home | help
SDL_Rect(3)			SDL API Reference		     SDL_Rect(3)

NAME
     SDL_Rect - Defines a rectangular area

STRUCTURE DEFINITION
     typedef struct{
       Sint16 x, y;
       Uint16 w, h;
     } SDL_Rect;

STRUCTURE DATA
     x, y		 Position of the upper-left corner of the rectangle

     w, h		 The width and height of the rectangle

DESCRIPTION
     A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSur-
     face to define blitting regions and by several other video functions.

SEE ALSO
     SDL_BlitSurface, SDL_UpdateRect

SDL			     Tue 11 Sep 2001, 23:01		     SDL_Rect(3)

home | help