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RGB_MAP(3)			 Allegro manual 		      RGB_MAP(3)

NAME
     RGB_MAP  -  Stores  an rgb map to accelerate conversions. Allegro game pro-
     gramming library.

SYNOPSIS
     #include <allegro.h>

     typedef struct RGB_MAP

DESCRIPTION
	unsigned char data[32][32][32];

     Read chapter "Converting between color formats" for a description on how to
     obtain/use this structure.

SEE ALSO
     create_rgb_table(3), ex3d(3),  excolmap(3),  exrgbhsv(3),	exshade(3),  ex-
     trans(3)

Allegro 			  version 4.4.3 		      RGB_MAP(3)

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