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AuGrabNotifyEvent(3)	    Library Functions Manual	    AuGrabNotifyEvent(3)

Name
     AuGrabNotifyEvent - grab notify event structure

Structures
     #include <audio/audiolib.h>

     typedef union _AuEvent
     {
	 . . .
	 AuGrabNotifyEvent augrabnotify;
	 . . .
     }AuEvent;

     typedef struct _AuGrabNotifyEvent
     {
	 int type;
	 AuUint32 serial;
	 AuBool send_event;
	 AuServer *server;
	 AuTime time;
	 AuID id;
	 unsigned char kind;
	 unsigned char pad1;
	 unsigned short pad2;
	 AuID client;
     }AuGrabNotifyEvent;

Members
     type      The  event  type.   GrabNotify events are type AuEventTypeGrabNo-
	       tify.

     serial    The serial ID of the event expanded from the 16 bit value sent by
	       the server.

     send_eventAuTrue if the event came from a SendEvent protocol request.

     server    The connection to the audio server that the event was read from.

     time      The server time in milliseconds when the event was generated.

     id        The ID of the component grabbed.

     kind      Either AuGrabNotifyKindRequested or AuGrabNotifyKindReleased.

     pad1

     pad2

     client    The client making the grab.

Description
     GrabNotify events are sent to client applications to  notify  them  that  a
     component has been grabbed or released.

Notes
     Not implemented.  So this is all just speculation.

See Also
     AuAnyEvent, AuElementNotifyEvent, AuErrorEvent, AuMonitorNotifyEvent.

     audiolib - Network Audio System C Language Interface

audiolib - events		      1.9.4		    AuGrabNotifyEvent(3)

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