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AuSoundRecordToData(3)	    Library Functions Manual	  AuSoundRecordToData(3)

Name
     AuSoundRecordToData - create a flow to record to memory.

Synopsis
     #include <audio/audiolib.h>
     #include <audio/soundlib.h>

     AuEventHandlerRec	*AuSoundRecordToData(server,  sound, data, source, gain,
     callback, callback_data, line_mode, flow, volume_mult_elem, status)
	 AuServer *server;
	 Sound sound;
	 AuPointer data;
	 AuDeviceID source;
	 AuFixedPoint gain;
	 void (*callback) (AuServer  *,  AuEventHandlerRec  *,	AuEvent  *,  Au-
     Pointer);
	 AuPointer callback_data;
	 int line mode;
	 AuFlowID *flow;
	 int *volume_mult_elem;
	 AuStatus *status;

Arguments
     server    Specifies the connection to the audio server.

     sound     Specifies the description if the audio data.

     data      Specifies where to write the data.

     Source    Specifies the input device to record from.

     gain      Specifies the gain for the input device.

     callback  Specifies  the  procedure  to be called for additional event pro-
	       cessing.

     callback_data
	       Specifies any additional arguments to be passed to callback.

     line_mode Specifies the line mode for the input device.  Currently the fol-
	       lowing line modes are defined: AuDeviceInputModeNone, AuDeviceIn-
	       putModeLineIn, AuDeviceInputModeMicrophone.

     flow      If non-NULL, returns the flow ID.

     volume_mult_elem
	       Accord to the comment in the source, not implemented.

     status    If non-NULL, flush the output buffer and return the  status  from
	       the server.

Description
     AuSoundRecordToData  creates  a  flow to record from source to data and re-
     turns the event handler created or NULL if there was an error.

Errors
     AuBadDevice.

See Also
     AuSoundRecord,	AuSoundRecordToBucket,	   AuSoundRecordToFile.      Au-
     SoundRecordToFileN.

     audiolib - Network Audio System C Language Interface

soundlib			      1.9.4		  AuSoundRecordToData(3)

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