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FVWMICONMAN(1)			  Fvwm Modules			  FVWMICONMAN(1)

NAME
     FvwmIconMan - an fvwm icon manager

SYNOPSIS
     FvwmIconMan is spawned by fvwm, so no command line invocation will work.

DESCRIPTION
     FvwmIconMan is an icon manager modeled after the TWM icon manager. The user
     may  have multiple icon managers, each of which armed with a list of window
     types which it manages. For example, the user may have  one  manager  which
     lists  only emacs windows, and another which lists everything else. You may
     also specify what resolution each icon manager uses, for example, one  icon
     manager  may manage windows on all desks, and another may manage only those
     on the current desk, page or screen. FvwmIconMan can display the  miniature
     icons  provided  by  fvwm	for its managed windows. The managers may have a
     maximum number of columns (and so grows vertically), a  maximum  number  of
     rows (and then grows horizontally), or stay at a fixed size, and adjust the
     size of the window buttons to fit (think win95's Taskbar). And when support
     is  compiled  in for the X Shape extension, then the manager windows may be
     shaped.

     You can specify actions to be run when mouse, or key events  are  received.
     For  example, you could bind the first mouse button to iconify the selected
     window, and make bindings for the arrow keys to navigate the manager window
     without the mouse.

     FvwmIconMan can be set to display which window currently has  the	keyboard
     focus,  and by binding the select event (see below) to the fvwm Focus func-
     tion, you can emulate the TWM icon manager's behavior.

INITIALIZATION
     During initialization, FvwmIconMan searches though the  fvwm  configuration
     file  for	the  options which are described below. It is highly recommended
     that you make FvwmIconMan be a sticky window. And if you want to  make  use
     of  the  followfocus  option,  and/or  binding an action to Focus, then you
     should make FvwmIconMan clicktofocus. Also, when using  the  Shape  option,
     it's  recommended	that  the  FvwmIconMan window not be decorated at all by
     fvwm.

INVOCATION
     FvwmIconMan can be invoked by inserting the line  'Module	FvwmIconMan'  in
     the  .fvwm2rc  file. If FvwmIconMan is to be spawned during fvwm's initial-
     ization, then this line should be placed in the StartFunction declarations,
     or it can be bound to a menu, mouse  button,  or  keystroke  to  invoke  it
     later.

     If  you wish to run FvwmIconMan in a transient mode, such as with the built
     in window list, then pass "-Transient" as an argument. The invocation "Mod-
     ule FvwmIconMan -Transient" will do nicely. In this mode, FvwmIconMan  will
     pop  up one manager window directly under the cursor. When the mouse button
     is released, it will execute the appropriate action, and then exit.  Things
     are  somewhat complicated by the fact that you can specify that FvwmIconMan
     creates multiple manager windows, behavior which is unsuitable when running
     transiently. So, when running transiently, FvwmIconMan will only create one
     manager window. Use the manager id 'transient' to specify options for  this
     manager window.

     FvwmIconMan  may  accept an alias name as an argument. For example, "Module
     FvwmIconMan FvwmIconMan-Variant2".

