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SDL_GL_LoadLibrary(3) SDL API Reference SDL_GL_LoadLibrary(3) NAME SDL_GL_LoadLibrary - Specify an OpenGL library SYNOPSIS #include "SDL.h" int SDL_GL_LoadLibrary(const char *path); DESCRIPTION If you wish, you may load the OpenGL library at runtime, this must be done before SDL_SetVideoMode is called. The path of the GL library is passed to SDL_GL_LoadLibrary and it returns 0 on success, or -1 on an error. You must then use SDL_GL_GetProcAddress to retrieve function pointers to GL functions. SEE ALSO SDL_GL_GetProcAddress SDL Tue 11 Sep 2001, 23:01 SDL_GL_LoadLibrary(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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