resize your terminal windows which  were
	     maximized or otherwise zoomed across a vtwm or xrandr reset.

     f.restart
	     This function kills and restarts vtwm. See also f.startwm.

     f.righticonmgr
	     This function is similar to f.nexticonmgr except that wrapping does
	     not change rows.

     f.rightzoom
	     This  variable  is similar to the f.bottomzoom function except that
	     the selected window is only resized to the right half of  the  dis-
	     play.

     f.ring  Selects  a window and adds it to the WindowRing list, or removes it
	     if it was already in the ring. This command makes	f.warpring  much
	     more useful, by making its configuration dynamic.

     f.saveyourself
	     This  function sends a WM_SAVEYOURSELF message to the selected win-
	     dow if it has requested the  message  in  its  WM_PROTOCOLS  window
	     property.	 Clients that accept this message are supposed to check-
	     point all state associated with the window and update  the  WM_COM-
	     MAND property as specified in the ICCCM.  If the window has not re-
	     quested this message, the keyboard bell will be rung.

     f.separator
	     Valid  only in menus. The effect is to add a line separator between
	     the previous and the following entry. The name selector part in the
	     menu is not used (but must be present).

     f.setrealscreen geomstr
	     This function sets the real screen to the virtual coordinates spec-
	     ified.  The geomstr is a quoted string containing a standard geome-
	     try specification.

     f.showdesktopdisplay
	     This function maps the desktop display.

     f.showiconmgr
	     This function maps the current icon manager when  selected  from  a
	     client  window,  and  maps all icon managers when selected from the
	     root window.

     f.sloppyfocus
	     This function sets the SloppyFocus state variable to TRUE so enter-
	     ing the sloppy mode of the vtwm client focusing policy.   Executing
	     f.unfocus or f.focus set this variable to FALSE, restoring the "fo-
	     cus  strictly  follows  mouse"  policy,  or assigning focus to some
	     client explicitly.  Executing f.sloppyfocus on a  root  window  re-
	     vokes focus from the client.

     f.snap  This  function  snaps  the real screen to a grid defined on virtual
	     space with PanDistanceX and PanDistanceY increments.

     f.snaprealscreen
	     This function toggles the setting of SnapRealScreen.

     f.snugdesktop
	     moves the display to try to fit all partially visible windows  com-
	     pletely on the screen.

     f.snugwindow
	     moves  the  display to try to fit the selected window completely on
	     the screen

     f.sorticonmgr
	     This function sorts the entries in the current icon manager  alpha-
	     betically.  See the variable SortIconManager.

     f.soundsThis  function  toggles  the playing of sounds. It's a "mute" func-
	     tion.

     f.squeezecenter

     f.squeezeleft

     f.squeezeright
	     Selects a window and makes its title appear as though you had  con-
	     figured it as
		 SqueezeTitle	 center    0	0
	     or
		 SqueezeTitle	 left	   0	0
	     or
		 SqueezeTitle	 right	   0	0
	     respectively.  These  make squeezed titles much more useful because
	     their configuration is dynamic.

     f.startwm commandline
	     This function kills vtwm, and starts up the window manager as spec-
	     ified by commandline. A trailing ampersand and/or environment vari-
	     ables should not be used. See also f.restart.

     f.staticiconpositions
	     This function toggles the setting of StaticIconPositions.

     f.stick This function is a synonym for f.nail.

     f.stickyabove
	     This function is synonymous with the f.nailedabove function.

     f.stricticonmgr
	     This function toggles the setting of StrictIconManager.

     f.title This function provides a centered, unselectable item in a menu def-
	     inition.  It should not be used in any other context.

     f.topzoom
	     This variable is similar to the f.bottomzoom function  except  that
	     the selected window is only resized to the top half of the display.

     f.twmrc Synonymous  with  f.restart.   Historically,  this function was in-
	     tended to cause the startup customization file to be re-read.

     f.unbindbuttons

     f.unbindkeys
	     These functions disable vtwm's pointer or keyboard bindings for the
	     selected window, allowing events to pass directly to  the	applica-
	     tion.   These  are useful, for example, when running another window
	     manager within Xnest or Xvnc.