CONFIGURATION OPTIONS REFERENCE CHART
     FvwmIconMan has acquired quite a few options. I assume others share my dis-
     like of paging though a long man page, so here is a terse	reference  chart
     describing  the available options. They are described in more detail in the
     next section.
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Name		    | Description	   | Default		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | NumManagers	    | number of managers   | 1			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Action		    | binds   command	to | Mouse  0  N sendcom- |
     |			    | event		   | mand Iconify	  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Background	    | default background   | gray		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | ButtonGeometry	    | size  of	button	in |			  |
     |			    | pixels		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Colorset 	    | default colorset	   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | DontShow 	    | list  of	windows to |			  |
     |			    | ignore		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | DrawIcons	    | use mini icons	   | false		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | FocusAndSelectButton |			   | flat grey black	  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | FocusAndSelectCol-   |			   |			  |
     | orset		    |			   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | FocusButton	    | style  for   focused | up grey black	  |
     |			    | buttons		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | FocusColorset	    |			   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | FollowFocus	    | show  which  win has | false		  |
     |			    | focus		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Font		    |			   | 8x13		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Foreground	    | default text color   | white		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Format		    | describes button la- | "%c: %i"		  |
     |			    | bel		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | IconName 	    | manager icon name    | FvwmIconMan	  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | IconAndSelectButton  |			   | up black grey	  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | IconAndSelectCol-    |			   |			  |
     | orset		    |			   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | IconButton	    | style for icon  but- | up black grey	  |
     |			    | tons		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | IconColorset	    |			   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | ManagerGeometry	    | size  of	manager in | 0x1		  |
     |			    | buttons		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | MaxButtonWidth	    | max width of a  but- |			  |
     |			    | ton		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | MaxButtonWidthBy-    |			   |			  |
     | Columns		    |			   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | NoIconAction	    | animate	iconifica- | NOP		  |
     |			    | tion		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | PlainButton	    | style   for   normal | up black grey	  |
     |			    | buttons		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | PlainColorset	    |			   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | ReliefThickness	    | size  of	button re- | 2			  |
     |			    | lief		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Resolution	    | window filters	   | desk page		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Reverse		    | normal, icon or none | none		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | SelectButton	    | style  for  selected | flat black grey	  |
     |			    | buttons		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | SelectColorset	    |			   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Shape		    | use shape extension  | false		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Show		    | list  of	windows to |			  |
     |			    | show		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | ShowOnlyIcons	    | only icons visible   | false		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | ShowNoIcons	    | icons are  not  dis- | false		  |
     |			    | played		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | ShowTransient	    | transient    windows | false		  |
     |			    | visible		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | ShowOnlyFocused	    | only focused visible | false		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Sort		    | keep managers sorted | name		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | SortWeight	    | weight for sorting   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Tips		    | Tool Tips mode	   | none		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | TipsDelays	    | Tool  Tips   mapping | 1000 300		  |
     |			    | delays		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | TipsFont 	    | Font for Tool Tips   | default fvwm font	  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | TipsColorset	    | Tool Tips Colorset   | 0			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | TipsFormat	    | describes Tips label | the Format value	  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | TipsBorderWidth	    | Tool   Tips   border | 1			  |
     |			    | size		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | TipsPlacement	    | Tips  placement	vs | updown		  |
     |			    | button		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | TipsJustification    | Tips Just vs button  | leftup		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | TipsOffsets	    | Tips  placement Off- | 3 2		  |
     |			    | sets		   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | Title		    | manager title	   | FvwmIconMan	  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | TitleButton	    | style for title but- | raisededge     black |
     |			    | ton		   | grey		  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | TitleColorset	    |			   |			  |
     +----------------------+----------------------+----------------------+
     |			    |			   |			  |
     | UseWinList	    | honor WinListSkip?   | true		  |
     +----------------------+----------------------+----------------------+

CONFIGURATION OPTIONS
     With the exception of the nummanagers option, all of the options may be de-
     fined  on a per-manager basis. So, for example, the user may have his emacs
     manager with a red foreground, and his xterm manager with	a  blue  one.  A
     configuration line may therefore have one of two forms:

     *FvwmIconMan: OptionName OptionValue
	 To specify that the OptionName takes the value OptionValue for all man-
	 agers.

     *FvwmIconMan: ManagerId OptionName OptionValue
	 To  specify  that the option OptionName takes the value OptionValue for
	 manager ManagerId. ManagerId may either be a positive integer,  or  the
	 string  "transient". An integer id refers to managers which FvwmIconMan
	 creates when running normally, and an id of "transient" refers  to  the
	 single manager which FvwmIconMan creates when running transiently.

     The  old  syntax, that uses an asterisk instead of white spaces before Man-
     agerId and OptionName, is supported too, but it is obsolete now.

     The following options may be specified:

     *FvwmIconMan: NumManagers num
	 num is a positive integer specifying the total number of icon managers.
	 Since FvwmIconMan would like to know how many managers there are before
	 handling any manager specific options, this should come first. The  de-
	 fault is 1.

     *FvwmIconMan: [id] Action type binding
	 Binds	an  FvwmIconMan command to an event. Type may be one of the val-
	 ues: Key, Mouse, or Select. Actions are described in the following sec-
	 tion ACTIONS.

     *FvwmIconMan: [id] Background background
	 Specifies the default background color.

     *FvwmIconMan: [id] ButtonGeometry geometry
	 Specifies the initial geometry of an individual button  in  pixels.  If
	 the  specified  height  is 0, then the button height is determined from
	 the font size. X and Y coordinates are ignored.

     *FvwmIconMan: [id] Colorset colorset
	 The default colorset used. Overrides background and foreground.

     *FvwmIconMan: [id] DrawIcons value
	 This sets the behavior of the space placed before  each  button  label.
	 The  default is "false" which means there is an empty space before each
	 label in which a relief button will be drawn next to all iconified win-
	 dows, provided 'ReliefThickness' is not zero. If this is set to  "true"
	 a  mini  icon	will  be drawn in place of the relief button next to all
	 iconified windows. If this is set to "always",  a  mini  icon	will  be
	 drawn	for all windows. Note, iconified windows without mini icons will
	 still show a relief button unless 'ReliefThickness' is zero.  Last,  if
	 this is "none", the space before the label is completely removed and no
	 mini icons or relief buttons are shown.

