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AuRequeueEvent(3)	    Library Functions Manual	       AuRequeueEvent(3)

Name
     AuRequeueEvent - put an event back on the queue

Synopsis
     #include <audio/audiolib.h>

     void AuRequeueEvent(server, event, skip)
	 AuServer *server;
	 AuEvent *event;
	 int skip;

Arguments
     server    Specifies the connection to the audio server.

     event     Specifies the event to put back on the queue.

     skip      Specifies how far from the front of the queue to place the event.

Description
     AuRequeueEvent  puts the specified event on the event queue.  The event can
     be placed at any position in the queue, skip determines how from the  front
     of  the queue the event is placed.  If skip is less than or equal zero, the
     event is placed at the head of the queue.	If skip is greater than zero and
     greater than or equal the number of events already in the queue, the  event
     is  placed  at  the end of the queue, otherwise, the event is placed at the
     specified offset in the queue.

See Also
     AuNextEvent, AuEventsQueued, AuScanEvents, AuScanForTypedEvent.

     audiolib - Network Audio System C Language Interface

audiolib - event handling	      1.9.4		       AuRequeueEvent(3)

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