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XkbDeviceBellEvent(3)		 XKB FUNCTIONS		 XkbDeviceBellEvent(3)

NAME
       XkbDeviceBellEvent  - Creates a bell event for an X input extension de-
       vice or for the keyboard, without ringing the corresponding bell

SYNOPSIS

       Bool XkbDeviceBellEvent (Display	*display, Window window, unsigned  int
	      device_spec,  unsigned int bell_class, unsigned int bell_id, int
	      percent, Atom name);

ARGUMENTS
       display
	      connection to the	X server

       window event window, or None

       device_spec
	      device ID, or XkbUseCoreKbd

       bell_class
	      input extension bell class for the event

       bell_id
	      input extension bell ID for the event

       percent
	      volume for the bell, which can range from	-100 to	100 inclusive

       name   a	bell name, or NULL

DESCRIPTION
       The core	X protocol allows only applications to	explicitly  sound  the
       system  bell with a given duration, pitch, and volume. Xkb extends this
       capability by allowing clients to attach	symbolic names to bells,  dis-
       able  audible bells, and	receive	an event whenever the keyboard bell is
       rung. For the purposes of this document,	the audible bell is defined to
       be the system bell, or the default keyboard bell,  as  opposed  to  any
       other  audible sound generated elsewhere	in the system.	You can	ask to
       receive XkbBellNotify events when any client rings any one of the  fol-
       lowing:

           The	default	bell

           Any	 bell on an input device that can be specified by a bell_class
	    and	bell_id	pair

           Any	bell specified only by an arbitrary name. (This	is,  from  the
	    server's  point of view, merely a name, and	not connected with any
	    physical sound-generating device.  Some  client  application  must
	    generate the sound,	or visual feedback, if any, that is associated
	    with the name.)

	    You	 can  also ask to receive XkbBellNotify	events when the	server
	    rings the default bell or if any client has	requested events  only
	    (without  the  bell	sounding) for any of the bell types previously
	    listed.

	    You	can disable audible bells on a global basis.  For  example,  a
	    client that	replaces the keyboard bell with	some other audible cue
	    might  want	 to  turn  off	the AudibleBell	control	to prevent the
	    server from	also generating	a sound	and avoid  cacophony.  If  you
	    disable audible bells and request to receive XkbBellNotify events,
	    you	can generate feedback different	from the default bell.

	    You	 can, however, override	the AudibleBell	control	by calling one
	    of the functions that force	the ringing of a bell in spite of  the
	    setting  of	 the  AudibleBell control - XkbForceDeviceBell or Xkb-
	    ForceBell.	In this	case the  server  does	not  generate  a  bell
	    event.

	    Just  as  some  keyboards can produce keyclicks to indicate	when a
	    key	is pressed or repeating, Xkb can provide feedback for the con-
	    trols by using special beep	codes. The AccessXFeedback control  is
	    used  to  configure	the specific types of operations that generate
	    feedback.

	    Bell Names

	    You	can associate a	name to	an act of ringing a bell by converting
	    the	name to	an Atom	and then using this name  when	you  call  the
	    functions  listed  in  this	chapter. If an event is	generated as a
	    result, the	name is	then passed to all other clients interested in
	    receiving XkbBellNotify events.  Note  that	 these	are  arbitrary
	    names  and	that  there is no binding to any sounds. Any sounds or
	    other effects (such	as visual bells	on the screen) must be	gener-
	    ated  by  a	client application upon	receipt	of the bell event con-
	    taining the	name. There is no default name for  the	 default  key-
	    board bell.	The server does	generate some predefined bells for the
	    AccessX  controls.	These named bells are shown in the Table 1 be-
	    low; the name is included in any bell event	sent to	 clients  that
	    have requested to receive XkbBellNotify events.

			      Table 1 Predefined Bells
	    --------------------------------------------------------------
	    Action				       Named Bell
	    --------------------------------------------------------------
	    Indicator turned on			       AX_IndicatorOn
	    Indicator turned off		       AX_IndicatorOff
	    More than one indicator changed state      AX_IndicatorChange
	    Control turned on			       AX_FeatureOn
	    Control turned off			       AX_FeatureOff
	    More than one control changed state	       AX_FeatureChange
	    SlowKeys  and  BounceKeys  about  to  be   AX_SlowKeysWarning
	    turned on or off
	    SlowKeys key pressed		       AX_SlowKeyPress
	    SlowKeys key accepted		       AX_SlowKeyAccept
	    SlowKeys key rejected		       AX_SlowKeyReject
	    Accepted SlowKeys key released	       AX_SlowKeyRelease
	    BounceKeys key rejected		       AX_BounceKeyReject
	    StickyKeys key latched		       AX_StickyLatch
	    StickyKeys key locked		       AX_StickyLock
	    StickyKeys key unlocked		       AX_StickyUnlock

	    Audible Bells

	    Using Xkb you can generate bell events  that  do  not  necessarily
	    ring  the system bell.  This is useful if you need to use an audio
	    server instead of the system beep.	For  example,  when  an	 audio
	    client starts, it could disable the	audible	bell (the system bell)
	    and	 then  listen  for  XkbBellNotify  events.  When it receives a
	    XkbBellNotify event, the audio client could	then send a request to
	    an audio server to play a sound.

