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M_MATRIX(3)		     Library Functions Manual		     M_MATRIX(3)

NAME
     M_Matrix -- Agar-Math matrix-related functions

SYNOPSIS
     #include <agar/core.h>
     #include <agar/gui.h>
     #include <agar/math/m.h>

DESCRIPTION
     The M_Vector(3) and M_Matrix interfaces implement linear algebra operations
     on  (real	or  complex  valued) n dimensional vectors, and m by n matrices.
     Optimized interfaces are provided for fixed-dimensional types  (which  have
     entries directly accessible as x, y, z and w).  Arbitrary-dimensional types
     may or may not use fixed arrays in memory.  For example, the "sparse" back-
     end uses a sparse matrix representation, and the "db" backend stores vector
     entries in a database.

     Backends  can be selected at run-time, or Agar-Math can be compiled to pro-
     vide inline expansions of all operations of a specific backend.  Vector ex-
     tensions (such as SSE and AltiVec)  are  used  by	default,  if  a  runtime
     cpuinfo check determines that they are available (the build remains compat-
     ible  with non-vector platforms, at the cost of extra function calls).  For
     best performance, Agar should  be	compiled  with	"--with-sse=inline",  or
     "--with-altivec=inline".

M-BY-N MATRICES
     The following routines operate on dynamically-allocated m by n matrices:

     fpu      Native scalar floating point methods.
     sparse   Methods optimized for large, sparse matrices.  Based on the excel-
	      lent Sparse 1.4 package by Kenneth Kundert.

M-BY-N MATRICES: INITIALIZATION
     M_Matrix * M_New(Uint m, Uint n)

     void M_Free(M_Matrix *M)

     int M_Resize(M_Matrix *M, Uint m, Uint n)

     void M_SetIdentity(M_Matrix *M)

     void M_SetZero(M_Matrix *M)

     int M_Copy(M_Matrix *D, const M_Matrix *A)

     M_Matrix * M_Dup(const M_Matrix *M)

     M_Matrix * M_ReadMatrix(AG_DataSource *ds)

     void M_WriteMatrix(AG_DataSource *ds, const M_Matrix *A)

     The  M_New() function allocates a new m by n matrix.  M_Free() releases all
     resources allocated for the specified matrix.  M_Resize() resizes M to m by
     n.  Existing entries are preserved, but new entries are left uninitialized.
     If insufficient memory is available, -1 is returned and an error message is
     set.  On success, the function returns 0.

     M_SetIdentity() initializes M to the identity matrix.  M_SetZero() initial-
     izes M to all zeros.

     M_Copy() copies the contents of matrix A into D, which is assumed	to  have
     the  same dimensions (otherwise, -1 is returned).	M_Dup() returns a dupli-
     cate of M.

     The M_ReadMatrix() and M_WriteMatrix() functions are used to  (de)serialize
     the contents of matrix A from/to the specified AG_DataSource(3).

M-BY-N MATRICES: ACCESSING ELEMENTS
     M_Real M_Get(M_Matrix *M, Uint i, Uint j)

     void M_Set(M_Matrix *M, Uint i, Uint j, M_Real val)

     M_Real * M_GetElement(M_Matrix *M, Uint i, Uint j)

     void M_ToFloats(float *values, const M_Matrix *A)

     void M_ToDoubles(double *values, const M_Matrix *A)

     void M_FromFloats(M_Matrix *A, const float *values)

     void M_FromDoubles(M_Matrix *A, const double *values)

     void M_Print(const M_Matrix *A)

     The  M_Get() and M_Set() routines respectively retrieve and set the element
     i, j.

     M_GetElement() returns a pointer to the element i, j.  As long as the entry
     exists, it is safe to read and write the element.

     The M_ToFloats() and M_ToDoubles() functions return a representation of ma-
     trix A as an array of float or  double  values  in  row-major  order.   The
     M_FromFloats()  and  M_FromDoubles()  functions initialize matrix A from an
     array of float or double values in row-major order.  In both cases,  it  is
     assumed that the arrays are of the correct size for the given matrix dimen-
     sions.

     M_Print() dumps the individual matrix entries to the standard error output.
     It  is  only for debugging purposes. Agar GUI applications can use the pro-
     vided M_Matview(3) widget to display matrix contents.