     f.unfocus
	     This function resets the focus back to pointer-driven.  This should
	     be used when a focused window is no longer desired.

     f.upiconmgr
	     This function warps the pointer to the previous row in the  current
	     icon manager, wrapping to the last row in the same column if neces-
	     sary.

     f.version
	     This function causes the vtwm version window to be displayed.  This
	     window  will  be displayed until a pointer button is pressed or the
	     pointer is moved from one window to another.

     f.virtualgeometries
	     This function toggles the setting of NotVirtualGeometries.

     f.vlzoomThis function is a synonym for f.leftzoom.

     f.vrzoomThis function is a synonym for f.rightzoom.

     f.warp  Warp the cursor to the selected window.  This is only useful if the
	     window is selected via the icon manager.

     f.warpclassnext string

     f.warpclassprev string
	     These functions warp the pointer to the next or previous window  in
	     the specified class indicated by the argument string.  If string is
	     "VTWM",  only  icon managers, doors, and the Virtual Desktop window
	     are considered.  If string empty (i.e., ""), the class of the  win-
	     dow with focus is used.  If the window is iconified, it will be de-
	     iconified if the variable WarpUnmapped is set or else ignored.

     f.warpring string
	     This  function warps the pointer to the next or previous window (as
	     indicated by the argument string, which may be  "next"  or  "prev")
	     specified	in the WindowRing variable.  If the window is iconified,
	     it will be deiconified if the variable WarpUnmapped is set or  else
	     ignored.

     f.warpsnug
	     This function toggles the setting of WarpSnug.

     f.warpto string
	     This  function  warps the pointer to the window which has a name or
	     class that matches string. The string may be a VTWM-style wildcard,
	     but not a regular expression (see the  WILDCARDS  section	for  de-
	     tails).   If the window is iconified, it will be deiconified if the
	     WarpUnmapped variable is set, or else ignored. If WarpNext is  set,
	     the  search  for  a  match  begins just after the current window in
	     vtwm's internal list of windows, enabling multiple matching windows
	     to be traversed. By default, the first match  will  always  be  se-
	     lected.

     f.warptoiconmgr string
	     This  function  warps the pointer to the icon manager entry associ-
	     ated with the window containing the pointer  in  the  icon  manager
	     specified	by  the argument string.  If string is empty (i.e., ""),
	     the current icon manager is chosen.  If the window is iconified, it
	     will be deiconified if the variable WarpUnmapped is set or else ig-
	     nored.

     f.warptonewest
	     This function warps the pointer to the most recently  created  win-
	     dow.   If	the  window  is iconified, it will be deiconified if the
	     variable WarpUnmapped is set or else ignored.

     f.warptoscreen string
	     This function warps the pointer to the screen specified by the  ar-
	     gument string.  String may be a number (e.g., "0" or "1"), the word
	     "next" (indicating the current screen plus 1, skipping over any un-
	     managed  screens),  the  word "back" (indicating the current screen
	     minus 1, skipping over any unmanaged screens), or the  word  "prev"
	     (indicating the last screen visited.

     f.warpvisible
	     This function toggles the setting of WarpVisible.

     f.winrefresh
	     This function is similar to the f.refresh function except that only
	     the selected window is refreshed.

     f.zoom  This  function  is  similar to the f.fullzoom function, except that
	     the only the height of the selected window is changed.

     f.zoomzoom
	     This function makes a zoom outline from a random place  to  another
	     random place (see the Zoom and ZoomZoom variables). It's silly, but
	     can  be  used  as	a  visual bell in place of f.beep.  See also the
	     LessRandomZoomZoom variable.

MENUS
     Functions may be grouped and  interactively  selected  using  pop-up  (when
     bound  to	a  pointer button) or pull-down (when associated with a titlebar
     button) menus.  Each menu specification contains the name of the menu as it
     will be referred to by f.menu, optional default foreground  and  background
     colors,  the  list  of item names and the functions they should invoke, and
     optional foreground and background colors for individual items:
	 Menu	 "menuname"    [ ("deffore":"defback") ]
	 {
	     string1	[ ("fore1":"back1")]	function1
	     string2	[ ("fore2":"back2")]	function2
	       ...
	     stringN	[ ("foreN":"backN")]	functionN
	 }

     The menuname is case-sensitive.  The optional deffore and defback arguments
     specify the foreground and background colors used on  a  color  display  to
     highlight	menu entries.  The string portion of each menu entry will be the
     text which will appear in the menu.  The optional fore and  back  arguments
     specify  the  foreground  and  background colors of the menu entry when the
     pointer is not in the entry.  These colors will only be  used  on	a  color
     display.	The default is to use the colors specified by the MenuForeground
     and MenuBackground variables.  The function portion of the  menu  entry  is
     one  of  the functions, including any user-defined functions, or additional
     menus.

