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al_backup_dirty_bitmap(3)   Library Functions Manual   al_backup_dirty_bitmap(3)

NAME
     al_backup_dirty_bitmap - Allegro 5 API

SYNOPSIS
	    #include <allegro5/allegro.h>

	    void al_backup_dirty_bitmap(ALLEGRO_BITMAP *bitmap)

DESCRIPTION
     On  some  platforms,  notably Windows Direct3D and Android, textures may be
     lost at any time for events such as display resize or switching out of  the
     app.   On	those  platforms,  bitmaps  created  without the ALLEGRO_NO_PRE-
     SERVE_TEXTURE flag automatically get backed up to system memory every  time
     al_flip_display is called.

     This  function gives you more control over when your bitmaps get backed up.
     By calling this function after modifying a bitmap, you can  make  sure  the
     bitmap is backed up right away instead of during the next flip.

SINCE
     5.2.1

	    [Unstable API]: This API is new and subject to refinement.

SEE ALSO
     al_backup_dirty_bitmaps(3), al_create_bitmap(3)

Allegro reference manual			       al_backup_dirty_bitmap(3)

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<https://man.freebsd.org/cgi/man.cgi?query=al_backup_dirty_bitmap&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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