Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
WORM(6) 			   Games Manual 			 WORM(6)

NAME
     worm -- play the growing worm game

SYNOPSIS
     worm [size]

DESCRIPTION
     In  worm,	you  are a little worm, your body is the "o"'s on the screen and
     your head is the "@".  As in the game snake(6) you move with the hjkl keys.
     If you don't press any keys, you continue in the direction you last  moved.
     The  upper  case HJKL keys move you as if you had pressed several (9 for HL
     and 5 for JK) of the corresponding lower case key (unless you  run  into  a
     digit, then it stops).

     On  the  screen  you  will see a digit, if your worm eats the digit is will
     grow longer, the actual amount longer depends on which digit  it  was  that
     you  ate.	 The object of the game is to see how long you can make the worm
     grow.

     The game ends when the worm runs into either the sides of	the  screen,  or
     itself.  The current score (how much the worm has grown) is kept in the up-
     per left corner of the screen.

     The optional argument, if present, is the initial length of the worm.

BUGS
     If  the initial length of the worm is set to less than one or more than 75,
     various strange things happen.

FreeBSD ports 15.quarterly	  May 31, 1993				 WORM(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=worm&sektion=6&manpath=FreeBSD+Ports+15.1.quarterly>

home | help