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al_reconfi..._joysticks(3) Library Functions Manual al_reconfi..._joysticks(3) NAME al_reconfigure_joysticks - Allegro 5 API SYNOPSIS #include <allegro5/allegro.h> bool al_reconfigure_joysticks(void) DESCRIPTION Allegro is able to cope with users connecting and disconnected joystick devices on-the-fly. On existing platforms, the joystick event source will generate an event of type ALLEGRO_EVENT_JOYSTICK_CONFIGURATION when a device is plugged in or unplugged. In response, you should call al_reconfigure_joysticks(3). Afterwards, the number returned by al_get_num_joysticks(3) may be dif- ferent, and the handles returned by al_get_joystick(3) may be different or be ordered differently. All ALLEGRO_JOYSTICK(3) handles remain valid, but handles for discon- nected devices become inactive: their states will no longer update, and al_get_joystick(3) will not return the handle. Handles for devices which remain connected will continue to represent the same devices. Previously inactive handles may become active again, being reused to represent newly connected devices. Returns true if the joystick configuration changed, otherwise returns false. It is possible that on some systems, Allegro won't be able to generate ALLEGRO_EVENT_JOYSTICK_CONFIGURATION events. If your game has an input configuration screen or similar, you may wish to call al_reconfig- ure_joysticks(3) when entering that screen. SEE ALSO al_get_joystick_event_source(3), ALLEGRO_EVENT(3) Allegro reference manual al_reconfi..._joysticks(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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