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SDL_GetMouseState(3)		SDL API Reference	    SDL_GetMouseState(3)

NAME
     SDL_GetMouseState - Retrieve the current state of the mouse

SYNOPSIS
     #include "SDL.h"

     Uint8 SDL_GetMouseState(int *x, int *y);

DESCRIPTION
     The  current  button  state  is  returned as a button bitmask, which can be
     tested using the SDL_BUTTON(X) macros, and x and y are set to  the  current
     mouse cursor position. You can pass NULL for either x or y.

EXAMPLE
     SDL_PumpEvents();
     if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
       printf("Mouse Button 1(left) is pressed.
     ");

SEE ALSO
     SDL_GetRelativeMouseState, SDL_PumpEvents

SDL			     Tue 11 Sep 2001, 22:59	    SDL_GetMouseState(3)

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