Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
xmemory(1)		     General Commands Manual		      xmemory(1)

NAME
     xmemory - game of memory for several players

SYNOPSIS
     xmemory <options>

DESCRIPTION
     XMemory  is a multi player memory game. It is played simultaenously on sev-
     eral X Displays, which have to be listed on the command-line.  To run prop-
     erly, the access to the selected X Displays must be allowed.  This  can  be
     achieved in the usual manner by running xhost on the desired displays.

RULES
     Like in the traditional memory game, the players have to find similar tiles
     on the table to get the tiles. The main change in this version is, that the
     players  play  simultaenously and therefor the whole game gets some kind of
     an action game.

     Opening a tile leads to a lock of the tile for about 3 seconds when opening
     the first tile. 1 second after opening the second	tile,  both  tiles  flip
     back  and therefor are accessable again for all other players. (In synchro-
     nous mode the 1st tile remains opened until the second tile is selected)

     Winner is the player who collected the most matching tiles.

OPTIONS
   Tile Selection
     -pictures	 The tiles are switched from the default Smileys to the  default
		 set  of  picture  tiles.   Use -help to check, if there are any
		 picture packages installed on your system.

     -file name  Use the picture file name for creating the tiles

     -letter	 The tiles are switched from the default  Smileys  to  a  normal
		 letter mode.

   Game Selection
     -small	 small amount of tiles

     -normal	 normal amount of tiles (default)

     -big	 large amount of tiles

     -remain	 leave	tiles  on  screen after match. Tiles will only remain on
		 the screen of the player who found the match.

     -sync	 play the traditional game where only one player can select at a
		 time.

     -tile <w>x<h>
		 set number of tiles explicitly, which overrides the other  size
		 selection options.  The total amount of tiles has to be even.

     -lock <n>	 locks	the size of picture images to n perecent of the original
		 size. This might be usefull for better results, since	the  im-
		 ages are stored in an pre-dithered format and are scaled in the
		 most  primitive  way, so that there might be undesired effects,
		 when scaling to odd amounts.

   Fonts
     -font name  Override the default  pattern	'-adobe-courier-bold-r-normal-*'
		 to  search  for  a  different	set of fonts in letter or smiley
		 game. The program tries to use scalable fonts on the  displays,
		 when  bitmap fonts in the necessary size can't be found. If the
		 fonts don't look pretty, check out if	the  fontserver  fs  (or
		 xfs) is running on the display.

   Player Selection
     <display>	 Each  name of a display (containing a colon) activates a player
		 on that screen. The total amount of players is internally  lim-
		 ited to 10.

     <display>/<color>
		 A display name can be extended by a color specification. Other-
		 wise, a default color is selected for that player.

     -color<n> <name>
		 The  color  for  player n can be set explicitly to name even so
		 previous option is the easier way to achive this.

EXAMPLE
     xmemory -big / barcley:0.0/ genesis:0.0/green

SEE ALSO
     xhost(1) xfs(1) X(1)

COPYRIGHT
     Copyright 1993,1995,1996, Helmut Hoenig, Heiligenhaus

     email (for any comments):
	     Helmut.Hoenig@hub.de

     smail (for gifts):
	     Helmut Hoenig
	     Hopfenstrasse 8a
	     65520 Bad Camberg
	     GERMANY

	      ********************************************************

		 By the way, I am collecting banknotes! If you want
		  to join into my collection, get any bill of your
		 country, sign it on the backside and send it to me
			  so I will pin it on my world map.
		  (Don't forget the exact location for the pin :-)
		But you can also just send me a picture postcard ...

	      ********************************************************

     Permission to use, copy, modify, and distribute this software for any  pur-
     pose  and	without fee is hereby granted, provided that the above copyright
     notice appear in all copies.

   other fancy things from the author
     xcol (1990)    - color selector for editing text-files
     flying (94/95) - pool billard simulation
     xdefmap (1995) - enhanced tool for setting up standard colormaps
     xjig (1996)    - jigsaw puzzle with texture mapping animations

     available at ftp.x.org and its mirrors

X Version 11			  July-17-1996			      xmemory(1)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=xmemory&sektion=1&manpath=FreeBSD+Ports+15.1.quarterly>

home | help