	    You	can control the	audible	bells feature by passing the  XkbAudi-
	    bleBellMask	 to  XkbChangeEnabledControls.	If you set XkbAudible-
	    BellMask on, the server rings the system bell when	a  bell	 event
	    occurs. This is the	default. If you	set XkbAudibleBellMask off and
	    a  bell event occurs, the server does not ring the system bell un-
	    less you call XkbForceDeviceBell or	XkbForceBell.

	    Audible bells are also part	of the per-client auto-reset controls.

	    Bell Functions

	    Use	the functions described	in this	section	to ring	bells  and  to
	    generate bell events.

	    The	 input	extension has two types	of feedbacks that can generate
	    bells - bell feedback and keyboard feedback. Some of the functions
	    in this section have bell_class and	bell_id	parameters;  set  them
	    as	follows:  Set  bell_class to BellFeedbackClass or KbdFeedback-
	    Class. A device can	have more than one feedback of each type;  set
	    bell_id to the particular bell feedback of bell_class type.

	    Table  2  shows  the  conditions  that cause a bell	to sound or an
	    XkbBellNotifyEvent to be generated when a bell function is called.

			 Table 2 Bell Sounding and Bell	Event Generating
	    ---------------------------------------------------------------------------
	    Function called	 AudibleBell   Server sounds a bell   Server sends an
	    XkbBellNotifyEvent
	    ---------------------------------------------------------------------------
	    XkbDeviceBell	 On	       Yes		      Yes
	    XkbDeviceBell	 Off	       No		      Yes
	    XkbBell		 On	       Yes		      Yes
	    XkbBell		 Off	       No		      Yes
	    XkbDeviceBellEvent	 On or Off     No		      Yes
	    XkbBellEvent	 On or Off     No		      Yes
	    XkbDeviceForceBell	 On or Off     Yes		      No
	    XkbForceBell	 On or Off     Yes		      No

	    If a compatible keyboard extension isn't present in	the X  server,
	    XkbDeviceBellEvent	immediately  returns  False. Otherwise,	XkbDe-
	    viceBellEvent causes an XkbBellNotify event	to be sent to all  in-
	    terested  clients  and  returns True. Set percent to be the	volume
	    relative to	the base volume	for  the  keyboard  as	described  for
	    XBell.

	    In	addition, XkbDeviceBellEvent may generate Atom protocol	errors
	    as well as XkbBellNotify events.  You  can	call  XkbBell  without
	    first initializing the keyboard extension.

RETURN VALUES
       True	      The  XkbDeviceBellEvent  sends an	XkbBellNotify event to
		      to all interested	clients	and returns True.

       False	      If a compatible keyboard extension isn't present in  the
		      X	server,	XkbDeviceBellEvent immediately returns False

STRUCTURES
       Xkb generates XkbBellNotify events for all bells	except for those re-
       sulting from
	      calls   to  XkbForceDeviceBell  and  XkbForceBell.   To  receive
	      XkbBellNotify  events  under  all	 possible   conditions,	  pass
	      XkbBellNotifyMask	in both	the bits_to_change and values_for_bits
	      parameters to XkbSelectEvents.

	      The  XkbBellNotify  event	has no event details. It is either se-
	      lected or	it is not.  However, you  can  call  XkbSelectEventDe-
	      tails  using  XkbBellNotify as the event_type and	specifying Xk-
	      bAllBellEventsMask in bits_to_change and values_for_bits.	  This
	      has the same effect as a call to XkbSelectEvents.

	      The structure for	the XkbBellNotify event	type contains:

		 typedef struct	_XkbBellNotify {
		     int	    type;	 /* Xkb	extension base event code */
		     unsigned long  serial;	 /* X server serial number for event */
		     Bool	    send_event;	 /* True => synthetically generated */
		     Display *	    display;	 /* server connection where event generated */
		     Time	    time;	 /* server time	when event generated */
		     int	    xkb_type;	 /* XkbBellNotify */
		     unsigned int   device;	 /* Xkb	device ID, will	not be XkbUseCoreKbd */
		     int	    percent;	 /* requested volume as	% of max */
		     int	    pitch;	 /* requested pitch in Hz */
		     int	    duration;	 /* requested duration in microseconds */
		     unsigned int   bell_class;	 /* X input extension feedback class */
		     unsigned int   bell_id;	 /* X input extension feedback ID */
		     Atom	    name;	 /* "name" of requested	bell */
		     Window	    window;	 /* window associated with event */
		     Bool	    event_only;	 /* False -> the server	did not	produce	a beep */
		 } XkbBellNotifyEvent;

	      If  your	application  needs to generate visual bell feedback on
	      the screen when it receives a bell event,	use the	window	ID  in
	      the XkbBellNotifyEvent, if present.

SEE ALSO
       XBell(3),   XkbBellNotify(3),  XkbChangeEnabledControls(3),  XkbDevice-
       Bell(3),	 XkbForceBell(3),  XkbForceDeviceBell(3),  XkbSelectEvents(3),
       XkbSelectEventDetails(3), XkbUseCoreKbd(3)

X Version 11			 libX11	1.8.12		 XkbDeviceBellEvent(3)

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