M-BY-N MATRICES: OPERATIONS
     M_Matrix * M_Transpose(M_Matrix *M)

     M_Matrix * M_Add(const M_Matrix *A, const M_Matrix *B)

     int M_Addv(M_Matrix *A, const M_Matrix *B)

     void M_AddToDiag(M_Matrix *A, M_Real value)

     M_Matrix * M_DirectSum(const M_Matrix *A, const M_Matrix *B)

     M_Matrix * M_Mul(const M_Matrix *A, const M_Matrix *B)

     int M_Mulv(const M_Matrix *A, const M_Matrix *B, M_Matrix *AB)

     M_Matrix * M_EntMul(const M_Matrix *A, const M_Matrix *B)

     int M_EntMulv(const M_Matrix *A, const M_Matrix *B, M_Matrix *AB)

     void M_Compare(const M_Matrix *A, const M_Matrix *B, M_Real *diff)

     int M_Trace(M_Real *trace, const M_Matrix *A)

     void M_IsSquare(M_Matrix *A)

     M_Matrix * M_GaussJordan(const M_Matrix *A, M_Matrix *b)

     int M_GaussJordanv(M_Matrix *A, M_Matrix *b)

     int M_FactorizeLU(M_Matrix *A)

     void M_BacksubstLU(M_Matrix *LU, M_Vector *b)

     void M_MNAPreorder(M_Matrix *A)

     The M_Transpose() function returns the transpose of M (i.e., all i, j  ele-
     ments are swapped against j, i elements).

     M_Add()  returns the sum of the matrices A and B.	The M_Addv() variant re-
     turns the sum into an existing matrix, returning -1 if the  dimensions  are
     incorrect.

     The  M_AddToDiag() routine adds value to each diagonal entry i, i of matrix
     A.

     M_DirectSum() returns the direct sum of A and B.

     M_Mul() returns the product of matrices A and B.  The M_Mulv() variant  re-
     turns  the  product into an existing matrix, returning -1 if the dimensions
     are incorrect.  M_EntMul() and M_EntMulv() perform entrywise multiplication
     as opposed to matrix multiplication.

     The M_Compare() function compares each entry of  A  and  B,  returning  the
     largest difference into diff.

     M_Trace()	returns  the  trace  (the  sum of elements on the diagonal) of a
     square matrix A into trace.

     The M_IsSquare() function returns 1 if A is a square (n-by-n) matrix.

     The M_GaussJordan() function solves for x in Ax = b.  The	solver	replaces
     the contents of A by its inverse, and returns the solution vector into b.

     The  M_FactorizeLU()  routine computes the LU factorization of a square ma-
     trix A.  If successful, the original contents of A are  destroyed	and  re-
     placed  by the LU factorization.  On error, -1 is returned.  Partial pivot-
     ing information is recorded in the M_Matrix structure for subsequent  back-
     substitution.

     The M_BacksubstLU() routine solves a system of linear equations represented
     by  a  LU	factorization  LU (previously computed by M_FactorizeLU()) and a
     right-hand side b.  The solution vector is returned into b.

     The M_MNAPreorder() routine attempts to remove zeros from the diagonal,  by
     taking  into  account  the  structure  of modified node admittance matrices
     (found in applications such as electronic simulators).

4-BY-4 MATRICES
     The following routines are optimized for 4x4 matrices,  as  frequently  en-
     countered	in computer graphics.  Entries are directly accessible as struc-
     ture members.  Available backends include:

     fpu   Native scalar floating point methods.
     sse   Accelerate operations using Streaming SIMD Extensions (SSE).

4-BY-4 MATRICES: INITIALIZATION
     M_Matrix44 M_MatZero44(void)

     void M_MatZero44v(M_Matrix44 *Z)

     M_Matrix44 M_MatIdentity44(void)

     void M_MatIdentity44v(M_Matrix44 *I)

     void M_MatCopy44(M_Matrix44 *Mdst, const M_Matrix44 *Msrc)

     The M_MatZero44() and M_MatZero44v() functions initializes the  target  ma-
     trix Z to the zero matrix.

     M_MatIdentity44() and M_MatIdentity44v() initializes the target matrix I to
     the identity matrix.

     The M_MatCopy44() routine copies the contents of matrix Msrc into Mdst. The
     original contents of Mdst are overwritten.

4-BY-4 MATRICES: ACCESSING ELEMENTS
     The  elements  of M_Matrix44 are directly accessible via the m[4][4] member
     of the structure.	Elements of the matrix are stored in  row-major  format.
     The structure is defined as:

     #ifdef HAVE_SSE
     typedef union m_matrix44 {
	     struct { __m128 m1, m2, m3, m4; };
	     float m[4][4];
     } M_Matrix44;
     #else
     typedef struct m_matrix44 {
	     M_Real m[4][4];
     } M_Matrix44;
     #endif

     Notice  that  SIMD  extensions force single-precision floats, regardless of
     the precision for which Agar-Math was built (if a 4x4 matrix of higher pre-
     cision is required, the general M_Matrix type may be used).

     The following functions convert between M_Matrix44 and numerical arrays:

     void M_MatToFloats44(float *flts, const M_Matrix44 *A)

     void M_MatToDoubles44(double *dbls, const M_Matrix44 *A)

     void M_MatFromFloats44(M_Matrix44 *M, const float *flts)

     void M_MatFromDoubles44(M_Matrix44 *M, const double *dbls)

     M_MatToFloats44() converts matrix A to a 4x4 array of floats flts.   M_Mat-
     ToDoubles44() converts matrix A to a 4x4 array of doubles dbls.  M_MatFrom-
     Floats44()  initializes matrix M from the contents of a 4x4 array of floats
     flts.  M_MatFromDoubles44() initializes matrix M from the contents of a 4x4
     array of doubles dbls.

