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XAllocStandardColormap(3)	XLIB FUNCTIONS	     XAllocStandardColormap(3)

NAME
       XAllocStandardColormap,	XSetRGBColormaps, XGetRGBColormaps, XStandard-
       Colormap	- allocate, set, or read a standard colormap structure

SYNTAX

       XStandardColormap *XAllocStandardColormap(void);

       void XSetRGBColormaps(Display  *display,	 Window	 w,  XStandardColormap
	      *std_colormap, int count,	Atom property);

       Status  XGetRGBColormaps(Display	 *display, Window w, XStandardColormap
	      **std_colormap_return, int *count_return,	Atom property);

ARGUMENTS
       display	 Specifies the connection to the X server.

       count	 Specifies the number of colormaps.

       count_return
		 Returns the number of colormaps.

       property	 Specifies the property	name.

       std_colormap
		 Specifies the XStandardColormap structure to be used.

       std_colormap_return
		 Returns the XStandardColormap structure.

DESCRIPTION
       The XAllocStandardColormap function allocates and returns a pointer  to
       a  XStandardColormap structure.	Note that all fields in	the XStandard-
       Colormap	structure are initially	set to zero.  If  insufficient	memory
       is  available, XAllocStandardColormap returns NULL.  To free the	memory
       allocated to this structure, use	XFree.

       The XSetRGBColormaps function replaces the RGB colormap	definition  in
       the  specified  property	on the named window.  If the property does not
       already exist, XSetRGBColormaps sets the	RGB colormap definition	in the
       specified property on the named window.	The property is	stored with  a
       type of RGB_COLOR_MAP and a format of 32.  Note that it is the caller's
       responsibility to honor the ICCCM restriction that only RGB_DEFAULT_MAP
       contain more than one definition.

       The XSetRGBColormaps function usually is	only used by window or session
       managers.  To create a standard colormap, follow	this procedure:

       1.   Open a new connection to the same server.

       2.   Grab the server.

       3.   See	if the property	is on the property list	of the root window for
	    the	screen.

       4.   If the desired property is not present:

	    	 Create	 a colormap (unless you	are using the default colormap
		 of the	screen).

	    	 Determine the color characteristics of	the visual.

	    	 Allocate cells	in the colormap	(or create it with AllocAll).

	    	 Call XStoreColors to store appropriate	color  values  in  the
		 colormap.

	    	 Fill  in  the	descriptive  members  in the XStandardColormap
		 structure.

	    	 Attach	the property to	the root window.

	    	 Use XSetCloseDownMode to make the resource permanent.

       5.   Ungrab the server.

       XSetRGBColormaps	can generate BadAlloc, BadAtom,	and BadWindow errors.

       The XGetRGBColormaps function  returns  the  RGB	 colormap  definitions
       stored  in the specified	property on the	named window.  If the property
       exists, is of type RGB_COLOR_MAP, is of format 32, and is  long	enough
       to  contain a colormap definition, XGetRGBColormaps allocates and fills
       in space	for the	returned colormaps and returns a nonzero  status.   If
       the  visualid  is not present, XGetRGBColormaps assumes the default vi-
       sual for	the screen on which the	window is located; if  the  killid  is
       not present, None is assumed, which indicates that the resources	cannot
       be  released.   Otherwise,  none	of the fields are set, and XGetRGBCol-
       ormaps returns a	zero status.  Note that	it is the  caller's  responsi-
       bility to honor the ICCCM restriction that only RGB_DEFAULT_MAP contain
       more than one definition.

       XGetRGBColormaps	can generate BadAtom and BadWindow errors.

STRUCTURES
       The XStandardColormap structure contains:

       /* Hints	*/
       #de-    ReleaseByFreeingCol-   (	   (XID)
       fine    ormap		      1L)
       /* Values */
       typedef struct {
	       Colormap	colormap;
	       unsigned	long red_max;
	       unsigned	long red_mult;
	       unsigned	long green_max;
	       unsigned	long green_mult;
	       unsigned	long blue_max;
	       unsigned	long blue_mult;
	       unsigned	long base_pixel;
	       VisualID	visualid;
	       XID killid;
       } XStandardColormap;

       The colormap member is the  colormap  created  by  the  XCreateColormap
       function.   The red_max,	green_max, and blue_max	members	give the maxi-
       mum red,	green, and blue	values,	respectively.  Each color  coefficient
       ranges from zero	to its max, inclusive.	For example, a common colormap
       allocation is 3/3/2 (3 planes for red, 3	planes for green, and 2	planes
       for  blue).   This  colormap would have red_max = 7, green_max =	7, and
       blue_max	= 3.  An alternate allocation that uses	 only  216  colors  is
       red_max = 5, green_max =	5, and blue_max	= 5.

       The  red_mult, green_mult, and blue_mult	members	give the scale factors
       used to compose a  full	pixel  value.	(See  the  discussion  of  the
       base_pixel  members  for	further	information.)  For a 3/3/2 allocation,
       red_mult	might be 32, green_mult	might be 4, and	blue_mult might	be  1.
       For  a 6-colors-each allocation,	red_mult might be 36, green_mult might
       be 6, and blue_mult might be 1.

       The base_pixel member gives the base pixel value	used to	compose	a full
       pixel value.  Usually, the base_pixel is	obtained from a	 call  to  the
       XAllocColorPlanes function.  Given integer red, green, and blue coeffi-
       cients  in their	appropriate ranges, one	then can compute a correspond-
       ing pixel value by using	the following expression:

       (r * red_mult + g * green_mult +	b * blue_mult +	base_pixel) & 0xFFFFFFFF

       For GrayScale colormaps,	only  the  colormap,  red_max,	red_mult,  and
       base_pixel  members  are	 defined.   The	other members are ignored.  To
       compute a GrayScale pixel value,	use the	following expression:

       (gray * red_mult	+ base_pixel) &	0xFFFFFFFF

       Negative	multipliers can	be represented by converting the  2's  comple-
       ment representation of the multiplier into an unsigned long and storing
       the  result  in	the  appropriate  _mult	field.	The step of masking by
       0xFFFFFFFF effectively converts the resulting positive multiplier  into
       a negative one.	The masking step will take place automatically on many
       machine	architectures,	depending on the size of the integer type used
       to do the computation,

       The visualid member gives the ID	number of the visual  from  which  the
       colormap	was created.  The killid member	gives a	resource ID that indi-
       cates  whether  the  cells held by this standard	colormap are to	be re-
       leased by freeing the colormap ID or by calling the  XKillClient	 func-
       tion  on	 the  indicated	resource.  (Note that this method is necessary
       for allocating out of an	existing colormap.)

       The properties containing the XStandardColormap	information  have  the
       type RGB_COLOR_MAP.

DIAGNOSTICS
       BadAlloc	 The  server  failed  to  allocate  the	 requested resource or
		 server	memory.

       BadAtom	 A value for an	Atom argument does not name a defined Atom.

       BadWindow A value for a Window argument does not	name a defined Window.

SEE ALSO
       XAllocColor(3), XCreateColormap(3), XFree(3), XSetCloseDownMode(3)
       Xlib - C	Language X Interface

X Version 11			 libX11	1.8.12	     XAllocStandardColormap(3)

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