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SDLmm::PixelFormat(3)	   Library Functions Manual	 SDLmm::PixelFormat(3)

NAME
       SDLmm::PixelFormat -

SYNOPSIS
       #include	<sdlmm_pixelformat.h>

   Public Methods
       PixelFormat (SDL_PixelFormat *pixelformat)
	   Constructor from an SDL_PixelFormat*.
       virtual ~PixelFormat ()
	   The destructor.
       Uint8 BitsPerPixel () const
       Uint8 BytesPerPixel () const
       Uint8 Rshift () const
       Uint8 Gshift () const
       Uint8 Bshift () const
       Uint8 Rloss () const
       Uint8 Gloss () const
       Uint8 Bloss () const
       Uint8 Aloss () const
       Uint32 Rmask () const
       Uint32 Gmask () const
       Uint32 Bmask () const
       Uint32 Amask () const
       Color colorkey () const
       Uint8 alpha () const
       SDL_Palette* palette () const
       Color MapRGB (Uint8 r, Uint8 g, Uint8 b)	const
	   Map a RGB color value to a pixel format.
       Color MapRGB (const ColorRGB &colorrgb) const
       Color MapRGBA (Uint8 r, Uint8 g,	Uint8 b, Uint8 a) const
	   Map a RGBA color value to a pixel format.
       Color MapRGBA (const ColorRGBA &colorrgba) const
       void GetRGB (Color pixel, Uint8 &r, Uint8 &g, Uint8 &b) const
	   Get RGB values from a pixel in the pixel format of this
	   PixelFormat.
       const ColorRGB GetRGB (Color pixel) const
       void GetRGBA (Color pixel, Uint8	&r, Uint8 &g, Uint8 &b,	Uint8 &a)
	   const
	   Get RGBA values from	a pixel	in the pixel format of this
	   PixelFormat.
       const ColorRGBA GetRGBA (Color pixel) const

       Informational methods

	   bool	valid () const
	       Returns true if this PixelFormat	is initialized,	false
	       otherwise.

   Protected Attributes
       SDL_PixelFormat*	me
	   The actual SDL_PixelFormat for this PixelFormat.

DETAILED DESCRIPTION
       Author:
	   Adam	Gates

CONSTRUCTOR & DESTRUCTOR DOCUMENTATION
   SDLmm::PixelFormat::PixelFormat (SDL_PixelFormat * pixelformat) [inline,
       explicit]
       Constructor from	an SDL_PixelFormat*.

       This creates a new PixelFormat object from an existing SDL_PixelFormat.
       It's very important not to free the original pixel format since that
       will cause problems. Use	with caution.

   SDLmm::PixelFormat::~PixelFormat () [inline,	virtual]
       The destructor.

MEMBER FUNCTION	DOCUMENTATION
   Uint8 SDLmm::PixelFormat::Aloss () const [inline]
   Uint32 SDLmm::PixelFormat::Amask () const [inline]
   Uint8 SDLmm::PixelFormat::BitsPerPixel () const [inline]
   Uint8 SDLmm::PixelFormat::Bloss () const [inline]
   Uint32 SDLmm::PixelFormat::Bmask () const [inline]
   Uint8 SDLmm::PixelFormat::Bshift () const [inline]
   Uint8 SDLmm::PixelFormat::BytesPerPixel () const [inline]
   const ColorRGB SDLmm::PixelFormat::GetRGB (Color pixel) const [inline]
   void	SDLmm::PixelFormat::GetRGB (Color pixel, Uint8 & r, Uint8 & g, Uint8 &
       b) const
       Get RGB values from a pixel in the pixel	format of this PixelFormat.

       This function uses the entire 8-bit [0..255] range when converting
       color components	from pixel formats with	less than 8-bits per RGB
       component (e.g.,	a completely white pixel in 16-bit RGB565 format would
       return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).

       Parameters:

       pixel  the pixel	value

       r, g, b
	      references to integers where the RGB result will be stored.

       See also:
	   GetRGBA, MapRGB, MapRGBA

   const ColorRGBA SDLmm::PixelFormat::GetRGBA (Color pixel) const [inline]
   void	 SDLmm::PixelFormat::GetRGBA (Color pixel, Uint8 & r, Uint8 & g, Uint8
       & b, Uint8 & a) const
       Get RGBA	values from a pixel in the pixel format	of this	PixelFormat.

