Skip site navigation (1)Skip section navigation (2)

  
 
  

home | help
XInvaders(2.1)							  XInvaders(2.1)

NAME
     XInvaders - Shoot-em-up them nasty little bugs.

AUTHOR
     Jonny Goldman (jonathan@think.com)

SYNOPSIS
     xinvaders [-all_those_groovy_xtoolkit_switches]

DESCRIPTION
     xinvaders is an implementation of the old Atari Space Invaders game, on top
     of the X11 window system.

PLAYING XINVADERS
     The  game	will  start with all the invaders drawn.  Press 'p' to play, and
     you're off, or use the newly provided buttons.

     The controls are:

     z	     Fire a shot.  You will only be able to fire one shot at a time,  so
	     be careful.

     ,	     Move  left.   Pressing  this key will start you moving to the left,
	     releasing it will make you stop.

     .	     Move right.  Pressing this key will start you moving to the  right,
	     releasing it will make you stop.

     p	     Pause  or	Play.  Pressing this will either pause the game, or play
	     it.  Remember, you must press it to start the game (either  at  the
	     very beginning, or between new games).

     q	     Quit the game.  Do this and you will end the game.  No ifs, ands or
	     buts about it.

     The mouse controls are active, and rather obvious:

     Left    Move left, as above

     Middle  Fire, as above

     Right   Move right.  ditto.

SCORING
     The  lowest  monsters  are  worth 10 points, the next are worth 20, and the
     highest are worth 30.  Space ships are worth anything  from  50-300  points
     (in 50 point increments, of course).

CUSTOMIZING COLORS
     As  with  all  standard X applications, xinvaders may be customized through
     entries in the resource manager.	 This  game  also  works  on  monochrome
     screens, but the colors don't mean anything (surprise!).

     Scale   A	switch that allows for multiple resolutions.  1 for normal reso-
	     lution, 2 for 2x zoom (the default).

     BaseColor
	     The color for the Base (you).  Default is white.

     BuildingColor
	     The color for the buildings that shield you.  Default is yellow.

     Vader1Color
	     The color for the highest invaders.  Default is blue.

     Vader2Color
	     The color for the middle invaders.  Default is orange.

     Vader3Color
	     The color for the lowest invaders.  Default is red.

     SpacerColor
	     The color for the Space Ship.  Default is gray.

     ShotColor
	     The color for your shots.	Default is green.

     VshotColor
	     The color for their shots.  Default is pink.

     ScoreColor
	     The color for the score.  Default is cyan.

     Here's an example of some of the resources you can set (this  would  be  in
     your .Xdefaults file):

      Vaders*Font:		     9x15
      Vaders*Scale:		     2
      Vaders*defaultfore:	     black
      Vaders*defaultback:	     white
      Vaders*Vader1Color:	     blue
      Vaders*Vader2Color:	     green
      Vaders*Vader3Color:	     red
      Vaders*BaseColor: 	     cyan
      Vaders*BuildingColor:	     yellow
      Vaders*SpacerColor:	     gray
      Vaders*ShotColor: 	     lavender
      Vaders*VshotColor:	     orange
      Vaders*BaseWait:		     10
      Vaders*VaderWait: 	     300
      Vaders*SpacerWait:	     50
      Vaders*ShotWait:		     10
      Vaders*VshotWait: 	     30

NOTES
     There  are  lots  of  resources.	You can change all the timings involved.
     Have fun with it.

     Although you can resize the gamewindow, I don't recommend it.

BUGS
     The buildings aren't as good as the arcade, but hey, whatdayawant for free?
     It also doesn't handle auto-repeat very well, so you should  probably  turn
     it off.

COPYRIGHT
     This  is mine.  I'm only letting you use it.  Period.  Feel free to rip off
     any of the code you see fit, but have the courtesy to give me credit.  Oth-
     erwise great hairy beasties will rip your eyes out and eat your flesh  when
     you least expect it.

CREDITS
     I'd like to give a lot of credit to Terry Weissman for his roids games.  It
     gave me the guidance on how to do something like this.

				 Wed May  8 1991		  XInvaders(2.1)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=xinvaders&sektion=6&manpath=FreeBSD+Ports+15.1.quarterly>

home | help