4-BY-4 MATRICES: OPERATIONS
     M_Matrix44 M_MatTranspose44(M_Matrix44 A)

     M_Matrix44 M_MatTranspose44p(const M_Matrix44 *A)

     void M_MatTranspose44v(M_Matrix44 *A)

     M_Matrix44 M_MatInvert44(M_Matrix44 A)

     int M_MatInvertElim44(M_Matrix44 A, M_Matrix44 *Ainv)

     M_Matrix44 M_MatMult44(M_Matrix44 A, M_Matrix44 B)

     void M_MatMult44v(M_Matrix44 *A, const M_Matrix44 *B)

     void M_MatMult44pv(M_Matrix44 *AB, const M_Matrix44  *A,  const  M_Matrix44
     *B)

     M_Vector4 M_MatMultVector44(M_Matrix44 A, M_Vector4 x)

     M_Vector4 M_MatMultVector44p(const M_Matrix44 *A, const M_Vector4 *x)

     void M_MatMultVector44v(M_Vector4 *x, const M_Matrix44 *A)

     void M_MatRotateAxis44(M_Matrix44 *T, M_Real theta, M_Vector3 axis)

     void  M_MatOrbitAxis44(M_Matrix44	*T,  M_Vector3	center,  M_Vector3 axis,
     M_Real theta)

     void M_MatRotateEul44(M_Matrix44 *T, M_Real pitch, M_Real roll, M_Real yaw)

     void M_MatRotate44I(M_Matrix44 *T, M_Real theta)

     void M_MatRotate44J(M_Matrix44 *T, M_Real theta)

     void M_MatRotate44K(M_Matrix44 *T, M_Real theta)

     void M_MatTranslate44v(M_Matrix44 *T, M_Vector3 v)

     void M_MatTranslate44(M_Matrix44 *T, M_Real x, M_Real y, M_Real z)

     void M_MatTranslate44X(M_Matrix44 *T, M_Real c)

     void M_MatTranslate44Y(M_Matrix44 *T, M_Real c)

     void M_MatTranslate44Z(M_Matrix44 *T, M_Real c)

     void M_MatScale44(M_Matrix44 *T, M_Real x, M_Real y, M_Real z, M_Real w)

     void M_MatUniScale44(M_Matrix44 *T, M_Real c)

     The M_MatTranspose44(), M_MatTranspose44p() and  M_MatTranspose44v()  func-
     tion  compute  and return the transpose of matrix A (i.e., all elements i,j
     are swapped for elements j,i).

     The function M_MatInvert44() computes the inverse of A using Cramer's  rule
     and  cofactors.  If the matrix is not invertible, the return value is unde-
     fined.

     The M_MatInvertElim44() function computes the inverse of  A  by  systematic
     Gaussian  elimination.   If  the  matrix  is not invertible (singular up to
     M_MACHEP precision), the function fails.

     M_MatMult44(), M_MatMult44v() and M_MatMult44pv() compute	the  product  of
     matrices A and B.

     The   M_MatMultVector44(),  M_MatMultVector44p()  and  M_MatMultVector44v()
     functions perform matrix-vector multiplication Ax, and returns x.

     M_MatRotateAxis44() multiplies matrix T against a rotation matrix	describ-
     ing  a  rotation of theta radians about axis (relative to the origin).  The
     M_MatOrbitAxis44() variant takes axis  to	be  relative  to  the  specified
     center point as opposed to the origin.

     M_MatRotateEul44()  multiplies  T	against  a  matrix describing a rotation
     about the origin in terms of Euler angles pitch, roll and yaw (given in ra-
     dians).

     M_MatRotate44I(), M_MatRotate44J() and M_MatRotate44K() multiply T  with  a
     matrix  describing  a rotation of theta radians about the basis vector i, j
     or k, respectively.

     M_MatTranslate44v() multiplies T against a matrix describing a  translation
     by  vector v.  M_MatTranslate44(), M_MatTranslate44X(), M_MatTranslate44Y()
     and M_MatTranslate44Z() accept individual coordinate arguments.

     M_MatScale44() multiplies T against a matrix describing uniform/non-uniform
     scaling by [x,y,z,w].  M_MatUniScale44() performs uniform scaling by c.

SEE ALSO
     AG_Intro(3), M_Complex(3), M_Quaternion(3), M_Real(3), M_Vector(3)

     Sparse 1.4

HISTORY
     The M_Matrix interface first appeared in Agar 1.3.3.

Agar 1.7			December 21, 2022		     M_MATRIX(3)

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