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al_destroy_shader(3) Library Functions Manual al_destroy_shader(3) NAME al_destroy_shader - Allegro 5 API SYNOPSIS #include <allegro5/allegro.h> void al_destroy_shader(ALLEGRO_SHADER *shader) DESCRIPTION Destroy a shader. Any bitmaps which currently use the shader will im- plicitly stop using the shader. In multi-threaded programs, be careful that no such bitmaps are being accessed by other threads at the time. As a convenience, if the target bitmap of the calling thread is using the shader then the shader is implicitly unused before being destroyed. This function does nothing if the shader argument is NULL. SINCE 5.1.0 SEE ALSO al_create_shader(3) Allegro reference manual al_destroy_shader(3)
NAME | SYNOPSIS | DESCRIPTION | SINCE | SEE ALSO
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