     There is a special menu named VTWM Windows which contains the names of  all
     of the client and vtwm-supplied windows.  Selecting an entry will cause the
     WindowFunction  to  be  executed  on that window.	If WindowFunction hasn't
     been set, the window will be deiconified and raised.  This  menu  uses  the
     same colors as the little windows in the panner.  This feature still honors
     the traditional TwmWindows menu name of yore.

ICONS
     vtwm  supports  several  different  ways of manipulating iconified windows.
     The common image-and-text style may be laid out by  hand  or  automatically
     arranged  as  described  by  the IconRegion variable.  In addition, a terse
     grid of icon names, called an icon manager, provides a more  efficient  use
     of  screen  space as well as the ability to navigate among windows from the
     keyboard.

     An icon manager is a window that contains names of selected or all  windows
     currently	on  the display.  In addition to the window name, a small button
     using the default iconify symbol will be displayed to the left of the  name
     when the window is iconified.  By default, clicking on an entry in the icon
     manager  performs	f.iconify.  To change the actions taken in the icon man-
     ager, use the iconmgr context when specifying button and keyboard bindings.

     Moving the pointer into the icon manager also directs keyboard focus to the
     indicated window when NoIconManagerFocus is not set (setting the focus  ex-
     plicitly  or  else sending synthetic events if NoTitleFocus is set).  Using
     the f.upiconmgr, f.downiconmgr f.lefticonmgr, and f.righticonmgr functions,
     the input focus can be changed between windows directly from the keyboard.

IMAGE AND AUDIO FORMATS
     vtwm supports many images on its own (referred to as "internal" or  "built-
     in"  in  this  document), divided into two types, bitmaps and pixmaps. They
     are differentiated from file images by either a colon (':') or  the  string
     ":xpm:" as the first character(s) of the name, respectively:
	 :darrow	     scaled in any, n/a for highlight
	 :delete / :xlogo    centered in any drawable
	 :dot / :iconify     centered in any drawable
	 :menu		     scaled in any drawable
	 :rarrow	     scaled in any, n/a for highlight
	 :resize	     scaled in any drawable

	 :xpm:bar	     scaled in any drawable
	 :xpm:box	     scaled in any drawable
	 :xpm:darrow	     scaled in any, n/a for highlight
	 :xpm:dot	     centered in any drawable
	 :xpm:lines	     scaled in any drawable
	 :xpm:menu	     scaled in any drawable
	 :xpm:raisedbox      scaled, for highlight only
	 :xpm:raisedlines    scaled, for highlight only
	 :xpm:rarrow	     scaled in any, n/a for highlight
	 :xpm:resize	     scaled in any drawable
	 :xpm:sunkenbox      scaled, for highlight only
	 :xpm:sunkenlines    scaled, for highlight only
	 :xpm:zoom	     scaled in any drawable

     vtwm also supports a single image file format by default, the X Window Sys-
     tem bitmap (files typically carrying an extension of ".xbm"), for two-color
     images.  However,	when  built with the XPM library, vtwm will also support
     the X Window System  pixmap  (files  typically  carrying  an  extension  of
     ".xpm"), for full-color images.

     All  image  types and sources can be freely mixed within the variables that
     use them, given the behavior listed above, and  with  the	following  addi-
     tional  exceptions: The Icons and UnknownIcon variables don't recognize the
     built-in images, the  RealScreenPixmap,  TitleHighlight,  and  VirtualBack-
     groundPixmap  entries  of the Pixmaps variable don't recognize the built-in
     images, only titlebar buttons can accomodate external images that would  be
     larger  than  the	default space allocated for them (in any other case, the
     image will be cropped to fit), and only  the  RealScreenPixmap,  TitleHigh-
     light,  and  VirtualBackgroundPixmap  entries  of the Pixmaps variable will
     tile small images into the space allocated for them.

