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XrmGetResource(3)		 XLIB FUNCTIONS 	       XrmGetResource(3)

NAME
     XrmGetResource, XrmQGetResource, XrmQGetSearchList, XrmQGetSearchResource -
     retrieve database resources and search lists

SYNTAX
     #include <X11/Xresource.h>

     Bool  XrmGetResource(XrmDatabase database, char *str_name, char *str_class,
	    char **str_type_return, XrmValue *value_return);

     Bool XrmQGetResource(XrmDatabase  database,  XrmNameList  quark_name,  Xrm-
	    ClassList  quark_class,  XrmRepresentation	*quark_type_return, Xrm-
	    Value *value_return);

     typedef XrmHashTable *XrmSearchList;

	    Bool XrmQGetSearchList(XrmDatabase database, XrmNameList names, Xrm-
	    ClassList classes, XrmSearchList list_return, int list_length);

     Bool  XrmQGetSearchResource(XrmSearchList	list,  XrmName	name,	XrmClass
	    class, XrmRepresentation *type_return, XrmValue *value_return);

ARGUMENTS
     class     Specifies the resource class.

     classes   Specifies a list of resource classes.

     database  Specifies the database that is to be used.

     list      Specifies the search list returned by XrmQGetSearchList.

     list_length
	       Specifies the number of entries (not the byte size) allocated for
	       list_return.

     list_return
	       Returns a search list for further use.

     name      Specifies the resource name.

     names     Specifies a list of resource names.

     quark_class
	       Specifies  the fully qualified class of the value being retrieved
	       (as a quark).

     quark_nameSpecifies the fully qualified name of the value	being  retrieved
	       (as a quark).

     quark_type_return
	       Returns the representation type of the destination (as a quark).

     str_class Specifies  the fully qualified class of the value being retrieved
	       (as a string).

     str_name  Specifies the fully qualified name of the value	being  retrieved
	       (as a string).

     str_type_return
	       Returns the representation type of the destination (as a string).

     type_return
	       Returns data representation type.

     value_return
	       Returns the value in the database.

DESCRIPTION
     The  XrmGetResource  and XrmQGetResource functions retrieve a resource from
     the specified database.  Both take a fully  qualified  name/class	pair,  a
     destination  resource  representation, and the address of a value (size/ad-
     dress pair).  The value and  returned  type  point  into  database  memory;
     therefore, you must not modify the data.

     The database only frees or overwrites entries on XrmPutResource, XrmQPutRe-
     source, or XrmMergeDatabases.  A client that is not storing new values into
     the  database  or	is not merging the database should be safe using the ad-
     dress passed back at any time until it exits.  If	a  resource  was  found,
     both XrmGetResource and XrmQGetResource return True; otherwise, they return
     False.

     The  XrmQGetSearchList  function  takes a list of names and classes and re-
     turns a list of database levels where a match might  occur.   The	returned
     list  is  in  best-to-worst  order and uses the same algorithm as XrmGetRe-
     source for determining precedence.  If list_return was large enough for the
     search list, XrmQGetSearchList returns True; otherwise, it returns False.

     The size of the search list that the caller must allocate is dependent upon
     the number of levels and wildcards in  the  resource  specifiers  that  are
     stored in the database.  The worst case length is %3 sup n%, where n is the
     number of name or class components in names or classes.

     When using XrmQGetSearchList followed by multiple probes for resources with
     a	common name and class prefix, only the common prefix should be specified
     in the name and class list to XrmQGetSearchList.

     The XrmQGetSearchResource function searches the specified	database  levels
     for  the resource that is fully identified by the specified name and class.
     The search stops with the first match.  XrmQGetSearchResource returns  True
     if the resource was found; otherwise, it returns False.

     A	call  to XrmQGetSearchList with a name and class list containing all but
     the last component of a resource  name  followed  by  a  call  to	XrmQGet-
     SearchResource  with  the	last  component  name and class returns the same
     database entry as XrmGetResource and XrmQGetResource with the fully  quali-
     fied name and class.

MATCHING RULES
     The algorithm for determining which resource database entry matches a given
     query is the heart of the resource manager.  All queries must fully specify
     the  name	and class of the desired resource (use of the characters "*" and
     "?" are not permitted).  The library supports up to  100  components  in  a
     full  name  or  class.  Resources are stored in the database with only par-
     tially specified names and classes, using pattern matching constructs.   An
     asterisk  (*) is a loose binding and is used to represent any number of in-
     tervening components, including none.  A period (.) is a tight binding  and
     is  used  to separate immediately adjacent components.  A question mark (?)
     is used to match any single component name or class.  A database entry can-
     not end in a loose binding; the final component (which cannot be the  char-
     acter  "?")  must be specified.  The lookup algorithm searches the database
     for the entry that most closely matches (is most  specific  for)  the  full
     name  and	class  being queried.  When more than one database entry matches
     the full name and class, precedence rules are used to select just one.

     The full name and class are scanned from left to right (from highest  level
     in  the  hierarchy to lowest), one component at a time.  At each level, the
     corresponding component and/or binding of each  matching  entry  is  deter-
     mined, and these matching components and bindings are compared according to
     precedence rules.	Each of the rules is applied at each level before moving
     to  the  next  level,  until a rule selects a single entry over all others.
     The rules, in order of precedence, are:

     1.   An entry that contains a matching component (whether name,  class,  or
	  the character "?")  takes precedence over entries that elide the level
	  (that is, entries that match the level in a loose binding).

     2.   An  entry with a matching name takes precedence over both entries with
	  a matching class and entries that match using the character  "?".   An
	  entry  with  a matching class takes precedence over entries that match
	  using the character "?".

     3.   An entry preceded by a tight binding	takes  precedence  over  entries
	  preceded by a loose binding.

SEE ALSO
     XrmInitialize(3),	 XrmMergeDatabases(3),	 XrmPutResource(3),   XrmUnique-
     Quark(3)
     Xlib - C Language X Interface

X Version 11			  libX11 1.8.13 	       XrmGetResource(3)

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