     *FvwmIconMan: [id] FocusAndSelectButton style [forecolor backcolor]
	 Same as the plainbutton option, but specifies the look of buttons which
	 are both selected, and have the keyboard focus.

     *FvwmIconMan: [id] FocusAndSelectColorset colorset
	 Works	like  focusandselectbutton but uses colorsets instead. The style
	 setting can still only be applied with focusandselectbutton.

     *FvwmIconMan: [id] FocusButton style [forecolor backcolor]
	 Same as the plainbutton option, but specifies the look of buttons whose
	 windows have the keyboard focus.

     *FvwmIconMan: [id] FocusColorset colorset
	 Works like focusbutton but uses colorsets instead.  The  style  setting
	 can still only be applied with focusbutton.

     *FvwmIconMan: [id] FollowFocus boolean
	 If true, then the button appearance reflects which window currently has
	 focus. Default is false.

     *FvwmIconMan: [id] Font font
	 Specifies  the font to be used for labeling the buttons. The default is
	 8x13.

     *FvwmIconMan: [id] Foreground foreground
	 Specifies the default foreground color.

     *FvwmIconMan: [id] Format formatstring
	 A printf like format string which describes the string to be printed in
	 the manager window for each managed window. Possible flags are: %t, %i,
	 %c, %r, and %s for the window's  title,  icon	title,	class,	resource
	 name, or screen respectively. The default is "%c: %i".

     *FvwmIconMan: [id] IconName iconstring
	 Specifies  the window icon name for that manager window. Iconstring may
	 either be a single word, or a string enclosed in quotes. The default is
	 "FvwmIconMan".

     *FvwmIconMan: [id] IconAndSelectButton style [forecolor backcolor]
	 Same as the plainbutton option, but specifies the look of buttons whose
	 windows are iconified and the button is selected.

     *FvwmIconMan: [id] IconButton style [forecolor backcolor]
	 Same as the plainbutton option, but specifies the look of buttons whose
	 windows are iconified.

     *FvwmIconMan: [id] IconAndSelectColorset colorset
	 Works like IconAndSelectButton but uses colorsets  instead.  The  style
	 setting can still only be applied with iconbutton.

     *FvwmIconMan: [id] IconColorset colorset
	 Works like iconbutton but uses colorsets instead. The style setting can
	 still only be applied with iconbutton.

     *FvwmIconMan: [id] ManagerGeometry geometry
	 Specifies  the initial geometry of the manager, in units of buttons. If
	 height is 0, then the manager will use width  columns,  and  will  grow
	 vertically  once  it has more than width windows. Likewise, if width is
	 0, it will use height rows, and grow horizontally. If both are nonzero,
	 then the manager window will be exactly that size, and stay  that  way.
	 As  columns are created, the buttons will narrow to accommodate. If the
	 geometry is specified with a negative y  coordinate,  then  the  window
	 manager will grow upwards. Otherwise, it will grow downwards.

     *FvwmIconMan: [id] MaxButtonWidth width
	 Defines  a  maximum  for  the width of a button (in pixels). By default
	 there is no maximum. A value of 0 resets the default.	The  maximum  is
	 only used with a non growing manager (the ManagerGeometry option speci-
	 fies non zero width and height).

     *FvwmIconMan: [id] MaxButtonWidthByColumns col
	 This  is  another  way  to  set  the button width. col is the number of
	 columns of icons. The button width is determined by dividing the  total
	 width of FvwmIconMan by the number of columns. For example if the width
	 of  FvwmIconMan  manager  is  1024,  MaxButtonWidthByColumns  is 4 then
	 MaxButtonWidth is 256. This is useful when you do not know,  at  config
	 time,	the width of the manager, for example, for a swallowed FvwmIcon-
	 Man.

     *FvwmIconMan: [id] NoIconAction action
	 Tells FvwmIconMan to do action when a NoIcon style window is  iconified
	 or  de-iconified.  Relevant  coordinates are appended to action so that
	 the icon can be traced to an FvwmIconMan button. An example  action  is
	 "*FvwwmIconMan: NoIconAction SendToModule FvwmAnimate animate". A blank
	 or null action turns this feature off.

     *FvwmIconMan: [id] PlainButton style [forecolor backcolor]
	 Specifies  how normal buttons look. style may be one of flat, up, down,
	 raisededge, or sunkedge, and describes how the  button  is  drawn.  The
	 color	options are both optional, and if not set, then the default col-
	 ors are used. If on a monochrome screen, then the style option  is  ig-
	 nored, but must still be set.