     The icon manager drawable is hard-coded to 11x11 pixels, the menu	drawable
     is MenuFont pixels square, and titlebar buttons are
	 (TitleFont - (2 * ButtonIndent))
     pixels square. The titlebar highlight area is
	 (titlebar height - (2 * FramePadding) - 2)
     pixels high, where titlebar height is determined by TitleFont or the title-
     bar button height, whichever is greater, and FramePadding.

     The  root	window	can be decorated with whatever image files that are sup-
     ported by X Window System utilities and applications (xloadimage(1),  xset-
     root(1), xv(1), etc.).

     If  vtwm  is  built with sound support, several audio file formats are sup-
     ported, not by vtwm per se, but by the rplayd(8)  daemon.	 Currently,  the
     AU,  AIFF,  WAV,  and  VOC  formats  are  natively  supported, but see also
     rplay.helpers(5).

WILDCARDS
     vtwm supports "wildcarding" when matching windows against a variable's win-
     list. By default, the question mark ('?') represents any single  character,
     the  asterisk  ('*')  represents  any zero or more characters, and brackets
     ('[' and ']') represent any characters listed within  them.  The  backslash
     ('\') "escapes" any one character, allowing these reserved characters to be
     used literally.

     vtwm  can support a richer method of character substitution, called regular
     expressions, or "RE"s. If vtwm is built  with  REs,  many	more  "wildcard"
     rules are added. A description of REs is beyond the scope of this document;
     see the re_format(7) or egrep(1) man pages.

     vtwm  distinguishes  REs  from strings by enclosing them in forward slashes
     ('/'). The two may be freely mixed; changing the example in  the  VARIABLES
     section to:
	 AutoRaise
	 {
	     "emacs"
	     "VTWM*"
	     /x.*clock/    # was "x*clock"
	     "Xmh"
	     "XTerm"
	 }
     accomplishes  the same thing. This is but a simple example of RE usage, and
     as such doesn't demonstrate or leverage their capabilities.

SIGNALS
     It is possible to issue a f.restart via a UNIX signal, to ease debugging of
     vtwm resource files.  To do this, send a SIGUSR1 to  the  vtwm  process  ID
     (written to $HOME/vtwm.pid).  See kill(1) or slay(1).

Xft NOTES
     Vtwm  5.5.0  and later versions support antialiased font rendering based on
     the X server Xrender  extension,  Xft  and  FreeType2  technologies.   From
     user's  view  this  should  not affect core font appearance (given the ttf-
     equivalents of X11 core fonts are installed) but the  .vtwmrc  font  naming
     rules  are extended to include the Xft font specification syntax, for exam-
     ple

	 "Bitstream Vera Sans:medium:roman:size=10:antialias=true"

     with weight being one of light, medium, demibold, bold, black; slant one of
     roman, italic, oblique; and size being size, pixelsize.  Generic Xft fonts,
     e.g. at  size  10	points,  can  be  given  by  "monospace-10",  "sans-10",
     "serif-10".   For	further reading, see "The Xft font library: architecture
     and users guide" by Keith Packard.  (Xft truetype font rendering can be en-
     abled with the EnableXftFontRenderer per-screen .vtwmrc configuration vari-
     able.)

BUGS
     There are precious few safeguards against binding functions to objects  in-
     appropriately, especially where the virtual desktop is concerned.

     Double  clicking  very fast to get the constrained move function will some-
     times cause the window to move, even though the pointer is not moved.

     It is possible to "lose" windows in the virtual desktop by placing them  in
     a	large desktop area, then shrinking the desktop so as to remove them from
     view. They are still there, of course, but are unreachable until the  desk-
     top is grown sufficiently large again.

     See the BUGS file in the distribution for others.

