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XmDirection(3)		    Library Functions Manual		  XmDirection(3)

NAME
     XmDirection -- Data type for the direction of widget components

SYNOPSIS
     #include <Xm/Xm.h>

DESCRIPTION
     XmDirection  is  the data type specifying the direction in which the system
     displays subwidgets, children of widgets, or other visual	components  that
     are to be laid out.  This data type also affects traversal order within tab
     groups.

     XmDirection  is  implemented  as an unsigned char bit mask.  The horizontal
     and vertical directions can be specified independent of each  other.  XmDi-
     rection also specifies the precedence of the horizontal and vertical direc-
     tions   relative	to   each   other.   For   example,   a   value  of  Xm-
     RIGHT_TO_LEFT_TOP_TO_BOTTOM lays out a component horizontally from right to
     left first, then vertically top to bottom.

     XmDirection provides the following masks, each of which  corresponds  to  a
     particular bit in XmDirection:

	*  XmRIGHT_TO_LEFT_MASK

	*  XmLEFT_TO_RIGHT_MASK

	*  XmTOP_TO_BOTTOM_MASK

	*  XmBOTTOM_TO_TOP_MASK

	*  XmPRECEDENCE_HORIZ_MASK

	*  XmPRECEDENCE_VERT_MASK

     In  addition  to  the preceding single bit masks, XmDirection also provides
     the following multiple bit masks. These multiple bit masks are particularly
     useful as arguments to XmDirectionMatchPartial:

	*  XmHORIZONTAL_MASK

	*  XmPRECEDENCE_MASK

	*  XmVERTICAL_MASK

     Motif also provides the following enumerated constants for specifying vari-
     ous combinations of directions:

     XmRIGHT_TO_LEFT_TOP_TO_BOTTOM
	       Specifies that the components are laid out  from  right	to  left
	       first, then top to bottom.

     XmLEFT_TO_RIGHT_TOP_TO_BOTTOM
	       Specifies  that	the  components  are laid out from left to right
	       first, then top to bottom.

     XmRIGHT_TO_LEFT_BOTTOM_TO_TOP
	       Specifies that the components are laid out  from  right	to  left
	       first, then bottom to top.

     XmLEFT_TO_RIGHT_BOTTOM_TO_TOP
	       Specifies  that	the  components  are laid out from left to right
	       first, then bottom to top.

     XmTOP_TO_BOTTOM_RIGHT_TO_LEFT
	       Specifies that the components are laid out  from  top  to  bottom
	       first, then right to left.

     XmTOP_TO_BOTTOM_LEFT_TO_RIGHT
	       Specifies  that	the  components  are laid out from top to bottom
	       first, then left to right.

     XmBOTTOM_TO_TOP_RIGHT_TO_LEFT
	       Specifies that the components are laid out  from  bottom  to  top
	       first, then right to left.

     XmBOTTOM_TO_TOP_LEFT_TO_RIGHT
	       Specifies  that	the  components  are laid out from bottom to top
	       first, then left to right.

     XmTOP_TO_BOTTOM
	       Specifies that the components are laid out from	top  to  bottom.
	       If horizontal direction is important, do not use this constant.

     XmBOTTOM_TO_TOP
	       Specifies  that	the  components are laid out from bottom to top.
	       If horizontal direction is important, do not use this constant.

     XmDEFAULT_DIRECTION
	       Specifies that the components are laid out according to	the  de-
	       fault direction. (This constant is primarily for widget writers.)

     XmLEFT_TO_RIGHT
	       Specifies  that	the  components are laid out from left to right.
	       If vertical direction is important, do not use this constant.

     XmRIGHT_TO_LEFT
	       Specifies that the components are laid out from	right  to  left.
	       If vertical direction is important, do not use this constant.

RELATED
     XmDirectionMatch(3),  XmDirectionMatchPartial(3), XmDirectionToStringDirec-
     tion(3), XmString(3), XmStringDirection(3),  and  XmStringDirectionToDirec-
     tion(3).

								  XmDirection(3)

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