     *FvwmIconMan: [id] PlainColorset colorset
	 Works	like  plainbutton  but uses colorsets instead. The style setting
	 can still only be applied with plainbutton.

     *FvwmIconMan: [id] ReliefThickness num
	 num is an integer specifying the number of pixels thick that the relief
	 at the edge of non-flat buttons should be. Setting this to 0 will  pro-
	 duce flat buttons, as if the values for FocusAndSelectButton, FocusBut-
	 ton,  IconAndSelectButton,  IconButton,  PlainButton, SelectButton, and
	 TitleButton were all set to flat. If num is negative, the  button  will
	 be inverted as if you had used Reverse for all classes.

     *FvwmIconMan: [id] Resolution [filter(s)]
	 Specifies  a list of filters, separated by spaces, that configure which
	 windows are displayed. If no filters are given, then all windows of the
	 appropriate type are shown (see the show and dontshow	options  below).
	 Each filter then limits the windows that are displayed and may take one
	 of  the following values: desk, page, screen, !desk, !page, !screen, or
	 invert. desk only shows windows on the  current  desk,  and  page  only
	 shows	windows  on  the current page. !desk and !page only show windows
	 not on the current desk or page respectively. invert reverses the  fil-
	 ter displaying the windows that did not match.

	 Notes:  page and desk are independent. If the only filter is page, then
	 you will see windows on the current page on all desks. To only see win-
	 dows on the current page and desk (the default) you need both	filters,
	 'desk	page'.	You  can  only	have  one  of desk/!desk, page/!page, or
	 screen/!screen, the last one issued take precedence. The invert  filter
	 reverses  the	whole  filter  so  'invert desk page' is not the same as
	 '!desk !page'. Sticky windows are visible on all pages  and  desks,  so
	 they match all page and desk filters, but won't match the inverted fil-
	 ter.

	 The  filters  can take additional parameters to state which desk, page,
	 or screen to show (or not show). [!]desk [n] can take the desk  number,
	 which	will only show windows (not) on the stated desk. [!]page [x] [y]
	 can take the horizontal, x, and vertical, y, page numbers,  which  will
	 only show windows (not) on the stated page.

	 [!]screen [S] shows windows (not) on monitor S, which can be:

	 *   NAME: The "NAME" of the specific RandR monitor.

	 *   c: The current RandR monitor (containing the pointer)

	 *   p: The primary RandR monitor

	 *   g: The global monitor

	 Since	all windows are on the global monitor, screen g effectively does
	 nothing. c is the current monitor at the time resolution is issued, and
	 once set will not change. This filter is best used with a RandR NAME.

	 This configuration line is respected when  FvwmIconMan  is  running  as
	 well, the resolution is changed dynamically when sent to fvwm.

     *FvwmIconMan: [id] Reverse class
	 Causes  certain  classes of buttons to have their relief lines reversed
	 so that up and down styles are reversed. This has  no	affect	on  flat
	 buttons. The class can be icon, normal or none. The default is none.

     *FvwmIconMan: [id] SelectButton style [forecolor backcolor]
	 Same  as the plainbutton option, but specifies the look of buttons when
	 the mouse is over them.

     *FvwmIconMan: [id] SelectColorset colorset
	 Works like selectbutton but uses colorsets instead. The  style  setting
	 can still only be applied with selectbutton.

     *FvwmIconMan: [id] Shape boolean
	 If  True,  then use make the window shaped. Probably only useful if you
	 have multiple columns or rows. If FvwmIconMan wasn't compiled	to  sup-
	 port  the  Shape extension, this generates an error message. When using
	 shaped windows, it's recommended that a fvwm style is made  for  FvwmI-
	 conMan that has no borders. Otherwise, fvwm will get confused.

     *FvwmIconMan: [id] Sort value
	 If name, then the manager list is sorted by name. If namewithcase, then
	 it is sorted by name sensitive to case. If id, then the manager list is
	 sorted  by  the window id, which never changes after the window is cre-
	 ated. If weighted, then the manager list is sorted by weight  (see  the
	 description  of  sortweight below). Or it can be set to none, which re-
	 sults in no sorting. Default is name.

     *FvwmIconMan: [id] SortWeight weight pattern-list
	 Assigns the specified weight to windows that  match  pattern-list.  The
	 list is made up of patterns of the form type=pattern, where type is one
	 of  class,  resource, title, icon, or, screen and pattern is an expres-
	 sion of the same format used in the fvwm  style  command  (minimalistic
	 shell	pattern matching). Multiple sort weights can be given. Each win-
	 dow is matched against the list of sort weights, in order, and is given
	 the weight from the first  match.  Lower-weighted  windows  are  placed
	 first in the manager list. For example:

	       *FvwmIconMan: Sort weighted
	       *FvwmIconMan: SortWeight 1 class=XTerm title=special*
	       *FvwmIconMan: SortWeight 10 class=XTerm
	       *FvwmIconMan: SortWeight 5

	 In  this  example,  xterm  windows  whose  titles  start with "special"
	 (weight 1) are listed first, followed by everything  but  other  xterms
	 (weight 5), and the other xterms (weight 10) are listed last. If no de-
	 fault	weight	(empty	pattern list) is given, the default weight is 0.
	 Only relevant if the sort type is set to weighted.

