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ARITHMETIC(6)			   Games Manual 		   ARITHMETIC(6)

NAME
     arithmetic -- quiz on simple arithmetic

SYNOPSIS
     arithmetic [-o +-x/] [-r range]

DESCRIPTION
     arithmetic  asks you to solve problems in simple arithmetic.  Each question
     must be answered correctly before going on to the	next.	After  every  20
     problems,	it  prints the score so far and the time taken.  You can quit at
     any time by typing the interrupt or end-of-file character.

     The options are as follows:

     -o +-x/   By default, arithmetic asks questions on addition of numbers from
	       0 to 10, and corresponding subtraction.	By supplying one or more
	       of the characters +-x/, you can ask  for  problems  in  addition,
	       subtraction,  multiplication, and division, respectively.  If you
	       give one of these characters more than once, that kind of problem
	       will be asked correspondingly more often.

     -r range  If a range is supplied, arithmetic selects  the	numbers  in  its
	       problems  in the following way.	For addition and multiplication,
	       the numbers to be added or multiplied are between  0  and  range,
	       inclusive.   For  subtraction and division, both the required re-
	       sult and the number to divide by or subtract will  be  between  0
	       and  range.  (Of course, arithmetic will not ask you to divide by
	       0.)  The default range is 10.

     When you get a problem wrong, arithmetic  will  remember  the  numbers  in-
     volved,  and  will  tend to select those numbers more often than others, in
     problems of the same sort.  Eventually it will forgive and forget.

     arithmetic cannot be persuaded to tell you the right answer.  You must work
     it out for yourself.

DIAGNOSTICS
     What?  if you get a question wrong.

     Right!  if you get it right.

     Please type a number.  if arithmetic doesn't understand what you typed.

SEE ALSO
     bc(1), dc(1)

FreeBSD ports 15.quarterly	  May 31, 1993			   ARITHMETIC(6)

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