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SDL_WM_GrabInput(3) SDL API Reference SDL_WM_GrabInput(3) NAME SDL_WM_GrabInput - Grabs mouse and keyboard input. SYNOPSIS #include "SDL.h" SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode); DESCRIPTION Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any. When mode is SDL_GRAB_QUERY the grab mode is not changed, but the cur- rent grab mode is returned. typedef enum { SDL_GRAB_QUERY, SDL_GRAB_OFF, SDL_GRAB_ON } SDL_GrabMode; RETURN VALUE The current/new SDL_GrabMode. SDL Tue 11 Sep 2001, 23:01 SDL_WM_GrabInput(3)
NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE
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