     *FvwmIconMan: [id] Title title-string
	 Specifies the window title string for that manager window.  Titlestring
	 may  either  be  a single word, or a string enclosed in quotes. The de-
	 fault is "FvwmIconMan". This will be drawn in the title bar of the man-
	 ager window, if any, and in the title button, which is the button drawn
	 when the manager is empty.

     *FvwmIconMan: [id] TitleButton style [forecolor backcolor]
	 Same as the plainbutton option, but specifies the  look  of  the  title
	 button  (the button drawn when the manager is empty). The manager's ti-
	 tle is drawn in the title button.

     *FvwmIconMan: [id] UseWinList boolean
	 If true, then honor the WinListSkip style flag. Otherwise, all  windows
	 are  subject  to possible management according to the show and dontshow
	 lists.

	 The two following options control which windows get  handled  by  which
	 managers.  A manager can get two lists, one of windows to show, and one
	 of windows to ignore. If only the show list is given, then that manager
	 will show only the windows in the list. If only the  DontShow	list  is
	 given, then the manager will show all windows except those in the list.
	 If  both  lists  are given, then a window will be shown if it is not in
	 the DontShow list, and in the Show list. And finally, if  neither  list
	 is  given,  then the manager will handle all windows. Each list is made
	 up of patterns of the form type=pattern, where type is  one  of  class,
	 resource, title, or icon, and pattern is an expression of the same for-
	 mat  used  in the fvwm style command (minimalistic shell pattern match-
	 ing). Quotes around the pattern will be taken as part	of  the  expres-
	 sion.	If  a window could be handled by more than one manager, then the
	 manager with the lowest id gets it.

     *FvwmIconMan: [id] Show pattern list
	 If a window matches one of the patterns in the list,  then  it  may  be
	 handled by this manager.

     *FvwmIconMan: [id] DontShow pattern list
	 If a window matches one of the patterns in the list, then it may not be
	 handled by this manager.

     *FvwmIconMan: [id] ShowTransient boolean
	 Show transient windows in the list (default false).

     *FvwmIconMan: [id] ShowOnlyIcons boolean
	 Only iconified windows are shown if boolean is true.

     *FvwmIconMan: [id] ShowNoIcons boolean
	 Only windows that are not iconified are shown if boolean is true.

     *FvwmIconMan: [id] ShowOnlyFocused boolean
	 Only window with the focus is shown if boolean is true.

	 The following two options control tips.

     *FvwmIconMan: [id] Tips value
	 where	value  can be always, needed or false. Default is false, no tips
	 are displayed. With always, tips are enabled. With  needed,  a  tip  is
	 displayed  only  if  either  the  button string is truncated or the tip
	 string is not equal to the button string. This  configuration	line  is
	 respected when FvwmIconMan is running as well.

     *FvwmIconMan: [id] TipsDelays delay [mappeddelay]
	 where	delay and mappeddelay are time out values in milliseconds. If no
	 mappeddelay is given delay is assumed. Default is 1000  300.  When  the
	 cursor  is on a button, FvwmIconMan wait delay milliseconds before dis-
	 playing the tip. In the case where a tip is already mapped and the cur-
	 sor goes to another button, FvwmIconMan waits mappeddelay  milliseconds
	 before displaying the new tip.

     *FvwmIconMan: [id] TipsFont fontname
	 Specifies  the  font  to  be used for tips. Default is the default fvwm
	 font.

     *FvwmIconMan: [id] TipsColorset colorset
	 Specifies the colors for tips window. Default is colorset 0.

     *FvwmIconMan: [id] TipsFormat formatstring
	 Similar to the Format option but for the tips window.	The  default  is
	 the format string from the Format option.

     *FvwmIconMan: [id] TipsBorderWidth pixels
	 Specifies  the  border width (in pixels) of the tips window. Default is
	 1.

     *FvwmIconMan: [id] TipsPlacement value
	 where value can be up, down, right, left,  updown  or	leftright.  This
	 value specifies the position of the tips window relative to its button.
	 Default  is updown where buttons on the top half of the screen get tips
	 below the button, otherwise the tips are above the button.

