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al_set_new...play_option(3) Library Functions Manual al_set_new...play_option(3)

NAME
     al_set_new_display_option - Allegro 5 API

SYNOPSIS
	    #include <allegro5/allegro.h>

	    void al_set_new_display_option(int option, int value, int importance)

DESCRIPTION
     Set  an  extra display option, to be used when creating new displays on the
     calling thread.  Display options differ from  display  flags,  and  specify
     some  details of the context to be created within the window itself.  These
     mainly have no effect on Allegro itself, but you may want to specify  them,
     for example if you want to use multisampling.

     The `importance' parameter can be either:

     * ALLEGRO_REQUIRE	- The display will not be created if the setting can not
       be met.

     * ALLEGRO_SUGGEST - If the setting is not available, the  display	will  be
       created	anyway with a setting as close as possible to the requested one.
       You can query the actual value used in that case by  calling  al_get_dis-
       play_option(3) after the display has been created.

     * ALLEGRO_DONTCARE  -  If	you added a display option with one of the above
       two settings before, it will be removed again.  Else this does nothing.

     The supported options are:

     ALLEGRO_COLOR_SIZE
	    This can be used to ask for a specific bit depth.	For  example  to
	    force a 16-bit framebuffer set this to 16.

     ALLEGRO_RED_SIZE, ALLEGRO_GREEN_SIZE, ALLEGRO_BLUE_SIZE, ALLEGRO_ALPHA_SIZE
	    Individual color component size in bits.

     ALLEGRO_RED_SHIFT, ALLEGRO_GREEN_SHIFT, ALLEGRO_BLUE_SHIFT, ALLEGRO_AL-
     PHA_SHIFT
	    Together with the previous settings these can be used to specify the
	    exact  pixel  layout  the  display should use.  Normally there is no
	    reason to use these.

     ALLEGRO_ACC_RED_SIZE, ALLEGRO_ACC_GREEN_SIZE, ALLEGRO_ACC_BLUE_SIZE, ALLE-
     GRO_ACC_ALPHA_SIZE
	    This can be used to define the required accumulation buffer size.

     ALLEGRO_STEREO
	    Whether the display is a stereo display.

     ALLEGRO_AUX_BUFFERS
	    Number of auxiliary buffers the display should have.

     ALLEGRO_DEPTH_SIZE
	    How many depth buffer (z-buffer) bits to use.

     ALLEGRO_STENCIL_SIZE
	    How many bits to use for the stencil buffer.

     ALLEGRO_SAMPLE_BUFFERS
	    Whether to use multisampling (1) or not (0).

     ALLEGRO_SAMPLES
	    If the above is 1, the number of samples to use per pixel.	Else 0.

     ALLEGRO_RENDER_METHOD:
	    0 if hardware acceleration is not used with this display.

     ALLEGRO_FLOAT_COLOR
	    Whether to use floating point color components.

     ALLEGRO_FLOAT_DEPTH
	    Whether to use a floating point depth buffer.

     ALLEGRO_SINGLE_BUFFER
	    Whether the display uses a	single	buffer	(1)  or  another  update
	    method (0).

     ALLEGRO_SWAP_METHOD
	    If the above is 0, this is set to 1 to indicate the display is using
	    a  copying	method	to make the next buffer in the flip chain avail-
	    able, or to 2 to indicate a flipping or other method.

     ALLEGRO_COMPATIBLE_DISPLAY
	    Indicates if Allegro's graphics functions can use this display.   If
	    you  request a display not useable by Allegro, you can still use for
	    example OpenGL to draw graphics.

     ALLEGRO_UPDATE_DISPLAY_REGION
	    Set to 1 if the display is capable of updating just a region, and  0
	    if calling al_update_display_region(3) is equivalent to al_flip_dis-
	    play(3).

     ALLEGRO_VSYNC
	    Set to 1 to tell the driver to wait for vsync in al_flip_display(3),
	    or	to  2  to  force vsync off.  The default of 0 means that Allegro
	    does not try to modify the vsync behavior so it may be  on	or  off.
	    Note  that even in the case of 1 or 2 it is possible to override the
	    vsync behavior in the graphics driver so you should not rely on it.

     ALLEGRO_MAX_BITMAP_SIZE
	    When queried this returns the maximum size (width as well as height)
	    a bitmap can have for this display.  Calls to al_create_bitmap(3) or
	    al_load_bitmap(3) for bitmaps larger than this size will  fail.   It
	    does  not  apply  to  memory bitmaps which always can have arbitrary
	    size (but are slow for drawing).

     ALLEGRO_SUPPORT_NPOT_BITMAP
	    Set to 1 if textures used for bitmaps on this  display  can  have  a
	    size  which is not a power of two.	This is mostly useful if you use
	    Allegro to load textures as  otherwise  only  power-of-two	textures
	    will be used internally as bitmap storage.

     ALLEGRO_CAN_DRAW_INTO_BITMAP
	    Set  to  1 if you can use al_set_target_bitmap(3) on bitmaps of this
	    display to draw into them.	If this is not the case software  emula-
	    tion  will	be  used when drawing into display bitmaps (which can be
	    very slow).

     ALLEGRO_SUPPORT_SEPARATE_ALPHA
	    This is set to 1 if the al_set_separate_blender(3) function is  sup-
	    ported.  Otherwise the alpha parameters will be ignored.

     ALLEGRO_AUTO_CONVERT_BITMAPS
	    This  is  on by default.  It causes any existing memory bitmaps with
	    the ALLEGRO_CONVERT_BITMAP flag to be converted to a display  bitmap
	    of the newly created display with the option set.
	    Since: 5.1.0

     ALLEGRO_SUPPORTED_ORIENTATIONS
	    This  is  a bit-combination of the orientations supported by the ap-
	    plication.	The orientations are the same as for al_get_display_ori-
	    entation(3) with the additional possibilities:

	    * ALLEGRO_DISPLAY_ORIENTATION_PORTRAIT

	    * ALLEGRO_DISPLAY_ORIENTATION_LANDSCAPE

	    * ALLEGRO_DISPLAY_ORIENTATION_ALL PORTRAIT means only the  two  por-
	      trait  orientations  are	supported,  LANDSCAPE means only the two
	      landscape orientations and ALL allows all four orientations.  When
	      the orientation changes between a portrait and a landscape  orien-
	      tation  the  display needs to be resized.  This is done by sending
	      an ALLEGRO_EVENT_DISPLAY_RESIZE(3) message which should be handled
	      by calling al_acknowledge_resize(3).  Since: 5.1.0

     ALLEGRO_OPENGL_MAJOR_VERSION
	    Request a specific OpenGL major version.
	    Since: 5.1.13

     ALLEGRO_OPENGL_MINOR_VERSION
	    Request a specific OpenGL minor version.
	    Since: 5.1.13

     ALLEGRO_DEFAULT_SHADER_PLATFORM
	    Specify the shader platform to use for the default shader.	See  AL-
	    LEGRO_SHADER_PLATFORM(3).  The default is ALLEGRO_SHADER_AUTO.
	    Since: 5.2.8

SEE ALSO
     al_set_new_display_flags(3), al_get_display_option(3)

Allegro reference manual			     al_set_new...play_option(3)

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