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AuRequeueEvent(3)	   Library Functions Manual	     AuRequeueEvent(3)

Name
       AuRequeueEvent -	put an event back on the queue

Synopsis
       #include	<audio/audiolib.h>

       void AuRequeueEvent(server, event, skip)
	   AuServer *server;
	   AuEvent *event;
	   int skip;

Arguments
       server	 Specifies the connection to the audio server.

       event	 Specifies the event to	put back on the	queue.

       skip	 Specifies  how	 far  from the front of	the queue to place the
		 event.

Description
       AuRequeueEvent puts the specified event on the event queue.  The	 event
       can  be	placed	at any position	in the queue, skip determines how from
       the front of the	queue the event	is placed.  If skip is	less  than  or
       equal  zero,  the event is placed at the	head of	the queue.  If skip is
       greater than zero and greater than or equal the number  of  events  al-
       ready in	the queue, the event is	placed at the end of the queue,	other-
       wise, the event is placed at the	specified offset in the	queue.

See Also
       AuNextEvent, AuEventsQueued, AuScanEvents, AuScanForTypedEvent.

       audiolib	- Network Audio	System C Language Interface

audiolib - event handling	     1.9.4		     AuRequeueEvent(3)

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