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SG_BALL(3) Library Functions Manual SG_BALL(3) NAME SG_Ball -- Agar-SG polyhedral sphere approximation SYNOPSIS #include <agar/core.h> #include <agar/sg.h> DESCRIPTION The SG_Ball node is a polyhedral approximation of a sphere. INHERITANCE HIERARCHY AG_Object(3) -> SG_Node(3) -> SG_Object(3) -> SG_Ball. INITIALIZATION SG_Ball * SG_BallNew(SG_Node *parent, const char *name, const M_Sphere *sph) void SG_BallSetSubdiv(SG_Ball *sphere, int subdiv) The SG_BallNew() function creates a new SG_Ball object under parent, with an initial subdivision count of 1. The SG_BallSetSubdiv() function regenerates the polyhedral approxima- tion for the specified subdivision count. STRUCTURE DATA For the SG_Ball object: int subdiv Subdivision count (1 = Isocahedron) SEE ALSO SG(3), SG_Intro(3), SG_Node(3), SG_Object(3) HISTORY The SG_Ball node class first appeared in Agar 1.6.0. Agar 1.7 December 21, 2022 SG_BALL(3)
NAME | SYNOPSIS | DESCRIPTION | INHERITANCE HIERARCHY | INITIALIZATION | STRUCTURE DATA | SEE ALSO | HISTORY
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