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SG_VIEW_MATERIAL(3) Library Functions Manual SG_VIEW_MATERIAL(3) NAME SG_Texture -- Agar-SG texture object SYNOPSIS #include <agar/core.h> #include <agar/sg.h> DESCRIPTION The SG_Texture object describes texture information which may be at- tached to SG_Object(3) nodes in a SG(3) scene. Materials have the fol- lowing properties: • Texture image (one surface, or multiple blended surfaces). • Emissive, ambient, diffuse and specular color components. • Shininess (specular exponent). • Ties to fragment shader programs (see SG_Program(3)). INHERITANCE HIERARCHY AG_Object(3) -> SG_Texture. INTERFACE SG_Texture * SG_TextureNew(SG_Node *parent, const char *name) SG_TextureSurface * SG_TextureAddSurface(SG_Texture *tex, const AG_Surface *s) SG_TextureSurface * SG_TextureAddSurfaceNODUP(SG_Texture *tex, AG_Surface *s) void SG_TextureDelSurface(SG_Texture *tex, SG_TextureSurface *ts) SG_TextureProgram * SG_TextureAddProgram(SG_Texture *tex, SG_Program *prog) void SG_TextureDelProgram(SG_Texture *tex, SG_TextureProgram *tp) int SG_TextureCompile(SG_Texture *tex) The SG_TextureNew() function allocates, initializes, and attaches a SG_Texture object. The SG_TextureAddSurface() function inserts a copy of the given AG_Surface(3). The SG_TextureAddSurfaceNODUP() variant inserts a pointer to a surface which must remain valid as long as the SG_Texture exists. SG_TextureDelSurface() deletes the specified surface. SG_TextureAddProgram() inserts the specified fragment program (see SG_Program(3)), which will be used when rendering the texture. SG_TextureDelProgram() removes the specified fragment program. The SG_TextureCompile() function blends the input surfaces and gener- ates the final texture surface. STRUCTURE DATA For the SG_Texture object: M_Color emissive Light emitted by surface (Ke) M_Color ambient Ambient reflectance (Ka) M_Color diffuse Diffuse reflectance (Kd) M_Color specular Specular reflectance (Ks) M_Real shininess Specular exponent AG_Surface *surfaces Input surface(s) Uint nSurfaces Input surface count SEE ALSO M_Color(3), M_Real(3), SG(3), SG_Intro(3), SG_Light(3), SG_Program(3), SG_View(3) HISTORY The SG_Texture object first appeared in Agar 1.6.0. Agar 1.7 December 21, 2022 SG_VIEW_MATERIAL(3)
NAME | SYNOPSIS | DESCRIPTION | INHERITANCE HIERARCHY | INTERFACE | STRUCTURE DATA | SEE ALSO | HISTORY
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