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Sound(3)		    Library Functions Manual			Sound(3)

Name
     Sound - audio file description.

Structures
     #include <audio/audiolib.h>
     #include <audio/sound.h>

     typedef struct
     {
	 . . .
     }SoundRec, *Sound;

Members
     Do not dereference the members of the SoundRec structure directly.  Instead
     use the access macros.

     sound is a Sound, a pointer to a SoundRec structure.

     SoundFileFormat(sound)
	       Accesses the int value giving the format of the sound file.

     SoundFileFormatString(sound)
	       Accesses the string description of the format of the sound file.

     SoundDataFormat(sound)
	       Accesses the int value giving the data format of the sound file.

     SoundDataFormatString(sound)
	       Accesses  the  string description of the data format of the sound
	       file.

     SoundNumTracks(sound)
	       Accesses the int value giving the number of tracks in  the  audio
	       data in the sound file.

     SoundSampleRate(sound)
	       Accesses  the int value giving the samples rate of the audio data
	       in the sound file.

     SoundNumSamples(sound)
	       Accesses the int value giving the total number of samples.

     SoundComment(sound)
	       Accesses the string comment.

     SoundBytesPerSample(sound)
	       Returns the bytes per sample of audio data.

     SoundNumBytes(sound)
	       Returns the total number of bytes of  audio  data  in  the  sound
	       file.

     SoundValidateDataFormat(sound)
	       Returns true if the sound file format is a valid format.

Description
     The SoundRec structure describes an audio file.

See Also
     SoundCloseFile,   SoundCreate,   SoundFlushFile,	SoundOpenFileForReading,
     SoundOpenFileWriting,   SoundReadFile,   SoundRewindFile,	  SoundSeekFile,
     SoundTellFile, SoundWriteFile.

     audiolib - Network Audio System C Language Interface

sound				      1.9.4				Sound(3)

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