     *FvwmIconMan: [id] TipsJustification value
	 where value can be leftup, rightdown or center. Specifies the	justifi-
	 cation  (direction) of the tips window relative to its button after the
	 tips window has been placed. Default is leftup which means  that  if  a
	 tip  is  placed  above or below its button, then the left border of the
	 tip and of the button are aligned. If the tip is placed on the left  or
	 on  the  right  of its button, leftup aligns the top borders. rightdown
	 and center work like leftup but in different directions. The  alignment
	 is adjusted by the TipsOffset option. See next option.

     *FvwmIconMan: [id] TipsOffsets placementoffset justoffset
	 where placementoffset and justoffset are offsets in pixels for the Tip-
	 sPlacement and TipsJustification configuration option. Default is 3 2.

ACTIONS
     Actions  are  commands  which  may  be bound to an event of the type: a key
     press, a mouse click, or the mouse entering a window manager button  -  de-
     noted by the action types Key, Mouse, and Select.

     Normally,	actions  bound	to a mouse click are executed when the button is
     pressed. In transient mode, the action is executed when the button  is  re-
     leased, since it is assumed that FvwmIconMan was bound to some mouse event.
     A	tip/warning:  FvwmIconMan  still keeps track of the mouse button and any
     modifier keys in this case, so if you bind FvwmIconMan  to  say,  meta-but-
     ton3,  then  it would be wise to ensure that the action you want to execute
     will be executed when the meta-button3 event occurs  (which  would  be  the
     button release, assuming you kept your finger on the meta key).

     The syntax for actions are:

     Key actions: Key Keysym Modifiers FunctionList
	 Keysym and Modifiers are exactly the same as for the fvwm Key command.

     Mouse actions: Mouse Button Modifiers FunctionList
	 Button  and  Modifiers  are exactly the same as for the fvwm Mouse com-
	 mand.

     Select actions: Select FunctionList
	 A FunctionList is a sequence of commands separated by commas. They  are
	 executed  in  left  to  right order, in one shared context - which cur-
	 rently only contains a pointer to the "current" button. If a button  is
	 selected (typically by the mouse pointer sitting on it) when the action
	 is  executed,	then  the  current button is initialized to that button.
	 Otherwise, it points to nothing.

     Most of the available commands then modify this "current" button, either by
     moving it around, making it become the selected button, or sending commands
     to fvwm acting on the window represented by that button.  Note  that  while
     this  current button is initialized to be the selected button, the selected
     button does not implicitly follow it around. This way, the  user  can  send
     commands to various windows, without changing which button is selected.

     Commands  take  five  types of arguments: Integer, Manager, Window, Button,
     and String. A String is a string specified exactly as for fvwm - either  in
     quotes or as a single word not in quotes. Again, you may bind a sequence of
     commands to an event, by listing them separated by commas.

     Window and Button types look exactly the same in the .fvwm2rc file, but are
     interpreted  as either specifying a managed window, or a FvwmIconMan button
     representing a window. They can either be an integer (which is  interpreted
     modulo  N	where  N is the number of buttons - so 0 is the first and N-1 is
     the last), or one of the strings: Select, Focus,  Up,  Down,  Right,  Left,
     Next,  Prev.  Select  and	Focus refer to the currently selected or focused
     button or window. Up, Down, Right, and Left refer to the button  or  window
     above,  below, to the right of, or to the left of the current button in the
     manager window, allowing navigation around the  manager  window.  Next  and
     Prev  designates the window, button, or manager after or before the current
     button, allowing navigation of the one dimensional list of windows which is
     drawn in the manager window. If the manager is sorted, Next and  Prev  move
     through the windows in the sorted order.

     The  Manager  type  can either be an integer, Next, or Prev. The meaning is
     analogous to that of the Button type, but in terms of the integral index of
     the managers, restricted to managers which are nonempty.

     The following functions are currently defined:

     bif Button Integer/String
	 A relative branch instruction. If Button is Select or Focus, then  take
	 the branch if there is a selected button or a focused button. If Button
	 is an integer, then branch if nonzero. If it is one of Up, Down, Right,
	 Left,	Next, Prev, then the branch is taken when the current button can
	 move in that direction. If the branch is taken, then  Integer	commands
	 are skipped. No backwards branches are allowed.

     bifn Button Integer/String
	 The  complement  of  bif.  The  branch  is taken if Button evaluates to
	 false, by the criteria listed for bif.

     gotobutton Button
	 Sets current button to Button. If Button is an integer, then  the  cur-
	 rent  button  is  set	to  Button  modulo the number of buttons, in the
	 whichever manager contains the selected button, if any.

     gotomanager Manager
	 Sets button to button 0 of Manager. This will only  go  to  a	visible,
	 nonempty manager. So an integral argument is taken modulo the number of
	 such managers.

