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Object(3)		   Library Functions Manual		     Object(3)

NAME
       Object -- The Object widget class

SYNOPSIS
       #include	<Xm/Xm.h>

DESCRIPTION
       Object  is never	instantiated.  Its sole	purpose	is as a	supporting su-
       perclass	for other widget classes.

   Classes
       The class pointer is objectClass.

       The class name is Object.

   New Resources
       The following table defines a set of widget resources used by the  pro-
       grammer	to specify data. The programmer	can also set the resource val-
       ues for the inherited classes to	set attributes	for  this  widget.  To
       reference  a  resource by name or by class in a .Xdefaults file,	remove
       the XmN or XmC prefix and use the remaining letters. To specify one  of
       the  defined  values for	a resource in a	.Xdefaults file, remove	the Xm
       prefix and use the remaining letters (in	either lowercase or uppercase,
       but include any underscores between words).  The	codes  in  the	access
       column  indicate	if the given resource can be set at creation time (C),
       set by using XtSetValues	(S), retrieved by using	XtGetValues (G), or is
       not applicable (N/A).

       +----------------------------------------------------------------------+
       |		    |	 Object	Resource Set	   |	     |	      |
       | Name		    | Class	  | Type	   | Default | Access |
       +--------------------+-------------+----------------+---------+--------+
       | XmNdestroyCallback | XmCCallback | XtCallbackList | NULL    | C      |
       +--------------------+-------------+----------------+---------+--------+
       +--------------------+-------------+----------------+---------+--------+

       XmNdestroyCallback
		 Specifies a list of callbacks that is called when the	gadget
		 is destroyed.

   Translations
       There are no translation	for Object.

								     Object(3)

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