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SDL_UpdateRect(3) SDL API Reference SDL_UpdateRect(3) NAME SDL_UpdateRect - Makes sure the given area is updated on the given screen. SYNOPSIS #include "SDL.h" void SDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h); DESCRIPTION Makes sure the given area is updated on the given screen. The rectangle must be confined within the screen boundaries (no clipping is done). If 'x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the en- tire screen. This function should not be called while 'screen' is locked. SEE ALSO SDL_UpdateRects, SDL_Rect, SDL_Surface, SDL_LockSurface SDL Tue 11 Sep 2001, 23:01 SDL_UpdateRect(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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