     jmp Integer/String
	 Executes  a  relative jump of Integer instructions. Backwards jumps are
	 not allowed. The jump is computed relative to the instruction following
	 the jmp.

     label String
	 Provides a label that previous instructions can jump to. It will not be
	 visible to subsequent jump instructions, and the same label can be used
	 multiple times in the same instruction list (though it  would	be  per-
	 verse to do so.)

     print String
	 Prints String to the console. Useful for debugging actions.

     printdebug
	 Prints  defined actions to the console. Should only be used by develop-
	 ers. To enable this command, set CONFIG and FUNCTIONS variables to  '1'
	 in the modules/FvwmIconMan/debug.h and recompile this module.

     quit
	 Quits FvwmIconMan.

     refresh
	 Causes all manager windows to redraw themselves.

     ret
	 Stop executing the entire action.

     searchback String
	 Sets  button  to  button before the current one whose printed string in
	 the manager window matches specified String, which  may  contain  wild-
	 cards.

     searchforward String
	 Sets button to button after the current one whose printed string in the
	 manager window matches specified String, which may contain wildcards.

     select
	 Selects  the current button, if any. If a select action has been speci-
	 fied, it will then be run. Therefore, it is considered  unwise  to  set
	 the select button in the select action.

     sendcommand Command
	 Sends the fvwm command Command to the window represented by the current
	 button, if any.

     warp
	 Warps cursor to current button, if any.

     Examples:

	 gotobutton select, gotobutton Down, select

     Selects  the  button below the currently selected button. Since the current
     button is already initialized to the selected button, this may be shortened
     to "gotobutton Down, select".

	 gotobutton Up, select

     Selects the button above the currently selected button.

	 gotobutton 0, select

     Selects the first button of the current manager. If  there  is  no  current
     manager, which is the case when no button is selected, then this does noth-
     ing.

	 gotobutton -1, select

     Selects the last button of the current manager.

	 gotobutton focus, select

     Selects the button corresponding to the focused window.

	 gotobutton focus, Iconify

     Sends  the  fvwm command Iconify to the focused window. Note that this does
     not change the selected button.

	 bif Next 3, gotobutton 0, select, ret, gotobutton Next, select

     If a button is selected, and it's the last button, go to button 0. If  it's
     not  the  last  button, go to the next button. Otherwise, do nothing. Basi-
     cally, this action cycles through all buttons in the current manager.

	 bif select 7, bif focus 3, gotomanager 0, select, ret, gotobutton focus, \
	 select, ret, gotobutton down, select

     This is good for sending to FvwmIconMan with  a  SendToModule  command.  If
     there is a selected button, it moves down. Otherwise, if there is a focused
     button, it is selected. Otherwise, button 0 of manager 0 gets selected.

	 bif select Select, bif focus Focus, gotomanager 0, select, ret, label Focus, \
	 gotobutton focus, select, ret, label Select, gotobutton down, select

     Same as previous, but using the label instruction.

     In  addition to being bound to keys and mice, actions can be sent from fvwm
     to FvwmIconMan via the SendToModule command. Don't quote the  command  when
     using  SendToModule.  Also,  due  to  a bug in the current version of fvwm,
     don't quote FvwmIconMan either.

SAMPLE CONFIGURATIONS
     This first example is of a the simplest invocation  of  FvwmIconMan,  which
     only has one manager, and handles all windows:

	 ##############################################################
	 # Load any modules which should be started during
	 # fvwm initialization
	 ModulePath /usr/lib/X11/fvwm:/usr/bin/X11
	 Module FvwmIconMan

	 # Make FvwmIconMan title-bar-less, sticky, and give it an icon
	 Style "Fvwm*"	    Icon toolbox.xpm,NoTitle,NoHandles,Sticky
	 Style "FvwmIconMan" HandleWidth 5, Handles, BorderWidth 5

	 ##############################################################
	 ##############################################################
	 #Definitions used by the modules

	 *FvwmIconMan: NumManagers	  1
	 *FvwmIconMan: Resolution	  global
	 *FvwmIconMan: Background	  slategrey
	 *FvwmIconMan: Foreground	  white
	 *FvwmIconMan: Font		  7x13
	 *FvwmIconMan: ButtonGeometry	  100x0
	 *FvwmIconMan: ManagerGeometry	  1x0-0+0

     This  example  is the Reader's Digest version of my personal configuration.
     It has two managers, one for emacs  and  one  for	everything  else,  minus
     things  with no icon title. Only windows on the current page are displayed.
     The use of the drawicons and shape options requires that fvwm and FvwmIcon-
     Man are compiled with the correct options. Note how the geometry  and  show
     options are specified per manager, and the others are common to all:

	 Style "FvwmIconMan"  NoTitle, Sticky, WindowListSkip, BorderWidth 0
	 Style "FvwmIconMan"  HandleWidth 0

	 Key F8 A N SendToModule FvwmIconMan bif select Select, bif focus Focus, \
	   gotomanager 0, select, sendcommand WarpToWindow, ret, label Focus, \
	   gotobutton focus, select, sendcommand WarpToWindow, ret, label Select, \
	   gotobutton prev, select, sendcommand WarpToWindow
	 Key F9 A N SendToModule FvwmIconMan bif select Select, bif focus Focus, \
	   gotomanager 0, select, sendcommand WarpToWindow, ret, label Focus, \
	   gotobutton focus, select, sendcommand WarpToWindow, ret, label Select, \
	   gotobutton next, select, sendcommand WarpToWindow

	 *FvwmIconMan: NumManagers 2
	 *FvwmIconMan: Resolution  page
	 *FvwmIconMan: Background  steelblue
	 *FvwmIconMan: Foreground  white
	 *FvwmIconMan: Font	   7x13
	 *FvwmIconMan: UseWinList  true
	 *FvwmIconMan: DrawIcons   true
	 *FvwmIconMan: Shape	   true
	 *FvwmIconMan: FollowFocus true
	 *FvwmIconMan: Sort	   name
	 *FvwmIconMan: PlainButton	    up white steelblue
	 *FvwmIconMan: SelectButton	    down white steelblue
	 *FvwmIconMan: FocusButton	    up white brown
	 *FvwmIconMan: FocusAndSelectButton down white brown
	 *FvwmIconMan: TitleButton	    raisededge white steelblue
	 *FvwmIconMan: NoIconAction	    "SendToModule FvwmAnimate animate"

	 *FvwmIconMan: 1 Title		 "Emacs windows"
	 *FvwmIconMan: 1 IconName	 "FvwmIconMan: Emacs"
	 *FvwmIconMan: 1 Format 	 "%i"
	 *FvwmIconMan: 1 Show		 resource=emacs resource=gemacs
	 *FvwmIconMan: 1 ManagerGeometry 1x0-400+0
	 *FvwmIconMan: 1 ButtonGeometry  200x0

	 *FvwmIconMan: 2 Title		 "All windows"
	 *FvwmIconMan: 2 IconName	 "FvwmIconMan: all"
	 *FvwmIconMan: 2 Format 	 "%c: %i"
	 *FvwmIconMan: 2 DontShow	 icon=Untitled
	 *FvwmIconMan: 2 ManagerGeometry 2x4-0+0
	 *FvwmIconMan: 2 ButtonGeometry  200x0

	 *FvwmIconMan: transient Geometry 194x100
	 *FvwmIconMan: transient DontShow icon=Untitled
	 *FvwmIconMan: transient Action   Mouse 0 A sendcommand select select Iconify

	 *FvwmIconMan: Action	     Mouse	  1 N sendcommand Iconify
	 *FvwmIconMan: Action	     Mouse	  2 N sendcommand WarpToWindow
	 *FvwmIconMan: Action	     Mouse	  3 N sendcommand "Module FvwmIdent FvwmIdent"
	 *FvwmIconMan: Action	     Key	Left  N gotobutton Left, select
	 *FvwmIconMan: Action	     Key	Right N gotobutton Right, select
	 *FvwmIconMan: Action	     Key	Up    N gotobutton Up, select
	 *FvwmIconMan: Action	     Key	Down  N gotobutton Down, select
	 *FvwmIconMan: Action	     Key	q     N quit

UNFINISHED BUSINESS
     There  is	one  bug  that	I know of. A honest to goodness solution to this
     would be appreciated. When an icon manager is set to grow upwards or  left-
     wards, on some machines it may wander occasionally.

     It  doesn't  handle  windows  without  resource  names  as gracefully as it
     should.

AUTHOR
     Brady Montz (bradym@cs.arizona.edu).

THANKS
     Thanks to: David Berson berson@cs.pitt.edu, Gren Klanderman
     greg@alphatech.com, David Goldberg dsg@mitre.org, Pete Forman
     gsez020@compo.bedford.waii.com, Neil Moore amethyst@maxwell.ml.org, Josh M.
     Osborne stripes@va.pubnix.com, Adam Rice <wysiwyg@glympton.airtime.co.uk,
     Chris Siebenmann cks@hawkwind.utcs.toronto.edu, Bjorn Victor
     victor@delial.docs.uu.se, for contributing either code or truly keen ideas.

				   2026-06-27			  FVWMICONMAN(1)

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