FILES
     Searched for in the order shown:
	 $HOME/.vtwmrc.<screen number>
	 $HOME/.vtwmrc
	 $VTWMDIR/twm/system.vtwmrc
	 $HOME/.twmrc.<screen number>
	 $HOME/.twmrc
	 $VTWMDIR/twm/system.twmrc

     $HOME/vtwm.pid

ENVIRONMENT VARIABLES
     DISPLAY This  variable  is  used to determine which X server to use.  It is
	     also set during f.exec so that  programs  come  up  on  the  proper
	     screen.

     HOME    This  variable  is  used  as the prefix for files that begin with a
	     tilde and for locating the vtwm startup file.

SEE ALSO
     bitmap(5), ctwm(1), m4(1), mwm(1),  pixmap(5),  re_format(7)  or  egrep(1),
     rplayd(8)	and  rplay.helpers(5), tvtwm(1), twm(1), vuewm(1), X(1), xdm(1),
     xinit(1), xmodmap(1), xrdb(1), Xserver(1), Xft(3)

COPYRIGHT
     Portions copyright 1988 Evans & Sutherland Computer  Corporation;	portions
     copyright	1989  Hewlett-Packard Company and the Massachusetts Institute of
     Technology; portions copyright 2001 D. J. Hawkey Jr..

     See X(1) for a full statement of rights and permissions.

AUTHORS AND CONTRIBUTORS
     Tom LaStrange, Solbourne Computer; Jim  Fulton,  MIT  X  Consortium;  Steve
     Pitschke,	Stardent  Computer; Keith Packard, MIT X Consortium; Dave Payne,
     Apple Computer; Nick Williams <njw@athena.mit.edu>; Dave  Edmondson,  Santa
     Cruz  Operation,  <davided@sco.com>;  Dana  Chee, Bellcore (R5 conversion),
     <dana@thumper.bellcore.com>;  Warren  Jessop,  University	of   Washington,
     <whj@cs.washington.edu>;	Gilligan  <thoth@reef.cis.ufl.edu>;  Tim  Ramsey
     <tar@math.ksu.edu>;  Ralph  Betza	<gnohmon@ssiny.com>;   Michael	 Kutzner
     <futzi@uni-paderborn.de>;	Stig  Ostholm <ostholm@ce.chalmers.se>; M. Eyck-
     mans <mce@ping.be>; Tony Brannigan  <tbrann@ox.ac.uk>;  Alec  Wolman  <wol-
     man@crl.dec.com>;	   <gdmr@dcs.edinburgh.ac.uk>;	  Marcel    Mol    <mar-
     cel@duteca.et.tudelft.nl>;     Darren     S.     Embry	 <dsembr01@star-
     base.spd.louisville.edu>;	Chris  P. Ross <cross@eng.umd.edu>; Paul Falstad
     <pf@z-code.z-code.com>;	D.    J.    Hawkey    Jr.,    (version	   5.4),
     <hawkeyd@visi.com>,  with	Erik  Agsjo  <erik.agsjo@aktiedirekt.com>,  Ugen
     Antsilevitch <ugen@xonix.com>, Nelson H.  F.  Beebe  <beebe@math.utah.edu>,
     Michael  Dales  <michael@dcs.gla.ac.uk>,  Jennifer  Elaan	<jen@elaan.com>,
     Michel   Eyckmans	 <mce@ping.be>,   Callum   Gibson   <callumgibson@optus-
     net.com.au>,    Jason    Gloudon	<jdg@world.std.com>,   Nicholas   Jacobs
     <nicholas_jacobs@hotmail.com>, Caveh Frank Jalali <caveh@eng.sun.com> Take-
     haru Kato <magician@maekawa.is.uec.ac.jp>, Goran  Larsson	<hoh@lorelei.ap-
     prove.se>,   Rolf	Neugebauer  <neugebar@dcs.gla.ac.uk>,  Jonathan  Paisley
     <jp@dcs.gla.ac.uk>, Steve Ratcliffe <sterat@dial.pipex.com>, Seth Robertson
     <seth@baka.org>, Mehul N. Sanghvi <mehul@kirsun.ne.mediaone.net>, Tim Wiess
     <tim@zetaflops.net>,    acknowledging    Claude	Lecommandeur,	 (ctwm),
     <lecom@sic.epfl.ch>

X11R4-7 			  Release 5.5.0 			 VTWM(1)

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