       This function uses the entire  8-bit  [0..255]  range  when  converting
       color  components  from	pixel  formats	with  less than	8-bits per RGB
       component (e.g.,	a completely white pixel in 16-bit RGB565 format would
       return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).

       Note:
	   If the PixelFormat has  no  alpha  component,  the  alpha  will  be
	   returned as 0xff (100% opaque).

       Parameters:

       pixel  the pixel	value

       r, g, b,	a
	      references to integers where the RGBA result will	be stored.

       See also:
	   GetRGB, MapRGB, MapRGBA

   Uint8 SDLmm::PixelFormat::Gloss () const [inline]
   Uint32 SDLmm::PixelFormat::Gmask () const [inline]
   Uint8 SDLmm::PixelFormat::Gshift () const [inline]
   Color SDLmm::PixelFormat::MapRGB (const ColorRGB & colorrgb)	const [inline]

   Color SDLmm::PixelFormat::MapRGB (Uint8 r, Uint8 g, Uint8 b)	const
       Map a RGB color value to	a pixel	format.

       Maps the	RGB color value	to this	PixelFormat's pixel format and returns
       the pixel value as a 32-bit int.

       If  the	format has a palette (8-bit) the index of the closest matching
       color in	the palette will be returned.

       If the specified	pixel  format  has  an	alpha  component  it  will  be
       returned	as all 1 bits (fully opaque).

       Returns:
	   A  pixel  value  best approximating the given RGB color value for a
	   given pixel format. If the pixel format bpp (color depth)  is  less
	   than	 32-bpp	 then  the  unused  upper bits of the return value can
	   safely be ignored (e.g., with a 16-bpp format the return value  can
	   be  assigned	 to  a	Uint16,	 and  similarly	 a  Uint8 for an 8-bpp
	   format).

       Parameters:

       r, g, b
	      the RGB values.

       See also:
	   GetRGB, GetRGBA, MapRGBA

   Color  SDLmm::PixelFormat::MapRGBA  (const  ColorRGBA  &  colorrgba)	 const
       [inline]
   Color  SDLmm::PixelFormat::MapRGBA  (Uint8  r,  Uint8  g, Uint8 b, Uint8 a)
       const
       Map a RGBA color	value to a pixel format.

       Maps the	RGBA color  value  to  this  PixelFormat's  pixel  format  and
       returns the pixel value as a 32-bit int.

       If  the	format has a palette (8-bit) the index of the closest matching
       color in	the palette will be returned.

       If the specified	pixel format has no alpha component  the  alpha	 value
       will be ignored (as it will be in formats with a	palette).

       Returns:
	   A  pixel  value best	approximating the given	RGBA color value for a
	   given pixel format. If the pixel format bpp (color depth)  is  less
	   than	 32-bpp	 then  the  unused  upper bits of the return value can
	   safely be ignored (e.g., with a 16-bpp format the return value  can
	   be  assigned	 to  a	Uint16,	 and  similarly	 a  Uint8 for an 8-bpp
	   format).

       Parameters:

       r, g, b,	a
	      the RGBA values.

       See also:
	   GetRGB, GetRGBA, MapRGB

   Uint8 SDLmm::PixelFormat::Rloss () const [inline]
   Uint32 SDLmm::PixelFormat::Rmask () const [inline]
   Uint8 SDLmm::PixelFormat::Rshift () const [inline]
   Uint8 SDLmm::PixelFormat::alpha () const [inline]
   Color SDLmm::PixelFormat::colorkey () const [inline]
   SDL_Palette * SDLmm::PixelFormat::palette ()	const [inline]
   bool	SDLmm::PixelFormat::valid () const [inline]
       Returns true if this PixelFormat	is initialized,	false otherwise.

       Warning:
	   Using an uninitialzied PixelFormat can cause	many problems.

MEMBER DATA DOCUMENTATION
   SDL_PixelFormat * SDLmm::PixelFormat::me [protected]
       The actual SDL_PixelFormat for this PixelFormat.

AUTHOR
       Generated automatically by Doxygen for SDLmm from the source code.

SDLmm				  16 Jul 2001		 SDLmm::PixelFormat(3)

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